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Holy Mother, I'm Earthbound!

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  • Registered Users Posts: 3,717 ✭✭✭The Last Bandit


    Fake.









    :)


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Fake.









    :)

    Oh noes...I better get my $30 back!


  • Registered Users Posts: 34,430 ✭✭✭✭o1s1n
    Master of the Universe


    Feckin class, cheers for a look at the inside - was wondering what it looked like.

    Are there any solder points underneath that adapter or is it literally those wires you've connected?

    By the way, not replace that CR2032 battery while you were in there? Would really suck ass if it died on you half way through the game after going to all that effort :D


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    o1s1n wrote: »
    Feckin class, cheers for a look at the inside - was wondering what it looked like.

    Are there any solder points underneath that adapter or is it literally those wires you've connected?

    By the way, not replace that CR2032 battery while you were in there? Would really suck ass if it died on you half way through the game after going to all that effort :D

    Yep each leg, all 34 in fact, have to be soldered in topside AND underside...as traces can run to both. The wires go from pads where I have removed the pins in order to avoid cutting traces on the cart...this way the cart can remain untouched barring the swapped chip. I could drop the original chip back in & it will still work, whereas if you go cutting traces on the cart, its kinda screwed.

    Re the battery, I will for sure but I've none of those fancy holders you had, so I'll wait & do all the carts in one go :) Its easy to open up the cart & change it though, as I will do before starting a game! :D


  • Registered Users Posts: 34,430 ✭✭✭✭o1s1n
    Master of the Universe


    Ahhhh right! For a moment there I thought you were after finding a way to avoid soldering every single leg by using those wires on the top - was going to say you could bang a load of them out in minutes :D

    So you're going to put those battery holders in too? Nice one. They really are a great solution - lots of folk seem to think you can't use them as they don't know those little half sized ones exist.


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  • Registered Users Posts: 8,848 ✭✭✭Steve X2


    Is it possible to replace the volatile memory that the battery backs up with a non volatile one?
    Or is it integrated into another chip that's non replaceable?


  • Registered Users Posts: 3,717 ✭✭✭The Last Bandit


    Steve SI wrote: »
    Is it possible to replace the volatile memory that the battery backs up with a non volatile one?
    Or is it integrated into another chip that's non replaceable?

    It's a seperate chip, the large 28pin one under the battery is the SRAM, should be possible to replace if there is a timing compatible non-volatile device available.
    Not sure if it worth the hassle apart from an interesting engineer exercise.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Steve SI wrote: »
    Is it possible to replace the volatile memory that the battery backs up with a non volatile one?
    Or is it integrated into another chip that's non replaceable?

    You could yeah, but as Last Bandit said already, its practically not worth the hassle. Sonic 3 uses an FRAM chip to store savegames, & even that loses its ability to save as o1s1n will attest to, you've to replace the whole chip in that case. Pita :(


  • Registered Users Posts: 8,848 ✭✭✭Steve X2


    Well, It would be nice to not have worry about replacing the battery every 5-10 years on important carts. Non Volatile memory doesn't last forever but I'd say it's better than the battery backup on the cart.


  • Registered Users Posts: 34,430 ✭✭✭✭o1s1n
    Master of the Universe


    With those battery holders, popping a new battery in is quick enough that it's not a hassle at all anymore. If the idea of changing batteries annoys you, then soldering a holder into all your carts is definitely a good option.

    Combine that with a Retrode and theoretically you should be able to back up all your save files too.


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  • Registered Users Posts: 8,848 ✭✭✭Steve X2


    o1s1n wrote: »
    With those battery holders, popping a new battery in is quick enough that it's not a hassle at all anymore. If the idea of changing batteries annoys you, then soldering a holder into all your carts is definitely a good option.

    Combine that with a Retrode and theoretically you should be able to back up all your save files too.

    Ah yes, I actually have a Retrode (Retrode 2 I think, the newer one) :)


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    They really are dead handy those battery clips. Open cart, remove old battery, clip in new one, close cart :)


  • Registered Users Posts: 8,848 ✭✭✭Steve X2


    EnterNow wrote: »
    They really are dead handy those battery clips. Open cart, remove old battery, clip in new one, close cart :)

    How long does the volatile chip hold the data when you pop out the battery?


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Steve SI wrote: »
    How long does the volatile chip hold the data when you pop out the battery?

    Not too sure, but given how easily its done when those clips are installed, I'd say there's plenty of time to make the changeover


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,811 CMod ✭✭✭✭Retr0gamer


    Steve SI wrote: »
    How long does the volatile chip hold the data when you pop out the battery?

    It can be measured in nanoseconds. There's no capacitors so nothing there to hold the charge. Once the battery is removed the chip loses charge and the ram data is lost.

    TBH I've never encountered even a NES game with a battery that needs to be replaced. The only problems are consoles themselves. The Saturns battery goes after about 2 years and needs to be replaced so backing up on a 4 in 1 cart every so often is essential. The CDi, well that's another kettle of bull**** altogether.


  • Registered Users Posts: 34,430 ✭✭✭✭o1s1n
    Master of the Universe


    Can you put a save back onto a cart with a Retrode? I've never tried it with my one.

    If you could, then while changing a battery just copy it off the cart and then back on again.

