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Final Fantasy VII Remaster/Remake

1545557596085

Comments

  • Registered Users, Registered Users 2 Posts: 940 ✭✭✭one armed dwarf


    FFVIII is such an odd case that it's difficult to talk about. You actually make that game harder for yourself with grinding, better to just have the correct magic (which can be got from items).

    But I've done a lot of playthroughs with VII where I just run through and don't run around in circles levelling up and still clear bosses. That's not a brag but just saying that the game is balanced around you having what you need. All grinding does is make things easier, not make impossible things possible.

    Certain materia gives you more of a leg up, like HP plus and enemy skill. But even without that it is possible to not grind. Games like SMT are what I think of when ppl mention grinding

    Honestly grinding in FF is basically like you are adjusting the difficulty slider for yourself, similar to Dark Souls in a way


  • Posts: 27,583 ✭✭✭✭ Zayd Hot Vaccine


    Dungeons are Dungeons too

    Im interested to here a more sophisticated Dungeon in a recent JRPG


  • Moderators, Category Moderators, Computer Games Moderators Posts: 54,103 CMod ✭✭✭✭Retr0gamer


    You still need to compete all those battles to successfully be at those levels

    Hundreds of them that happen and that's not running around in circles

    Standard play

    It's grinding regardless

    The definition for grinding for most people isn't leveling up from natural progression through the game. If you design a modern RPG well then mindless grinding by gong around in circles looking for battles should be eliminated as it's not good game design.
    Games like SMT are what I think of when ppl mention grinding

    I've beaten a lot of SMT games and none that I've played require level grinding either. People like to say it and even the faqs you read will say it as well. SMT is a different beast and far more involved and complex than any FF. You don't need to grind, you just have to fight cleverly. Stat buffs and debuffs for instance are hugely important in that game but are useless in most other RPGs.

    For instance read a faq about SMT: Nocturne. Matador is an infamous difficulty spike and most will tell you to level grind like crazy. However if you fight clever you will notice he is tough because he keeps boosting agility. Bring agility buffs and debuffs into the battle and he is manageable.

    Now the very first Final Fantasy game, that's a game that requires grinding!
    Dungeons are Dungeons too

    Im interested to here a more sophisticated Dungeon in a recent JRPG

    Well Kat Bailey did mention it took her 4 hours to get through one dungeon which to me is excessive. And she said they were all very linear in design.

    Plenty of RPGs out there with excellent dungeon design. Grandia is excellent. Etrian Odyssey series as well.

    Even FF has some great ones. FFVIIs train graveyard, the final dungeon in FF8,


  • Posts: 27,583 ✭✭✭✭ Zayd Hot Vaccine


    Repeat battles through areas from point a to point b can be classified as a grind

    Routine battles that are repetitive in nature

    Ff7 train yard is literally move trains in a row, very similar to flipping a switch all while getting caught in random battles

    I'm not seeing how this is any more Sophisticated


  • Registered Users, Registered Users 2 Posts: 6,453 ✭✭✭fixXxer


    I remember playing FF7 normally and getting stuck against that boss that was a wall/demon thing. Had to spend ages ryunning up and down the corridor fighting baddies to farm XP to progress. It's been a long long time since I played FF7 but there were definitely spots in the normal game where you had to go off and battle to get your self leveled up.


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 54,103 CMod ✭✭✭✭Retr0gamer


    Repeat battles through areas from point a to point b can be classified as a grind

    Routine battles that are repetitive in nature

    Ff7 train yard is literally move trains in a row, very similar to flipping a switch all while getting caught in random battles

    I'm not seeing how this is any more Sophisticated

    Well that's not the usual definition of grinding.

    Train graveyard isn't a great example in fairness but it's a nice short section that uses the environment well. Not a 4 hour linear slog.
    fixXxer wrote: »
    I remember playing FF7 normally and getting stuck against that boss that was a wall/demon thing. Had to spend ages ryunning up and down the corridor fighting baddies to farm XP to progress. It's been a long long time since I played FF7 but there were definitely spots in the normal game where you had to go off and battle to get your self leveled up.

    Again put your characters in the back row and it's a cake walk. There's other ways of doing it with haste and slow as well. You have the tools. Just for us Europeans it was likely our first taste of a jrpg and we hadn't a clue.


