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Battlefield 4 Chat

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Comments

  • Registered Users Posts: 523 ✭✭✭Zemuppet


    Just wondering, what is the highest ranked player you have come across in BF4? I saw a lvl 71 there early last week and I'm wondering how he could of done that so quickly. Do you guys find it slower or quicker to level up than in BF3?


  • Closed Accounts Posts: 1,787 ✭✭✭hallo dare


    Level 38 is the highest i've seen, makes you wonder if these lads actually have a life though. I find it easier to level up than BF3, you seem to get more rewards for stuff than BF3.


  • Registered Users, Registered Users 2 Posts: 1,796 ✭✭✭CptMackey


    Played a level 60 yesterday. Do they do anything other than play it tho


  • Registered Users, Registered Users 2 Posts: 10,013 ✭✭✭✭Wonda-Boy


    Timmyctc wrote: »
    Hit Detection is frying my head all day >.<

    Jaysus thanx god for that....I actually taught I was seeing things. One game I was in the LAV and honestly I taught I was firing bubbles at a tank!!! No hits at all but of course they were hitting me.

    Very bad, ping was fine. Dont know what it is about this game :rolleyes::rolleyes:


  • Registered Users, Registered Users 2 Posts: 10,013 ✭✭✭✭Wonda-Boy


    Zemuppet wrote: »
    Just wondering, what is the highest ranked player you have come across in BF4? I saw a lvl 71 there early last week and I'm wondering how he could of done that so quickly. Do you guys find it slower or quicker to level up than in BF3?

    Was playing a lvl 79 last night....was not that good TBH. Id say alot of the time is prolly 2 lads on the one account so when one is not playing the other is. Or its all them asian lads.....they sit on the PC for 23 hrs a day the other hour is thinking about playing it for another hour :rolleyes::rolleyes:


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  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    There was a level 100 the 1st saturday it was out. With the booster packs I am levelling up every 2 rounds.


  • Registered Users, Registered Users 2 Posts: 8,019 ✭✭✭Grumpypants


    Wonda-Boy wrote: »
    Jaysus thanx god for that....I actually taught I was seeing things. One game I was in the LAV and honestly I taught I was firing bubbles at a tank!!! No hits at all but of course they were hitting me.

    Very bad, ping was fine. Dont know what it is about this game :rolleyes::rolleyes:

    There is an option to turn off hit detection, more common on hardcore servers. But this would only be the case if it was missing for the full round.

    I played all weekend without one crash. Server crashes are more common when the server is overloaded. Max I have is 42 players in rush and it is rock solid. If I try to push an obliteration map though it will fall over. So I took it out and ran the server all weekend without a single crash.


  • Registered Users, Registered Users 2 Posts: 8,799 ✭✭✭MiskyBoyy


    I'm a level 53, #7 in Ireland on the rankings apparently. I HAVE played my fair share of the game already but I DO have a life also and no I'm not obese or living in my Mothers basement :P

    I find it much easier levelling up in this than BF3 and there's less levels than in BF3 where there was essentially 145 levels compared to the 100 on BF4.


  • Registered Users Posts: 711 ✭✭✭battser


    Crashes have calmed right down for me now. Only one Sat and Sunday.


  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    Zemuppet wrote: »
    Just wondering, what is the highest ranked player you have come across in BF4? I saw a lvl 71 there early last week and I'm wondering how he could of done that so quickly. Do you guys find it slower or quicker to level up than in BF3?

    It is WAY faster leveling up, WAY TOO fast. I think rank 100 is only 5 million points, a 1/5th of BF3. Stupid really, come next year all committed players will be rank 100. UGH.

    On the top of who we've played against... Anyone ever see this guy before?

    http://www.youtube.com/watch?v=Gy1zDBW_UAw

    I was against him last night & killed him a few times.

    (can't send picture but I have a screenshot)


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  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    QUESTION TIME

    Matimi0 has a videon the AT mines versus Slam but didn't answer this.

    I know you can leave 3 AT mines down, die and then leave 3 Slams down and the AT mines remain leaving you a total of 6 at any one stage on the Battlefield; good maths eh.

    On the antivehicle specialistion (which I dont have yet) you can have double the mines meaning if you get to that perk you can leave down 6 mines. How does that work though, if I get to that perk, leave down 6 and then die do the 6 remain or just the 3 (because I have lost my perk).

