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[CoD Black Ops 2] News and Discussion

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  • Moderators, Computer Games Moderators Posts: 11,139 Mod ✭✭✭✭Mr. Manager


    krudler wrote: »
    This time last year I knew all the streaks and perks and the like for MW3, the only killstreak I know is in Blops 2 is the rc-xd, other than that I've no idea, I kinda like this going in blind thing, is anything looking like a gamebreaker? is Ghost back?

    Yup. Ghost is back with some other perk in another tier that keeps you off enemy equipment.


  • Registered Users Posts: 121 ✭✭DUBLINHITMAN97


    Anybody know what gamestop are like for release-day delivery with An Post?


  • Registered Users Posts: 3,975 ✭✭✭iMuse


    Servers are up and the main complaint from people so far is that snipers are OP, Treyarch caving to 12 year old quickscopers.


  • Registered Users Posts: 3,009 ✭✭✭Shammy


    iMuse wrote: »
    Servers are up and the main complaint from people so far is that snipers are OP, Treyarch caving to 12 year old quickscopers.


    sweet , didnt think they were up until Monday


  • Moderators, Computer Games Moderators Posts: 11,139 Mod ✭✭✭✭Mr. Manager


    Damn, stuck in work till 23:30 :(


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  • Registered Users Posts: 3,784 ✭✭✭AGB_Ghost


    The only complaint is Snipers? Really? o:


    Me and Ade kept saying the submachine guns look like they had no recoil, surprised that wasn't an issue.


  • Moderators, Computer Games Moderators Posts: 11,139 Mod ✭✭✭✭Mr. Manager


    From what I've played so far none of the guns have much recoil.

    Shotguns seem really hit n miss regarding distance hitmarkers.


  • Registered Users Posts: 3,784 ✭✭✭AGB_Ghost


    From what I've played so far none of the guns have much recoil.

    Shotguns seem really hit n miss regarding distance hitmarkers.



    Hmm, not sure if good or bad. Shotguns in BO1 were fun in some cases then in others they were terrible, like the Stakeout pre-buff.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    AGB_Ghost wrote: »
    The only complaint is Snipers? Really? o:


    Me and Ade kept saying the submachine guns look like they had no recoil, surprised that wasn't an issue.

    The current CoD die hard fans still like their laser guns it seems.

    As for Treyarch completely caving in to the prepube numpties regarding quickscoping.. assuming what has been said in this thread is true, I'm slightly surprised. I know I shouldn't.


  • Registered Users Posts: 3,784 ✭✭✭AGB_Ghost


    Nuri Sahin wrote: »
    The current CoD die hard fans still like their laser guns it seems.

    As for Treyarch completely caving in to the prepube numpties regarding quickscoping.. assuming what has been said in this thread is true, I'm slightly surprised. I know I shouldn't.


    I was watching the IGN Stream. The scope in time is 'quick' and it seems to autoaim easier than other snipers in the previous games and there is little to no sway.


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  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    AGB_Ghost wrote: »
    I was watching the IGN Stream. The scope in time is 'quick' and it seems to autoaim easier than other snipers in the previous games and there is little to no sway.

    Be a doll and throw us a link :)


  • Registered Users Posts: 3,784 ✭✭✭AGB_Ghost




  • Moderators, Computer Games Moderators Posts: 11,139 Mod ✭✭✭✭Mr. Manager


    There's attachments you can put on the sniper which makes you aim faster, paired with some other perk that makes you ads quicker from sprint makes it a lot easier than BO I


  • Registered Users Posts: 3,784 ✭✭✭AGB_Ghost


    I can't wait to make a ton of combinations in terms of gun handling. I really want to try the M8A1 since the M16 isn't in BO II :(


  • Registered Users Posts: 2,692 ✭✭✭GEasy



    You also get a soundtrack CD and exclusive player cards. It's worth the extra €20 cos I ordered my Hardened edition for €70 which isn't much different than the standard price for the extras. Nicer casing, also.

    It'll probably be 45 or so in tescos, maybe less.


  • Registered Users Posts: 5,732 ✭✭✭Magill


    Snipers being easier to use is good news for PC players imo, automatics on PC just smash everything thanks to superior aim, if there is little recoil on them in blops2 it'd just make them by far the best choice. The snipers weren't bad in BO's 1 but were much harder to use than CoD4.. which the competitive community had to create pro-mod for just to make it viable and balanced, taking out sway etc.

