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Werewolf discussion thread

1246738

Comments

  • Moderators, Recreation & Hobbies Moderators Posts: 16,287 Mod ✭✭✭✭quickbeam


    Well done Persopoly!! Even if you did kill me!! I'll talk to you in the DR.


  • Registered Users, Registered Users 2 Posts: 7,455 ✭✭✭tritium


    I has been killed :(

    Youll get no sympathy here Night King, you monster

    Just kidding, very well played, see ya in the dead room


  • Closed Accounts Posts: 702 ✭✭✭Xaracatz


    Ahem.

    :p

    You get a straight-up shot of whiskey - whether you want it or not. Ya badass sneaky fecker. :D


  • Posts: 21,679 ✭✭✭✭ [Deleted User]


    tritium wrote: »
    Youll get no sympathy here Night King, you monster

    Just kidding, very well played, see ya in the dead room

    I was going for the poor ol Persepoly routine who is completely clueless in order to deflect attention :p


  • Registered Users, Registered Users 2 Posts: 2,880 ✭✭✭MrsFlushdraw


    sullivlo wrote: »
    So much for you having no experience ;)

    I said I was crap! not that I had no experience. Big difference :D


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  • Registered Users, Registered Users 2 Posts: 4,673 ✭✭✭mahamageehad


    I love the themed games idea. I would be up for helping host a themed halloween one, similar to the necromancer rules posted earlier. For the craic like! :)

    Tigger. Tigger tigger tigger. Where to start? :P I would have no problem playing with Trigger again. As said here earlier, everyone deserves a second chance. I can see why he lost his temper, but having been in the dead room at the time, I can also see the mods point of view. I really don't blame Tigger for losing the head, however I do think that the way he lost it (posting of the Seer chat etc) was inexcusable. The mods (and the players) both put a lot of time and effort in the game and, as I see it, that was an attempt to ruin it for everyone which was not fair. It's not up to me, but if it was here's what I propose: Tigger to PM the two mods with a sincere apology (if not done already), Tigger to get access to the dead room (which I believe no-one is reading anymore anyway), everyone to then let this go (that includes Tigger - no more discussion of the topic or arguing about what actions should or shouldn't have happened), everyone to give Trigger a second chance and, finally, Tigger to promise that future issues will be handled in a way that doesn't threaten the game. To be fair, that last part applies to everyone but some people may still need to hear it from Tigger.

    That's all just my opinion, I will defer to the mods and other players. I am really enjoying this game, and would like everyone else to enjoy it too. Boards can be a cliquey place at times, and I defo would want to avoid the newly approved WW forum becoming like that.


  • Posts: 21,679 ✭✭✭✭ [Deleted User]


    I love the themed games idea. I would be up for helping host a themed halloween one, similar to the necromancer rules posted earlier. For the craic like! :)

    Tigger. Tigger tigger tigger. Where to start? :P I would have no problem playing with Trigger again. As said here earlier, everyone deserves a second chance. I can see why he lost his temper, but having been in the dead room at the time, I can also see the mods point of view. I really don't blame Tigger for losing the head, however I do think that the way he lost it (posting of the Seer chat etc) was inexcusable. The mods (and the players) both put a lot of time and effort in the game and, as I see it, that was an attempt to ruin it for everyone which was not fair. It's not up to me, but if it was here's what I propose: Tigger to PM the two mods with a sincere apology (if not done already), Tigger to get access to the dead room (which I believe no-one is reading anymore anyway), everyone to then let this go (that includes Tigger - no more discussion of the topic or arguing about what actions should or shouldn't have happened), everyone to give Trigger a second chance and, finally, Tigger to promise that future issues will be handled in a way that doesn't threaten the game. To be fair, that last part applies to everyone but some people may still need to hear it from Tigger.

    That's all just my opinion, I will defer to the mods and other players. I am really enjoying this game, and would like everyone else to enjoy it too. Boards can be a cliquey place at times, and I defo would want to avoid the newly approved WW forum becoming like that.