  • Registered Users, Registered Users 2 Posts: 940 ✭✭✭one armed dwarf


    Repeat battles through areas from point a to point b can be classified as a grind

    Routine battles that are repetitive in nature

    Ff7 train yard is literally move trains in a row, very similar to flipping a switch all while getting caught in random battles

    I'm not seeing how this is any more Sophisticated

    Well you're just using a different definition to what many others understand then. A lot would say that running through that train yard killing random ghosts is just what the core gameplay loop was back then. It's the genre.

    What I understand as 'grinding' is doing optional/unnecessary content/fights in order to make things more easy, or to pass some challenge. Or doing more than what's needed just to pass muster

    WRT Demon Wall the trick as mentioned was you need to put your party in the back row to escape the big damage it does and keep it within natural HP levels.

    I've beaten Matador retro, you do need to grind a bit to beat bosses like Lucifer if you go that far with things. The trap they pull on you in that game is they give you Dante (from the Devil May Cry series) and he's actually kind of crap and you can't fully remove him from your rotation. So if you invest in that guy you've already screwed yourself


    In FFVII remake for what it's worth I haven't done any side quests at all and have had a fairly intense but comfortable challenge. Chapter 9 has the hardest boss yet but from what I can see the majorly damaging attacks can be avoided. The game is very linear anyway so having grinding as a requirement straight up wouldn't work here. You'd have to restart the entire game


  • Posts: 27,583 ✭✭✭✭ Zayd Hot Vaccine


    It's an interesting debate
    All friendly just to be clear

    I just dont agree but I do admit I'm an FF7 fanboy :)


  • Registered Users, Registered Users 2 Posts: 3,839 ✭✭✭quokula


    Repeat battles through areas from point a to point b can be classified as a grind

    Routine battles that are repetitive in nature

    Ff7 train yard is literally move trains in a row, very similar to flipping a switch all while getting caught in random battles

    I'm not seeing how this is any more Sophisticated

    There are not many games that have the concept of enemies that you battle / beat up / shoot at, where you don't engage the same enemy types repeatedly getting from point A to point B. I'm trying to think of any game where every battle is unique and Shadow of the Colossus is the only one I can think of.

    Grinding is not the same as facing the same enemies repeatedly in the normal course of play. Grinding is needing to halt progress and continually do some task in order to level up. It's needed for the high level optional bosses in most FF games, but I don't think I've ever needed to grind to just play through the main game in any Final Fantasy (from 7 onwards at least, haven't finished the older ones because they didn't grab my attention enough)


  • Registered Users, Registered Users 2 Posts: 2,399 ✭✭✭Cina


    Anyone order from Amazon?

    My order was just dispatched but the estimated delivery date is now down as Apr 20th.

    It also says it's bring delivered by royal mail which is odd. I guess only until it's handed over to An Post or something?


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 54,103 CMod ✭✭✭✭Retr0gamer


    I've beaten Matador retro, you do need to grind a bit to beat bosses like Lucifer if you go that far with things. The trap they pull on you in that game is they give you Dante (from the Devil May Cry series) and he's actually kind of crap and you can't fully remove him from your rotation. So if you invest in that guy you've already screwed yourself

    Off topic but I didn't need to grind at all. Had been through a few smt games at that point so realised how powerful stat buffs and debuffs were especially agility. I just built a demon team around agility and didn't find him tough at all. Once he gets to a point of whiffing attacks he is dead.

    Actually didn't find Nocturne crazy hard. Found it got easier as the game went on. Few tough battles but nothing as bad as Matador. Didn't do any grinding. However because of my knowledge of smt I stumbled my way into a very optimal build based on physical attacks. I also got rid of Dante when he started to go below the power curve of my other demons. Didn't have an issue using him.

    Nocturne is a strange one though. It's an update of the original game and much harder and meant for expert players. There was no true demon path or the tougher bosses like Matador and mother harlot in the original.


  • Registered Users, Registered Users 2 Posts: 30,551 ✭✭✭✭Zero-Cool


    It's an interesting debate
    All friendly just to be clear

    I just dont agree but I do admit I'm an FF7 fanboy :)

    At least we can ALL agree that FF VII is the greatest rpg of all time.


