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Bf4 clans

1131416181978

Comments

  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    Same server on ZAVOD(said Golmund earlier)
    20140328_114516_zpscpyi6f6e.jpg


  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    Cos I am bored I looked back on the 9 matched I played last night... message is that both my K/D and SPM were up 25% because I had no lag. How annoying is that! Also I didnt use boosts so that is the "naked" SPM and maybe if I hadn't messed with the Ucav i'd have done better than the round in which my SPM was < 200!


    Kills Deaths SPM

    15 10 312
    11 4 674
    6 3 3302
    4 0 484
    3 3 169
    6 4 1036
    8 11 426
    12 4 1110
    21 10 662
    86 49 8175

    K/D 1.755102041

    SPM 908.3333333


  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    Paul, thanks.

    I am UPC too and I think the best possible speed (not sure)

    Are you wireless or wired connection?

    For the record, I only play European and only play with 4 bars too (for Ping) so it is strange how different are outcomes have been.


  • Registered Users, Registered Users 2 Posts: 1,699 ✭✭✭allybhoy


    The mere sight of that system performance test annoys me, I think its a bit rich for Dice to try and push some of the blame onto users networks\broadbands when obviously there is an issue with their core infrastructure.
    I mean none of these issues where in BF3 \ BC2 on PC and they were 64 players with high FPS. Dice didn't have a system performance test for those titles, yet they felt the need to create one for BF4 cos they have had so many complaints about the state of the game.

    Look at the posts near the end of this thread...

    One poster shows speed test results, before \during and after levelution, the only thing that changes is his packet loss, server performance stays at high.... so during the game Dice are basically blaming packetloss (His ISP) for the lag he's experiencing... its tripe talk.

    Another thing i noticed, is that in any of the screenshots ive seen, the server name is always Ps4-Monkey, never changes. Now im sure that this is some sort of clustered resource across EA's DC's, (there is one in Citywest) and also that Warsaw must be code for Bf4 cos even guys in the US get that name, but for troubleshooting purposes it would be easier to tell us the exact server name \ host that we are connecting to rather than a generic name.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear


    No, actually there is no obvious issue with their infrastructure, and yes it really is an issue with a users connectivity and their ISPs. The internet is not a static or permament thing with infinite bandwidth in every direction. Fibres get cut by careless moron in JCBs, equipment fails, and scrounging ISPs let peering points get saturated. That last point is the most common issue people are seeing. Given the economic issues over the last few years, many ISPs, often the older ones, have failed to boost their infrastructure, and instead continued to milk their members of the the public as their cash-cows. Since peering points work on a zero-sum reconciliation model, there's no money to be earned there, and ISPs have let them get saturated, and only begrudgingly upgrade them once there's an outweighing risk of customer churn. Saying you've got a 200 meg connection, so it can't be your ISP, is just nonsense. It doesn't matter what speed your last mile is, whether it's a 56k modem or a 200meg DoCSIS 3.0 job from UPC, you're all taking the same routes, and going through the same peering points with the same priority. If the BF4 diag screen showed the routing involved, you'd see the massive variation that's possible.


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  • Registered Users Posts: 460 ✭✭keithc83


    I haven't been playing BF4 for long but I can tell now when the lag is an issue on my side or with EA Servers. I don't think Ireland has the best broadband infratstructure at all (putting it nicely!) and when you live out in the sticks like I do its even worse. So I know that I have to put up with some lag/rubberbanding to start with. But if i can play other games on the same connection without issues, why can't it be that way on BF4? Hopefully it can be like that finally with these patches.


  • Registered Users, Registered Users 2 Posts: 10,580 ✭✭✭✭Riesen_Meal


    keithc83 wrote: »
    I haven't been playing BF4 for long but I can tell now when the lag is an issue on my side or with EA Servers. I don't think Ireland has the best broadband infratstructure at all (putting it nicely!) and when you live out in the sticks like I do its even worse. So I know that I have to put up with some lag/rubberbanding to start with. But if i can play other games on the same connection without issues, why can't it be that way on BF4? Hopefully it can be like that finally with these patches.

