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Battlefield 1 general discussion

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Comments

  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    dunworth1 wrote: »
    Can you explain? Who owns battlelog?

    Cant confirm in work but whenever you get an update it was signed by a different company, they own whatever technology powers it.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,515 CMod ✭✭✭✭Spear


    It used to rely upon the ESN Sonar plugin, but that was dropped when browsers dropped the use of NPAPI plugins.


  • Registered Users, Registered Users 2 Posts: 1,905 ✭✭✭Noxin


    Good news at least is that the horrible passive spotting behind walls / buildings has been confirmed as a bug and they're looking to overhaul it and other spotting bugs.


  • Registered Users, Registered Users 2 Posts: 5,341 ✭✭✭dunworth1


    dreamers75 wrote: »
    Cant confirm in work but whenever you get an update it was signed by a different company, they own whatever technology powers it.

    ah i thought you meant the web interface


  • Moderators, Computer Games Moderators Posts: 14,715 Mod ✭✭✭✭Dcully




  • Registered Users, Registered Users 2 Posts: 4,325 ✭✭✭iLikeWaffles


    Be interesting to see if all the classes will be distinguishable to the f*cker in the bell tower.


  • Registered Users, Registered Users 2 Posts: 4,470 ✭✭✭SolvableKnave


    FCUK OFF EA Collectors Edition Sans Game


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    FCUK OFF EA Collectors Edition Sans Game

    I saw this a couple of days ago, brushed it aside as a mistake apparently it wasn't.


  • Moderators, Sports Moderators Posts: 8,766 Mod ✭✭✭✭mossym


    aimed at those that want the collectibles but prefer a digital version of the game?


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  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    mossym wrote: »
    aimed at those that want the collectibles but prefer a digital version of the game?

    Funnily enough if you buy the game and this Collector's Edition separately it's actually slightly cheaper than buying the Collector's Edition than with the game included.

    Only €15 but if you're spending over €200, I doubt you'll care much for €15.


  • Registered Users, Registered Users 2 Posts: 4,325 ✭✭✭iLikeWaffles


    FCUK OFF EA Collectors Edition Sans Game

    Damn I want that just for the hanky, I mean cloth poster.


  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    In defence of the collectors editions, those who're getting it would probably be big fans and not want to wait for the game.

    Options would be having this edition lacking the game so someone can either get the game digitally (possibly cheaper elsewhere) or buying the standard edition in store. They could have a key emailed out or given on a receipt in store but personally think this is simplier.


  • Registered Users, Registered Users 2 Posts: 4,470 ✭✭✭SolvableKnave


    I just think that this is extremely greedy. I've bought CE's before, with statues and other accoutrements, and the full game, for less than what EA are asking. If it's for people who just want the physical items, and the digital version of the game, then through the download key into the box. Or just sell the CE items separately. The one thing everyone would want from that CE is the statue, if your into CE's. The playing cards, pigeon letter thingy, patch and fancy snot rag not so much demand I'd say. Plus, it comes with a steelbook case. Why include that if your not including the game itself? Call me old fashioned, but I think this is just a cynical money grab by EA.

    How many unsuspecting people will be caught out by this too. They shouldn't as it says Does Not Include Game, but you know there will be people caught out by this.


  • Registered Users, Registered Users 2 Posts: 7,929 ✭✭✭Grumpypants


    I just think that this is extremely greedy. I've bought CE's before, with statues and other accoutrements, and the full game, for less than what EA are asking. If it's for people who just want the physical items, and the digital version of the game, then through the download key into the box. Or just sell the CE items separately. The one thing everyone would want from that CE is the statue, if your into CE's. The playing cards, pigeon letter thingy, patch and fancy snot rag not so much demand I'd say. Plus, it comes with a steelbook case. Why include that if your not including the game itself? Call me old fashioned, but I think this is just a cynical money grab by EA.

    How many unsuspecting people will be caught out by this too. They shouldn't as it says Does Not Include Game, but you know there will be people caught out by this.


    It is actually a common requested for Collectors Editions. Collectors Editions are only collectible if you don't open them. But if the game is inside the box then you can't play it.Many collectors have to go and buy a second copy of the game. This just gives an extra option.

    Buy the stand alone game, buy the CE without game, buy the CE with game bundle.

    I don't see the problem with giving people a choice, Battlefield certainly isn't the first game to do it.


  • Registered Users, Registered Users 2 Posts: 4,325 ✭✭✭iLikeWaffles


    'fancy snot rag'
    .


