Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

Batman: Arkham Knight (performance issues)

«134567

Comments

  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    Apparently, they've just updated the specs for the PC version of the game, the day before it releases!
    http://www.pcgamer.com/batman-arkham-knight-system-requirements-updated-just-ahead-of-launch/

    By the looks of it, I would imagine AMD users are gonna be in for a bumpy ride

    The joys of being part of the master race never change it seems. It's times like this I am content in a way that I moved back to consoles for general gaming as I know it will work and run fine day one.

    Back when I was into PC gaming the stated minimum specs were always a joke and no could the game run on them at the best of times. I see today the minimums are far more realistic.

    Still you are looking at a top end rig with a top end nVidia card just to play this. Never mind at very high settings.


  • Registered Users, Registered Users 2 Posts: 3,923 ✭✭✭kearneybobs


    The joys of being part of the master race never change it seems. It's times like this I am content in a way that I moved back to consoles for general gaming as I know it will work and run fine day one.

    Back when I was into PC gaming the stated minimum specs were always a joke and no could the game run on them at the best of times. I see today the minimums are far more realistic.

    Still you are looking at a top end rig with a top end nVidia card just to play this. Never mind at very high settings.
    Turns out they've just released some new drivers to help with it. Happened this evening too i think
    http://steamcommunity.com/games/208650/announcements/detail/207511695917042396


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Even for WB, releasing the real system spec's 12 hours prior to release is a scumbag move.


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    Apparently, they've just updated the specs for the PC version of the game, the day before it releases!
    http://www.pcgamer.com/batman-arkham-knight-system-requirements-updated-just-ahead-of-launch/

    By the looks of it, I would imagine AMD users are gonna be in for a bumpy ride

    Thats down to Rocksteady using NVIDIA propitiatory libraries, similar to what happened with Witcher and Project Cars. Week or two to allow AMD to investigate the game and optimise accordingly as they won't have been allowed to before release.

    Nvidia at it again, sigh

    Probably wont play this for a while until I finish the previous three (played them just never finished)

    Got my copy from G2A, premium edition(including season pass) for €40


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    Guide to remove the 30 FPS lock from the config file.

    http://steamcommunity.com/app/208650/discussions/0/594821545178197903/


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 3,923 ✭✭✭kearneybobs


    Just played about 45 minutes there. Looks really good but it also looks like the batmobile is going to be rammed down our throat. Suppose I'll wait and see. Spend about 15/20 minutes of that in the batmobile as a tank.

    Game looks great. Built-In game benchmarks were giving me 60 fps with my GTX 970 but the game wont go above 30fps in game.
    (Just saw the link above for the FPS lock)
    Getting some pretty bad stuttering too. Think it's linked to the video ram using above 3.5GB which is notorious for causing stuttering on the 970 card. Might have to play around with the settings tomorrow to see if I can remedy that.

    Anyone else experiencing stuttering?

    It's quite the sensory overload at first. I've played the other games (loved Asylum) but there is WAY too much to take in at the start. So many icons, systems, upgrade paths, controls and they barely make it easy to find out all the information you need. Kind of thrown in the deep end really.


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    Cant seem to turn off motion blur in the config file without the game crashing. There is no setting in the game menu to turn it off. Its horrible.

    Wow, this game really hasn't been optimised. Frame rate drops to 17 fps in the batmobile :eek:

    I am running 2 x windforce 970's in SLI and I am using the latest Nvidia driver update.

    I think I'll leave this game alone for a few weeks. Plenty of other games to play while this will get a load of updates in the meantime.


  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    SLI/Crossfire does not play well with new games. It never has. You get more bang for your buck performance wise, but only if the drivers are mature. It's why I wont go near SLI anymore. I dont want to wait 2 months to play a new game.


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    Thanks for that last minute spec change lads and ladies. 12 fking hours before launch and when I have the game preloaded, you decide to tell me that I'm no longer running beefy enough hardware.

    It's difficult to justify AMD cards when they get consistently shat on with these sorts of "we're in bed with nVidia" issues - even more so when you have Crossfire.

    I wouldn't mind but I was supposed to be the proud owner of a 970 by now but had a pile of Doctor visits this last couple of months, I even have a new power supply waiting to install with it.

    I have only myself to blame I suppose. Never pre-ordering games again, even if it is a €50 price reduction! :) I hope everyone is enjoying it.


  • Registered Users, Registered Users 2 Posts: 30,123 ✭✭✭✭Star Lord


    Shiminay wrote: »
    Thanks for that last minute spec change lads and ladies. 12 fking hours before launch and when I have the game preloaded, you decide to tell me that I'm no longer running beefy enough hardware.

