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General gaming discussion

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Comments

  • Registered Users, Registered Users 2 Posts: 34,226 ✭✭✭✭Penn


    I never played the original, but I loved the Demons Souls remake for PS5. I know people say it lost some things in terms of sound design, music, and graphics making it easier to see dangers ahead, in dark areas etc... But I really loved the game, and still rank it above Bloodborne and Dark Souls 3.



  • Registered Users, Registered Users 2 Posts: 14,282 ✭✭✭✭Potential-Monke


    2009 also gave us Uncharted 2, MW2, Prototype, Killzone 2, Borderlands, Arkham Asylum and AC2. Far better games have released that year! :pac:



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    I remember the PS3 being a laughing stock of a console until 2009 when it started becoming a console worth owning.

    It was the Eurogamer review that enticed me, review was in may of 2009 I think. It sounded like the most interesting game I ever heard of. Spent a month trying to get a copy and spent my last 80 euro of my PhD grant on it.

    Well worth it!



  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Speaking of the PS3, I was doing a cleanout before Christmas and found my receipt for it. 630 jesusing euro. Thinking how i just threw that money around at that age and yeah, living at home, no rent/mortgage, no kids, no responsibilities, ah the good ol' ps3 days :D

    As for Demon's's Soul's's, i loved it but found it incredibly hard. Couldn't get past the 3rd level of any world. I only 'figured' out Souls games on my 2nd playthrough of Dark Souls and I got to go back to Demons Souls for another go after Dark Souls 2 & 3, thinking i had it's number and it still kicked my arse. I loved it though, serious sense of accomplishment beating it. The Remake is definitely easier but an incredible remake of an incredible game.




  • Registered Users, Registered Users 2 Posts: 14,309 ✭✭✭✭wotzgoingon


    Never realised they were that dear. Is that some sort of higher price for being first or some such?


    I just googled and found this:




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  • Registered Users, Registered Users 2 Posts: 14,309 ✭✭✭✭wotzgoingon


    No wonder the Xbox 360 sold many more in the early years until the PS3 came down in price as it was so much cheaper.



  • Registered Users, Registered Users 2 Posts: 34,226 ✭✭✭✭Penn


    Most of it was down to the bluray player. They were shocking expensive too, so to have one incorporated into the PS3, plus how games could take advantage of it (such as LA Noire being on one bluray vs 3 disks on the 360), made the console expensive but also kind of decent value if you wanted a bluray player.

    It was the right decision, but drove the price of the PS3 way up, and at a really bad time considering the recession was just around the corner. Sony really suffered at the start with the PS3. The 360 was also out for over a year and got a huge foot under the table, compared to the next two console gen launches which were both about 2 weeks from each other.



  • Registered Users, Registered Users 2 Posts: 34,226 ✭✭✭✭Penn


    I also remember that the launch PS3 had 60gb storage, whereas the 360 only had 20gb, but also didn't have a built-in wi-fi adapter which had to be bought separately.

    That said, Sony were probably very overconfident coming off the back of the PS2.



  • Registered Users, Registered Users 2 Posts: 12,033 ✭✭✭✭Jordan 199


    When I got my Xbox 360S over 11 years ago, it was the 4GB model. Didn't take long to fill up so I used USB flash drives for storage before getting a 320GB hard drive.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,724 CMod ✭✭✭✭johnny_ultimate


    While Demon’s Souls remake is a tad easier with the likes of more robust dodge rolling (but also a tad harder with things like the added weight to healing items) I think it’s easier these days as really it’s the easiest of the Soulsborne games. Now that its gameplay mechanics and movement are like second nature to most of us, there are fewer big difficulty spikes in that game than some of the others. Things like the nasty swamp level still are a bit of a pain, but nothing that quite compares to the stuff that’d follow in subsequent games.

    That said, **** up badly and having world tendency change is still one of the nastier mechanics in any From game 😅



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  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    That game, The Day Before, number 1 on Steam wishlist and was just delayed into end of the year is getting called a scam game. I remember seeing some footage and it looked incredible, a mix of The Division and The Last of Us but a recent gameplay trailer looked awful. Just saw this thread showing how the devs ripped off other games. It's crazy how similar some of these shots are.




  • Registered Users, Registered Users 2 Posts: 7,922 ✭✭✭Grumpypants


    I don't know if it's a scam or a team massively under experienced, under resourced and way out of their depth.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    I think most of it was down to hubris. Sony just off the back of the PS2 thought they could charge whatever. I mean Sony said get a second job if you can't afford it.