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  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon




  • Registered Users, Registered Users 2 Posts: 3,825 ✭✭✭IvoryTower


    It looks great. It has to be good, right? It will be the first time I've paid full price for a game on xbox, trying to get my head about buying the deluxe, 80e waaaat


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon




  • Registered Users, Registered Users 2 Posts: 1,485 ✭✭✭omerin




  • Registered Users, Registered Users 2 Posts: 8,799 ✭✭✭MiskyBoyy


    New Gamescom Trailer :)



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  • Registered Users, Registered Users 2 Posts: 8,799 ✭✭✭MiskyBoyy


    Open Beta starts the 31st of August. Probably the 30th for Insiders. Will be on the desert map in the video above. Conquest & Rush modes will be available.

    "Rush. A 24-player mode where the Attacking force must find and destroy the Defending force's Telegraph Posts, which can be used to call in artillery strikes. The Defenders can deny the Attackers their mission by disarming explosives they plant on the telegraph positions. Should the Telegraph Posts be destroyed, the Defenders must fall back to the next sector and protect the Telegraph Posts there."


  • Registered Users, Registered Users 2 Posts: 5,341 ✭✭✭dunworth1


    has anyone here got an invite yet?


  • Registered Users, Registered Users 2 Posts: 2,133 ✭✭✭GottaGetGatt


    MiskyBoyy wrote: »
    Open Beta starts the 31st of August. Probably the 30th for Insiders. Will be on the desert map in the video above. Conquest & Rush modes will be available.

    "Rush. A 24-player mode where the Attacking force must find and destroy the Defending force's Telegraph Posts, which can be used to call in artillery strikes. The Defenders can deny the Attackers their mission by disarming explosives they plant on the telegraph positions. Should the Telegraph Posts be destroyed, the Defenders must fall back to the next sector and protect the Telegraph Posts there."

    You do realise your explaining how Rush works to a battlefield thread.


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    You do realise your explaining how Rush works to a battlefield thread.

    I've seen people level 100+ "attempt" to play conquest in the last few weeks and the results are shocking.

    I'd say let him explain.


  • Registered Users, Registered Users 2 Posts: 3,825 ✭✭✭IvoryTower


    600 hours and I played rush once


  • Registered Users, Registered Users 2 Posts: 8,799 ✭✭✭MiskyBoyy


    You do realise your explaining how Rush works to a battlefield thread.

    Lolz. More so pointing out the new fun spin the put on it.


  • Registered Users Posts: 2,047 ✭✭✭GerB40


    IvoryTower wrote: »
    600 hours and I played rush once

    It's was good on hardcore on BF4 but the last few times I played it most people on my team were noob snipers taking advantage of the one shot sniper kills. And some fúckers using mortars on the mcoms killing friend and foe alike. I never played BF3 but I've seen videos of rush from that game and by all accounts the developers got rush right. Apparently BF4 rush wasn't nearly as good which makes me really regret giving CoD one more chance with MW3 when my rightful place was on battlefield.


  • Registered Users Posts: 219 ✭✭psnKOB79LFC


    IvoryTower wrote: »
    600 hours and I played rush once

    Fail... even to not try it is seriously sad


  • Registered Users Posts: 219 ✭✭psnKOB79LFC


    Don't see why Rush has been reduced to 24 players. Pointless, why not lock it at 32 players so to ensure that PC players, who play it at 64 and then criticise it, have to play it as it was meant to be.

    24 players is too few... If 6 are in a vehicle there are only 6 other attackers. 32 is perfect.

    I dunno, with conquest changing and the game being even faster for a war which was slower I am thinking they have sold out


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    GerB40 wrote: »
    It's was good on hardcore on BF4 but the last few times I played it most people on my team were noob snipers taking advantage of the one shot sniper kills. And some fúckers using mortars on the mcoms killing friend and foe alike. I never played BF3 but I've seen videos of rush from that game and by all accounts the developers got rush right. Apparently BF4 rush wasn't nearly as good which makes me really regret giving CoD one more chance with MW3 when my rightful place was on battlefield.

    Rush on BF3 was mixed.

    It was best on bad company 2

    but bad company 2 initially made maps either for Rush or Conquest only (only DLC put out the other versions of some maps) So pretty much all the initial Rush maps were amazing and the DLC ones were solid because some serious time was spent on making each mode work with the map.


    while BF3 had some maps that were clearly designed for rush (Damavad peak with that Cliff jump halfway was a thing of beauty) but had also been adjusted to also work for conquest which were not terrible. Terhan Highway I recall being much better in Rush then it was in conquest. Also Grand Bazaar was unique in that I think it was the only Rush map that kind of turned in on itself in terms of mcom placement.

    The maps designed for conquest which had rush plopped in though varied massively and some were ok (caspian boarder) but others (operation firestorm and Kharg Island) were downright dreadful for the most part in rush.