    Sorry if I am explaining this badly.


  • Registered Users, Registered Users 2 Posts: 8,799 ✭✭✭MiskyBoyy


    mozattack wrote: »
    It is WAY faster leveling up, WAY TOO fast. I think rank 100 is only 5 million points, a 1/5th of BF3. Stupid really, come next year all committed players will be rank 100. UGH.

    On the top of who we've played against... Anyone ever see this guy before?



    I was against him last night & killed him a few times.

    (can't send picture but I have a screenshot)

    ha that fella's class. That is soooo going to be me when I'm his age! :D


  • Closed Accounts Posts: 5,825 ✭✭✭Timmyctc


    dreamers75 wrote: »
    There was a level 100 the 1st saturday it was out. With the booster packs I am levelling up every 2 rounds.

    Turns out that guy boosted though.


  • Moderators, Computer Games Moderators Posts: 14,716 Mod ✭✭✭✭Dcully


    Timmyctc wrote: »
    Hit Detection is frying my head all day >.<

    Hit detection is perfectly fine, its the netcode thats terrible.

    http://bf4central.com/2013/11/new-videos-show-just-bad-battlefield-4-net-code/


  • Closed Accounts Posts: 5,825 ✭✭✭Timmyctc


    Dcully wrote: »
    Hit detection is perfectly fine, its the netcode thats terrible.

    http://bf4central.com/2013/11/new-videos-show-just-bad-battlefield-4-net-code/

    Little from column A a Little from column B. My hit markers turned off mid round last night. V irritating. Its impossible to walk forward and shoot at someone in this game. I keep having to stop dead for the hits to register


  • Registered Users, Registered Users 2 Posts: 40,038 ✭✭✭✭Sparks


    Ah to feck.
    Look folks, unless you have access to the BF4 source code, you really can't be sure that whatever's causing your problem is down to netcode (and "netcode" isn't even a word for pete's sake). It could be any one of a hundred things, from stuff on your own PC (if, like me, your rig isn't an Origin special costing more than my car is worth) to stuff on your local network (nice router, did it come free with a box of corn flakes?) to stuff on your ISP's network to stuff on the internet backbone, to stuff on the server's ISP's network to stuff on the server's local network to stuff on the other player's ISP's network to stuff on the other player's local network to stuff on the other player's PC. Sure, it could also be the network stack in BF4, but there are so many different possible causes that it just looks silly when you see people in chat on these games talking about how it's definitely the "netcode" and how DICE made a mess of things and so on.

    I mean, how many of those players even know what language the "netcode" is written in or would be able to read it if they saw it?

    C'mon lads...


  • Registered Users, Registered Users 2 Posts: 2,125 ✭✭✭game4it70


    Sparks wrote: »
    Ah to feck.
    Look folks, unless you have access to the BF4 source code, you really can't be sure that whatever's causing your problem is down to netcode (and "netcode" isn't even a word for pete's sake). It could be any one of a hundred things, from stuff on your own PC (if, like me, your rig isn't an Origin special costing more than my car is worth) to stuff on your local network (nice router, did it come free with a box of corn flakes?) to stuff on your ISP's network to stuff on the internet backbone, to stuff on the server's ISP's network to stuff on the server's local network to stuff on the other player's ISP's network to stuff on the other player's local network to stuff on the other player's PC. Sure, it could also be the network stack in BF4, but there are so many different possible causes that it just looks silly when you see people in chat on these games talking about how it's definitely the "netcode" and how DICE made a mess of things and so on.

    I mean, how many of those players even know what language the "netcode" is written in or would be able to read it if they saw it?

    C'mon lads...

    To be fair,even if we don't know whats causing the issues doesn't mean they don't exist. :p


  • Registered Users, Registered Users 2 Posts: 40,038 ✭✭✭✭Sparks


    game4it70 wrote: »
    To be fair,even if we don't know whats causing the issues doesn't mean they don't exist. :p
    Of course not, but everyone's going round talking about how it's definitely the "netcode" and it just gets silly after a while (I may be biased here :D ). I mean, it could well be something in the stack's not right, but BF4's not a small program, there's more than enough areas in there for problems to be cropping up in that it could be anyone of dozens of things; and it's more likely to be a dozen things all going wrong together.