    Just move on. You say yourself everyone needs to let it go. It really is just a game.


  • Registered Users, Registered Users 2 Posts: 13,080 ✭✭✭✭Maximus Alexander


    Jayop has been consistently shite about giving people dead room access. :P Persepoly, Quickbeam, Shatter, I have given you access.


  • Registered Users, Registered Users 2 Posts: 4,894 ✭✭✭Triceratops Ballet


    Max, can you give me access too?


  • Registered Users, Registered Users 2 Posts: 13,080 ✭✭✭✭Maximus Alexander


    Max, can you give me access too?

    You need to register here first :)


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  • Posts: 21,679 ✭✭✭✭ [Deleted User]


    Jayop has been consistently shite about giving people dead room access. :P Persepoly, Quickbeam, Shatter, I have given you access.

    Have you?


  • Registered Users, Registered Users 2 Posts: 4,894 ✭✭✭Triceratops Ballet


    You need to register


    Done, thanks


  • Registered Users, Registered Users 2 Posts: 13,080 ✭✭✭✭Maximus Alexander


    Yep


  • Posts: 21,679 ✭✭✭✭ [Deleted User]


    Yep

    Thanks Max :)


  • Registered Users, Registered Users 2 Posts: 11,397 ✭✭✭✭Digital Solitude


    Cheers Max, Jays been awol for about a day so he's probably got stuff on, I forgot I could ask you


  • Registered Users, Registered Users 2 Posts: 12,863 ✭✭✭✭crosstownk


    First off, the mods do a great job in keeping these games running. On top of that they also add entertainment value with lynch/slaughter postings.

    The last two games have been accelerated towards the end to prevent the game from getting slow and possibly boring which could lead to lack of interest from some players. Another example of the great work the mods do.

    Maybe making the game quicker after a certain point (x number of players dead) could be defined at the start of the game. It does get to a point where players are going around in circles followed by a decrease in live players which leads to a drop in posting activity.

    That's just my 2c as a tweak which may keep the activity level at a maximum throughout the whole game.


  • Registered Users, Registered Users 2 Posts: 12,863 ✭✭✭✭crosstownk


    Max, can you sort out the dead room access for me, please?


  • Registered Users, Registered Users 2 Posts: 9,994 ✭✭✭sullivlo


    crosstownk wrote: »
    Max, can you sort out the dead room access for me, please?

    No. You're not welcome in the DR.

    ;)


  • Registered Users, Registered Users 2 Posts: 12,863 ✭✭✭✭crosstownk


    sullivlo wrote: »
    No. You're not welcome in the DR.

    ;)

    Can you at least pass a beer out through the window??


  • Registered Users, Registered Users 2 Posts: 8,061 ✭✭✭Uriel.


    crosstownk wrote: »
    Can you at least pass a beer out through the window??

    There's an oasis tribute band in the dead room if you hurry.... ;)


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  • Registered Users, Registered Users 2 Posts: 12,863 ✭✭✭✭crosstownk


    Uriel. wrote: »
    There's an oasis tribute band in the dead room if you hurry.... ;)

    I said maybe.... :D


  • Registered Users, Registered Users 2 Posts: 8,061 ✭✭✭Uriel.


    crosstownk wrote: »
    I said maybe.... :D

    Look, just roll with it


  • Registered Users, Registered Users 2 Posts: 12,863 ✭✭✭✭crosstownk


    Uriel. wrote: »
    Look, just roll with it

    I will - little by little.


  • Registered Users, Registered Users 2 Posts: 9,994 ✭✭✭sullivlo


    crosstownk wrote: »
    I will - little by little.

    Don't look back in anger, crosstown. It's only a game.


  • Registered Users, Registered Users 2 Posts: 2,880 ✭✭✭MrsFlushdraw


    sullivlo wrote: »
    Don't look back in anger, crosstown. It's only a game.

    I hear you say!