    Rush in BF4 never took off for me. I dont recall playing it much didnt see as many servers for rush online for quite some time. But I dont hate rush, just very few of the maps felt like any effort was made. I guess Paracel Storm had some idea, but it felt like after you got pass that insane opening segment it just got meh. I heard Dawnbreaker was much better in rush then it was in conquest but it rarely popped up. Shanghai was dreadful until they patched it heavily to make it work.

    Rush in BF4 was much more prone to spammy bottlenecks.

    Also 64 player rush servers were much more common which turned into hogp*ssup fairly quickly


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  • Registered Users, Registered Users 2 Posts: 3,825 ✭✭✭IvoryTower


    Fail... even to not try it is seriously sad

    i know man, what a sad bastard

    to make it worse, I barely even played conquest, saddest person ever?


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Whats the skill curve for this series like?

    FWIW: I play COD (~1.0 KDR), Destiny (~1.5 KDR) and I'm decent at Overwatch

    Is this one of these games I'd need to spend like 80 hours to even be able to survive 20 seconds?


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    Cormac... wrote: »
    Whats the skill curve for this series like?

    FWIW: I play COD (~1.0 KDR), Destiny (~1.5 KDR) and I'm decent at Overwatch

    Is this one of these games I'd need to spend like 80 hours to even be able to survive 20 seconds?

    Kills take a back-seat for Battlefield.

    It's more than possible to top the team (even the game) with no kills whatsoever. I wouldn't say you need to spend 100's of hours to be able to withstand the game. Depending on how aggressive you are will usually decide that.

    But to answer you question K/D/R-wise. This is the leaderboard from BF4 (It's from a while back but it does blanket the entire community so it's not the best representation) I'd say it's closer to just about 1 than anything.

    15qptw3.jpg

    Edit: Not wanting to slap a small section of the community, I'll allow the above statement to reference Rush and Conquest as opposed to the death-match because that is solely based off of Kills.


  • Registered Users, Registered Users 2 Posts: 5,341 ✭✭✭dunworth1


    Cormac... wrote: »
    Whats the skill curve for this series like?

    FWIW: I play COD (~1.0 KDR), Destiny (~1.5 KDR) and I'm decent at Overwatch

    Is this one of these games I'd need to spend like 80 hours to even be able to survive 20 seconds?

    its also worth noting that its not really a run around like a headless chicken and shoot stuff.

    you have to be somewhat tactical.

    also Delicious tags


  • Registered Users, Registered Users 2 Posts: 3,825 ✭✭✭IvoryTower


    I played mostly tdm, it's similar enough to cod etc only with more team play (if you have a squad). The movement is a lot slower and you can't run on walls etc.


  • Registered Users Posts: 5,429 ✭✭✭FAILSAFE 00


    I was hoping the map from the Alpha would be in the beta. Shame. Still looking forward to the beta though.


  • Registered Users, Registered Users 2 Posts: 8,799 ✭✭✭MiskyBoyy


    I was hoping the map from the Alpha would be in the beta. Shame. Still looking forward to the beta though.


    I'm happy it isn't. A change of scenery for me :D


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    Certain game modes and certain maps are quite similar to COD, like the map 'Locker' for example on any mode is a straight up shooter, but it's a hell of a lot more intense than COD. If you're a decent player in any FPS game you'll do well enough in maps like that straight off the bat.

    The other wide open maps in the conventional 'Conquest' mode with full vehicle compliments - the biggest learning curve is just learning how the maps work, choke points, layouts, and all that. The actual mechanics of the game are pretty simple to grasp. People just usually pick a preferred class and stick with it for the most part. For me it's Engineer for anti-armour and anti-air capability.

    Vehicle wise, learning to fly helicopters/jets well at this point would be a fairly challenging curve alright, but ground vehicles like tanks, armoured cars etc are easy to get a handle on.

    The biggest curve is really just getting to know the maps and the ins and outs of them. If you're playing BF1 from release date I'd say you'd be fine.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    just watched a chunk of the livestream there. new map reminds me a lot of the bf3 map that came in one of the expansions. Bander desert!

    which is not a bad thing. I liked Bander desert enough (i think it was in the armoured kill expansion and was the best map in that expansion) a bf4 equivilent would be golmud railway

    but it has one part of the map being a densely populated town part with a lot of destruction. Then big open space with an isolated flag away from everything else.

    Train is not as impressive as airship but the wreck remains as cover on the tracks so thats cool. One thing I would have liked is if each carriage had inidividual hitpoints. So you could destroy the locamotive of the train but it could be still used as a fortified position and spawn point, or take out the back carriages one by one creating a series of little blocks of cover along the track.


