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Anthem

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Comments

  • Registered Users, Registered Users 2 Posts: 709 ✭✭✭goon_magee


    Got my Ranger and Storm up to Masterwork and they have competent enough builds.

    However I decided to jump in for one last Stronghold with my OP Interceptor and the game crashed so badly my Xbox couldn't run anything.
    Had to do a hard reset to fix it.
    I can forgive a lot but I would really like it if they could make the game more stable and less likely to break your stuff.

    More good news when I did get back in the two Legendary drops I got were there, sitting at a power level of 690 now.

    Logged out now, don't want to push my luck any further.

    Same thing happened me one evening. I got the audio glitch which was then followed by the game crashing and this god awful noise blaring at me through my sound bar. It sounded like the noise yer wee man from the operation board game used to make when you would hit his insides a slap with the tweezers.

    Anyway, nothing would load again for me until I unplugged the system and turned it back on.


  • Moderators, Computer Games Moderators Posts: 23,405 Mod ✭✭✭✭Kiith


    Haven't played in a couple of weeks. Was going to a few times, but was put off by loading screens and Fort Tarsis. Can't see myself going back for a while now, as the Division 2 seems to be very good.


  • Moderators, Computer Games Moderators Posts: 14,782 Mod ✭✭✭✭Dcully


    The actual endgame loop backed up by enjoyable combat is excellent but the loot is allover the place and not enough endgame activities, GM2 freeplay is the best way to go with the added bonus you dont have to deal with the dreaded loading screens until you fill your inventory.


  • Moderators, Computer Games Moderators Posts: 23,405 Mod ✭✭✭✭Kiith


    I think endgame is supposed to be better then the rest of it, from what i've read. Not a huge amount of content, but that will gradually improve.


  • Registered Users, Registered Users 2 Posts: 709 ✭✭✭goon_magee


    I'm still just working my way slowly through the game and enjoying it (around level 20 IIRC). Is it really as bad at endgame as the tantrums on reddit suggest, or is that just reddit being reddit?

    It's far better at endgame than it is during the 0-30 experience, so if you're enjoying it now you have nowt to worry about. Just don't expect a massive amount of endgame content, the main loop at the moment is grinding gear to perfect builds, there is no aspirational piece of content like a raid or anything to aim for at the moment though hopefully it's on the way.


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  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    Dcully wrote: »
    The actual endgame loop backed up by enjoyable combat is excellent but the loot is allover the place and not enough endgame activities, GM2 freeplay is the best way to go with the added bonus you dont have to deal with the dreaded loading screens until you fill your inventory.

    Agree with this. Freeplay is the best part of this game. No loading, loads of events and on GM2, good loot.


  • Registered Users, Registered Users 2 Posts: 5,615 ✭✭✭Revoker88


    I dont really like free play all that much. I prefer the direct nature of the missions and strongholds. The loot in free play is crap now too,90 mins of freeplay yesterday morning and 90mins of it this morning. Plenty of events and world chests,1 master work and a ton of epics. The game has stopped respecting my time. This was all on GM2.

    The nerf to loot has been a disater in my eyes,much more grindy now and totally inconsistent. I much prefered pre 1.03. If its not sorted quickly i think they will have a major problem retaining players amd rightly so. Limiting the loot while content is also limited is an awful idea.


  • Registered Users, Registered Users 2 Posts: 9,460 ✭✭✭✭Wonda-Boy


    Yeah its absolutely impossible to level up any further now with the loot being so bad. And the fact you can only get mods from the good activities is stupid, you should be able to get guns and mods from everything to advance you further. I do alot of strongholds and have all the mods from my colossus but I want another auto-cannon which will only drop during the event and its very rare for a MW now.

    I have not seen a legendary since the new patch, and that is some amount of hours played. So I am stuck in this stupid loot of just playing the game for the sake of it and the best thing I can get it better mods for the mods I already have which is boring after a while.

    I am playing on GM2 btw. And all of my 3 javs (dont like ranger) are late 680s.