  • Registered Users, Registered Users 2 Posts: 1,591 ✭✭✭andy125


    Considering our forum has been approved and it can't go live until a charter is created, maybe we should put a draft charter together for the mods


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    7a7fed16a18f25c32c10e6ff224b0edc.jpg


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    Tigger wrote: »
    7a7fed16a18f25c32c10e6ff224b0edc.jpg

    Kind of ominous.......


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Kind of ominous.......

    I'm writing a chapter like Andy said


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  • Posts: 0 ✭✭✭✭ [Deleted User]


    The first rule of warewolf dont talk about warewolf unless you are lying and being generally decitefull
    Rule number 2 shatterproof must be lynched/munched as soon as possible (would have been a few yellows this game)
    Rule 3 no more then 2 memes per each day

    Thats all i have so far


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    C. No spell g tasks
    5. No systems
    6. No super vote thing


  • Moderators, Recreation & Hobbies Moderators Posts: 16,287 Mod ✭✭✭✭quickbeam


    The first rule of warewolf dont talk about warewolf unless you are lying and being generally decitefull
    Rule number 2 shatterproof must be lynched/munched as soon as possible (would have been a few yellows this game)
    Rule 3 no more then 2 memes per each day

    Thats all i have so far

    Rule 4 - Valeyard must be the first peaked. Just to rule him out, you know.


  • Registered Users Posts: 2,906 ✭✭✭Barney92


    quickbeam wrote: »
    Rule 4 - Valeyard must be the first peaked. Just to rule him out, you know.

    Ah does he really need to be peeked at this stage. Can it not just be assumed?


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Barney92 wrote: »
    Ah does he really need to be peeked at this stage. Can it not just be assumed?

    I think you pernamanty changed what can be assumed mr barney


  • Registered Users Posts: 2,906 ✭✭✭Barney92


    Tigger wrote: »
    I think you pernamanty changed what can be assumed mr barney

    The plan was down to andy really.


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  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Ok well I think it was the three oh ye
    It's a team game and you all must have done your parts
    I was shocked when I was told tmyou were a Lannister


  • Registered Users, Registered Users 2 Posts: 4,673 ✭✭✭mahamageehad


    Depending on whether I'm team village or team baddie next game, Andy and Mick are now top of my munch/lynch list. :P Mick is just too useful and Andy is too devious! :P:pac:

    I was think more about the Harry Potter themed game someone (Sulli?) suggested, it's a great idea. You could have a good team - Harry, Ron and Hermione. Mad eye moody as the seer, Hagrid as the bodyguard. Death eaters as the baddies. Maybe a Voldemort bad guy role like the Night King where he has killing power but can't communicate with the death eaters until a certain time. Snape could be a turncoat after a certain amount of time. You could even have a Dementor type role that silences a certain person for a half day. Professor Trelawney as the priest. Loads of options there! :) Anyways, just thinking out loud!


  • Registered Users, Registered Users 2 Posts: 1,748 ✭✭✭ShatterProof


    Jaysus lads I'm shattered after that , 'tis no wonder I prefer to hang around in the dead room.


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    Tigger wrote: »
    I'm writing a chapter like Andy said

    Wouldnt be a hit list?


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Wouldnt be a hit list?

    Wrong thread


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  • Registered Users, Registered Users 2 Posts: 6,637 ✭✭✭Mollyb60


    Depending on whether I'm team village or team baddie next game, Andy and Mick are now top of my munch/lynch list. :P Mick is just too useful and Andy is too devious! :P:pac:

    I was think more about the Harry Potter themed game someone (Sulli?) suggested, it's a great idea. You could have a good team - Harry, Ron and Hermione. Mad eye moody as the seer, Hagrid as the bodyguard. Death eaters as the baddies. Maybe a Voldemort bad guy role like the Night King where he has killing power but can't communicate with the death eaters until a certain time. Snape could be a turncoat after a certain amount of time. You could even have a Dementor type role that silences a certain person for a half day. Professor Trelawney as the priest. Loads of options there! :) Anyways, just thinking out loud!