    Obviously with there being no auto-aim it'll make it somewhat more balanced. don't really care about quickscopers on console.. since even on MW2 i shat all over pretty much anyone that was using a sniper, no matter how they tried to use it. Certainly were never overpowered imo, just something for people to whine about when they die tbh.


  • Registered Users Posts: 8,760 ✭✭✭DaveNoCheese


    drone.jpg

    :D:D


  • Registered Users Posts: 34,788 ✭✭✭✭krudler


    Magill wrote: »
    Snipers being easier to use is good news for PC players imo, automatics on PC just smash everything thanks to superior aim, if there is little recoil on them in blops2 it'd just make them by far the best choice. The snipers weren't bad in BO's 1 but were much harder to use than CoD4.. which the competitive community had to create pro-mod for just to make it viable and balanced, taking out sway etc.

    Obviously with there being no auto-aim it'll make it somewhat more balanced. don't really care about quickscopers on console.. since even on MW2 i shat all over pretty much anyone that was using a sniper, no matter how they tried to use it. Certainly were never overpowered imo, just something for people to whine about when they die tbh.

    lightweight class, run straight towards them, zig zag, knife in the mush. works ..most of the time :pac:


  • Registered Users Posts: 2,692 ✭✭✭GEasy


    Magill wrote: »
    Snipers being easier to use is good news for PC players imo, automatics on PC just smash everything thanks to superior aim, if there is little recoil on them in blops2 it'd just make them by far the best choice. The snipers weren't bad in BO's 1 but were much harder to use than CoD4.. which the competitive community had to create pro-mod for just to make it viable and balanced, taking out sway etc.

    Obviously with there being no auto-aim it'll make it somewhat more balanced. don't really care about quickscopers on console.. since even on MW2 i shat all over pretty much anyone that was using a sniper, no matter how they tried to use it. Certainly were never overpowered imo, just something for people to whine about when they die tbh.

    Here here


  • Closed Accounts Posts: 31,152 ✭✭✭✭KERSPLAT!


    krudler wrote: »
    lightweight class, run straight towards them, zig zag, knife in the mush. works ..most of the time :pac:

    Works 60% of the time, every time!


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  • Registered Users Posts: 34,788 ✭✭✭✭krudler


    IPAM wrote: »
    Works 60% of the time, every time!

    its a hoot just running around them as well watching them flail wildly with a knife or try to change to their secondary :pac:


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    AGB_Ghost wrote: »

    Having watched 20 mins of that, map colour pallet used aside, put off by the game again. If it's true about Nuketown being available in standard copies of the game. I'll wait if I do decide on picking it up.

    With BF3 DLC on it's way in a couple of weeks time, along with Hitman, Far Cry 3 and currently Assassin's Creed III. I'm sorted.


  • Registered Users Posts: 2,861 ✭✭✭FlyingIrishMan


    Disappointed with what I'm hearing about quickscoping, I usually find IW games are far more popular for the quickscoping so I'm hoping it be as bad as an issue in Black Ops II, but sounds like it will be.


  • Closed Accounts Posts: 172 ✭✭Vargulf


    Someone on Reddit posted the levels the player unlocks weapons & Perks etc.

    Not sure how accurate these are but Ghost is not unlocked till lvl 55.

