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BATTLEFRONT (by DICE)

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  • Registered Users Posts: 2,907 ✭✭✭power pants


    hmv said they would take 30e cash for it, went in and they arent taking the game anymore as they have too many

    game offered 19e

    I just gave the game away for free inside the shop to a mother and kid who were about to buy it from game


  • Registered Users Posts: 8,798 ✭✭✭MiskyBoyy



    I just gave the game away for free inside the shop to a mother and kid who were about to buy it from game

    That was nice of you!

    thumbs-up.jpg?w=720&cdnnode=1


  • Registered Users Posts: 8,798 ✭✭✭MiskyBoyy


    Below are the patch notes specific to PlayStation 4, PC, and Xbox One for the Outer Rim Update.


    Additional Content/Functionality
    - Outer Rim: Now available for Season Pass owners
    - New Feature: Hutt Contracts add a new way of obtaining Weapons and Star Cards
    - New Feature: Spectator Mode introduces a way to watch Private Match games with a variety of camera angles and the ability to swap between players quickly
    - Multiplayer Menu: Redesigned the screen to facilitate players being able to get into a game mode more quickly and easily
    - Multiplayer: Teams will now re-balance when transitioning between maps
    - Teamplay Focus: New feature in which an objective can be highlighted by each player to highlight where players are heading; press X (Xbox One), Square (PlayStation 4), or E (PC)
    - Ranks: Increased Rank cap from 50 to 60
    - Scoreboard: Added icons for playing as a Hero, playing in a vehicle, and player ping
    - Scoreboard: Rearranged Score to be the first column represented
    - Scoreboard: Faded player row to signify when a player has been defeated
    - Combat: Added combat roll to non-Hero characters; strafe and double tap B (Xbox One) or Circle (PlayStation 4), for PC strafe and press Alt (can be rebound)
    - Partner: The Partner Icon will now be visible on screen at all times
    - UX: The currently selected Trait card is now shown in the deploy screen
    - Credits: Updated Game Credits list

    Weapon and Star Card Changes
    - New Weapons: The DL-18 and the DLT-19X can be obtained via Hutt Contrats
    - New Powerup: The T-7 Ion Disruptor has been added to the powerup pool
    - General: Triggering a card right before death will no longer result in an effect not triggering and the card going on cooldown
    - Bodyguard: Corrected the Level 3 description from "Decreases explosive damage by a high amount AND blaster damage by a small amount" to "Decreases explosive damage by a medium amount AND blaster damage by a small amount"
    - Survivalist: Corrected the Level 3 description from "Health regeneration starts much faster AND replenish a small amount of health with each kill" to "Health regeneration starts faster AND replenish a small amount of health with each kill"
    - Bounty Hunter: Corrected the Level 3 description from "High chance to get a Power-up with each kill AND resets cooldown with each kill" to "Medium chance to get a Power-up with each kill AND current cooldowns decreases with each kill"
    - Bounty Hunter: Modified drop chances and cooldowns - Level 1: 25% Drop chance, Level 2: 50% Drop chance, & Level 3: 50% Drop chance AND 75% cooldown on each kill
    - Shields: Personal Shield, Squad Shield, & the Blaster Cannon will now deflect and absorb most forms of projectiles; exceptions being the Cycler Rifle, Scatter Gun & Proximity Bomb
    - Shields: When Personal Shield is active, the player is unable to fire weapons and throw grenades, but can still deploy droids, turrets, & call in Heroes and vehicles
    - Bowcaster: Updated damage to be consistent across all 3 charge levels - Projectile damage is now 40, Explosion damage is now 33, & the Explosion radius is now 2m
    - Bowcaster: Lowered max hold time from 5 to 3s
    - Bowcaster: Now properly goes on cooldown when firing a shot and then quickly entering a turret
    - Barrage: Lowered fuse timer from 2-2.25 to 1-1.5s
    - Barrage: Decreased inner explosion radius from 3 to 2m
    - Impact Grenade: Increased damage from 90 to 100
    - Impact Grenade: Decreased explosion radius from 2.25 to 2m
    - Ion Grenade: No longer deals collision damage
    - Flashbang Grenade: Added a screenshot component to give it an extra disorienting effect
    - Scan Pulse: Cooldown time increased from 10 to 18s (normal) and 8 to 16s (upgraded)
    - DL-44: Damage decreased from 19 to 13 at a ranges greater than 40m
    - Powerups: Deployed Droids and Turrets will now self-destruct after 20s when the owner is defeated
    - Blaster Cannon: Kills will now count towards leveling Trait Cards
    - Blaster Cannon: No longer takes splash damage from its own shots
    - E-Web: Players now correctly take damage when right up against the barrel of the gun
    - Viper Probe & R5-D4 Droid: Spawn protection decreased from 2 to 0.5s
    - R5-D4: Now shows the correct health bar color for both teams
    - Smart Rocket: No longer fires from the center of the player camera, now from the barrel of the weapon
    - Vehicle Turret: Destroying this will now properly grant you score
    - Jump Pack: Cooldown lowered from 25 to 22 (normal) and from 20 to 17 (upgraded)