    I feel your pain. I've an i5 750, and a 2GB 7870, and read about the spec increase this morning after it'd preloaded. :mad:


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    Kirby wrote: »
    SLI/Crossfire does not play well with new games. It never has. You get more bang for your buck performance wise, but only if the drivers are mature. It's why I wont go near SLI anymore. I dont want to wait 2 months to play a new game.
    Witcher 3 played beautifully on Day 1. I do take your point though however gamers with SLI and single card are reporting the issues. The devs even locked the game to 30 FPS.

    There is defintely more to this than SLI/Crossfire. I lowered my resolution, turned loads of settings down and while the frame rate improved it still dips down like crazy during certain scenes. The in game settings are useless with very little options. No options for AA other than on or off. No motion blur on off toggle, basicly no advanced graphic settings.

    I look forward to playing it when they sort it out. I wonder if reviewers were playing console copies.


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    . I wonder if reviewers were playing console copies.

    Looks that way. Take a look at the link, the only people happy with it on PC have high end systems with nVidia cards.

    http://www.metacritic.com/game/pc/batman-arkham-knight


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    So the game has denuvo DRM. That's the reason I never bought Max Payne 3. And as much as I love The Witcher 3 and the previous batman games, I'm never buying an nvidia gameworks game ever again.

    Looks like I'll be skipping this one, lads. Remember your steam refunds. Otherwise, have fun :)


  • Registered Users, Registered Users 2 Posts: 18,516 ✭✭✭✭VinLieger


    Not looking good http://www.forbes.com/sites/jasonevangelho/2015/06/22/pc-version-of-batman-arkham-knight-is-hot-garbage-amd-and-nvidia-users-both-unhappy/

    I expect the Steam refunds team are gonna be pretty busy over the next 48 hours


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    http://steamcommunity.com/app/208650

    Quick adjustment to remove the horrible amount of startup logos so you can get straight to the start screen.


  • Posts: 0 Damon Ugly Widow


    Warner Bro's the publisher behind this game?
    ****ty move about the DLC policy and now another ****ty move to change system specs last minute for PC users
    I have to laugh every time I hear somebody say they have pre-ordered only to be shafted for some way or another
    Stop pre-ordering titles it's simple as, For the above though the only possible benefit for a PC user is that they have it downloaded in advance
    Then for retail hardly ever does a big AAA launch title get sold out it's always the same
    I will stroll in at lunch time and pick it up of the shelve and if I don't I will eat my hat


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    Shiminay wrote: »
    Thanks for that last minute spec change lads and ladies. 12 fking hours before launch and when I have the game preloaded, you decide to tell me that I'm no longer running beefy enough hardware.

    It's difficult to justify AMD cards when they get consistently shat on with these sorts of "we're in bed with nVidia" issues - even more so when you have Crossfire.

    I wouldn't mind but I was supposed to be the proud owner of a 970 by now but had a pile of Doctor visits this last couple of months, I even have a new power supply waiting to install with it.

    I have only myself to blame I suppose. Never pre-ordering games again, even if it is a €50 price reduction! :) I hope everyone is enjoying it.

    I think this is going to be the norm for the next 12 months until either AMD start to go the way NVIDIA have with their libraries, or developers start realising tacking Nvidia on their game is not worth the extra few bob for the wearyness caused by consumers.

    So in summary Arkham Knight for PC is locked at 30fps(lol) and requires you to **** around with the config to unlock the FPS.

    Again the game uses Nvidia exclusive libraries, which are absolutely horrendous at this point, but more frustrating allows no heads up time for AMD to optimise. They literally get to work on optimisation once a game is released.

    So for AMD users it looks like a week or so before a driver update will launch to help. For older Nvidia users (700 series) you seem to get the same shady **** as Witcher 3.

    Basically same sort of stuff applies, turn off all the **** Nvidia bundled in related to gameworks, look into config to unlock FPS, and then keep an eye for drivers if you are an AMD user.

    If anything this has further entrenched my happyness at buying AMD, even if it does mean a week or two of suffering or waiting, I'd more happily support them over Nvidia who are literally ruining major game launches with their trash libraries.

    Worth noting not everyone is affected, but obviously if you see reddit or steam(where reviews are now locked from so much neg feedback) you'll see its another title the PC community are up in arms about.

    I'm not too flustered. New WoW patch/raid this week so would barely have time for this game, and want to complete the original three, but I guess for day one adopters it's frustrating.