    I've come across many carts with dead batteries. Snes Mario games are bad for it. As is ALTTP. For some reason Zelda on the NES seems to last forever - my original still works.

    Those same battery holders fit in Megadrive cart cases too.


  • Moderators, Computer Games Moderators Posts: 10,102 Mod ✭✭✭✭Andrew76


    o1s1n wrote: »
    Can you put a save back onto a cart with a Retrode? I've never tried it with my one.

    If you could, then while changing a battery just copy it off the cart and then back on again.

    I've come across many carts with dead batteries. Snes Mario games are bad for it. As is ALTTP. For some reason Zelda on the NES seems to last forever - my original still works.

    Those same battery holders fit in Megadrive cart cases too.

    Actually tested mine last night, still has the save game data in there, as did Yoshi's Island and a few others. Not that it matters as they'll soon appear in an Adverts ad. :pac:


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,528 CMod ✭✭✭✭CiDeRmAn


    Would this method work for Super Mario RPG?
    It is cheap as chips in it's japanese incarnation but look for the US game and it gets mighty expensive!


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    CiDeRmAn wrote: »
    Would this method work for Super Mario RPG?
    It is cheap as chips in it's japanese incarnation but look for the US game and it gets mighty expensive!

    It would indeed


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,811 CMod ✭✭✭✭Retr0gamer


    Could I put a Link to the Past rom in a Rise of the Robots cart or would that piece of irony be too much for this universe to handle and create a space time continuum?


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  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    You can turn any cart into any other cart, with the exception of special chip carts...so yeah, LttP on RotR cart would work....but the universe might implode


  • Registered Users Posts: 3,717 ✭✭✭The Last Bandit


    Can you turn my 2600 ET cart into an Air Raid cart (CIB obviously) :)


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,528 CMod ✭✭✭✭CiDeRmAn


    I can see Enternow making a shed load of money from this... hope his tax affairs are in order!!!


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    CiDeRmAn wrote: »
    I can see Enternow making a shed load of money from this... hope his tax affairs are in order!!!

    I don't see the demand for it being too high though, after all, most would probably be happy playing this through an Everdrive, or even an emulator.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,528 CMod ✭✭✭✭CiDeRmAn


    Oh, wait for the news of it to spread amongst other sites, even Jamma+!
    Certainly Super Mario RPG would be something I would consider, that said €20 for the jap game shipped, €15 for the chip and €25 for the work, I can buy a cart only US copy for €55 or so....
    Still, it's pretty cool.
    Now to do the same for Megaman Wily Wars!


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    CiDeRmAn wrote: »
    that said €20 for the jap game shipped, €15 for the chip and €25 for the work, I can buy a cart only US copy for €55 or so....

    Well if someone is willing to desolder all 34 legs of a maskrom, solder in all 34 legs of a new chip both top & bottom {102 legs effectively} & the rest of the cart wiring for less than €25, you'll be onto a winner & more power to them...I love modding etc, but it has to be worthwhile at the end of the day.

    The way I see it is, I done the homework on it, I learned the process, I took the gamble on trying it out, I'll have to stand over a broken cart if traces etc get lifted, I'll be driving around meeting people, driving to meet them again to return it etc... so I think the price is fair enough for in or around an hours work to do it properly.

    I can understand if its too rich for some folks, but honestly, I'm not pushing this as a service...someone either wants me to do it or not, I'm fine either way :)


  • Registered Users Posts: 34,430 ✭✭✭✭o1s1n
    Master of the Universe


    CiDeRmAn wrote: »
    Now to do the same for Megaman Wily Wars!

    You'll still have to pay a fortune for a Jap Wily Wars though!

    Unless you're talking about reproing a different standard cart into a Wily Wars.

    Which is something I would imagine Enternow would point blank refuse as he has morals :pac:


  • Registered Users Posts: 34,430 ✭✭✭✭o1s1n
    Master of the Universe


    EnterNow wrote: »
    I'll be driving around meeting people, driving to meet them again to return it etc

    Oh so you're offering a door to door service now? Excellent! You can pick me up a takeaway on the way too :D

    €25 is a very fair price for all of the soldering work...I'd be charging more if I was doing it.

    It's the type of service you'd only really need for crazy expensive English games which have a cheap Jap version. (Earthbound being the prime example) or else games which don't have an English release at all.

    If it's for a game which has an English translation and you can get it for 50 and below then there's no point.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    o1s1n wrote: »
    Unless you're talking about reproing a different standard cart into a Wily Wars.

    Which is something I would imagine Enternow would point blank refuse as he has morals :pac:

    Your spot on, damn morals. As I said, I'm happy enough to do a regional repro...but changing one game into another doesn't interest me. I get pretty p1ssed off seeing fakes on ebay, I'd never contribute to that :)


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  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    o1s1n wrote: »
    It's the type of service you'd only really need for crazy expensive English games which have a cheap Jap version. (Earthbound being the prime example) or else games which don't have an English release at all.

    If it's for a game which has an English translation and you can get it for 50 and below then there's no point.

    Door to door no, but I always find myself having to meet at local landmarks etc as nobody knows the area :p

    Spot on. I originally looked at doing this because of a game that go no release here, Clocktower. Only then did I branch out to Earthbound, because of the maddening price it commands. So the sweet spot is really for JP games that are fan translated, other than that, its not really worth doing


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