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Bioshock Infinite

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  • Registered Users Posts: 2,589 ✭✭✭irish_stevo815


    WOW! this looks pretty amazing. I wonder how the sotry in connected to the previous games. It's set like 30 years before Bioshock 1, so i wonder if Columbia falls into the sea at the end, causing Rapture to be built over it??
    Pity it's not out til 2012


  • Banned (with Prison Access) Posts: 6,315 ✭✭✭Jazzy


    linear isnt a bad word :)


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,536 CMod ✭✭✭✭CiDeRmAn


    Jazzy wrote: »
    linear isnt a bad word :)

    No, ****, **** and wankshaft are bad words!

    Wow!

    The last one didn't get censored!
    I guess it's not a bad word so!
    Maybe if I hyphenated it?

    ****-shaft

    No, that works too!
    Hooray!

    Re: the thread proper, I have high (pun intended) hopes for this one, I didn't enjoy Bioshock 2 at all, and this one looks like it could be brilliant, but I have been lied to by game trailers before.

    I wonder how it work if they pitted Rapture and Columbia against each other in some sort of FPS Battlefield thingy? Or even as a layered RTS, sea, surface and sky, could be interesting.


  • Posts: 0 ✭✭✭✭ [Deleted User]


    CiDeRmAn wrote: »
    No, ****, **** and wankshaft are bad words!

    Wow!

    The last one didn't get censored!
    I guess it's not a bad word so!
    Maybe if I hyphenated it?

    ****-shaft

    No, that works too!
    Hooray!

    Re: the thread proper, I have high (pun intended) hopes for this one, I didn't enjoy Bioshock 2 at all, and this one looks like it could be brilliant, but I have been lied to by game trailers before.

    I wonder how it work if they pitted Rapture and Columbia against each other in some sort of FPS Battlefield thingy? Or even as a layered RTS, sea, surface and sky, could be interesting.

    Go play Minerva's Den, quite possibly the most underated piece of DLC. It contains one of the best storys I have seen in any game, I got 8+ hours out of it for about 800msp.


  • Banned (with Prison Access) Posts: 23,556 ✭✭✭✭Sir Digby Chicken Caesar


    never thought to check out dlc for bioshock 2
    ossum


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  • Moderators, Category Moderators, Arts Moderators, Entertainment Moderators, Technology & Internet Moderators Posts: 22,671 CMod ✭✭✭✭Sad Professor


    Just bumping this with some video for anyone who missed it during E3.

    E3 teaser


    E3 gameplay demo


    Tbh I still haven't completed the second game, but the first one is probably my favourite current gen game. I just love the atmosphere and world that it created. Hopefully with Levine and Irrational involved this will be as good if not better than the first. I was a bit meh on the original announcement trailer, but the E3 gameplay demo has me very excited.


  • Registered Users Posts: 6,710 ✭✭✭Monotype


    The second one isn't new footage.
    I'd say this would be great with eyefinity - if it's done right, you should be able to feel motion sensations with the skyhooks.


  • Moderators, Category Moderators, Arts Moderators, Entertainment Moderators, Technology & Internet Moderators Posts: 22,671 CMod ✭✭✭✭Sad Professor


    Yeah, you're right, sorry. It seems the full E3 demo hasnt been released online yet. Here's the first two minutes. The rest will be available on July 7.



  • Moderators, Computer Games Moderators Posts: 23,074 Mod ✭✭✭✭Kiith


    Watched this earlier today. Looks absolutely fantastic. Can't wait for it to be released, though i think i might skip the full 15-minute trailer when it's released. I've got enough info already to know that i'm going to love it, without spoiling it anymore.


  • Moderators, Category Moderators, Entertainment Moderators Posts: 35,941 CMod ✭✭✭✭pixelburp


    Funny thing is, I don't give a hoot about the gameplay tbh; I know what to expect after Bioshock (there IS no Bioshock 2 in my world); and when you've played one FPS you've played them all.

    What I'm actually excited about is the world-building Ken Levine & co. are up to. Looking at the warped, 1920s, vaguely steampunk aesthetic of the city, and knowing there's a rich, complex subtext beneath it all, simmering in the background? That's what has me excited. What I loved about Bioshock were all those little subtexts & theories that were explored, all sitting behind the shooting; not every day you play a FPS built around Objectivism. So I look forward to jumping into whatever mind-fook they have planned this time.


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  • Registered Users Posts: 308 ✭✭EmacB


    wow this game looks brilliant!


  • Moderators, Category Moderators, Arts Moderators, Entertainment Moderators, Technology & Internet Moderators Posts: 22,671 CMod ✭✭✭✭Sad Professor


    Full 15 minute E3 demo is now up.

    http://www.gametrailers.com/episode/gametrailers-tv/124&ch=2&sd=1?ep=124&ch=2&sd=1

    It's pure awesomeness.

    EDIT: Here's the Youtube version, minus the annoying presenter and ads.



  • Moderators, Computer Games Moderators Posts: 23,074 Mod ✭✭✭✭Kiith


    Watched it this morning. It's a fantastic video, and i'm really looking forward to this now. Shame it's so long away.


  • Registered Users Posts: 7,160 ✭✭✭tok9


    Wow! That looks outrageous.


  • Registered Users Posts: 13,295 ✭✭✭✭Duggy747


    That looks incredible!

    Bioshock 2 didn't really do anything for me, found it pretty medicore after a while and never returned to it. Good to see this has taken the series to a completely new level.

    Pity about the 2012 release but at least it's shaping up to be a cracking game.


  • Registered Users Posts: 11,589 ✭✭✭✭Necronomicon


    Holy shìt that looks insane. Cannot wait.