    Same as me, most of mine seems resolved, I do get the odd bad lag and I get so pissed off I just switch it off!

    I'm beginning to wonder is the PS4 internal WiFi module is ****e, seems hit and miss compared to my PS3 or 360 for that matter....


  • Registered Users, Registered Users 2 Posts: 1,699 ✭✭✭allybhoy


    Look, I dont want to get into a technical argument but I work in IT, im CCNA certified and have a decent understanding of protocols and routing, i actually used to work in the DC where EA now host their servers.
    To blame users ISP's is a cheapshot, end of. Might count for 5% of total affected users thats it.

    The common denominator here is Dice, there are tens of thousands of users who are experiencing lag who were unaffected in other games, the game was released unfinished and not for purpose. Go play Lagcang Dam right now on a European server, blow up the dam and see what happens, Your telling me packet loss or latency issues are occurring at the very moment that levelution events are but not before or after? Honest question, Have you played BF3 or BC2 recently? The hit detection in those games is so sharp compared to BF4.


  • Registered Users, Registered Users 2 Posts: 250 ✭✭thurlesdrunk


    Rifle Expert mission this weekend lads - Get the most kills with assault rifles in a round.
    Dust off the AK's for 9pm kick off as usual. :-)


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear


    allybhoy wrote: »
    Look, I dont want to get into a technical argument but I work in IT, im CCNA certified and have a decent understanding of protocols and routing, i actually used to work in the DC where EA now host their servers.
    To blame users ISP's is a cheapshot, end of. Might count for 5% of total affected users thats it.

    The common denominator here is Dice, there are tens of thousands of users who are experiencing lag who were unaffected in other games, the game was released unfinished and not for purpose. Go play Lagcang Dam right now on a European server, blow up the dam and see what happens, Your telling me packet loss or latency issues are occurring at the very moment that levelution events are but not before or after? Honest question, Have you played BF3 or BC2 recently? The hit detection in those games is so sharp compared to BF4.

    I was referring to the general case, as the poor state of peering is a general and widespread issue, and not specific to BF.


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  • Registered Users, Registered Users 2 Posts: 10,580 ✭✭✭✭Riesen_Meal


    Thinking of getting a set of these :

    http://www.argos.ie/static/Product/partNumber/1090930/Trail/searchtext%3EHOMEPLUG.htm

    But I'm sure my laggy woes are with BF4 and not my net, - I'm in the sticks but I'm on a 50mb line w 22 upload, and my ping is around 24ms

    I'd rather get a set of those as opposed to pulling Ethernet cable around the house, I'm beginning to think the Thompson router that Magnet provided me with is fairly ****e also, so all these things could be contributing, mind you I did find a full 3 bar game the other day straight after the patch....(first time in weeks)


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    mozattack wrote: »
    Paul, thanks.

    I am UPC too and I think the best possible speed (not sure)

    Are you wireless or wired connection?

    For the record, I only play European and only play with 4 bars too (for Ping) so it is strange how different are outcomes have been.

    Sorry, I've a wired connection. Must have accidentally deleted some of the sentence when I was rewording it.

    I'm really outta my depth with all this technical jargon here :) but at the end of the day, if I buy a game which to all intents and purposes is supposed the pinnacle of what an online shooter should be, it should bloody work consistently before it's released.
    Maybe it's nostalgia with most people, but I can remember when bf3 was iffy at launch. It took a good while before they ironed out the kinks. Even nearing the end, bf3 was hardly renowned for its hit detection. Dying around corners and trade kills were fairly common, but the fact we long for those days shows just how far bf4 has to go.
    My biggest gripe is the fact that DICE/EA seems to be inadvertently driving a wedge between the community. PC elitists have long been part of it, I genuinely don't mind them because realistically, the consoles do hinder progress and innovation. Conversely, I think I'd be correct in saying that consoles make up the larger player base so of course they have to be catered to. DICE hinted to it themselves during bf3 that they had to cut some stuff the consoles would struggle with. They outright admitted it this time round that the old gen consoles are holding the game back. Now we have the PC guys, the current gen, and the old gen. Not to mention premium vs non-premium and Sony vs Microsoft.
    I think at this stage they really owe the community as a whole an apology or at least an honest explanation. Too many players are having too many problems