    Vehicle Changes
    - T-47 Airspeeder: Now properly explodes when hitting the ground after a player ejects
    - T-47 Airspeeder: During Walker Assault it is no longer possible to switch Tow Cable targets during the Tow Cable event
    - Speeder Bike: Kills with the cannon are now properly displayed
    - Speeder Bike: No longer takes damage when just outside the edge of the Orbital Strike boundary
    - AT-ST: No longer takes damage from fire
    - AT-ST: Changed the max pitch on the grenade launcher
    - Millennium Falcon & Slave I: Now are immediately destroyed when crashing into the ground while in 1st Person view
    - DF-9: Laser fire is now visible when angling the turret up
    - Y-Wing: Players are now properly notified if they are killed by a Y-Wing

    Multiplayer Game Mode Changes
    - General: Misc spawning improvements across various map & mode combinations
    - General: Princess Leia's Honor Guard and Emperor Palpatine's Shocktroopers are limited to only 2 spawns during the Heroes vs. Villains and Extraction Game Modes
    - General: Players no longer instantly die during vehicle deployment after having taken damage that would kill them prior to the transition
    - Fighter Squadron: Games will no longer end in a draw when a player that crashes into the ground would have awarded the winning points
    - Fighter Squadron: Vehicles of equal size will now both be destroyed when colliding regardless if one vehicle is shielded
    - Hero Hunt: Redesigned the way in which the new Hero is selected, now the top 3 damage dealers have a chance to be the next Hero - Spin the Wheel!
    - Blast: Re-added Sulphur Fields back into the Blast map rotation
    - Drop Zone: Altered player count from 16 to 12

    Mission Changes
    - Survival: Stars earned in the Survival in the Ice Caves and Rebel Depot Missions now count towards your total in the social hub
    - Survival: Zoom now functions properly on all maps
    - Survival: The AT-ST during Wave 4 on Hoth will now properly spawn in
    - Split Screen: Player 2 can now see the health of Player 1's deployed turret
    - Split Screen: Player 2's Scan Pulse now highlights enemies as expected
    - Hero Battles: Friendly AI tokens will now properly award points to the enemy team during Solo Play
    - Battles: Losing a life in offline Battles is now correctly tracked when winning

    Hero Changes
    - General: Fixed inconsistencies with blocking blaster fire between active and passive blocking for Luke Skywalker, Darth Vader, & Emperor Palpatine
    - General: When blocking blaster fire modified with Explosive Shot or Ion Shot, Luke Skywalker & Darth Vader now deflect and reflect Explosive Shots or Ion Shots back
    - General: Heroes can no longer fire their weapon while melee'ing
    - Darth Vader: Increased health from 1500 to 1650
    - Darth Vader: Block ability time increased from 4 to 8s
    - Darth Vader: Decreased cooldown of Lightsaber Throw from 7 to 6s
    - Darth Vader: Increased distance of Lightsaber Throw by 3m
    - Luke Skywalker: Decreased health from 1000 to 925
    - Luke Skywalker: Slightly decreased running speed
    - Boba Fett: Increased the range at which his blaster damage starts to drop off from 30 to 45m
    - Boba Fett: Increased the range at which blaster damage is at the low end from 60 to 75m

    Misc. Bug Fixes
    - General: Lighting, textures, audio, user interface, text, and collision fixes
    - General: Crash fixes
    - General: Partner and Party connection fixes
    - Map: Removed erroneous Stormtroopers outsider of the playable area from Heroes vs. Villains on Twilight on Hoth
    - Achievement / Trophy: Updated text of Ackbar's Elite to state "Complete any survival mission on Master without spending a life"


    Very big update, 8.6gb for me on XB1

    http://starwars.ea.com/starwars/battlefront/forums/discussion/34755/star-wars-battlefront-outer-rim-update-ps4-pc-x1