    Although it's not the first game to have issues day one, and it won't be the last. So in certain regards there needs to be some chill


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    M!Ck^ wrote: »
    Warner Bro's the publisher behind this game?
    ****ty move about the DLC policy and now another ****ty move to change system specs last minute for PC users
    I have to laugh every time I hear somebody say they have pre-ordered only to be shafted for some way or another
    Stop pre-ordering titles it's simple as, For the above though the only possible benefit for a PC user is that they have it downloaded in advance
    Then for retail hardly ever does a big AAA launch title get sold out it's always the same
    I will stroll in at lunch time and pick it up of the shelve and if I don't I will eat my hat

    In fairness the console launch looks to have been fine, with reports for PS4 and Xbox one being really positive. Was watching some PS4 streams last night and the game looks beautiful, granted a console FPS, but it looks fine.

    Most of the issues I'm seeing and reading are all PC related, but in some regards thats kinda something PC gamers should be able to deal with at this stage.

    The game also appears to have a massive memory leak on PC, not sure about consoles, but the PC version has a bad leak, so that will probably be fixed with a patch today.

    More these issues occur with top titles and respected developers, more it appears people are being burnt by Nvidia imo.


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    Cormac... wrote: »
    Well..... looks like I'm glad I'm getting this one on console.... albeit in a few days.

    Warner Bros are a total bunch of knobs

    As if the DLC stuff wasn't nonsense enough, now they feck up the PC specs and such.

    I don't know why WB are getting **** on this regard.

    If anything, they might have spotted the PC issues right before launch, and upgraded the specs, to ensure people are eligible for the refund platforms now available on steam and some other places. If anything this is a really good guy move.

    It will also entitle those who buy physical PC copies refunds if they so wish, as unless the store advises customers of the chagne (which I know two stores werent) customers will be entitled to refunds if they so wish due to the change in spec requirements.

    In reality, if you had a machine that could play Witcher3, you will play this fine, it will just need a driver update for AMD users and an early patch from Rocksteady. Who no doubt have things in place to get a launchday patch out, on launchday.


  • Posts: 0 Damon Ugly Widow


    TheDoc wrote: »
    In fairness the console launch looks to have been fine, with reports for PS4 and Xbox one being really positive. Was watching some PS4 streams last night and the game looks beautiful, granted a console FPS, but it looks fine.

    Most of the issues I'm seeing and reading are all PC related, but in some regards thats kinda something PC gamers should be able to deal with at this stage.

    The game also appears to have a massive memory leak on PC, not sure about consoles, but the PC version has a bad leak, so that will probably be fixed with a patch today.

    More these issues occur with top titles and respected developers, more it appears people are being burnt by Nvidia imo.

    My point was addressing the PC version but I suppose I was also having a go at pre-orders in general.
    Like I could start nit-picking at the console release to say that consumers still don't know nor has it been confirmed by publishers / devs that this game is 900p or 1080p on X1 when the game has launched which is another sneaky move IMO


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    TheDoc wrote: »
    If anything, they might have spotted the PC issues right before launch, and upgraded the specs, to ensure people are eligible for the refund platforms now available on steam and some other places. If anything this is a really good guy move.

    It will also entitle those who buy physical PC copies refunds if they so wish, as unless the store advises customers of the chagne (which I know two stores werent) customers will be entitled to refunds if they so wish due to the change in spec requirements.

    How does any of that help fans of the series who wanted to play the game day 1?

    Players wanted a game 1st, and refunds 2nd. If I had gotten this on PC I'd be disappointed and there's no way being eligible for a refund would be anything more than scant consellation.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Cormac... wrote: »
    Well..... looks like I'm glad I'm getting this one on console.... albeit in a few days.

    Warner Bros are a total bunch of knobs

    As if the DLC stuff wasn't nonsense enough, now they feck up the PC specs and such.

    The 30fps lock, long splash screens etc exist on console... With no fix... likely ever.


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    The 30fps lock, long splash screens etc exist on console... With no fix... likely ever.

    That kind of stuff doesn't bother me at all in the slightest to be honest


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    The 30fps lock, long splash screens etc exist on console... With no fix... likely ever.

    Why does 30fps lock on consoles need to be fixed? The console versions were designed that way, it's not a flaw, it's a design choice. A console is a fixed spec, a known quantity and they work off that.

    A PC is a scalable machine so it's apples and oranges.