  • Closed Accounts Posts: 489 ✭✭BordorFox


    BF4 is broken in many aspects and EA are in damage control, they have taken over responding in the Battlelog forums and adding the packet loss and lag meters don't fix the issues but appease the fact it exists somewhat to pull you into some sorta of delusion that they're aware of it and will fix it but more than likely will not, even their 2 test servers are terrible.

    Internet routes and isp structures have been improved over the years and this is not the first Battlefield game, and not the first to host 64 player games and most of them were close to 10 years ago and they didn't suffer with the same amount of lag and issues bf4 has, which to be honest has not been right since launch and almost seems unfixable almost 6 months later.


  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    Hmmmm, maybe it is down to having a wired versus wireless connection... any thoughts?


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    mozattack wrote: »
    Hmmmm, maybe it is down to having a wired versus wireless connection... any thoughts?

    I have zero technical understanding of it, but I would have to imagine that wired would be more consistent if nothing else. My view would be that if it's at all possible, you should wire the Playstation directly. Ethernet cables aren't expensive at all anyway, just be sure to measure the distance correctly


  • Registered Users, Registered Users 2 Posts: 10,580 ✭✭✭✭Riesen_Meal


    mozattack wrote: »
    Hmmmm, maybe it is down to having a wired versus wireless connection... any thoughts?

    Dunno,

    Im after going out and buying the homeplugs I linked above and it seems a bit of a waste, rubberbanding all over shop on new maps, gonna try using the chrome plug in on Battlelog from now on...

    Edit : after spending 500 quid on a console, a 110 on a game(w premium), and now 50 quid on a set of homeplugs I think I'm done with this game, might sell up My ps4 and start building a PC.... :-(


  • Closed Accounts Posts: 489 ✭✭BordorFox


    Fieldog wrote: »
    Dunno,

    Im after going out and buying the homeplugs I linked above and it seems a bit of a waste, rubberbanding all over shop on new maps, gonna try using the chrome plug in on Battlelog from now on...

    Edit : after spending 500 quid on a console, a 110 on a game(w premium), and now 50 quid on a set of homeplugs I think I'm done with this game, might sell up My ps4 and start building a PC.... :-(

    i wouldn't base your ps4 experience on just one game, BF4 is broken, even DICE admitted it is, and damage control at this stage is futile, this is the very reason i did'nt rush out to buy premium this time round.

    This is not to say you can have fun online on other games.

    did you have the lan plugs in the wall or an extension lead?


  • Registered Users, Registered Users 2 Posts: 10,580 ✭✭✭✭Riesen_Meal


    BordorFox wrote: »
    i wouldn't base your ps4 experience on just one game, BF4 is broken, even DICE admitted it is, and damage control at this stage is futile, this is the very reason i did'nt rush out to buy premium this time round.

    This is not to say you can have fun online on other games.

    did you have the lan plugs in the wall or an extension lead?

    Have them on the wall socket, I did read not to put them in a power block thingy - according to PS4 I'm getting 30 down and 3 up, which is wildly out, I did it on laptop and got 47 down and 22 up with a ping of 24ms....

    Maybe I was just a bit freaked posting that yesterday, but I did buy my PS4 purely for BF4 , I had a couple of games on the test server later and it seemed to work a hell of a lot better, tried a spot of Caspian last night and it was horrible...

    Maybe the fact its Double XP weekend, but still - I shouldnt have to make excuses for EA/Dices shoddy game...

