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Metal Gear Solid V



  • Registered Users Posts: 29,657 ✭✭✭✭Zero-Cool

    Damn, i forgot how '1 more mission' addictive this was. Between the editor stealth gameplay, collecting resources, 'recruiting' staff, developing mother base, researching and developing new items, it's just a cracking gameplay loop.

  • Registered Users Posts: 7,987 ✭✭✭Unearthly

    I was thinking about restarting this as well. I looked at my play time originally and had over 50 hours done but just remember feeling I was making no progress and very repetitive.

    Out of respect for how much I loved early MGS games I should give it another try

  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,152 Mod ✭✭✭✭Sephiroth_dude

    I couldn't get into this at all as much as I wanted to, I'll give it another go someday.

  • Registered Users Posts: 13,909 ✭✭✭✭Potential-Monke

    Same. I think the way it treated every mission as an episode complete with intro and outro credits killed it for me in the end. I also class it in a category called "make your own fun" games. Which I'm not a massive fan of.

  • Registered Users Posts: 3,565 ✭✭✭Montage of Feck

    Oh **** I just remembered I left my base on! It's been a few years.


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