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Keep Calm And Discuss Retro Generally!

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  • Registered Users, Registered Users 2 Posts: 3,695 ✭✭✭DinoRex


    It's really strange. There's a Zelda mini game in Nintendoland and the WiiMote motion controls actually work and aren't broken like they were in Skyward Sword. Don't know if the Wii U processes the motion controls better or if they've just got better at coding for the Wii Motion Plus but it makes a huge difference.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    DinoRex wrote: »
    It's really strange. There's a Zelda mini game in Nintendoland and the WiiMote motion controls actually work and aren't broken like they were in Skyward Sword. Don't know if the Wii U processes the motion controls better or if they've just got better at coding for the Wii Motion Plus but it makes a huge difference.

    That may be, but its always going to be pad/stick/kb-m > motion controls. They're simply rubbish


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,320 CMod ✭✭✭✭Retr0gamer


    I found the Wiimote and nunchuk combo to be a really great controller, very comfy and ergonomic. Well that's without the motion controls, they definitely sucked. Even in skyward Sword they let me down enough to annoy me. Wiimote makes a decent NES pad as well.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    I found the Wiimote and nunchuk combo to be a really great controller, very comfy and ergonomic. Well that's without the motion controls, they definitely sucked. Even in skyward Sword they let me down enough to annoy me. Wiimote makes a decent NES pad as well.

    Granted it does make a semi-decent NES pad alternative, but thats about it. It's appalling for everything else I thought, it definitely ruined the enjoyment of some games for me, where I felt I'd have enjoyed them more with a traditional type control system. The Wii U pad looks far far better, its like the best of both worlds


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,615 CMod ✭✭✭✭johnny_ultimate


    I also loved the Wiimote / Nunchuck combo, thought it worked beautifully in a lot of games. Something like Mario Galaxy, where the small little motion control flicks and shakes really added to the overall experience of playing. Or No More Heroes, where you had to 'answer' the demented phone calls.


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  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    I also loved the Wiimote / Nunchuck combo, thought it worked beautifully in a lot of games. Something like Mario Galaxy, where the small little motion control flicks and shakes really added to the overall experience of playing

    Hmm, I found it gimmicky, & wouldn't say it added to the game in any way for me. Old fogeys eh :rolleyes:


  • Registered Users, Registered Users 2 Posts: 4,027 ✭✭✭Mr.Saturn


    The Wiimote's greatest success was negating the need for a lightgun peripheral, yet still having one anyways, to considerable profit. I can say, in all honesty, at no point in HotD 2+3/Overkill/Ghost Squad/LA Machineguns/NY Blade did I feel the experience would've been improved by the double-hook bit of plastic.

    I mean, there were some very pretty ones released, mostly 3rd party, instead of Nintendo's admittedly practical design, but I don't know how you can walk up to the counter of your local chain of choice, and not feel an awful dingo dropping somewhere between 10-20 plums on a glorified pound-shop toy.

    Link's Crossbow Training benefits highly from it, I believe, as it steadies the reticle. So, there we go, your plank stats decrease by 0.2% in that case.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Mr.Saturn wrote: »
    The Wiimote's greatest success was negating the need for a lightgun peripheral

    Thats a valid point, it does have fantastic point & shoot type operatbility


  • Registered Users, Registered Users 2 Posts: 1,112 ✭✭✭Danonino.


    Bought two gun 'cases' along with Dead Space extraction a long time ago. Was a fecking excellent two nights shooting :D


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,320 CMod ✭✭✭✭Retr0gamer


    I find it absolutely pathetic as a lightgun. Since it works on the sensor bar it just isn't accurate at all. And since it's not accurate there's a cursor constantly on the screen, fine for Gunblade but anything else it absolutely ruins the game by making it too easy. For the harder shots in Lethal Enforcers and Time Crisis you could aim down the sights to be more accurate but you just can't do that with a wiimote.


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  • Registered Users, Registered Users 2 Posts: 1,112 ✭✭✭Danonino.