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    My housemate bought this, his machine can run Hardline, Witcher 3, etc at high settings, he has to play Arkham Knight at low settings to get a playable framerate, and it still drops to single digit frames occasionally, frequently drops to sub-20, etc. Total disaster. Totally unforgivable - this isn't Crysis 3, the game doesn't even look particularly good.


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    I can see the consoles getting slated for this bad PC port.


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    I can see the consoles getting slated for this bad PC port.

    That's some level 9,000 Deflection Skills right there! :pac:


  • Banned (with Prison Access) Posts: 15 BenHK


    I can see the consoles getting slated for this bad PC port.

    ****ing consoles....

    This is why we can't have nice things...


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Cormac... wrote: »
    That kind of stuff doesn't bother me at all in the slightest to be honest

    Not too many reasons to be favoring the console version then considering that's the bulk of issues.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    Not too many reasons to be favoring the console version then considering that's the bulk of issues.

    There are no issues with console versions though.......:pac::D


  • Registered Users, Registered Users 2 Posts: 11,611 ✭✭✭✭ERG89


    I can see the consoles getting slated for this bad PC port.

    Should be Rocksteady tbh. This is two Arkham launches in a row botched tbh(Origins wasn't rocksteady but still...). Not even a PC gamer but i'd be fuming at this if I was
    My copy should be with me before Friday(not even fussed about a delay tbh)...I guess i'll give Arkham City a whirl before then if I can open my X360 disc tray again :P


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    There are no issues with console versions though.......:pac::D

    That's because problems are 'features' according to you :P


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    PC Friends, we just had a Steam Sale, I'm sure plenty of us have plenty of games for playing till they fix it. I've got the 2 Wolfenstein games to get through - halfway through Old Blood atm and loving it, so I'm just not gonna stress about this cause it won't help.


  • Registered Users, Registered Users 2 Posts: 18,516 ✭✭✭✭VinLieger


    Shiminay wrote: »
    PC Friends, we just had a Steam Sale, I'm sure plenty of us have plenty of games for playing till they fix it. I've got the 2 Wolfenstein games to get through - halfway through Old Blood atm and loving it, so I'm just not gonna stress about this cause it won't help.

    Also the perfect time to test the Steam Refunds feature, and then if and when they fix it just pick it up again


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    M!Ck^ wrote: »
    My point was addressing the PC version but I suppose I was also having a go at pre-orders in general.
    Like I could start nit-picking at the console release to say that consumers still don't know nor has it been confirmed by publishers / devs that this game is 900p or 1080p on X1 when the game has launched which is another sneaky move IMO

    I'm with you on the pre-order nonsense, especially with this game. I picked up a copy on G2A including season pass for €40, so I was pretty happy with that purchase, knowing I'll get most of the DLC that arrives.
    Cormac... wrote: »
    How does any of that help fans of the series who wanted to play the game day 1?

    Players wanted a game 1st, and refunds 2nd. If I had gotten this on PC I'd be disappointed and there's no way being eligible for a refund would be anything more than scant consellation.

    I think it's a decent move, as it does entitle those who are SERIOUSLY unhappy to get refunds with no issues. I guess though at the same time while I like many would like in a perfect world for day one launches to be smooth, not every game is.

    I guess as an avid World of Warcraft player, I've gone through launch after launch of absolute disaster for Wow expansions, where you even take time of work to be wasted by crashed servers, bugs and issues. Diablo 3 launch was a total nightmare. Sim City was another. Another in the Batman range required a quick day one patch. Most Battlefield games are a total disaster first week.

    Point being that for PC Gamers, you still need to have that bit of acceptance that things dont always go smooth, but that they will get fixed ASAP. In a perfect world everything works when its released, but look this **** happens . It's not the first game to have launch issues, and it wnt be the last.
    The 30fps lock, long splash screens etc exist on console... With no fix... likely ever.
    Well that is the burden of a console. But with a uniform hardware environment, you would hope developers make games optimised for that hardware. Although you can see a lot of games, especially at E3, as they come closer to launch, looking less slick then their original concept demos. Indication seems to be the current gen arn't as beefy as they were made out, and the gap for PC gamers is massively ahead again.

    But you'd expect for a PC release to be optimised for PC, a 30fps lock on a PC game is ridiculous (granted you can unlock it easily via the config) the general poor optimisation is frustrating, but I'm more laying it at the feet of Nvidia again. Rocksteady are a good developer, I'm sure issues will get fixed quickly, but surely now games that carry Nvidias Gameworks exclusivity need to carry a massive health warning in the PC community.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    Shiminay wrote: »
    PC Friends, we just had a Steam Sale, I'm sure plenty of us have plenty of games for playing till they fix it. I've got the 2 Wolfenstein games to get through - halfway through Old Blood atm and loving it, so I'm just not gonna stress about this cause it won't help.