    Thinking about it though the PS3 did offer a lot of featured the 360 didn't. The 360 base console it was being compared to didn't have a hard disk which became essential to the console and the wifi adapter they charge 80 euros for what was essentially a USB wifi dongle with a bit of drm on it.

    It also took a long time for decent games to come to the platform and it didn't help that third party games performed and looked horrible on it for the first couple of years.



  • Registered Users Posts: 92 ✭✭sinnerboy0


    Yeah the original 360s not having WiFi and requiring that overpriced dongle was a load of bollix. I used to plug my launch one into my laptop with an ethernet cable and you could bridge connections in the network settings on the laptop to allow the Xbox to piggyback off the laptop's WiFi. Joys of being a broke student.

    That was during the brief moments when it wasn't back in the Microsoft repair centre in Germany with RROD 😒



  • Registered Users Posts: 1,987 ✭✭✭OptimusTractor


    All the same imagine being so bereft of an original idea you're like "feck it let's copy Snowrunner while we're at it".



  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Mr Crispy




  • Registered Users, Registered Users 2 Posts: 1,186 ✭✭✭brady12


    This Nintendo showcase is pathetic compared to other consoles . Only reason I haven't sold mine is to play tears of kingdom . The games are so meh it hurts .



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Absolutely incredible Nintendo Direct there. So many games to look forward to and this only covers 6 months.

    Highlights for me:

    Pikmin 4

    People laughed when I said Pikmin 3 is better than Last of Us and I'll stand by it. This looks more of the same but the core of these games is so good and they managed to perfect it with Pikmin 3

    Fashion Dreamer

    This looks like it could be the next entry in the Style Savvy/Style Boutique series. They look like girly games but they are actually really interesting management sims with some hilarious and brilliantly written dialogue

    Ghost Trick

    Great to see this game being available again. It was created by the Ace Attorney team and was one of the best DS puzzle games. Probably will be on other platforms

    Deca Police

    Looks interesting but it's a Level 5 game and well, they made the Ni No Kuni games which are utter shite. Might be good.

    Bayonetta Origins

    This looks like a really fun action puzzle game with some of the Astral Chain mechanics expanded upon. Looking really good.

    Samba de Amigo

    One of the all time great rhythm action games on the dreamcast. Had an outing on the Wii which was disappointing due to the imprecise motion controls. Hopefully the better sensors in the Switch controllers mean it's as good as that dreamcast classic

    We Love Katamari

    The original is one of the best games ever made and this sequel is even better. Should be on other consoles and you would be stupid to not pick it up.

    Sea of Stars

    Looks promising, again not a console exclusive

    Etrian Odyssey Trilogy

    Three of the best RPGs in the last 20 years. These games are seriously incredible. They take the dungeon crawling formula and by adding map mapping turn them into one of the best RPG experiences of all time. Incredible games with insanely good soundtracks. So glad to see these games again and I'll probably snap up EO3 as I've yet to finish that one.

    Advance Wars 1 + 2

    Finally getting a release after the delay last year. Not a whole lot to say but you are getting 2 over the best strategy games off all time in one package.

    Kirby

    This game was great fun on Wii. The metroidvania bonus game looks like a lot of fun. I'll be picking this up again just for it.

    Gameboy and Gameboy Advance games

    Decent selection of stone cold classics shown off and on the way.

    Metroid Prime

    This looked absolutely incredible. Metorid Prime is one of my all time favourite games and I'm so glad more people will get to experience an all time great.

    Rain Code

    Wouldn't ignore this one because of the anime aesthetics, it's from the team and writer of Dangan Ronpa. Should be another great mystery game as usual from this team. This looks to be not platform exclusive

    Baten Kaitos 1+2

    I've played the first game and it was very slow to start but a few hours in it comes together and has one of the all time best JRPG battle systems. I've not played origins but it's meant to be even better. The pre-rendered backgrounds in the original looked amazing but seem to be AI upscaled here which is a shame.

    Layton

    I can take or leave this series.

    Zelda

    Looks incredible. Getting major Majora's Mask vibes from this. I'm wondering now if this is going to take a massive gameplay departure from BotW like MM took from OoT

    Frankly if you didn't see anything there to get excited about you either don't like videogames or need to check your pulse.



  • Registered Users, Registered Users 2 Posts: 3,187 ✭✭✭McFly85


    Never got to play Metroid Prime the first time around so great that it’s out now!



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,724 CMod ✭✭✭✭johnny_ultimate


    It's a bloody fantastic version of the game as well - I initially raised an eyebrow at €40 (given the still absurd value of the Wii 'trilogy' release) but upon seeing it in action it's a pretty major upgrade of the game that's a lot more in-depth than the 'remastered' branding would imply.




