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So, what you playing at the mo? Retro Edition

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  • Registered Users, Registered Users 2 Posts: 5,790 ✭✭✭eddhorse


    o1s1n wrote: »
    You need to watch out for the tanks. They look fairly slow and cumbersome but they're the little feckers who will just pop in on the sly and shoot that one bullet that clips you out of nowhere!

    Yeah they are sneaky, the hidden fairies help too with keeping our powerups.
    Different rom sets let you keep your powerups though.


  • Registered Users, Registered Users 2 Posts: 36,560 ✭✭✭✭o1s1n
    Master of the Universe


    I rather Raiden 2 myself, find it hard to go back to the visuals of Raiden as I play 2 a lot. Actually it's finally emulated on MAME now as the encryption was broken after all these years.

    You've just reminded me that I've a Raiden board stored away in the attic. Might move that on as it doesn't really get played.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,417 CMod ✭✭✭✭Retr0gamer


    Raiden 2 toothpaste laser might be one of the greatest videogame weapons ever, up there with the Doom 2 double barrel shotgun.


  • Registered Users, Registered Users 2 Posts: 36,560 ✭✭✭✭o1s1n
    Master of the Universe


    It's RSI inducing to keep it going, but makes your weapon feel like something out of Urotsukidoji so I guess it's only fitting :D


  • Registered Users, Registered Users 2 Posts: 6,508 ✭✭✭DaveyDave


    Desert Strike on the Mega Drive. Quite difficult, failed the first level 3 times. Might play around with the different control options so I can try not get shot :P


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  • Posts: 7,907 ✭✭✭ [Deleted User]


    DaveyDave wrote: »
    Desert Strike on the Mega Drive. Quite difficult, failed the first level 3 times. Might play around with the different control options so I can try not get shot :P

    Ah stick with it,its not that bad.
    Played through desert and jungle last year.
    Pure class


  • Registered Users, Registered Users 2 Posts: 36,560 ✭✭✭✭o1s1n
    Master of the Universe


    I don't know why but I always get kinda bored on the scud hunt in level 2 of Desert Strike.

    Urban Strike is the main one I had when I was a kid. Played the hell out of that one. At the time I thought the on foot levels were a great idea, they're absolute low frame rate cack :D


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,800 CMod ✭✭✭✭CiDeRmAn


    o1s1n wrote: »
    I don't know why but I always get kinda bored on the scud hunt in level 2 of Desert Strike.

    Urban Strike is the main one I had when I was a kid. Played the hell out of that one. At the time I thought the on foot levels were a great idea, they're absolute low frame rate cack :D

    I only spent time on Desert Strike, the following two passed me by completely.
    I mean I have them, just never played them.
    That Mechwarrior game that played like DS was pretty nice, but only played that via emu.


  • Registered Users, Registered Users 2 Posts: 36,560 ✭✭✭✭o1s1n
    Master of the Universe


    CiDeRmAn wrote: »
    I only spent time on Desert Strike, the following two passed me by completely.
    I mean I have them, just never played them.
    That Mechwarrior game that played like DS was pretty nice, but only played that via emu.

    Future Cop LAPD on the PS1?

    That was actually originally going to be 'Future Strike' but changed in development. :)


  • Registered Users, Registered Users 2 Posts: 2,004 ✭✭✭Shapey Fiend


    Interesting I thought they cancelled Future Strike outright. Wonder why they got rid of the Strike name would have caught my attention.


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  • Registered Users, Registered Users 2 Posts: 36,560 ✭✭✭✭o1s1n
    Master of the Universe


    Interesting I thought they cancelled Future Strike outright. Wonder why they got rid of the Strike name would have caught my attention.

    Yeah apparently the teaser for future strike at the end of Nuclear Strike (only Strike game I haven't played actually) has a similar transformable mech.

    Did a bit of googling and it seems I'm not going mad and imagining things :D

    https://www.unseen64.net/2010/01/07/future-strike-future-cop-lapd-psx-beta/


  • Registered Users, Registered Users 2 Posts: 2,004 ✭✭✭Shapey Fiend


    I remember using the cheatcode to see that trailer. Nuclear Strike was bloody difficult.

    Apparently Future Cop sold badly and the team was disbanded, so I guess they shouldn't have tried to make it a new IP really.


  • Registered Users, Registered Users 2 Posts: 9,414 ✭✭✭Doge


    o1s1n wrote: »
    I don't know why but I always get kinda bored on the scud hunt in level 2 of Desert Strike.