    LOVE this idea! I'm 100% in for WW4 anyway. Regardless of what it is.

    I will say that I thought that the difference in difficulty level between WW2 and WW3 was quite big. I would've been confused as hell had I actually been playing. So could we maybe take it easy with the new rules next time!


  • Moderators, Recreation & Hobbies Moderators Posts: 16,287 Mod ✭✭✭✭quickbeam


    Every time I've read new rules to each game, I've thought - No way, this'll be impossible!! But once you actually get in to playing it, it does all sort of start to make sense.

    I actually thought WW2 was the most difficult in terms of rules - I never could get my head around that Powerplay.


  • Registered Users, Registered Users 2 Posts: 13,080 ✭✭✭✭Maximus Alexander


    quickbeam wrote: »
    I actually thought WW2 was the most difficult in terms of rules - I never could get my head around that Powerplay.

    Huh? It was easy peasy:
    tritium wrote: »
    oh, first name on list votes, second name is backup. Remaining votes to pile on at the end


    like so
    time sequence vote number voter backup
    10:00
    10:15
    11:00 1 1 yoss mick
    11:45 2 1 mick cross
    12:30 3 1 cross crow
    13:15 4 1 crow Char
    14:00 5 1 Char yoss
    14:45 6 2 yoss mick
    15:30 7 2 mick cross
    16:15 8 2 cross crow
    17:00 9 2 crow Char
    17:45 10 2 Char yoss
    18:30 11 3 yoss mick
    19:15 12 3 mick cross
    20:00 13 3 cross crow
    20:45 14 3 crow Char
    tritium wrote: »
    crosstownk
    crowseye
    MicksJaguar
    Mollyb60
    The_Dazzler
    y0ssar1an22

    This is the suggested vote order for the system. If you can work out whn youre duebto post and let me know uf you cant
    tritium wrote: »
    So the wolves have 9 and we need to keep the hour system going (make it every 50 mins as im cureently having a beer and my math may be a little off) with everyone then voting at or after 8.01

    I need to also work out how this should play tomorrow. I think the system works but need to runnit through
    tritium wrote: »
    I suggest in the absence of powerplay evidence every villager votes jayop between 8.01 and 9.59 tonight. Thats the latest pp window. If wolves drop votes before that we react accordingly. Worst scenario we should try to get a small number of votes into the pp.

    Am i missing anything?
    tritium wrote: »
    Actualky **** that

    jayop

    We now have plus 2 on any pp vote up to an hour from now. In an hour another villager votes jayop and so on each hour. That puts us between 2 and 4 for any pp period. Everyone then has to vote jayop after 8.01
    tritium wrote: »
    Look, vased on gms post.

    Wwgm can you confirm; in a game you only ever have one vote. With pp that may count as +2 not +1



    If so if we villagers vote together we cant be outvoted. Im suggesting jayop because hes dangerous to have around

    Any objections?


  • Closed Accounts Posts: 17,388 ✭✭✭✭Jayop


    quickbeam wrote: »
    Every time I've read new rules to each game, I've thought - No way, this'll be impossible!! But once you actually get in to playing it, it does all sort of start to make sense.

    I actually thought WW2 was the most difficult in terms of rules - I never could get my head around that Powerplay.

    Don't mention the fecking PP!! We'll have Tritium in here trying to explain it to us!! :)

    Anyway, thanks a million everyone for playing the game, that's the first time I think we've not had a modkill so that's brilliant.

    Cheers to Digi for running the tail end of the game all by himself after I went missing. I had a mate down from home from Friday to last night and I was pretty much constantly on the beer all weekend so everytime I logged on to try to help out somewhere I couldn't get my head around what was going on.Sorry about that, but you did a great job by my reading back.

    Also a big thanks to Max for setting up the back forum and getting the forums all prepared for the game with me. Also did a lot of the changing access over the week which was a great help.