    Yeah this is it. I totally get people expecting to play without issues on a launch day, but this **** happens, and rest assured like every other instance of this happening ever, it will get sorted and fixed relatively quickly.

    I'd say if you are an AMD user like me, hopefully AMD kinda knew this would happen and already had **** in the pipeline to release to customers quickly to solve issues.

    Although it appears there is just as much complaining from Nvidia users, it looks like Gameworks again being a total piece of ****.


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    I don't think it's fair to blame Nvidia either. When a game runs like a piece of **** uniformly across the entire spectrum of €99 to €999 cards on both AMD and Nvidia platforms, it's clearly a developer issue. Yes, Nvidia and AMD both often have to release drivers to address performance issues with certain releases, but rarely is the issue this bad. This isn't about fine tuning, the game is fundamentally broken at the moment.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Shiminay wrote: »
    PC Friends, we just had a Steam Sale, I'm sure plenty of us have plenty of games for playing till they fix it. I've got the 2 Wolfenstein games to get through - halfway through Old Blood atm and loving it, so I'm just not gonna stress about this cause it won't help.

    Indeed. I've got over a dozen new games from the gog and steam sale, didn't spend over 15 quid. Just buzzing around the thread to see people calling 30fps action games in 2015 a design choice. The post purchase rationale is interesting.

    Not really personally invested in this game anymore because as I said, nv gameworks, denuvo drm. It's too much. Cannot bring myself to support such anti consumer garbage. Oh well, the cat lady and metro ll tonight :D


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    I don't think it's fair to blame Nvidia either. When a game runs like a piece of **** uniformly across the entire spectrum of €99 to €999 cards on both AMD and Nvidia platforms, it's clearly a developer issue. Yes, Nvidia and AMD both often have to release drivers to address performance issues with certain releases, but rarely is the issue this bad. This isn't about fine tuning, the game is fundamentally broken at the moment.

    This exactly. I wouldn't be footing the blame or even most of it at nVidia's door. Sure it has apart yes, but ultimately it's Rocksteady that did a very poor console to PC port at the end of the day, that much is very clear at this stage and the nVidia thing didn't help matters.

    Even the consoles have a 3.5Gb day one patch to sort some issues out.


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    I don't think it's fair to blame Nvidia either. When a game runs like a piece of **** uniformly across the entire spectrum of €99 to €999 cards on both AMD and Nvidia platforms, it's clearly a developer issue. Yes, Nvidia and AMD both often have to release drivers to address performance issues with certain releases, but rarely is the issue this bad. This isn't about fine tuning, the game is fundamentally broken at the moment.

    There is a clear pattern emerging of Gameworks libraries in games being absolute trash day one. I think that pattern is making it hard to overlook issues with those features. Witcher 3 required even users with high end Nvidia cards to disable features to get decent performance.

    While I do feel developers have a certain responsibility to ensure they are adequately signing off properly the technology they allow in from third party vendors, Nvidia are clearly pitching a dud here.

    The game does appear to have a memory leak which I will imagine gets sorted quickly, but again there is mass feedback of people totally disabling gameworks settings, and performance improving dramatically.

    The console version remembers runs no Nvidia proprietary libraries, nor did Witcher 3, not did Project Cars, and yet all three were relatively fine and well optimised for console launch( as far as consoles go)

    I don't think that pattern can really be ignored.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 29,969 ✭✭✭✭Zero-Cool


    All too familiar now of going into a thread on the day of a game launch only to find people giving out about performance, patches, console vs PC and little to zero talk about the actual game. Not directing at the posters here but I miss the days a game would release and everyone would be chatting about the actual game on launch.


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    Just buzzing around the thread to see people calling 30fps action games in 2015 a design choice

    For consoles yes it is. They chose 1080p at whatever settings and 30fps that was the chosen sweetspot for the PS4 at least. They could probably could have went 720p and then up to 60fps but not both as consoles are limited and PCs are not. It's like how you find the sweetspot with an average spec'ed PC and have to make do until you can get around to upgrade it. Of course a €400 console won't be playing this at 1080p and 60fps when a PC with €900 nVidia card currently can't.

    Developers generally put limits on PC games if there are issues, just like this has. For the time being anyway.


