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Titanfall

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Comments

  • Registered Users, Registered Users 2 Posts: 4,640 ✭✭✭Pushtrak


    It'll be an online only affair. That alone kills interest in it for me, tbh.


  • Moderators Posts: 5,580 ✭✭✭Azza


    More info on its development.

    Planned to target current gen, but realized that they couldn't run it
    Started to look into next gen and the answer they got from Microsoft intrigued them
    They said they needed to focus on fewer hardware. In the future they are open to more. They don't specify if it would this project or another.
    Plan to use Microsoft's Cloud for dedicated servers and physics and AI calculations
    Spring 2014 Release Date
    To my eyes it looks visually very nice.
    First person shooter
    "Mech" and ground combat
    "Mech's" are called Titans.
    They want these Titans to feel fast. They can dodge etc.
    If you don't want to pilot the Titan you can have it follow you, killing people as it goes along.
    Player characters are called Pilots
    They are extremely agile. Can run on walls, multiple jumps.
    They can take down Titans. Jumping on them and shooting the "brain".
    - You need to be cunning as a pilot. "Hit and fade" tactics is the term the game director uses.
    Pilots come equipped with a variety of weapons. Pistol, Assault Rifle, Anti-Titan Rocket Launcher, data knife used to hack AI characters into joining you.
    There are AI enemies on the maps.
    You survive longer than in COD. Making it more welcoming to newcomers.
    Source Engine. Building new engine = too much time.
    Source gives them 60 fps
    Rewrote aspects of it for next gen
    Going for a District 9 or Blade Runner vibe.
    Integrate memorable single player moments into a multiplayer game.
    Storytelling style will be more Left 4 Dead.
    Humans segregated between Earth and frontier planets. Corporation trying to take the resources of these frontier people.


  • Moderators, Technology & Internet Moderators Posts: 17,137 Mod ✭✭✭✭cherryghost


    Funny to see that they cant get a modified source engine to run on current gen consoles.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,758 CMod ✭✭✭✭Spear


    Big mechs called Titans? Games Workshop may have a comment about that.


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    Games Workshop can shove it.


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  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    Azza wrote: »
    More info on its development.

    [...]
    Plan to use Microsoft's Cloud for dedicated servers and physics and AI calculations
    [...]
    Source Engine. Building new engine = too much time.
    Source gives them 60 fps
    Rewrote aspects of it for next gen
    [...]

    This has me confused - how can it be a Next-Gen game when it's going to use the Source engine? Sure, they say they've modified the source code to pretty it up a little for modern tastes, but it's still a near-10 year old engine. Passing strange.

    Also, the cloud-computing comments instantly made me think of Sim City & that particular debacle; claiming the physics and AI will be handled remotely sounds nice, but of course with SC we know how true that all turned out to be - I remain skeptical. Also, has anyone done any research into exactly how efficient this concept is, whether it actually has any performance gains for the end-user? It's still a stream of data that has to be handled by the engine.

    I'm also curious what kind of stresses would that put on someone's broadband connection? I imagine an idea like this could limit people with quotas if there's a near-constant stream of calculations being shot down, along with the rest of the standard game data sent back & forth on a multiplayer server.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,758 CMod ✭✭✭✭Spear


    pixelburp wrote: »
    This has me confused - how can it be a Next-Gen game when it's going to use the Source engine? Sure, they say they've modified the source code to pretty it up a little for modern tastes, but it's still a near-10 year old engine. Passing strange.

    Also, the cloud-computing comments instantly made me think of Sim City & that particular debacle; claiming the physics and AI will be handled remotely sounds nice, but of course with SC we know how true that all turned out to be - I remain skeptical. Also, has anyone done any research into exactly how efficient this concept is, whether it actually has any performance gains for the end-user? It's still a stream of data that has to be handled by the engine.

    I'm also curious what kind of stresses would that put on someone's broadband connection? I imagine an idea like this could limit people with quotas if there's a near-constant stream of calculations being shot down, along with the rest of the standard game data sent back & forth on a multiplayer server.

    They're just using the term cloud computing as a buzz word. All they're doing is spawning new virtual server instances on-demand.

    The bandwidth requirements will still be minimal, it won't impact that.

    For comparison there's World of Tanks. All calculations that matter, physics, weapons fire hits/results etc are done server side and fed back to the client. The throwaway stuff can still be done client side with Havok or the like, the same for the Source engine and for the BigWorld engine from World of Tanks.


  • Moderators, Technology & Internet Moderators Posts: 17,137 Mod ✭✭✭✭cherryghost


    1.5mbps apparently for 'optimal performance'


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    This suppose to be the cod killer people have been raving about ?? Honestly can't see that happening if its an Xbox/PC only title anyway. Still.. be interesting to see what they've been up too all this time, hopefully its at E3.