    Urban Strike is the main one I had when I was a kid. Played the hell out of that one. At the time I thought the on foot levels were a great idea, they're absolute low frame rate cack :D

    It was Desert Strike and Jungle Stitke for me, Jungle strike was much better I thought, more diverse levels and more vehicles to jump into and a warlord to beat on the last level.

    I never got around to Urban Stike. Must give it a go soon.


  • Registered Users, Registered Users 2 Posts: 5,790 ✭✭✭eddhorse


    o1s1n wrote: »
    I rather Raiden 2 myself, find it hard to go back to the visuals of Raiden as I play 2 a lot. Actually it's finally emulated on MAME now as the encryption was broken after all these years.

    You've just reminded me that I've a Raiden board stored away in the attic. Might move that on as it doesn't really get played.

    I am interested if you need to shift that board, best score is 316,800 For Raiden 1.
    Will move onto Raiden 2 , Retrogamers high recommendation on The toothpaste weapon is tempting.


  • Closed Accounts Posts: 915 ✭✭✭2 Scoops


    Retr0gamer wrote: »
    The problem was Nintendo wanted the SNES to be backwards compatible with the NES so they went with the 16-bit version of the NES chip which was a piece of crap. They never got backwards compatibility to work and the system was lumbered with an archaic CPU which was really an 8-bit chip duct taped to be 16-bit. A Motorola 68000 like the Megadrive, Amiga and Neo Geo would have been so much better and probably cheaper.


    Interesting, a snes with a fast CPU could have rivaled the neo geo imo in terms of graphics and action. It makes me kinda sad to think what could have been, but genesis owners probably say the same thing about the colour limit they had to endure. In the end both consoles pumped out some amazing games. I really enjoy some of the shooters on the snes regardless, Super Aleste, Axelay, R-Type 3, Parodius etc, but it does hurt does to think games like gradius 3 could have had no slowdown.

    Nintendo must have been aware from the start they messed up, Final Fight, Ghouls n Ghosts, Castlevania 4 even SMW suffered from slowdown in certain areas. When 1993/4 came around the weakness with the CPU wasn't as apparent anymore but it really hurt those launch titles.


  • Registered Users, Registered Users 2 Posts: 6,508 ✭✭✭DaveyDave


    I might use the 10 lives cheat in Desert Strike if I don't get anywhere :P

    Bidding on Soviet Strike for the Saturn at the moment, unfortunately Nuclear Strike wasn't released for it. Oddly enough the N64 got a release.

    Fortunately, like the Mega Drive games, Soviet Strike on the Saturn is cheap. It's nice to be able to just pick up some games and not have to pay a fortune for them :)


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,800 CMod ✭✭✭✭CiDeRmAn


    The Mechwarrior game was on the SNES and MD.

    https://en.m.wikipedia.org/wiki/MechWarrior_3050

    One of two, the other was a first person effort.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,417 CMod ✭✭✭✭Retr0gamer


    2 Scoops wrote: »
    but it does hurt does to think games like gradius 3 could have had no slowdown.

    Nintendo must have been aware from the start they messed up, Final Fight, Ghouls n Ghosts, Castlevania 4 even SMW suffered from slowdown in certain areas. When 1993/4 came around the weakness with the CPU wasn't as apparent anymore but it really hurt those launch titles.

    Actually those games could have had no slowdown, well maybe not SMW. Apparently third parties had to code their games in C with the first dev kits which slowed games down. Later dev kits allowed coding in assembly to allow faster games.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,800 CMod ✭✭✭✭CiDeRmAn


    Super RType was ruined with slow down, but I think by the time RType III came along it was optimised.
    Both games are to be rereleased on a single cart shortly, in a limited run,
    http://www.nintendolife.com/news/2017/12/retro-bit_announces_r-type_returns_for_super_nintendo


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,417 CMod ✭✭✭✭Retr0gamer


    Super RType was ruined by no checkpoints. Utter madness


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  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,800 CMod ✭✭✭✭CiDeRmAn


    Retr0gamer wrote: »
    Super RType was ruined by no checkpoints. Utter madness

    I thought it chugged a lot and it spoiled the game?


  • Registered Users, Registered Users 2 Posts: 8,043 ✭✭✭Inviere


    Retr0gamer wrote: »
    The problem was Nintendo wanted the SNES to be backwards compatible with the NES so they went with the 16-bit version of the NES chip which was a piece of crap. They never got backwards compatibility to work and the system was lumbered with an archaic CPU which was really an 8-bit chip duct taped to be 16-bit. A Motorola 68000 like the Megadrive, Amiga and Neo Geo would have been so much better and probably cheaper.