    I might be in the minority but I loved Bioshock 2. But I love the look of the new setting and all the new mechanisms like the 'tear', looks seriously good.


  • Registered Users Posts: 12,495 ✭✭✭✭Sand


    I hope someday theyll think of moving it to a sci-fi setting like a space station or a spaceship.


  • Registered Users Posts: 3,815 ✭✭✭Burgo


    Sand wrote: »
    I hope someday theyll think of moving it to a sci-fi setting like a space station or a spaceship.

    Yeah like a spiritual successor to bioshock, you'd have to keep the shock in the name of course. system shock maybe?


  • Registered Users Posts: 473 ✭✭ríomhaire


    I'm liking the character interaction. It's like what Valve have been doing but with the actual player character having a personality too. Nice change of pace for an FPS.


  • Moderators, Category Moderators, Entertainment Moderators Posts: 35,941 CMod ✭✭✭✭pixelburp


    Hmmm, I dunno, those scenes with your character interacting with the girl & world seem quite scripted (other than the UI prompting you to "stop execution"), and Bioshock 1 did the same thing, showing us scripted, demo gameplay that ultimately wasn't in the final game. I'd question how much interaction your character does.

    That said, the game looks amazing. As I said already, I don't care about the FPS gameplay, the ideas & setting behind the game are what's intriguing me. That demo has me hooked & utterly curious as to what the hell's going on. Seems like a more coherent & believable (hello, irony) world than Bioshock 1's was. I can't wait.


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  • Registered Users Posts: 473 ✭✭ríomhaire


    What's wrong with scripted? Of course it looks scripted; it is. Just like all the wonderful interactions with Wheatly and GLaDOS in Portal 2.


  • Moderators, Category Moderators, Entertainment Moderators Posts: 35,941 CMod ✭✭✭✭pixelburp


    ríomhaire wrote: »
    What's wrong with scripted? Of course it looks scripted; it is. Just like all the wonderful interactions with Wheatly and GLaDOS in Portal 2.
    I mean scripted in the sense that I'm wondering how much of the demo was actual, natural & unrehearsed gameplay; some of the stuff that happened in the shop seemed like it was on rails, or at the very least heavily dependant on the player looking at / moving to a particular spot to show off the game. I'm just wondering how much control over the proceedings the player has; and conversely, how much the game reacts to the player.

    Using the example of Portal 2; the game would often just sit and wait for the Player to perform Task X before the script continued on its way.


  • Registered Users Posts: 22,929 ✭✭✭✭ShadowHearth


    okay, i just checked that e3 video. its freaking amazing.

    some people bitch about scripted events... whats wrong with them? if they done well, why not? you cant expect epicness to be generated randomly!


    2012.... its will be really long wait. it looks savage on xblender, i cant even imagine how epic it will be on PC.


    that phasing in stuff its just cool too. :eek:

    GOTY.


  • Moderators, Category Moderators, Entertainment Moderators Posts: 35,941 CMod ✭✭✭✭pixelburp


    some people bitch about scripted events... whats wrong with them? if they done well, why not? you cant expect epicness to be generated randomly!

    Uhm, I'm not bitching, would have thought that's clear enough. Just wondering how much of that 15 minute demo reflects the actual final gameplay, and how much is showing off by 2K games; much of it seemed more like a cut-scene than gameplay. We'll see.


  • Closed Accounts Posts: 3,548 ✭✭✭Harps


    That looks absolutely insane!!

    I wasnt overly excited when I saw the announcement trailer, great art style and all that but it didnt really excite me. Having seen that E3 footage though it looks ridiculous, definite purchase if it lives up to what its promising


  • Registered Users Posts: 6,463 ✭✭✭Oafley Jones


    That demo is the most impressive thing (game wise) I've seen in a really long time. You have to give Levine and his team credit for not resting on their laurels and taking the soft option with Bioshock 2. That's not to say that 2 was a bad game, its just really obvious that the creative talent and spark behind the first's unique identity weren't on board.


  • Registered Users Posts: 26,251 ✭✭✭✭noodler


    I very much enjoyed Bioshock 2 to be honest.

    Obviously missing the big twist of the 2st game but the gameplay was definitely better in my opinion.


  • Registered Users Posts: 14,685 ✭✭✭✭BlitzKrieg


    main thing sticking out to me as an appealing change in pace over bioshock is that you are going to be there *during* the revolution.

    Bioshock got alot of its appeal from you arriving at the aftermath of a huge civil war and digging through the remains to find the full story.

    its pretty amazing and great storytelling.

    But if infinite was at risk of rethreading worn ground (with the socialist vs exceptionlism theme of course it would!) so I am happy that it appears you arrive at the height of this war instead, that you are there when the streets are bring paved in blood and the shops ransacked during the executions and for gameplay...when the flying battleships show up!!!!

    So looking forward to this even more now and am glad I got my pc upgraded recently :D


  • Registered Users Posts: 2,345 ✭✭✭Somnus


    Looks phenomenal. A hell of a lot more open plan than the original two. Hearing all the interactions going on as the player character went by just had me wanting them to stop and look around! I love getting immersed in a world like that.

    The gameplay looks like a lot of fun as well. And I completely agree with Blitzkrieg, it's cool to be there during the uprising. With npc's walking around and not being enemies. per say. Very cool


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  • Registered Users Posts: 26,251 ✭✭✭✭noodler


    M!Ck^ wrote: »
    Go play Minerva's Den, quite possibly the most underated piece of DLC. It contains one of the best storys I have seen in any game, I got 8+ hours out of it for about 800msp.


    Think I will purchase this, only read good things.


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