  • Registered Users, Registered Users 2 Posts: 4,640 ✭✭✭Pushtrak


    The fact it is being released on the 360 and the One isn't really all that great. It'll split the player base. Guess they're hoping people who buy the 360 one will eventually double dip and get the One version if/when they get it.


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  • Registered Users, Registered Users 2 Posts: 54,943 ✭✭✭✭Headshot


    Was hoping it would be a cod killer, man I got that wrong badly


  • Moderators, Technology & Internet Moderators Posts: 17,137 Mod ✭✭✭✭cherryghost


    What else did you expect? A Modern Warfare ripoff? I'm still moderately interested in it. Could be decent.


  • Registered Users, Registered Users 2 Posts: 54,943 ✭✭✭✭Headshot


    I expected a similar game type to the likes of cod bf3 etc.Not mech scfi stuff.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,758 CMod ✭✭✭✭Spear


    Headshot wrote: »
    I expected a similar game type to the likes of cod bf3 etc.Not mech scfi stuff.

    That's what BF2142 was....


  • Registered Users, Registered Users 2 Posts: 6,912 ✭✭✭SeantheMan


    This actually looks brilliant

    It also looks seriously skillful. Where a highly skilled player could really get around well.



    Headshot wrote: »
    Was hoping it would be a cod killer, man I got that wrong badly

    I have to disagree :D


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    It's looking even better!

    I was just saying in another thread, I'm really hoping this'll be the game to bring me back to online FPS after a length enough period of being bored with the genre.


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    I must have played the game four or five times over the course of my three days at the Eurogamer Expo. Even with six or seven months left to tweak and optimise the game, they are onto a winner.

    The only game I can compare it to in terms of how you feel playing it is Batman Arkham Asylum. You feel powerful and in control. Gameplay inside and outside the titans is compelling. I actually preferred to stay outside the mech and simply have it draw attention away from me as I got behind enemies. The scope for strategies seems endless.


  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    Really looking forward to this one tbh. Looks amazing. I am a big fan on online play. Despise COD but LOVE BF. Cant wait for November to get my hands on BF4, 64 players, warzone!!

    Titanfall will be along the line of BF4 i think, which for me is all good!


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    I wonder what's the story with Titanfall on 360 versus One and PC. Different developer and engine for the 360, but almost zero information out there as to what the differences will be. Could end up being a very different game on the different platforms..


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    I wonder what's the story with Titanfall on 360 versus One and PC. Different developer and engine for the 360, but almost zero information out there as to what the differences will be. Could end up being a very different game on the different platforms..

    My bet is on 2d platformer as 360 version.


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  • Registered Users, Registered Users 2 Posts: 2,994 ✭✭✭Taylor365


    I wonder what's the story with Titanfall on 360 versus One and PC. Different developer and engine for the 360, but almost zero information out there as to what the differences will be. Could end up being a very different game on the different platforms..
    250px-etvideogamecover.jpg


  • Registered Users, Registered Users 2 Posts: 12,708 ✭✭✭✭Skerries


    all the 360's walking into the desert to bury themselves in a landfill


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    Titanfall 'pushing 360 to its furthest most limits', says Respawn in reassuring current gen owners that they won't be left behind.....

    mechwarrior-2-03.png


  • Registered Users, Registered Users 2 Posts: 12,775 ✭✭✭✭Gbear


    It looks exhilarating - the pace and bouncing all over the map reminds me of Crysis but not dying 47 times a match would make it far less frustrating to play.

    I'm curious as to how the story fits into it.

    I've never played Battlefield or COD so I'm not sure how it compares to them.

    By and large I prefer my FPS to be a single player experience but I'm certainly interested in this.


  • Registered Users, Registered Users 2 Posts: 3,019 ✭✭✭KilOit




  • Closed Accounts Posts: 1,235 ✭✭✭returnNull


    Have to admit Im really looking forward to this.Spring is too far away :)


  • Registered Users, Registered Users 2 Posts: 3,975 ✭✭✭iMuse


    Its out 13th March 2014


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    Collector's Edition

    titanfall-groupshot22p1o.jpg


  • Registered Users, Registered Users 2 Posts: 4,439 ✭✭✭Josey Wales


    There is a rumour going around this morning that Titanfall is only going to run at 720p on the Xbox One. I'm surprised by that if it turns out to be true.


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  • Registered Users, Registered Users 2 Posts: 12,708 ✭✭✭✭Skerries


    PCGMR reporting for duty sir! ;)

    pc_master_race.jpg


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    There is a rumour going around this morning that Titanfall is only going to run at 720p on the Xbox One. I'm surprised by that if it turns out to be true.

    Im not.


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    Was interested in the collectors edition until I saw it's priced at £249. No thank you. The most I ever spent on a collectors edition was €120, for Halo Reach.