  • Registered Users, Registered Users 2 Posts: 7,539 ✭✭✭Icyseanfitz


    went and bought the digital version of psn, all pre loaded now as well :) come on friday, i want all the nostalgia


  • Moderators, Category Moderators, Computer Games Moderators Posts: 54,103 CMod ✭✭✭✭Retr0gamer


    Zero-Cool wrote: »
    At least we can ALL agree that FF VII is the greatest rpg of all time.

    Don't take the bait... Don't take the bait...


  • Registered Users, Registered Users 2 Posts: 15,073 ✭✭✭✭ShaneU


    Definitely better than those Shin oragami wotsit games :pac: #overrated


  • Registered Users, Registered Users 2 Posts: 30,551 ✭✭✭✭Zero-Cool


    Retr0gamer wrote: »
    Don't take the bait... Don't take the bait...

    It's not even the best jrpg :)


  • Closed Accounts Posts: 14,980 ✭✭✭✭tuxy


    Retr0gamer wrote: »
    Don't take the bait... Don't take the bait...

    I'm more of Legend of Dragoon fan myself.


  • Registered Users, Registered Users 2 Posts: 8,036 ✭✭✭Sonics2k


    Zero-Cool wrote: »
    At least we can ALL agree that FF VII is the greatest rpg of all time.

    Well maybe not the best RPG of all time. But certainly better than most other games, like Ace Combat 7 for example.


  • Registered Users, Registered Users 2 Posts: 30,551 ✭✭✭✭Zero-Cool


    Sonics2k wrote: »
    Well maybe not the best RPG of all time. But certainly better than most other games, like Ace Combat 7 for example.

    Ah that's just a low blow...


  • Posts: 27,583 ✭✭✭✭ Zayd Hot Vaccine


    Zero-Cool wrote: »
    It's not even the best jrpg :)

    Ace combat 7 is a flight sim tbf


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  • Moderators, Computer Games Moderators, Social & Fun Moderators, Paid Member Posts: 81,218 Mod ✭✭✭✭Sephiroth_dude


    tuxy wrote: »
    I'm more of Legend of Dragoon fan myself.

    Ahahaha was just gonna say that :D He's probably twitching with anger now :pac:


  • Moderators, Category Moderators, Computer Games Moderators Posts: 54,103 CMod ✭✭✭✭Retr0gamer


    Wetting myself laughing yah feckers.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 31,107 CMod ✭✭✭✭johnny_ultimate


    The best RPG is the mobile classic Doom RPG. Still pull out the old Nokia to download it over WAP. You can really count those handful of pixels!


  • Registered Users, Registered Users 2 Posts: 1,382 ✭✭✭FFVII


    how does day 1 patch fix the physical disc?

    Or does it?


  • Registered Users, Registered Users 2 Posts: 15,073 ✭✭✭✭ShaneU


    Does the Day 1 patch add in the last three quarters of the game?


  • Registered Users, Registered Users 2 Posts: 1,117 ✭✭✭Barlett


    The game is installed on your hard drive so it'll patch the files on the system.


  • Registered Users, Registered Users 2 Posts: 8,258 ✭✭✭sniper_samurai


    Barlett wrote: »
    The game is installed on your hard drive so it'll patch the files on the system.

    Yeah, expect that to take a good hour due to the half assed way the PS4 handles updates.

    You will need 93gb of free space to install the patch as the PS4 downloads the patch, copies the entire installation file, patches the file and then deletes the copy.


  • Registered Users, Registered Users 2 Posts: 1,382 ✭✭✭FFVII


    Yeah, expect that to take a good hour due to the half assed way the PS4 handles updates.

    You will need 93gb of free space to install the patch as the PS4 downloads the patch, copies the entire installation file, patches the file and then deletes the copy.

    Where do you go to get the patch?

    I bought PS4 especially for this. I don't use it.

    So I have to connect internet, does PS4 have WiFi?

    Will they fix this themselves if I buy it in a month? New batch??


  • Closed Accounts Posts: 14,980 ✭✭✭✭tuxy


    Yes it has wifi and ethernet. If you connect the PS4 to the internet it will download as part of the install. I don't think they will update the new disks, expect several patches lime all new games.


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  • Posts: 27,583 ✭✭✭✭ Zayd Hot Vaccine


    The soundtrack is incredible


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