    Thread stickied up top page of Reddit :

    http://www.reddit.com/r/battlefield_4/comments/21byxq/dear_dice_we_deserve_clear_status_on_ps4/


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    Fieldog wrote: »
    Maybe I was just a bit freaked posting that yesterday, but I did buy my PS4 purely for BF4 , I had a couple of games on the test server later and it seemed to work a hell of a lot better, tried a spot of Caspian last night and it was horrible....

    Oddly enough, I've never had any trouble on the Second Assault maps but I found the test servers absolutely unplayable


  • Registered Users, Registered Users 2 Posts: 8,280 ✭✭✭Glico Man


    A friend and I did our own little tests over the last few days, both of us playing different game modes with different server settings, on the Vanilla maps, CR, SA and NS and we both came to the same conclusion, that BF4 on PS4 the servers cannot handle 64 players. Even if there are less players in a 64 man server, the results were the same; banding, lag and constant packet loss.

    While there is some lag and banding on CR and SA, they were both instantly a lot more playable than the Vanilla and NS maps and was barely noticeable.

    But game modes like Obliteration, Rush, Domination and TDM, there was little to no lag or banding. The packet loss symbol only appearing when a US clan joined the server.

    Conquest Large however, was a different story altogether, especially on the new NS maps. Packet loss symbol was constantly there, massive banding and lag and it made driving any sort of vehicle next to impossible.

    EDIT - Forgot to mention that I tried everything both wired and wireless, no change or difference in the quality of game.


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  • Registered Users, Registered Users 2 Posts: 10,580 ✭✭✭✭Riesen_Meal


    Oddly enough, I've never had any trouble on the Second Assault maps but I found the test servers absolutely unplayable

    Its so weird how certain things work well for one and not for others with this game - prime example, the previous update worked very well for me, with little or no rubberbanding on most maps, was highly playable minus the killcam, but I could live with that!

    I've had nowt but trouble with the latest update!

    I wonder if deleting all the Bf4 data would make any difference to it?

    If someone buys a new PS4 w BF, will they only DL the most recent update for the game? Or will they download say the last 6 or 7 the way we have before play?


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    Fieldog wrote: »
    If someone buys a new PS4 w BF, will they only DL the most recent update for the game? Or will they download say the last 6 or 7 the way we have before play?

    I'd presume just the latest update


  • Registered Users, Registered Users 2 Posts: 10,580 ✭✭✭✭Riesen_Meal


    I'd presume just the latest update

    Might try delete the game then for ****s and giggles, its not like I have anything to lose.... :-)


  • Closed Accounts Posts: 489 ✭✭BordorFox


    I think it's just down to the fact there would be less people on the DLC servers than the vanilla ones so they don't suffer the lag the vanilla maps would.

    It's a shame though as the game is great when there is no lag, and perhaps when custom servers option appears it will do away with this issue.

    While 64 players can be great fun on the big conquest maps, they should have not had 64 in the likes of operation locker or operation metro because they're just a disaster, perhaps the ballistic shields and grenade tweaks will make them or break them.

    I hope that when custom servers are available, that you can also have dlc maps in the rotation.


  • Registered Users, Registered Users 2 Posts: 250 ✭✭thurlesdrunk


    Rifle Expert Update!!

    Cobra - 23
    Paul Booth - 21
    Grooverr83 - 20
    Falstaff30 - 18
    Thurles - 12
    Shane_86 - 9
    TigronIE - 8
    Deadius_maximus - 5

    Close at the top there, still about 8/9 hours to go!


  • Registered Users Posts: 533 ✭✭✭cobraeire


    mulready1 wrote: »
    add me to ps4

    mulready

    :D:D

    Are you in a platoon yet?