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  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    Was worried about the horses but they look great, really interested in the SP as part of it will have something to do with lawrence of arabia.
    BlitzKrieg wrote: »
    j
    Train is not as impressive as airship but the wreck remains as cover on the tracks so thats cool. One thing I would have liked is if each carriage had inidividual hitpoints. So you could destroy the locamotive of the train but it could be still used as a fortified position and spawn point, or take out the back carriages one by one creating a series of little blocks of cover along the track.

    Are you sure it doesn't, at one point in the livestreams it looked like the engine was blow out and the train was stationary with the rear ones still firing.


  • Registered Users, Registered Users 2 Posts: 7,929 ✭✭✭Grumpypants


    Cormac... wrote: »
    Whats the skill curve for this series like?

    FWIW: I play COD (~1.0 KDR), Destiny (~1.5 KDR) and I'm decent at Overwatch

    Is this one of these games I'd need to spend like 80 hours to even be able to survive 20 seconds?

    Nope, in BF you can survive a long time as the maps are so big. But it has a very nice curve once you understand a few small key points. Recoil and bullet drop for the weapon you use (dont spray and pray), dont run around in the open as the snipers will get you, and try to stick with your squad there is safety in numbers, but you will pick it up quickly.

    I'd recomend playing some death match to get used to it, then add some objectives in by playing domination, then some additional vechicles in rush, then all out 64 player madness in conquest.


  • Registered Users Posts: 219 ✭✭psnKOB79LFC


    Kinda tired of the formula DICE use now with large maps, ie put a few flags together to suck up to the players who can't go longer than 10 seconds without being in a firefight and leave the other flags far away and thus redundant.

    In those maps, as said above, the outer flags are ignored as people simply cannot fathom playing a fps and not being in the action all the time.

    This new map seems to fit that description 100%.

    And christ if I see another 100 miles per hour bayonet charge I will lose the will to live. That's some seriously awful addition. Is this now a take the piss fps?


  • Registered Users Posts: 460 ✭✭keithc83


    From what i have seen, not had the chance to try any of the maps yet, they look like typical DICE BF maps. But i don't see why most people are complaining here?! Its easy these days to whine/complain it seems but i will hold judgement until i play it. Its a pity people enjoy complaining about every aspect they don't like (every FPS i have ever played has had something like that where players complained!).
    Really got into BF4, after the initial hiccups, and its a very decent game. I do enjoy the different map types, albeit Op Locker sized maps are not my favourites.
    I would just say if you have tried it and don't like it fine but it was only in Alpha thus far. Next up is Beta. Give the game a chance and be a bit more positive. Thats the way everyone should be when looking forward to whichever game it is.


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon



    And christ if I see another 100 miles per hour bayonet charge I will lose the will to live. That's some seriously awful addition. Is this now a take the piss fps?

    If you play the beta and don't like what you are seeing footage-wise then consider maybe not buying it?


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    Varik wrote: »
    Are you sure it doesn't, at one point in the livestreams it looked like the engine was blow out and the train was stationary with the rear ones still firing.

    There was single hp meter for the train in the top right corner of the HUD so I assumed it was using the same setup as the airship.

    I think individual guns can be destroyed (again like the airship) But I dont think they can stop the trrain or split it up.

    but i'll happily be proven wrong


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  • Registered Users Posts: 5,429 ✭✭✭FAILSAFE 00


    And christ if I see another 100 miles per hour bayonet charge I will lose the will to live. That's some seriously awful addition. Is this now a take the piss fps?

    HHHHUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUHHHHHHHHHHHHHHHHH!!! *stab


  • Registered Users Posts: 513 ✭✭✭mhiggy09


    I have a question about the game. Really looking forward to it but I have a limited mobile WiFi modem. 30gb a month. And yes it is as big a nightmare as u think it is. I was wondering if anyone knows the data usage of the game over let's say an hour? I'll be playing on ps4 by the way. I currently play blops 3 and GTA with out any problems. Although big updates can be a bollox sometimes.


  • Registered Users, Registered Users 2 Posts: 8,799 ✭✭✭MiskyBoyy


    You won't use much data at all for just multiplayer gaming. 100mb would get you a good few hours gaming session no probs. Probably similar to cod


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    mhiggy09 wrote: »
    I have a question about the game. Really looking forward to it but I have a limited mobile WiFi modem. 30gb a month. And yes it is as big a nightmare as u think it is. I was wondering if anyone knows the data usage of the game over let's say an hour? I'll be playing on ps4 by the way. I currently play blops 3 and GTA with out any problems. Although big updates can be a bollox sometimes.

    I know for Battlefield 4 it generally won't exceed 70MB per hour unless you're playing on 64-man 24/7 Locker only servers.

    I can only assume it would be the same for BF1 however I'm not sure what it is for Battlefront.


  • Registered Users Posts: 513 ✭✭✭mhiggy09


    OK thanks for replies. That's abit of a relief just have to worry about the big updates.


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