    Change the numbers a bit and you could be talking about the PS4 and XBO. Both have a significant disparity between the processing power of their CPU’s, and graphics ability of their gpus. It’s why in 2018 many games on console are still targeting 30fps, the current console cpus are rubbish.

    Never knew that about Ninty wanting the Snes to be BC...the console would have looked very different if they pulled it off..


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,800 CMod ✭✭✭✭CiDeRmAn


    Inviere wrote: »
    Change the numbers a bit and you could be talking about the PS4 and XBO. Both have a significant disparity between the processing power of their CPU’s, and graphics ability of their gpus. It’s why in 2018 many games on console are still targeting 30fps, the current console cpus are rubbish.

    Never knew that about Ninty wanting the Snes to be BC...the console would have looked very different if they pulled it off..

    I would also say that if it worked the Genesis may not have had the success it enjoyed in the US at all.
    I mean, all those NES carts out there, and if the SNES had a common cart port it could have been amazing.
    Nintendo may have remained dominant right into the present day, with Sony still making components for them.


  • Registered Users, Registered Users 2 Posts: 2,989 ✭✭✭accensi0n


    My NES collection has been building up steadily but I havn't had a good go at most of them as I've focused more on picking a game and playing until I beat it, which tends to take a feckin long time with NES games. :)

    I've searched around in the past for recommendations for 'Easy NES games' but you get a lot of people suggesting games that are objectively NOT easy, they just find them easy because they've played them a lot.

    So, I'm going to have a crack at playing through my entire collection, I can only get a Game Over twice before I have to move on to the next game. So I'm considering any game that I can complete within 2 runs to be 'easy'.

    I'll report back any games that fit the bill. I'm genuinely expecting it to 1 at most. I don't think I've completed a game in less than say, 10 runs...


    Has anyone here completed a NES game on a first or second run before?


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,417 CMod ✭✭✭✭Retr0gamer


    The Megaman games are a breeze once you get used to them other than the first. I could beat 4-6 in two evenings. 2 and 3 are a bit tougher.

    Contra and Super C are easy as well. 1 or 2 afternoons with them will get you to the end especially Super C. The 30 life code actually makes things harder as you use it as a crutch. You play a lot better and learn the game quicker with the starting lives.


  • Registered Users, Registered Users 2 Posts: 6,508 ✭✭✭DaveyDave


    Took a break from Desert Strike to play some Sonic 3. I've only completed it once, on Xbox 360, so decided to give it a run through.

    Also playing Forza 2. Not very retro, but it takes me back to the summer of 2007 when I got my 360. Fortunately my TV does a good job of making 720p not look like arse and the game isn't terrible looking in the first place, just a tad bland. Ah the simple, clean menus of early HDTV gaming :)


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,800 CMod ✭✭✭✭CiDeRmAn


    The 360 was the reason I bought a HD TV.
    In particular Dead Rising.
    Not one care was given, by the developers of the game at Capcom, for those of us with SD displays, with the on-screen text unreadable.

    As for Forza, I never got into the series at all, but then I never liked track day sims.
    I preferred Project Gotham 3 at that time anyhow, with its heritage rooted in the glorious Metropolis Street Racer on the Dreamcast.


  • Registered Users, Registered Users 2 Posts: 15,183 ✭✭✭✭Atavan-Halen


    Project Gotham was a great series! As much as I do love forza, it’s a shame it never progressed past PGR4.

    I remember I went over to my mams friends house who worked for Microsoft at the time and he was trying to convince me to trade my ps2 for an original Xbox using PGR as an example because “look, you can see the brake calipers moving when you brake!”


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,800 CMod ✭✭✭✭CiDeRmAn


    If you love the PGR series, and everyone should, Drive Club is the next best thing.
    Afaik some of the Bizarre Creations team worked on it for Evolution and, as a result, it feels quite similar while the settings are quite different, with rural point to point the order of the day rather than the urban sprawl of Metropolis/Gotham.


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  • Registered Users, Registered Users 2 Posts: 2,004 ✭✭✭Shapey Fiend


    I for one am very hype we're getting another Sumo developed Sonic Racing game. Transformed was even better than Outrun 2 SP in my eyes. It was the first game since Daytona 2001 had me grinding time trials with enthusiasm.


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