  • Registered Users, Registered Users 2 Posts: 1,901 ✭✭✭Twilightning


    €300 for the collector's edition of a new IP for a crap console that costs €500 at launch. Titanfall looks alright and I'll probably give it a go on PC but not a hope anyone with a functioning braincell would shell out that much for that.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    249£
    shocked-spit-out-drink-o.gif


  • Registered Users, Registered Users 2 Posts: 3,603 ✭✭✭Mal-Adjusted


    I read EDGE's article and the odd one here and there & they kinda left me wondering, is there a single player campaign in this at all? None of them actually mentioned one? Have we now morphed from SP only > SP/MP > MP only?


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,406 CMod ✭✭✭✭Retr0gamer


    Are they taking the piss with that collectors edition price? 300 euros for a cheap piece of plastic that will insure your virginity will be intact for the next 15 years?


  • Registered Users, Registered Users 2 Posts: 11,506 ✭✭✭✭Xenji


    I read EDGE's article and the odd one here and there & they kinda left me wondering, is there a single player campaign in this at all? None of them actually mentioned one? Have we now morphed from SP only > SP/MP > MP only?

    It has no single player campaign.

    http://ie.ign.com/articles/2013/06/24/why-titanfall-has-no-single-player-campaign


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    Retr0gamer wrote: »
    300 euros for a cheap piece of plastic that will insure your virginity will be intact for the next 15 years?

    **BREAKING NEWS** Fathers Queuing To Buy Titanfall: Collector's Edition For Their Daughters


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators Posts: 10,525 Mod ✭✭✭✭CatInABox


    Ooof. Titanfall confirmed to be Xbox One exclusive.

    See here


  • Closed Accounts Posts: 9,770 ✭✭✭danthefan


    CatInABox wrote: »
    Ooof. Titanfall confirmed to be Xbox One exclusive.

    See here

    I assume by that you actually mean it's not coming to PS4. Because it most certainly is coming out on PC.


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  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    Pretty stupid to limit their sales by not having it on the PS4 as well. I'll get it on the pc if i get it at all anyway, but it should be on both.

    Will probably sway a few people to the One though, as it's been hyped up massively.


  • Closed Accounts Posts: 9,770 ✭✭✭danthefan


    Kiith wrote: »
    Pretty stupid to limit their sales by not having it on the PS4 as well. I'll get it on the pc if i get it at all anyway, but it should be on both.

    Will probably sway a few people to the One though, as it's been hyped up massively.

    MS are probably paying them a significant amount of money for it anyway.


  • Banned (with Prison Access) Posts: 755 ✭✭✭sea_monkey


    i see they kept their money grabbing ethics from their time at activision

    (disgruntled ps user)


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    Strange decision really, not gonna effect me as it was always gonna be a PC purchase but I guess it'll help the Xbox out a bit alrite. I'm guessing its a similar deal to the Mass Effect one this generation, with the sequels most likely being available on both consoles.


  • Closed Accounts Posts: 4,660 ✭✭✭COYVB


    CatInABox wrote: »
    Ooof. Titanfall confirmed to be Xbox One exclusive.

    See here

    It was always only going to be a Microsoft exclusive though? Did I miss something where that was up in the air?


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    Was assumed to be a timed exclusive.


  • Closed Accounts Posts: 4,660 ✭✭✭COYVB


    Magill wrote: »
    Was assumed to be a timed exclusive.

    Why? They were pretty clear about it when they announced it, no?


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators Posts: 10,525 Mod ✭✭✭✭CatInABox


    danthefan wrote: »
    I assume by that you actually mean it's not coming to PS4. Because it most certainly is coming out on PC.

    Yes. I'll be getting it on PC myself.

    For some reason, despite doing most of my gaming on PC these days, I still consider PC to be totally separate to consoles. When a game is only coming out on one console and on PC, I'd still consider it to be "exclusive". When a game comes out only on PC, I don't consider that to be "exclusive", I just think of it as a PC game.

    A bit weird, but it's the way my mind works.


  • Registered Users, Registered Users 2 Posts: 11,506 ✭✭✭✭Xenji


    COYVB wrote: »
    Why? They were pretty clear about it when they announced it, no?

    There had been quite a few rumors in the last few weeks that it would be timed, till the game actually comes out and it manages to justify its hype, it will not disappoint that many people, no single player campaign or offline local multiplayer mode will turn some people away from it as well.


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators Posts: 10,525 Mod ✭✭✭✭CatInABox


    COYVB wrote: »
    Why? They were pretty clear about it when they announced it, no?

    Because it was EA, most people assumed that it would come out on everything, regardless of what EA was saying at the time.

    The fact that Microsoft didn't specifically state that it was totally exclusive also played into it.


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