    Level 4:
    MTAR (AR)
    Type 25 (AR)
    SWAT-556 (AR)
    MP7 (SMG)
    PDW-57 (SMG)
    QBB LMG (LMG)
    MK48 (LMG)
    R870 MCS (Shotgun)
    Saiga 12 (Shotgun)
    SVU-AS (Sniper)
    DSR-50 (Sniper)
    Five-Seven (Pistol)
    TAC-45 (Pistol)
    SMAW (Launcher)
    FHJ-18 AA (Launcher)
    Lightweight (Perk 1)
    Hardline (Perk 1)
    Toughness (Perk 2)
    Cold Blooded (Perk 2)
    Dexterity (Perk 3)
    Extreme Conditioning (Perk 3)
    Perk 1 Greed (Wildcard)
    Grenade (Lethal)
    Semtex (Lethal)
    Concussion Grenade (Tactical)
    Smoke Grenade (Tactical)
    Level 5:
    Blind Eye (Perk 1)
    Level 6:
    Sensor Grenade (Tactical)
    Level 7: (Scorestreaks unlocked, this entire tier is streaks)
    UAV
    Hunter Killer
    Care Package
    Lightning Strike
    Dragonfire
    VTOL Warship
    Level 8:
    Fast Hands (Perk 2)
    Level 9:
    Sentry Gun (Streak)
    Level 10:
    Perk 2 Greed (Wildcard)
    Level 11:
    EMP Grenade (Tactical)
    Level 12:
    Lodestar (Streak)
    Level 13:
    LSAT (LMG)
    Perk 3 Greed (Wildcard)
    Level 14:
    Engineering (Perk 3)
    Level 15:
    Guardian (Streak)
    Level 16:
    Vector (SMG)
    Level 17:
    Combat Axe (Lethal)
    Level 18:
    Overkill (Wildcard)
    RC-XD (Streak)
    Level 19:
    B23R (Pistol)
    Secondary Gunfighter (Wildcard)
    Level 20:
    Tactical Mask (Perk 3)
    Level 21:
    Stealth Chopper (Streak)
    Level 22:
    FAL (AR)
    Primary Gunfighter (Wildcard)
    Level 23:
    Shock Charge (Tactical)
    Level 24:
    Hellstorm Missile (Streak)
    Level 25:
    Crossbow (Special)
    Tactician (Wildcard)
    Black Hat PDA (Tactical)
    Level 26:
    Hard Wired (Perk 2)
    Level 27:
    AGR Drone (Streak)
    Level 28:
    MSMC (SMG)
    Danger Close (Wildcard)
    Bouncing Betty (Lethal)
    Level 29:
    Flashbang Grenade (Tactical)
    Level 30:
    Warthog (Streak)
    Level 31:
    M27 (AR)
    Executioner (Pistol)
    Level 32:
    Flak Jacket (Perk 1)
    Level 33:
    Counter-UAV (Streak)
    Level 34:
    KSG (Shotgun)
    Assault Shield (Special)
    Level 35:
    Trophy System (Tactical)
    Level 36:
    Death Machine (Streak)
    Level 37:
    Chicom CQB (SMG)
    HAMR (LMG)
    Level 38:
    Dead Silence (Perk 3)
    Level 39:
    EMP Systems (Streak)
    Level 40:
    SCAR (AR)
    RPG-7 (Launcher)
    Level 41:
    C4 (Lethal)
    Level 42:
    Orbital VSAT (Streak)
    Level 43:
    Ballista (Sniper)
    KAP-40 (Pistol)
    Level 44:
    Scavenger (Perk 2)
    Level 45:
    War Machine (Streak)
    Level 46:
    SMR (AR)
    Skorpion EVO II (SMG)
    Level 47:
    Tactical Insertion (Tactical)
    Level 48:
    Escort Drone (Streak)
    Level 49:
    M8A1 (AR)
    Ballistic Knife (Special)
    Level 50:
    Awareness (Perk 3)
    Level 51:
    K-9 Unit (Streak)
    Level 52:
    M1216 (Shotgun)
    XPR-50 (Sniper)
    Level 53:
    Claymore (Lethal)
    Level 54:
    Swarm (Streak)
    Level 55:
    AN-94 (AR)
    Ghost (Perk 1)


  • Registered Users Posts: 5,325 ✭✭✭smileyj1987


    The amount of complaining about quickscoping is unreal . They decided to add a trail to a sniper rifle bullet so the person sniping can't camp but they can quick scope and everybody is now having a right moan about it . They had to balance the game so everybody can have a fair experience so they decide to go with quickscoping but make it that a sniper can't camp which alot of them do . Maybe they should take out snipers out of the game to please some of the moaning because they can't seem to win what ever they do .


  • Registered Users Posts: 3,784 ✭✭✭AGB_Ghost


    Level 49:
    M8A1 (AR)


    OH FOR F*CK SAKE


  • Registered Users Posts: 5,325 ✭✭✭smileyj1987


    222586_505777336109932_1373504473_n.png

    Accoring to the facebook page he will be outside the store 5 days before the midnight launch !


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Bahahahahahaahahaha.


  • Registered Users Posts: 3,721 ✭✭✭Kells...


    222586_505777336109932_1373504473_n.png

    Accoring to the facebook page he will be outside the store 5 days before the midnight launch !

    cf4dc513b405f99aeade983777e89a11.png?1352581949


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  • Registered Users Posts: 3,975 ✭✭✭iMuse


    Nuketown zombies



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