  • Registered Users, Registered Users 2 Posts: 943 ✭✭✭GHOST MGG


    The grind is awful now,game just feels punishing now at 730,no loot, no legendarys since patch,ran out of masterwork emblems,time for a break i think and onto division 2!


  • Registered Users, Registered Users 2 Posts: 1,683 ✭✭✭Muppet Man


    I love my storm and have it up to 680 now and like most have said already the lack of legendaries has forced me to move onto other Javelins. Does anyone really play with the ranger... I started him last night and using whatever mods I had already, he started off around 480 and quickly got him up to 550 with a bunch of Epic drops, but to be honest I think it kinda sucks and doesnt have the wow factor... not sure if I'll be investing much effort in that Javelin.

    Colossus seems popular and I will give the Interceptor a whirl too. Just wondering if people have seen usage for the Ranger... maybe the Super power missile strike for multiple enemies aint bad... but thats about it. I generally dont see Rangers in Stongholds.


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  • Registered Users, Registered Users 2 Posts: 709 ✭✭✭goon_magee


    Muppet Man wrote: »
    I love my storm and have it up to 680 now and like most have said already the lack of legendaries has forced me to move onto other Javelins. Does anyone really play with the ranger... I started him last night and using whatever mods I had already, he started off around 480 and quickly got him up to 550 with a bunch of Epic drops, but to be honest I think it kinda sucks and doesnt have the wow factor... not sure if I'll be investing much effort in that Javelin.

    Colossus seems popular and I will give the Interceptor a whirl too. Just wondering if people have seen usage for the Ranger... maybe the Super power missile strike for multiple enemies aint bad... but thats about it. I generally dont see Rangers in Stongholds.

    I've been using a ranger as a main since changing over from a Colossus. I have a spark beam build that basically gives me zero cooldown on my spark beam. Stack that with elemental and damage buffs to that launcher and nothing else in the game comes close to melting bosses like it.

    It definitely doesn't have as much all around utility as the other classes, but the single target damage is invaluable against tougher enemies and bosses.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Ranger has better options for DPS on ads and main bosses.

    I have a grenade that gives me 700% ultimate charge, combine that with a Storm freezing small enemies for me and I can unleash 3 ultimates on Tyrant Mine and 4 on Scelos.

    Handy my storm is on TS with me :D

    I have Ralners Blaze and Avenging Herald, hover, shoot with AH and switch to Ralners and most things die fairly quickly.


  • Registered Users, Registered Users 2 Posts: 14,128 ✭✭✭✭aaronjumper


    The other 3 Javelins do better mob control in my opinion, Ranger is great for focusing a single target.
    I have fun using the different ones but wouldn't be an expert on how to play them.

    I got the machine pistol that gives the Interceptor 110% melee damage if you shoot from point blank range.
    My other components add 70% melee damage and another 10% on top if I dash first.
    So an extra 190% with every third strike doing electricity damage.
    Oh yesh.
    Have the components to make a decent sniper build if I like but think I'll stick with stabby for now.

    The Legionnaire Challenge is turning into a pain in the arse.
    I've completed the Stronghold part, the contracts part and am halfway through freeplay 100 events.
    Quickplay missions are buggy though, only 8 of 25 so far.
    Sometimes it won't load you in and other times you spawn with no objective waypoint markers.

    Might just try and make my Ranger build better until they fix it or I get stubborn.


  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    Muppet Man wrote: »
    I love my storm and have it up to 680 now and like most have said already the lack of legendaries has forced me to move onto other Javelins. Does anyone really play with the ranger... I started him last night and using whatever mods I had already, he started off around 480 and quickly got him up to 550 with a bunch of Epic drops, but to be honest I think it kinda sucks and doesnt have the wow factor... not sure if I'll be investing much effort in that Javelin.

    Colossus seems popular and I will give the Interceptor a whirl too. Just wondering if people have seen usage for the Ranger... maybe the Super power missile strike for multiple enemies aint bad... but thats about it. I generally dont see Rangers in Stongholds.