  • Closed Accounts Posts: 489 ✭✭BordorFox


    Squad beta options found in PS3 version of Battlefield 4, could be coming to PS4

    Battlefield-4_Squads_01.jpg

    Battlefield-4_Squads_02.jpg

    dlebwwLpYoQ3MXQ_.png Found on reddit


  • Registered Users Posts: 460 ✭✭keithc83


    Trying to get any decent games this weekend has been a challenge. I am sure the fact that there is a bonus XP weekend means there are a lot more players coming on that wouldn't normally. And a lot more lag. At least it gave me the chance to complete the campaign. lol


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    keithc83 wrote: »
    Trying to get any decent games this weekend has been a challenge. I am sure the fact that there is a bonus XP weekend means there are a lot more players coming on that wouldn't normally. And a lot more lag. At least it gave me the chance to complete the campaign. lol

    Please tell me you choose to unlock the m249.........:)


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  • Registered Users Posts: 460 ✭✭keithc83


    Please tell me you choose to unlock the m249.........:)


    Yep...Irish got it! lol
    Haven't used it yet though....any good?


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear


    keithc83 wrote: »
    Yep...Irish got it! lol
    Haven't used it yet though....any good?

    Some people swear by it at least.


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    keithc83 wrote: »
    Yep...Irish got it! lol
    Haven't used it yet though....any good?

    Luck of the Irish my ass, ha

    It's very very good. My go to gun since launch(almost 1400 kills so far). If you can get used to tap firing you can even use it at surprising ranges. The sheer volume of fire tends to trump outright accuracy :D. As Spear said, some people swear by it. It's got less vertical recoil than the MG4 but more side to side.
    However, and it's a BIG however, the AWS in the Naval Strike dlc is a monster. Can't see myself going back to anything else in the Support class. The reload speed more than makes up for the 100 less rounds. The gun alone is worth buying the dlc pack :)


  • Registered Users Posts: 460 ✭✭keithc83


    Luck of the Irish my ass, ha

    It's very very good. My go to gun since launch(almost 1400 kills so far). If you can get used to tap firing you can even use it at surprising ranges. The sheer volume of fire tends to trump outright accuracy :D. As Spear said, some people swear by it. It's got less vertical recoil than the MG4 but more side to side.
    However, and it's a BIG however, the AWS in the Naval Strike dlc is a monster. Can't see myself going back to anything else in the Support class. The reload speed more than makes up for the 100 less rounds. The gun alone is worth buying the dlc pack :)

    I must try to unlock the AWS next so! Sounds like an absolute beast :)


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    keithc83 wrote: »
    I must try to unlock the AWS next so! Sounds like an absolute beast :)

    It really is. It's got a drum fed 100 round magazine so it reloads like an assault rifle instead of the usual 6 or 7 second reload time of a belt fed LMG. High rate of fire with a very manageable recoil, it's accurate at range and effective up close
    Screenshot_2014-03-30-21-47-40_zpstja7jj7a.png
    expect it to get nerfed in a patch soon though :)


  • Registered Users, Registered Users 2 Posts: 8,280 ✭✭✭Glico Man


    It really is. It's got a drum fed 100 round magazine so it reloads like an assault rifle instead of the usual 6 or 7 second reload time of a belt fed LMG. High rate of fire with a very manageable recoil, it's accurate at range and effective up close
    expect it to get nerfed in a patch soon though :)

    It's already been nerfed in the last patch.


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  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    aaronh007 wrote: »
    It's already been nerfed in the last patch.

    I mean again. Apparently it was godly good on PC so they bumped up its side to side recoil. Thing is still insane though


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    Just letting you guys know that I had 2 completely lag free rounds of 64 man Conquest on Operation Mortar playing on a DICE test server. Anyone that has Naval Strike should give the server a try and see how ya get on. First lag free games on the dlc I've had so it might work for you too


  • Registered Users, Registered Users 2 Posts: 10,580 ✭✭✭✭Riesen_Meal


    Just letting you guys know that I had 2 completely lag free rounds of 64 man Conquest on Operation Mortar playing on a DICE test server. Anyone that has Naval Strike should give the server a try and see how ya get on. First lag free games on the dlc I've had so it might work for you too

    Dice actually responded to some lad on Reddit about the test server :

    "Glad to hear its working out, we have now identified the core issue with the Gen4 64-player CQL servers and are working hard to get this fixed across all Gen4 servers. Stay tuned for more info."