    I'll likely not be able to be involved in at least the next game properly because I'm really busy at work at the moment and I'll probably be on hols when the next one is on, but I'll give whoever runs it all my help in setting up the forum and with balancing the game if they'd like.


  • Closed Accounts Posts: 17,388 ✭✭✭✭Jayop


    Oh, also I think once we get our new forum we should start to do things like have a single thread outlining all the roles and rules we've had in previous games, how well they worked and how we'd tweek them for future games. Things like the Sheriff in this game didn't really have much impact that I saw, but could have been important in the end.

    I also agree with one of the posts I read about having a mechanism in the games whereby once we get to a certain amount of people left alive we should speed the game up. That makes it a bit harder for future mods as they'll have 4 actions per day rather than 2 to manage but would improve the feel of the games I think. If we start on a sunday night, most games should wrap up on the following Friday if possible as the weekends are a nigthmare and you tend to have people like me going AWOL.


  • Moderators, Recreation & Hobbies Moderators Posts: 16,287 Mod ✭✭✭✭quickbeam


    Okay, so if we need to come up with a charter, can we just adapt the one already in this forum. Something like this......




    The RPG Arena (or whatever our new forum is called)

    Mission Statement:

    This is a place for playing and discussing RPGs. Please give this short list of rules a read and then thank this post to show that you have done so, and are happy to abide by them.

    The Rules:
    There should be no spam, trolling or any general muppetry. (Any of this will result in posts being edited/deleted).

    By the nature of the game, some insulting will take place, so don’t be a sensitive soul. Expect reasonable bad language and people trying to provoke reactions out of each other. This is just part of the game. However, any serious abuse or racism will not be tolerated. Heed any warnings given by the forum moderators and if things get out of hand, offenders will be banned.

    Only active players and game moderators of a game are permitted to post or thank a post, in a thread while game is in play.

    Any repeat offenders of these rules, will result in them being banned.

    Not reading the charter will make us come down harder on you if you break the rules.

    All the usual Boards.ie rules also apply.



    Dispute Resolution:
    If you feel you have been banned/infracted unfairly and are unable to settle the dispute with a mod via pm, the correct procedure is to then start a thread in the Dispute Resolution Forum. From there, you will have an impartial higher authority input on the problem & it can be dealt with properly.


  • Closed Accounts Posts: 17,388 ✭✭✭✭Jayop


    I think from reading the rules in the forum request place they'll approach someone involved to become a mod, then they along with the cat mods and admins will come up with the charter.

    Not sure who they'll go to with the mod duties. Sully would be the obvious choice if she's open to it. Will they have a single mod or more?


  • Moderators, Recreation & Hobbies Moderators Posts: 16,287 Mod ✭✭✭✭quickbeam


    quickbeam wrote: »
    while game is in play.

    I wonder will the forum mod be able to put something against a thread to show a game that's active - a bit like the forum request forum, where threads are marked "New" or "Approved" or "Expired" - we could have "Active" or "Complete" against games that are in play?


  • Moderators, Recreation & Hobbies Moderators Posts: 16,287 Mod ✭✭✭✭quickbeam


    Jayop wrote: »
    I think from reading the rules in the forum request place they'll approach someone involved to become a mod, then they along with the cat mods and admins will come up with the charter.

    Not sure who they'll go to with the mod duties. Sully would be the obvious choice if she's open to it. Will they have a single mod or more?

    Was just pulling together a draft (I'm bored) based on the below suggestion.
    andy125 wrote: »
    Considering our forum has been approved and it can't go live until a charter is created, maybe we should put a draft charter together for the mods


  • Registered Users, Registered Users 2 Posts: 2,880 ✭✭✭MrsFlushdraw


    Do you think they could up the WerewolfGM account to a mod account? that way it can be used and obvious when the mod is posting? We had that over in the poker forum. But the Mod abilities only worked in that particular forum so they couldn't abuse privileges.


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