    (This is really more of a bitching session than a complaint btw. So defend your engineers, don't run around corners, aim for the head, stop complaining about netcode, and GET OFF MY LAWN :P )


  • Closed Accounts Posts: 5,825 ✭✭✭Timmyctc


    Anyone on Ps3 now. I need teammates. Blueberries everywhere :(


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,672 CMod ✭✭✭✭Spear


    game4it70 wrote: »
    To be fair,even if we don't know whats causing the issues doesn't mean they don't exist. :p

    I get to see games communities from both sides. Almost every game community is filled with people who haven't a notion of how things work or what's happening, but will freely mouth off condemning the games company anyway. The internet is full of idiots who think there's infinite bandwidth from everywhere to everywhere else. Rather than make a sweeping generalisation, we'll take a precise example from World of Tanks. At even the slightest hint of lag, there'll be some know-it-all demanding Wargaming "fix" their servers, when the reality is that in 99% of cases, it's due to the crappy and insufficient peering arrangements of their ISP. But of course, there's little to be gained from trying to explain these things to people like them. I suspect these are the same people who tend to play as sniper on rooftops.


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  • Closed Accounts Posts: 5,825 ✭✭✭Timmyctc


    Spear wrote: »
    I suspect these are the same people who tend to play as sniper on rooftops.

    whatever about the rest but like. Snipers dont HAVE to be in among the action. Alright if its conquest 12v12 and you have three snipers 10 miles away trying to do l33t headshots n **** but like. Sniper rifles are pretty much most effective from a height like a rooftop. Never understood people suggesting its an incorrect way to play the game.


  • Registered Users, Registered Users 2 Posts: 40,038 ✭✭✭✭Sparks


    Levelcap would disagree with that, but then levelcap seems to have 50 hours in his day, 25 of which he plays battlefield for :D


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,672 CMod ✭✭✭✭Spear


    Timmyctc wrote: »
    whatever about the rest but like. Snipers dont HAVE to be in among the action. Alright if its conquest 12v12 and you have three snipers 10 miles away trying to do l33t headshots n **** but like. Sniper rifles are pretty much most effective from a height like a rooftop. Never understood people suggesting its an incorrect way to play the game.

    Snipers aren't capping flags or setting bombs.
    Snipers aren't rezzing downed teammates.
    Snipers aren't popping enemy vehicles.
    Snipers aren't resupplying ammo.
    Snipers aren't helping.


  • Registered Users, Registered Users 2 Posts: 448 ✭✭Mad_Dave


    Timmyctc wrote: »
    Anyone on Ps3 now. I need teammates. Blueberries everywhere :(

    Nah, gotta work for a living :)
    Tried getting into a game with you on Saturday I think, spent ages try to connect to the server, then ended up on the other team!
    Pretty sure I killed you once or twice tho, and vise versa of course.
    Did end up on the same side on a later match, but couldn't get into your squad.


  • Closed Accounts Posts: 5,825 ✭✭✭Timmyctc


    Spear wrote: »
    Snipers aren't capping flags or setting bombs.
    Snipers aren't rezzing downed timemates.
    Snipers aren't popping enemy vehicles.
    Snipers aren't resupplying ammo.
    Snipers aren't helping.

    Killing enemies.
    Lazing Targets.
    Well placed spawn beacons are a godsend when your team is ****.
    Mavs too.
    A good Sniper can justify his spot on the team no bother. This "Oh he's a Sniper using the Sniper rifle from an adequate distance therefore he must be ****" attitude is fairly pathetic. There's never been calls from people to remove the recon class from the game. Battlefield encompasses all aspects of warfare not just the running in all guns blazing aspect of it.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,672 CMod ✭✭✭✭Spear


    Timmyctc wrote: »
    Killing enemies.
    Lazing Targets.
    Well placed spawn beacons are a godsend when your team is ****.
    Mavs too.
    A good Sniper can justify his spot on the team no bother. This "Oh he's a Sniper using the Sniper rifle from an adequate distance therefore he must be ****" attitude is fairly pathetic. There's never been calls from people to remove the recon class from the game. Battlefield encompasses all aspects of warfare not just the running in all guns blazing aspect of it.

    Except they don't do those things. They don't kill anywhere near as effectively as the other classes. They don't laze or use MAVS. They do nothing but attempt to get cowardly kills, too afraid to face other players. Each and every single round I play only reinforces this.