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    TheDoc wrote: »
    There is a clear pattern emerging of Gameworks libraries in games being absolute trash day one. I think that pattern is making it hard to overlook issues with those features. Witcher 3 required even users with high end Nvidia cards to disable features to get decent performance.

    While I do feel developers have a certain responsibility to ensure they are adequately signing off properly the technology they allow in from third party vendors, Nvidia are clearly pitching a dud here.

    The game does appear to have a memory leak which I will imagine gets sorted quickly, but again there is mass feedback of people totally disabling gameworks settings, and performance improving dramatically.

    The console version remembers runs no Nvidia proprietary libraries, nor did Witcher 3, not did Project Cars, and yet all three were relatively fine and well optimised for console launch( as far as consoles go)

    I don't think that pattern can really be ignored.

    I think you are confusing the issues though. That is entirely different. You don't want the features, you switch them off, and performance is fine.

    There is nothing you can do with Arkham Knight in its current state no matter what card you have to get anything near consistent performance even if you have the fastest graphics card on the planet.

    Nothing to do with Nvidia Gameworks whatsoever.


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    sheehy83 wrote: »
    All too familiar now of going into a thread on the day of a game launch only to find people giving out about performance, patches, console vs PC and little to zero talk about the actual game. Not directing at the posters here but I miss the days a game would release and everyone would be chatting about the actual game on launch.

    That generally happens on console only games infairness.

    It's part of why I don't really do PC gaming anymore except for PC exclusives. I'm still waiting for console owners to tell what it's like till I get my hands on a copy, hopefully Wednesday night.


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    I think you are confusing the issues though. That is entirely different. You don't want the features, you switch them off, and performance is fine.

    There is nothing you can do with Arkham Knight in its current state no matter what card you have to get anything near consistent performance even if you have the fastest graphics card on the planet.

    Nothing to do with Nvidia Gameworks whatsoever.

    As I said yes there is a memory leak which is contributing. But following various threads this morning, a lot of users didn't know what Gameworks was, or it's short history, and after being advised to disable them, are playing absolutely fine without issues. A lot didnt even need to adjust FPS lock in config, it just went up.

    Nvidias gameworks disables AMD from having access to those functions in the game, and therefore AMD cannot optimise effectively for their hardware, therefore, AMD can only optimise AFTER launch, which is nothing short of a joke. So that is Gameworks blatantly affecting nearly a massive portion of the gaming market, straight off the bat. (wait for it)

    There is clearly multiple issues, but Gameworks is a consistent thread throughout all recent AAA releases that have had massive optimisation issues.

    Also worth noting that those libraries are totally closed source, and even developers don't have access to them (according to the dude from project cards who gave an interview) and therefore they actually don't know what they are doing, and if they are impacting the game, even when turned off


  • Registered Users, Registered Users 2 Posts: 18,516 ✭✭✭✭VinLieger


    2759553-ezgif.com-video-to-gif.gif


  • Closed Accounts Posts: 89 ✭✭lulzordan


    ERG89 wrote:
    So erm did anyone actually play the game yet..........


    I played it for a while, with the latest amd drivers and the ini fix for 60fps it's pretty playable. I only get some annoying drops to 30-35 when doing some crazy grappling hooks that take me over the city. But I'm actually surprised that while driving it remains steady

    Playing with a R290X,i5-4690k with everything maxed on 1080p

    Speaking about the game itself, it's awesome, the batmobile is so much fun and the free flow feels very nice.


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    2bd91089d8a01b3fd91c41cd611b6c87.600x249x1.jpg

    Thats how it starts. The 30 fps locking, the Nvidia Ballsworks, the feeling of being ripped off by dlc, that turns good gamers...... cruel.


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    sheehy83 wrote: »
    All too familiar now of going into a thread on the day of a game launch only to find people giving out about performance, patches, console vs PC and little to zero talk about the actual game. Not directing at the posters here but I miss the days a game would release and everyone would be chatting about the actual game on launch.

    In fairness I went to the Pc forum first and noticed no thread, this the only one. Might be an idea for mods to split off PC natter off the game into PC gaming forum?


  • Registered Users, Registered Users 2 Posts: 29,969 ✭✭✭✭Zero-Cool


    TheDoc wrote: »
    In fairness I went to the Pc forum first and noticed no thread, this the only one. Might be an idea for mods to split off PC natter off the game into PC gaming forum?

    Ah no, the fact that a seperate thread would be needed (whatever the platform) for issues is just a bad reflection on devs, publishers, graphics gods, Buddha, etc.


  • Advertisement
Advertisement