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    Fieldog wrote: »
    Dice actually responded to some lad on Reddit about the test server :

    "Glad to hear its working out, we have now identified the core issue with the Gen4 64-player CQL servers and are working hard to get this fixed across all Gen4 servers. Stay tuned for more info."

    I still wouldn't hold my breath but at least they're giving us something to be optimistic about.
    I'm going to get a game or 2 in now while the little one naps(hopefully). Wanna unlock the SR2 so if I'm lucky, the test server will still be working ok.


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    Not sure if it'll effect us, but Naval Strike has just become available on PC. Seems like they've sorted the major issue so maybe they are finally fixing **** :)


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  • Registered Users, Registered Users 2 Posts: 1,186 ✭✭✭brady12


    Anyone else b4 gone crap last two nights on ps4 .?even FIFA gone laggy as hell


  • Registered Users Posts: 460 ✭✭keithc83


    brady12 wrote: »
    Anyone else b4 gone crap last two nights on ps4 .?even FIFA gone laggy as hell


    I noticed over the the weekend that BF4 was more so than even normally but i put it down to the XP boost weekend. EA Sports Fifa did say on twitter that there were issues after maintenance on March 30th but i don't know if those issues were linked to the lagfest or not.


  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    Just letting you guys know that I had 2 completely lag free rounds of 64 man Conquest on Operation Mortar playing on a DICE test server. Anyone that has Naval Strike should give the server a try and see how ya get on. First lag free games on the dlc I've had so it might work for you too

    Paul, yes I agree, it is almost perfect.

    The game ran so smooth I had to reduce my sensitivity on the controls, that says a lot about how bad the original game is.


  • Registered Users, Registered Users 2 Posts: 10,580 ✭✭✭✭Riesen_Meal


    mozattack wrote: »
    Paul, yes I agree, it is almost perfect.

    The game ran so smooth I had to reduce my sensitivity on the controls, that says a lot about how bad the original game is.

    ha ha, same as - I normally have it around 30%, since playing on the test ones I put it down to 25%....

    How awful is that - playing the game but having to adjust inputs to hit characters onscreen, thanks Dice/EA....

    :rolleyes:


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    I actually forgot to update my earlier post. After those perfect games on Operation Mortar, I tried out another test server on Nansha Strike and it was 100% unplayable, ha :D . Stuttering steps and rubber-banding vehicles, it was insane. Now to be fair, it probably only seemed so bad because the previous server was so good. Easy come easy go I guess


  • Registered Users Posts: 460 ✭✭keithc83


    Just finished playing a couple of games there with Ally, Jay and Ricky and the maps were virtually lag free. Including Lancang Dam. Forgot how much fun it was playing the damn game without having to deal with problems.


  • Closed Accounts Posts: 489 ✭✭BordorFox




  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    BordorFox wrote: »

    Good link...

    I played with most of ye on Caspian Border last night... did ye suffer lag? [this is KOB79LFC by the way].

    Mine was poor, not awful but a lot of screen shuttering.

    Coming from the test server it was like comparing gaming when sober to when drunk. I am so frustrated about it all


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    BordorFox wrote: »

    It's amazing to think that a company that big would issues with their hardware......at least they admitted it though


  • Closed Accounts Posts: 489 ✭✭BordorFox


    mozattack wrote: »
    Good link...

    I played with most of ye on Caspian Border last night... did ye suffer lag? [this is KOB79LFC by the way].

    Mine was poor, not awful but a lot of screen shuttering.

    Coming from the test server it was like comparing gaming when sober to when drunk. I am so frustrated about it all

    This reminds me of last nights games on caspian border

    8EF9F0FEB526A0AA3E6826D12DD49F2DA49B0718


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