  • Registered Users, Registered Users 2 Posts: 448 ✭✭Mad_Dave


    Spear wrote: »
    Snipers aren't capping flags or setting bombs.
    Snipers aren't rezzing downed timemates.
    Snipers aren't popping enemy vehicles.
    Snipers aren't resupplying ammo.
    Snipers aren't helping.

    Snipers are protecting flags from sneaky 'spec ops' style lone wolf enemies
    Snipers are laser tagging vehicles for engineers or making use of their C4
    Snipers are tagging enemy units all over the map
    Snipers are helping - if they're doing it right !


  • Registered Users, Registered Users 2 Posts: 40,038 ✭✭✭✭Sparks


    Spear wrote: »
    Snipers aren't helping.
    I shall remember this the next time I earn a savior ribbon or a flag capture ribbon or a conquest service star while playing as the recon class :P
    (Or the next time I C4 a tank and defend the flag doing so :P )


  • Closed Accounts Posts: 5,825 ✭✭✭Timmyctc


    Spear wrote: »
    Except they don't do those things. They don't kill anywhere near as effectively as the other classes. They don't laze or use MAVS. They do nothing but attempt to get cowardly kills, too afraid to face other players. Each and every single round I play only reinforces this.

    Saying that every Recon that has ever lived doesn't kill anyone, use MAVs, Laze targets, close quarter kill, cap flags or anything sorta proves your arguement is bs. Maybe you consistently play with a **** group of players.

    The fact is Sniper Rifles are designed to be used from range. People thinking that the only way to play is running in gung-ho is as sad as people thinking they should sit on a mountain 10 miles away trying to get the longest headshot in the world. Narrow minded.


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  • Registered Users, Registered Users 2 Posts: 40,038 ✭✭✭✭Sparks


    Spear wrote: »
    Except they don't do those things.
    Who's "they" paleface? :D
    Half the time I'm running recon it's with the ACW-R. Granted, the other half it's with a sniper rifle, but (a) that's what canted ironsights are for; and (b) I'm aiming at the rooftops half the time and at the defenders during an attack the other half.

    I mean, I'm usually not hitting them, but the thought counts for something :D


  • Closed Accounts Posts: 5,825 ✭✭✭Timmyctc


    Sparks wrote: »
    Who's "they" paleface? :D
    Half the time I'm running recon it's with the ACW-R. Granted, the other half it's with a sniper rifle, but (a) that's what canted ironsights are for; and (b) I'm aiming at the rooftops half the time and at the defenders during an attack the other half.

    I mean, I'm usually not hitting them, but the thought counts for something :D



    With the Lag/"netcode"/Hit detection issues this is exactly how I feel any time I shoot at anything long range :pac:


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,672 CMod ✭✭✭✭Spear


    Timmyctc wrote: »
    Saying that every Recon that has ever lived doesn't kill anyone, use MAVs, Laze targets, close quarter kill, cap flags or anything sorta proves your arguement is bs. Maybe you consistently play with a **** group of players.

    The fact is Sniper Rifles are designed to be used from range. People thinking that the only way to play is running in gung-ho is as sad as people thinking they should sit on a mountain 10 miles away trying to get the longest headshot in the world. Narrow minded.

    It's a game where the game modes are based on either taking flags, or moving/planting a bomb, with an emphasis on team play by supporting actions. Snipers don't contribute to any of this. It was the same before in BF3, and BC2 and BF2 and many other games.


  • Registered Users, Registered Users 2 Posts: 40,038 ✭✭✭✭Sparks


    Ach, at long range the slow bullet speed means you have to lead more, which means a higher probability of an intentional or unintentional dodge.

    Mind you, there was one particularly sweet pair of headshots last night on Flood from the ground level up to a camping recon on the rooftops who'd landed his team's transport helo to get up there. That sort of thing isn't on - you're wasting the team's helo just for your position, and if you don't even destroy it, it won't respawn. It's bad enough when you fly over and jump out and the thing crashes; but when you land it, not only does noone else get it, but there's a great big fecking helicopter giving away your location.

    And the fecker did it twice...


  • Registered Users, Registered Users 2 Posts: 2,125 ✭✭✭game4it70


    Spear wrote: »
    Snipers aren't capping flags or setting bombs.
    Snipers aren't rezzing downed timemates.
    Snipers aren't popping enemy vehicles.
    Snipers aren't resupplying ammo.
    Snipers aren't helping.