    I thought it worked pretty well, especially when the two gun cases were only 2 bucks each. Nowhere near as good as a 'real' lightgun for the reasons you mentioned but for the games I played (dead space, the Resi on rails shooters and House of the dead OK) all with cursors they were great fun. None of the games I played ever felt lightgun-like if that makes sense, they all felt like they were designed to use the wii-mote in a point a shoot way.... its hard to explain.
    If you got a game already designed to work with a light-gun and then used the wii-mote it would be ****e alright, although Ghost squad was supposed to work really well.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,320 CMod ✭✭✭✭Retr0gamer


    I just feel without the challenge on the games designed to be lightgun games they just seem pointless. You might as well be playing them with a mouse.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    You might as well be playing them with a mouse.

    Ah its nowhere near as bad as a mouse of such games, but tbh, I havn't played enough of them to judge properly.


  • Registered Users, Registered Users 2 Posts: 1,112 ✭✭✭Danonino.


    Retr0gamer wrote: »
    I just feel without the challenge on the games designed to be lightgun games they just seem pointless. You might as well be playing them with a mouse.


    Yeah but the games designed with the wii-mote in mind they become challenging in different ways. Like instead of having to dismember one life sucking bad ass alien you have to dismember two...yay.

    I hate to admit that I actually agree that it feels a little like using a mouse and keyboard.


  • Registered Users, Registered Users 2 Posts: 15,183 ✭✭✭✭Atavan-Halen




  • Registered Users, Registered Users 2 Posts: 3,695 ✭✭✭DinoRex


    The point I was making is that the wii motuion plus remote I have which crap in Skyward Sword works brilliantly in Zelda mini game on the Wii U... I just can't figure out how they didn't get those controls working in Skyward Sword. The controls were a crushing disappointment for me in Skyward Sword.


  • Registered Users, Registered Users 2 Posts: 772 ✭✭✭80s Synth Pop


    don't know if anyone from here had a n64 backup unit back in the day but if you did you will know about the underground cracking scene where coders broke the protection on some games that used special protection chips. Well one game never cracked was Banjo Tooie... until today, all these years later! Link here: http://www.64scener.com/
    So that means the full N64 library is now playable on an everdrive/64drive. Prefer the v64 myself ;)


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,615 CMod ✭✭✭✭johnny_ultimate


    Dark Souls 2 announced, Mario Kart 8-player LAN achieved.

    Tonight is the night to end all nights.


  • Registered Users, Registered Users 2 Posts: 3,695 ✭✭✭DinoRex


    I'm enjoying the mystery of 'The Phantom Pain'



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,615 CMod ✭✭✭✭johnny_ultimate


    There was definitely something in the air last night:



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  • Registered Users, Registered Users 2 Posts: 3,695 ✭✭✭DinoRex


    4stGs.gif


  • Registered Users, Registered Users 2 Posts: 36,436 ✭✭✭✭o1s1n
    Master of the Universe


    Dark Souls 2??????


    :eek::eek::eek:

    Best news I've heard all week!!!


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,754 CMod ✭✭✭✭CiDeRmAn


    Yeah!
    Now I get to die in a hundred different ways and fail epically all over again!
    Woohoo!


  • Registered Users, Registered Users 2 Posts: 3,695 ✭✭✭DinoRex


    Sonic Racing Transformed is amazing. The levels are all utterly insane but some how you're still able to keep track of it all.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,320 CMod ✭✭✭✭Retr0gamer


    Duken Nukem 64 shows of the true 'power' of the N64:

    PdJsh.png


  • Registered Users, Registered Users 2 Posts: 15,183 ✭✭✭✭Atavan-Halen


    I won a bottle of Morgan's at my staff Christmas party raffle.

    They know me too well!


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,754 CMod ✭✭✭✭CiDeRmAn


    Only one thing worse than that Duke game, and I don't like any of them btw, and that is those excremental 3 person shooters with the charmless oaf in, utter sh1te.
    But I still had a mate try to convince they were worthy, but then he did play way too much Shadowman...


  • Closed Accounts Posts: 4,447 ✭✭✭richymcdermott


    phantasy star online 2 has being announced for vits in japan on 28th of February
    as a F2p download.

    I am still expecting a western release.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,320 CMod ✭✭✭✭Retr0gamer


    phantasy star online 2 has being announced for vits in japan on 28th of February
    as a F2p download.

    I am still expecting a western release.

    I'd be happy even with a PC release. These days if something comes out in english on anything it's cause to celebrate.


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  • Registered Users, Registered Users 2 Posts: 3,695 ✭✭✭DinoRex




This discussion has been closed.
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