  • Moderators, Society & Culture Moderators Posts: 25,558 Mod ✭✭✭✭Dades


    Am I wrong, or can you get access to all this stuff without the season pass if you wait till the 5th April and buy the cheaper DLC?

    http://www.amazon.com/Star-Wars-Battlefront-Expansion-Digital/dp/B01CRJUCJA?tag=vglnkc6207-20


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,074 CMod ✭✭✭✭Spear


    Dades wrote: »
    Am I wrong, or can you get access to all this stuff without the season pass if you wait till the 5th April and buy the cheaper DLC?

    http://www.amazon.com/Star-Wars-Battlefront-Expansion-Digital/dp/B01CRJUCJA?tag=vglnkc6207-20

    Pretty much. The season pass is only paying for the stuff in advance, the sub components are still individually purchasable.


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  • Registered Users Posts: 19,306 ✭✭✭✭Drumpot


    Is there any part of this forum that has teams for online play?

    Just surprised that I can't find any people on the ps4 looking to make some groups! I like the online play but find when you are up against organised groups i end up as fish in a barrel.


  • Registered Users Posts: 4,441 ✭✭✭tigger123


    Anyone know what the most recent update is?


  • Registered Users Posts: 11,035 ✭✭✭✭J Mysterio


    Not sure, maybe performance related. Ive just really got into this this month despite getting it on release. Its really coming together, a really good game.

    Its good the developers are still working away on it though as it does need more incentives/ unlocks/ content. Expanding on the character creation would be great and adding some more peripheral heroes and villains.


  • Registered Users Posts: 3,056 ✭✭✭sticker


    Sorry for the newbie question 0 just got the vanilla game on PS4. I'm loving the split screen local multiplayer with my son - are there more split screen maps in DLC/Season Pass?


  • Registered Users Posts: 3,056 ✭✭✭sticker


    sticker wrote: »
    Sorry for the newbie question 0 just got the vanilla game on PS4. I'm loving the split screen local multiplayer with my son - are there more split screen maps in DLC/Season Pass?

    Just downloaded the full season pass - looks like no extra split screen maps... gutted.

    First dice dump the single player and now no content in huge dlc for local dad/son play modes...


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  • Registered Users Posts: 4,441 ✭✭✭tigger123


    I was able to play maps on Bespin pack last night - is it part of the game now? Or some sort of free trial? I didn't pay for it

    Edit: Just checked the blog, yep, it's a free trial.


  • Moderators, Society & Culture Moderators Posts: 25,558 Mod ✭✭✭✭Dades


    tigger123 wrote: »
    I was able to play maps on Bespin pack last night - is it part of the game now? Or some sort of free trial? I didn't pay for it

    Edit: Just checked the blog, yep, it's a free trial.
    I was wondering. Played them too a few days ago. Too much running about Cloud City for my liking.


  • Registered Users Posts: 8,798 ✭✭✭MiskyBoyy




  • Registered Users Posts: 4,441 ✭✭✭tigger123


    Dades wrote: »
    I was wondering. Played them too a few days ago. Too much running about Cloud City for my liking.

    Been playing them a bit and enjoying them. Would almost tempt me to get the season pass.

    But f*ck EA, and their nickel and diming of their customers.


  • Registered Users Posts: 27,321 ✭✭✭✭super_furry


    That looks amazing. Got the season pass a few months back when they were emailing out those 30% discount codes and that, for me, felt like a fair price - especially after buying the main game for €20.


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    Looks good admittedly but it's the sort of stuff that should have been in the core game, not the skeletal title they released - one of the big problems is that for most people it's simply too late and they've moved on from Battlefront.

    Battlefield has always been a solid core game with a large number of varied maps that stand on their own if the buyer chooses not to purchase subsequent DLC.

    Why they thought they could get away with releasing a bare-bones full price Battlefront and expect people to pay heavily for DLC is beyond me. It was a bad mistake and EA know it.

    I put 200 hours into BF4 by comparison - and probably about 200-300 hours into Battlefront and Battlefront 2. After 10-15 hours of the 2016 Battlefront I was bored and there was no way I was shelling out even more money on top of the €50 at that point!


  • Registered Users Posts: 11,035 ✭✭✭✭J Mysterio


    Agree with the above. I really like Battlefront but monetising the game as they have has made me reluctant to play it, which is a shame. I want the DLC but not at those prices.