    Most of the time certainly true.
    Timmyctc wrote: »
    Killing enemies.
    Lazing Targets.
    Well placed spawn beacons are a godsend when your team is ****.
    Mavs too.
    A good Sniper can justify his spot on the team no bother. This "Oh he's a Sniper using the Sniper rifle from an adequate distance therefore he must be ****" attitude is fairly pathetic. There's never been calls from people to remove the recon class from the game. Battlefield encompasses all aspects of warfare not just the running in all guns blazing aspect of it.

    Agreed when there a good sniper but problem is most of the snipers i've had on my team are not much help at all.

    The only time i will play as sniper is to use spawn beacon/c4 and a carbine.


  • Registered Users, Registered Users 2 Posts: 40,038 ✭✭✭✭Sparks


    Spear wrote: »
    It's a game where the game modes are based on either taking flags, or moving/planting a bomb, with an emphasis on team play by supporting actions. Snipers don't contribute to any of this. It was the same before in BF3, and BC2 and BF2 and many other games.

    Oh, pshaw. That's not down to the class, that's down to the person playing it. I've seen dozens of engineers and support classes on the rooftops spamming away with LAWs, RPGs, M249s and everything else. And that's not even going near the idea that this is an assault class's game. Different styles of play, different classes, all in balance - that's supposedly the goal. Not "drop everything and rush", especially when you have to pay for SSDs to win rush maps :D

    I mean, how many assault classes does it take to kill an MBT with a frontal rush? :D


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  • Closed Accounts Posts: 2,000 ✭✭✭fl4pj4ck


    Snipers ruined most of my games yesterday - I played obliteration and the bastards just kept camping from as far as they could be from the frontlines. Needless to say, we kept loosing and those idiots didn't see it was because of them.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,672 CMod ✭✭✭✭Spear


    Sparks wrote: »
    Oh, pshaw. That's not down to the class, that's down to the person playing it. I've seen dozens of engineers and support classes on the rooftops spamming away with LAWs, RPGs, M249s and everything else. And that's not even going near the idea that this is an assault class's game. Different styles of play, different classes, all in balance - that's supposedly the goal. Not "drop everything and rush", especially when you have to pay for SSDs to win rush maps :D

    Anyone roof-camping like that is just as useless, and doesn't get a free pass. It's an issue endemic among snipers, but not exclusive to them.


  • Registered Users, Registered Users 2 Posts: 448 ✭✭Mad_Dave


    I'd love to see DICE introduce a mode with four man squads, one of each class per squad and you're randomly assigned a position.


  • Registered Users, Registered Users 2 Posts: 40,038 ✭✭✭✭Sparks


    Spear wrote: »
    Anyone roof-camping like that is just as useless, and doesn't get a free pass. It's an issue endemic among snipers, but not exclusive to them.
    See, it's thinking like that that got us maps like golmud, where mortars just show that there's a worse thing than rooftop sniping....


  • Closed Accounts Posts: 3,575 ✭✭✭NTMK


    game4it70 wrote: »
    The only time i will play as sniper is to use spawn beacon/c4 and a carbine.

    thats one thing i dont get with most recon players you can still play mid/long range and still cap flags, spaming motion mines and lay spawn becons with an sniper rifle

    Im playing recon a lot more in bf4 for the sole reason i now have better options to play close to mid range

    as for lazing targets if i have an engineer that will hit the things i will laze everything

    every class has pure trash players its just recons are more noticable due to the roof top ****


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  • Registered Users, Registered Users 2 Posts: 40,038 ✭✭✭✭Sparks


    Everyone rags on the rooftop guys, but I will say this for them - nobody else has the good grace and great sportsmanship to stand on the most noticable part of the map and get shot at from everywhere on the ground and from the air (because the rooftops are also the easiest targets for helos and jets to hit). I mean, everyone else goes and hides, the little weasels, but these brave folks are putting it out there, all day, every day, or at least until someone drops three c4 charges on them from a passing helo and redeploys their backsides to every other rooftop and horizontal surface within a hundred yard radius...