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  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    The original art director is complaining on twitter they messed up the alpha on the doors as he put a huge amount of work into getting them right. He does clarify that he thinks overall it's a stunning conversion and nothing a patch wouldn't fix. The original game looked incredible but it's very obvious from the trailer that the environment detail has been increased massively and the models are a big improvement.

    I could hear the phendrana drifts music when watching that trailer last night. I'm so jealous of people that are getting to experience the game for the first time.



  • Registered Users, Registered Users 2 Posts: 34,226 ✭✭✭✭Penn


    It's a shame, because there are a few Switch games I've always wanted to play, but I also know those would be the only games I'd ever play on the console because so little of what the Switch does (as per this Direct) appeals to me. Same with most Nintendo consoles over the years.

    The only thing that really appealed to me from the Direct was the Dead Cells Castlevania DLC, but mainly because it's Dead Cells. I've never played any Castlevania games. Even the Zelda game, there wasn't a lot to see from the trailer and I haven't played Breath of the Wild (because I can't justify getting a Switch) so it has minimal impact on me.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    I find it funny that the Nintendo direct took down twitter last night.



  • Registered Users, Registered Users 2 Posts: 7,366 ✭✭✭SuperBowserWorld


    This game is the MP4 team getting up to speed.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    There was talk of a remastered mp4 logo at this direct.

    Could well be setting up for a 2023 q4 release with this remaster. Apparently this remaster has been oven ready for a long while and sitting ready for a release.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer




  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators Posts: 10,398 Mod ✭✭✭✭CatInABox


    Bah, disappointing to see that it's now suffering from pointless map markers, just like BotW.



  • Moderators, Computer Games Moderators Posts: 10,476 Mod ✭✭✭✭Andrew76


    For anyone who hasn't played it before then yep it's worth the 40 quid. I've been playing it on the Steam Deck recently and it still plays great, so not interested in the remaster personally. I still have the original GameCube version up in the attic - one of my favourite Nintendo games - the move to 3D was incredible, just like Zelda on the NS4 before it.

    Any Metroid fan who has not played Prime are in for a proper treat!

    Had a look at the Zelda trailer - other than the parts in the sky - is it the exact same map/locations as the first one? And I'm guessing they're sticking with the breakable weapons? Even as a Zelda fan, I didn't like BoTW that much so not sure the sequel will change that.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    I've not been keeping close track of it but it does seem to be set in the same world a couple of years on, so the same map and added sky areas. I've a feeling this is going to be a Majora's Mask/Link between worlds type Zelda with a very similar structure to BotW but some additions that make the game loop wildly different.

    I'll die on the hill that says BotW weapon degradation is great and makes the combat interesting. Just ignore your weapon hoarding anxiety and use what weapons you have at hand. They game doles out more weapons than you ever need to use or can pick up. If you think nintendo added weapon degradation to the game with out fully testing it and exploring it and then deciding, yes, this addition improves the combat so much that we are including it, doesn't know how nintendo operate. I really believe the combat would be far less interesting without it.



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  • Registered Users, Registered Users 2 Posts: 7,366 ✭✭✭SuperBowserWorld


    Agree.

    Skyrim I loved, but I can't go back to it because I've too much **** in my inventory and it's all in one big stupid list. Much anxiety! Keep meaning to find a mod to sort all that crap out, but then it starts to feel like my day job. 😂



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    It's a hard thing to let go of and recognise that it is a problem for some people. I blame resident evil and being so careful with item and consumable use. But how many FF games have you gotten to the end of with an inventory full to the brim of megaelixirs and other brokenly powerful items because 'you never know when I might need this'. I think Zelda probably needed a disclaimer 'weapon management will never be an issue, go wild'.



  • Registered Users, Registered Users 2 Posts: 3,187 ✭✭✭McFly85


    I wasn’t a huge fan - don’t mind the concept of weapon degradation but most weapons in BotW had the durability of a packet of biscuits. You might find a weapon you like after a while but hate the idea of using it because it’ll be gone pretty soon and you don’t know when you’ll find another one. And shoehorning degradation into the master sword felt a bit cheap to me.

    If they allowed weapons to last longer but degrade their effectiveness over time I think I’d enjoy it more.



  • Registered Users, Registered Users 2 Posts: 34,226 ✭✭✭✭Penn


    Consumables are a big reason why I struggled to get into Soulborne games at the start. Without farming, they're rare enough that you get given just about enough for one or two attempts at the next boss or major enemy/area, but not enough for multiple tries. So usually I would have ended up plugging away at bosses without consumables (eg. greases for weapons, or throwable items) because I didn't want to use them, fail and have to farm them, that I'd end up beating the boss without using them at all. Some of the consumables are also so rare and circumstantial that you might never really figure out where and when it's most useful.