    680? I wasnt aware that gearscore even went that high.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Do the Free play missions on easy, it never borks and it does count......but its on easy so you are basically a god.


  • Registered Users, Registered Users 2 Posts: 943 ✭✭✭GHOST MGG


    ZiabR wrote: »
    680? I wasnt aware that gearscore even went that high.
    Gearscore changed with the last patch,dont quote me but max gearscore is meant to be 780 right now


  • Registered Users, Registered Users 2 Posts: 9,460 ✭✭✭✭Wonda-Boy


    Yeah game is just mundane to play now as its virtually impossible to get higher level. I have done at least 15 strongholds now and no legendary drops on GM2 and the MW are all mods that I already have. If they were weapons you might keep playing as I only have one MW auto cannon.....

    As was said the quickplay missions are bugged to bits and only need 5 more for the legend of valor to complete but just cant be arsed at this point. If its not patched with the week I am just gonna trade it in tbh. I have given it the benefit of the doubt up until now but its just not worth the hassle.


  • Registered Users, Registered Users 2 Posts: 14,128 ✭✭✭✭aaronjumper


    dreamers75 wrote: »
    Do the Free play missions on easy, it never borks and it does count......but its on easy so you are basically a god.
    Warning: Post may contain arrogance.
    At my power level GM1 freeplay is easy. :D


  • Registered Users, Registered Users 2 Posts: 9,455 ✭✭✭EoinMcLovin


    Anthem_Screenshot_2019.03.15_-_15.21.51.66.png

    Looks like they finally added new armor to the vanity store.


    New changes have been in the game via server side update

    * Masterwork & Legendary drop rates have been increased for Grandmaster 2 and Grandmaster 3 difficulty levels.
    * Masterwork & Legendary drop rates have been increased for harder enemies at all difficulty levels. This includes: Legendary Titan, Epic Titan, Legendary Fury, Legendary Acid Ursix and Legendary Luminary Elder.


  • Registered Users, Registered Users 2 Posts: 709 ✭✭✭goon_magee


    Vanity store update, good to see they have their priorities straight. The other changes are welcome but it's ****ing insulting that they would add new content to the vanity store yet we still have no vanity chests in strongholds. They aren't going the right way about diverting my attention from the Division 2 at all.


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  • Registered Users, Registered Users 2 Posts: 5,615 ✭✭✭Revoker88


    Id imagine they have seperate teams for the cosmetics and development.

    The main problem for me is they seem to be as lost about the loot as the playerbase does,from what i read they dont really have a concrete plan to fix it.

    Incremental changes in the coming months doesnt fill me with confidence. The game is only out yet there talking about fixs only coming months down the line.

    Havent played for a few days so ill get on after work for the 3 contracts and a stronghold or two. If i dont see a legendary in that run ill probably just quit. 65hrs without one legendary will be the straw that will break this camels back.


  • Registered Users, Registered Users 2 Posts: 709 ✭✭✭goon_magee


    It does all seem way too incremental, I'd agree. The only playable content on the horizon would seem to be world events and if There be Giants was anything to go by then they won't be anything to get excited over.


  • Registered Users, Registered Users 2 Posts: 709 ✭✭✭goon_magee




  • Registered Users, Registered Users 2 Posts: 5,615 ✭✭✭Revoker88


    I hadnt even red that earlier when i was getting the feeling that bioware dont really understand their own loot system,the more i read the more convinced i am that they are stumped and dont really know how to fix it,hence the few months before they can literally build a new system for loot.

    Ye can even feel something is off playing,some missions on GM2 its a breeze,i seem to be invincible,the very next mission im getting one shotted and the like. I have a feeling its something to do with group scaling because nothing changes between missions other than the players im grouped with.


  • Registered Users, Registered Users 2 Posts: 1,683 ✭✭✭Muppet Man


    goon_magee wrote: »

    Jeez, thats nuts... must give that a go tonight to see the impact it has.

    They said it will be fixed in 1.0.4 patch, so obviously just confirming that its a bug.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Summary
    Update 1.04 is planned to be released next week. Specifics are yet TBA. Patch notes will be released shortly before the patch goes live (and they are hefty - 13 pages long on Word). As always, plans can still change so please bear this in mind.