  • Closed Accounts Posts: 3,575 ✭✭✭NTMK


    Sparks wrote: »
    Everyone rags on the rooftop guys, but I will say this for them - nobody else has the good grace and great sportsmanship to stand on the most noticable part of the map and get shot at from everywhere on the ground and from the air (because the rooftops are also the easiest targets for helos and jets to hit). I mean, everyone else goes and hides, the little weasels, but these brave folks are putting it out there, all day, every day, or at least until someone drops three c4 charges on them from a passing helo and redeploys their backsides to every other rooftop and horizontal surface within a hundred yard radius...

    im amazed that some of them have the patience to sit there for 40 mins a time only firing aimlessly at ****. :pac:


  • Registered Users, Registered Users 2 Posts: 40,038 ✭✭✭✭Sparks


    They're not firing aimlessly - they're signalling all the newbies who haven't noticed them yet, so that everyone can have a fair turn at shooting at them. Like I said, they're desperately good sports...


  • Closed Accounts Posts: 3,575 ✭✭✭NTMK


    Sparks wrote: »
    They're not firing aimlessly - they're signalling all the newbies who haven't noticed them yet, so that everyone can have a fair turn at shooting at them. Like I said, they're desperately good sports...

    thats true it does allow for newbies to practice hitting static targets from long range teaching them about bullet drop

    its always a shame the seem to always be on my team i could do with the practise


  • Moderators, Computer Games Moderators Posts: 3,093 Mod ✭✭✭✭ktulu123


    I love 'booping' them in helicopters. It's hilarious sometimes, some lads are fecking clueless to the big helicopter hovering in front of them :P


  • Registered Users Posts: 5,933 ✭✭✭Logical Fallacy


    64 man Obliteration on Operation Locker. My new favourite cluster****. Throw in some of Youtube#s funniest ****ers and this match was 1 hour and 15 mins of hilarity. I somehow managed to snatch all 3 bombs as well. lol



  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    Re Sniper argument.

    Imagine how bad it is on console when there are 4-5 snipers on a team of 12 doing this crap. It is sickening.

    I was playing Haitan Resort Rush attacking and there were 12 on my team and of that 12 only 4-5 were attacking. We got hammered.

    Playing Rush, sitting on a rock sniping?

    If there is one thing I am looking forward to on 64 player servers is that sort of carry on stopping.


  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    Repost:

    QUESTION TIME

    Matimi0 has a videon the AT mines versus Slam but didn't answer this.

    I know you can leave 3 AT mines down, die and then leave 3 Slams down and the AT mines remain leaving you a total of 6 at any one stage on the Battlefield; good maths eh.

    On the antivehicle specialistion (which I dont have yet) you can have double the mines meaning if you get to that perk you can leave down 6 mines. How does that work though, if I get to that perk, leave down 6 and then die do the 6 remain or just the 3 (because I have lost my perk).

    Sorry if I am explaining this badly.


  • Registered Users, Registered Users 2 Posts: 40,038 ✭✭✭✭Sparks


    64 man Obliteration on Operation Locker. My new favourite cluster****.
    I love that map, if only because it's mostly indoor and my rig is really only playable on indoor maps :D

    Plus, if you go as support and throw ammo packs or health packs as assault, you clean up on points like a demented minion in a french maid's outfit.

    What?

    No, it's not a weird thing to say. Look, those of you with kids will understand that simile and those who don't, won't, that's just life. You've got one, we have watching Despicable Me eighty-odd times in a row. Not exactly a fair trade, but what can you do? :P


  • Registered Users Posts: 555 ✭✭✭tim3000


    mozattack wrote: »
    Repost:

    QUESTION TIME

    Matimi0 has a videon the AT mines versus Slam but didn't answer this.

    I know you can leave 3 AT mines down, die and then leave 3 Slams down and the AT mines remain leaving you a total of 6 at any one stage on the Battlefield; good maths eh.

    On the antivehicle specialistion (which I dont have yet) you can have double the mines meaning if you get to that perk you can leave down 6 mines. How does that work though, if I get to that perk, leave down 6 and then die do the 6 remain or just the 3 (because I have lost my perk).

    Sorry if I am explaining this badly.

    I have that perk unlocked it doubles the amount you can deploy. But as far as I know you cant plant more than 6 total. Also I dont if it is just me but it is an annoying perk often I have it on and it wont let me plant more than three. Im thinking that you have to unlock it for all factions separately.


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