    Even Elden Ring, you collect all sorts of flowers and crafting materials throughout, as well as numerous types of cookbooks and recipes. But apart from crafting stuff to negate scarlet rot, I barely used any of it.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Which would be valid if there wasn't an absolute butt load of weapons and all weapon type came in a vast array of types and varieties. It wasn't really a game like D&D where you pick a weapon class and stick with it. Haven't got a spear? Take out an axe. Hell you also had powers to experiment with.

    What I don't get about the complaints was that you always had something in your pocket to take out and use, you were never defenseless (although the weapon degradation was balanced in a way to make it feel like you were in the same way Resi 4 built consumable tension).

    Honestly I think we are always going to go around in circles in this. While I think that it did enrich the combat in the game I think it might have been better communicated with the player that holding on to weapons is going to negatively affect playing. I mean you really should be making use of the very satisfying mechanic of throwing your weapon when it's about to break to get a massive increase in damage if it connects.



  • Moderators, Computer Games Moderators Posts: 10,476 Mod ✭✭✭✭Andrew76


    For me at least, disliking the weapon degradation wasn't about hoarding anxiety as you put it - I just found it inconvenient and annoying having a weapon break mid combat or having to keep an eye on it's durability etc. I much prefer how FromSoftware do it - give you plenty of different and interesting weapons to use - and I found myself getting attached to a few that serve you well through so many pain in the ass fights. Anyway, it wasn't just the weapons that put me off BoTW.



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  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Do you remember when the older souls bournes games had weapon degradation? And how on PC at 60 FPS weapon durability was doubled.... and From never fixed it.

    Now that was weapon degradation worth being annoyed with.



  • Moderators, Computer Games Moderators Posts: 10,476 Mod ✭✭✭✭Andrew76


    Thankfully I do not remember the FPS related issue. One benefit of getting older. 😁



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    I just remember being stranded with a broken weapon in Dark Souls 2 one too many times. It was a engine bug with DS1 which they didn't even bother to fix with DS2 😡



  • Registered Users, Registered Users 2 Posts: 12,033 ✭✭✭✭Jordan 199


    I downloaded Daytona USA on to my Xbox One X a few days ago. I originally started playing it on my Xbox 360 over ten years ago.



  • Registered Users, Registered Users 2 Posts: 9,227 ✭✭✭RobertFoster


    Any idea if there'll be map markers in the new Zelda? 😛



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  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Played The Forest earlier, holy ****, great experience! Oh look, a group of monkeys running around on all 4's... wait, they're not monkeys.... oooohhh no.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    It's insane to think that it was a 1993 game. It's pretty much Dreamcast level graphics and the DC didn't come out until 1998. I mean it had bilinear filtered texture mapping, first game ever to use it, and ran at 60 FPS. In 1993 we were all mostly playing Aladdin on the SNES and Megadrive, maybe muddling with early 3D on a 386 or 486 machine, maybe a 3DO or jaguar if you were unfortunate.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    I hope they add a map marker to every area your weapons broke as a gentle reminder.



  • Registered Users, Registered Users 2 Posts: 7,366 ✭✭✭SuperBowserWorld


    Sega really lost it. Shame.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Still making great games. I'm actually surprised at the middling reviews of sonic frontiers as it's a game I thoroughly enjoyed.



  • Registered Users, Registered Users 2 Posts: 1,186 ✭✭✭brady12


    I dabbled in it last month and it's good but felt like a game where defo needed play it co op?



  • Registered Users Posts: 3,157 ✭✭✭Markitron


    I started playing Gears Judgement the other day, was in the mood of Gears and it is the only game in the series I haven't played. The server still had my X360 save from 10 years ago when I first started it, I was well impressed. Looks shockingly good for a 360 game too - pity the game itself is a pile of smelly pants.



  • Registered Users, Registered Users 2 Posts: 3,963 ✭✭✭Mr.Saturn


    Savage, have that song stuck in my head at twenty to ten on a Friday.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer




  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,724 CMod ✭✭✭✭johnny_ultimate


    The long-delayed documentary about the making of Psychonauts 2 (from the team that made the Double Fine Adventure one) has finally surfaced - it's 32 parts long, with the parts seemingly ranging from around 20 mins to a feature-length final episode. Being released publicly later today.

    Quite the undertaking but could well be *the* definitive documentary about the making of a single video game!



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