  • Registered Users Posts: 804 ✭✭✭doubledown


    I'm pretty lukewarm (pun intended) about this game overall but this DLC does look like fun in fairness. But the game has been a massive disappointment. It looks and sounds incredible but it's just a vanilla shooter with a Star Wars skin. Every time some new DLC comes out I try it for 10 minutes, get bored and switch it off. And the season pass is a joke. Plus no squads is just taking the piss. You can play on a map with several friends and not even see them for a few rounds. I'll give this a spin later but I'm not optimistic it will have any longevity.



    Update - I played it for an hour last night. It's dull, repetitive and boring. Quelle surprise. I'm done with this game.


  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic


    Any word on what time the Rogue One stuff is out today, looks quite nice and there's another 3 part mission which is pretty sweet.


  • Registered Users Posts: 8,798 ✭✭✭MiskyBoyy


    This game is also being added to EA/Origin access for anyone interested.


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  • Registered Users Posts: 7,426 ✭✭✭Roar


    The Rogue One DLC is free to play this weekend if anyone wants to check it out.

    The infiltration mission is decent enough, although to be honest I could probably do with the X-Wing / Tie Fighter section.

    Also, I wouldn't pay 15 quid for it.


  • Registered Users Posts: 4,441 ✭✭✭tigger123


    The trailer for Battlefront 2 is out on April 15th.

    As someone who was ecstatic about the fact that Battlefront 1 was happening at all (after waiting 10 years), I'm strangely sceptical about it. BF1 was a bit of a let down. Think they've some ground to make up to bring people back.


  • Registered Users Posts: 8,798 ✭✭✭MiskyBoyy


    tigger123 wrote: »
    The trailer for Battlefront 2 is out on April 15th.

    As someone who was ecstatic about the fact that Battlefront 1 was happening at all (after waiting 10 years), I'm strangely sceptical about it. BF1 was a bit of a let down. Think they've some ground to make up to bring people back.

    Like a campaign for example...


  • Posts: 0 [Deleted User]


    For me anyway the game didn't fail much in the general sense.

    It was mainly the lack of a conquest mode and having manned vehicles similar to Battlefield.

    The gameplay itself wasn't bad or anything they just made some bad decisions around the edges of that.


  • Closed Accounts Posts: 5,585 ✭✭✭Jerichoholic


    The game is absolutely fine, I got a lot of play out of it. People on the internet just love to whinge like babies about the smallest things. BF2 looks like it could be great though.


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    The game is absolutely fine, I got a lot of play out of it. People on the internet just love to whinge like babies about the smallest things. BF2 looks like it could be great though.

    Well, that's not really true either. It wasn't the 'smallest things'. EA messed up with with BF and they know it, they've radically redesigned BF2.

    Unlike Battlefield, the player base for BF fell off a cliff because the game itself was about as deep as a child's shoe.

    For example this morning there are 800 people playing Battlefront on PC and 7,000 playing the older Battlefield 4.

    I agree the gameplay was largely perfectly fine, just the way they designed the game and forced people to pay full price for a skeletal title put people off.

    For me I'm not pushed about a campaign, I just want a 'normal' battlefront game - plenty of maps, proper conquest, fully manned vehicles, more of them, etc.

    I wanted to like Battlefront more than anyone but it was one of the most disappointing games of the last decade for me.


  • Registered Users Posts: 4,441 ✭✭✭tigger123


    MiskyBoyy wrote: »
    Like a campaign for example...

    The campaign thing didn't bother me, but I know it was an issue for other people.

    Just a deeper game is what I want. I loved it Battlefront 1 for about 2 months then went back to BF4.


  • Posts: 0 [Deleted User]



    For me I'm not pushed about a campaign, I just want a 'normal' battlefront game - plenty of maps, proper conquest, fully manned vehicles, more of them, etc.

    I wanted to like Battlefront more than anyone but it was one of the most disappointing games of the last decade for me.

    This is it exactly.

    Sounds, controls, graphics... its all fine. A lot has been put straight into BF1.

    Why did they decide to go without the most popular game mode?.

    It really only had to be BF4 with Star Wars skins.

    Small manned vehicles, conquest with that gameplay would have been amazing.

    It's not as if they hadn't the blue print so it was a colossal slip up and further compounded by having very little content.
    BF1 has received flak for that but not to the same degree as the didn't make similar errors in the gameplay.


  • Registered Users Posts: 4,441 ✭✭✭tigger123


    Battlefront II trailer has been leaked online. Looks pretty amazing, campaign seems to be there and will include content from the 3 different eras. Shut up and please, please take my money.


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  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,074 CMod ✭✭✭✭Spear




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