    Elysian Caches
    Elysian caches are available at the end of Strongholds when the boss has been killed
    They can contain vanity items and crafting embers
    You get a key for the cache by completing a select daily challenge
    Everyone in the squad receives the rewards, so if all 4 players have keys, you will get 4 rewards
    The number of keys is listed in Fort Tarsis next to how much coin you have
    Forge improvements
    There is now no loading screen to get into the Forge
    It can be accessed anywhere from Fort Tarsis
    All equipped components are now listed under the weapons and gear
    These improvements are an incremental step to Forge improvements
    A stat screen is still being investigated. No news to share yet.
    Loot
    Stronghold bosses still guarantee one Masterwork on GM difficulty, but now the remaining loot can be rolled for Masterworks/Legendaries
    Strongholds and freeplay chests will see improved drop rates for rarer gear
    Legendary missions
    Legendary missions will be added to the game. These are more difficult, replayable critical path missions.
    There will be 6 missions on release, with one playable each day.
    There will be an apex creature at the end of each mission - these can be either an Ursix, Titan, Luminary or Fury
    You do not need to start conversations with NPCs to initiate these missions - they will always be on the map
    FOV Options
    FOV sliders have been added to the PC version of the game. The options include:

    Ground FOV
    Zoomed FOV
    Pilot FOV
    Flight FOV
    Swim FOV
    Miscellaneous changes, improvements and fixes
    NVIDIA DLSS support has been added. SLI support is still being looked into.
    There is the usual performance optimisations included. This is described as being an ongoing project that is never finished.
    Salvaging in the vault should be near instant now.
    Lots of fog walls have been removed, especially in Strongholds.
    More improvements have been made to bugged quickplay missions. If a missions has surpassed a 15 minute timer, you can no longer be matchmade into it.
    You can also no longer be matchmade into a Stronghold after two minutes have elapsed (quickplay is not included in this).
    The bug where you respawn timer would reset if your revive was cancelled has been fixed.
    The bug where you could no longer interact with the environment or revive teammates has been fixed.
    Javelin thrusters have been improved by 20% across the board. Overheat time has similarly been reduced by 20%.
    You now hold the melee button to melee with Interceptor, instead of repeatedly mashing it. This change has not been made for the ultimate ability, however.
    More universal components have been added. One example is Acid Slugs, which improves Shotgun damage and applies the acid effect if 7 pellets hit the enemy.
    There have been various fixes and buffs to Masterwork components.
    The inconsistent armour bug should have been addressed, but please feed back if you are still experiencing issues.
    The bug where Strongholds/missions/contracts go missing from your map has been fixed.
    Masterwork ember drop rates have been increased.
    Improvements have been made to address the "Pilot data error" issue.
    Consumables can now be sorted by name/rarity.
    When diving into deep water, the transition is now smoother.
    Still being looked into/investigated
    Javelins receiving Legendary/Masterwork components that fit in the wrong Javelin
    Power scaling issues
    New enemies and new story additions
    Better in-game communication systems
    A stats screen
    Achievements not popping
    Support gear Masterworks
    SLI support
    Increased inventory space

    Next weeks patch.


  • Registered Users, Registered Users 2 Posts: 14,128 ✭✭✭✭aaronjumper


    No loading screen for the forge and better loot. Nice.


  • Registered Users, Registered Users 2 Posts: 20 ValdasANS


    Cant wait to try it getting a free copy with my new GPU


  • Registered Users, Registered Users 2 Posts: 709 ✭✭✭goon_magee


    I'll probably try the legendary missions but they don't seem to guarantee a masterwork which is complete bull****.


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  • Registered Users, Registered Users 2 Posts: 5,615 ✭✭✭Revoker88


    Origin access sub ran out yesterday,hadnt really played in a few days anyway so not to bothered.
    Wont be renewing it anyway.

    Feel ive got enough from the game atm and will revisit when the first major new content drops.


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