Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

Football Manager 2011 - General Discussion

  • 30-06-2010 6:34pm
    #1
    Moderators, Computer Games Moderators Posts: 7,943 Mod ✭✭✭✭


    This thread is now for general discussion, if you want to post a snapshot of your story follow this link to speciefic thread (likewise for other topics where we have threads provided)

    Snapshot of Your Story

    Player Recommendations

    Tactics[/B]


«13456735

Comments

  • Registered Users, Registered Users 2 Posts: 17,190 ✭✭✭✭IvySlayer


    Shooting to goal ratio, the amounts of shots saved/missed is ridiculous.

    Press conferences. Too repetitive. Same question every week.

    I'd like a proper online element, not just LAN only things!


  • Registered Users, Registered Users 2 Posts: 3,772 ✭✭✭civis_liberalis


    Since they also have FM Live, I don't think that online is a huge priority for them in the main game.


  • Registered Users, Registered Users 2 Posts: 57 ✭✭elnino35


    proper licences for the german national teams...save messing around with all that fake files set up..also some kind of foreign academy set up for your club.


  • Registered Users, Registered Users 2 Posts: 10,013 ✭✭✭✭Wonda-Boy


    Female ass managers......;)


  • Registered Users, Registered Users 2 Posts: 20,553 ✭✭✭✭Dempsey


    The transfer system needs work

    e.g. being able to agree a compensation package for the rest of a players contract once he's signed a pre contract with another club.

    pay as you play deals for injury prone players

    training & coaching.

    the current setup doesnt really reflect what happens IRL so they could do alot there


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 937 ✭✭✭Diddy Kong


    - A 'resolution' centre where you can have a face-to-face meeting with a player and try and resolve personal issues/unhappiness, etc. Things like making them promises about their future at the club, your club's ambition, etc.

    - Something similar when signing a player, instead of the "key player/squad/backup/etc" being actually able to provide feedback about where you see the club going, and promises about their future.

    - Maybe some sort of online achievement board. I know steam has the achievements, but something along the line that you can compare your team with your friends teams, see who has won the most, etc. A bit like the manager details about games, highest transfers paid etc.

    - The ability to develop new rivals in the game, in one of my saves I was sacked as manager of Woking in the Championship for pushing for a new stadium (its was only like 6000) and eventually moved to Bristol City and would like to see a rivalry sprout up because of the sacking.

    - More detailed training/tactics - like the ability to create set pieces routines.

    - I know the money option for the manager is realist enough, but an option to bung it to papers to get better reports or bribe agents (like in real life). Probably wouldn't happen, but might be nice to actually see some benefit to it.

    Think thats about it :D


  • Registered Users, Registered Users 2 Posts: 14,648 ✭✭✭✭ctrl-alt-delete


    The most annoying thing for me is the press conference thing.

    It is way too repetitive. I know you can send your assistant to do it but it affects your hands on role at the club i think.

    I'm not that pushed on it, i'd rather see it dropped than continue as it currently is.


  • Registered Users, Registered Users 2 Posts: 20,553 ✭✭✭✭Dempsey


    IRL, press conferences are repetitive


  • Registered Users, Registered Users 2 Posts: 937 ✭✭✭Diddy Kong


    Maybe an adaption on the press conferences would be the way to go? Like instead of before and after matches you have a monthly conference that you have to attend and then the weekly ones can be attended by the Ass Manager, but using similar responses to that of your monthly meetings.

    Another thing, going on the line of realism, maybe some interaction with agents. When you scout a player the scout gives an indication if the player would be interested in coming to your club. Maybe an interaction with the agent might be an option.
    I think there was a similar feature a few versions ago, but the agent used to send clips on a player to you.

    Similar thing with dealing with problem players, in the game when dealing with players you give a warning or a fine. I'd like to see options of making them train with the U18 or reserves for a couple of weeks.


  • Registered Users, Registered Users 2 Posts: 567 ✭✭✭Junior D


    When is the release date?


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 3,732 ✭✭✭Reganio 2


    It is way too repetitive. I know you can send your assistant to do it but it affects your hands on role at the club i think.

    Just to let you know I don't think that's true. My Hands on approach is 17 and I haven't done 1 press conference (Bar the one you have to attend when you join) and I have been playing for 7 years so I am fairly sure it has nothing to do with it.


  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    I'd love dynamic league reputations. It's always hard take LOI clubs very far in the game because the leagues reputation stays the same regardless of how rich and successful the clubs in the league becomes.


  • Registered Users, Registered Users 2 Posts: 3,772 ✭✭✭civis_liberalis


    I'd love dynamic league reputations. It's always hard take LOI clubs very far in the game because the leagues reputation stays the same regardless of how rich and successful the clubs in the league becomes.
    That would be stepping away from realism, which is something they are striving towards.


  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    How so? I think it would be better because when you put a lot of time and effort into building a small club into a much stronger and richer club only to hit a wall it makes that investment of time and effort less worthwhile.

    A leagues and clubs reputation is dynamic in real life anyway so it would make sense.


  • Closed Accounts Posts: 16,658 ✭✭✭✭Peyton Manning


    Some details doing the rounds on FM websites:

    Although not officially announced yet, but we can confirm the following features and release date have been leaked.

    - Release Date is Friday, October 29th 2010
    - Improved training options
    - More complex module for searching new players
    - Improved graphics and 3D view of the game
    - Introduction of football agents to the game
    - Playing games in evenings (so called night effect)
    - Differentiated weather conditions


  • Registered Users, Registered Users 2 Posts: 937 ✭✭✭Diddy Kong




    Do we expect another fancy ad?


  • Registered Users, Registered Users 2 Posts: 3,772 ✭✭✭civis_liberalis


    That would be stepping away from realism, which is something they are striving towards.
    How so? I think it would be better because when you put a lot of time and effort into building a small club into a much stronger and richer club only to hit a wall it makes that investment of time and effort less worthwhile.

    A leagues and clubs reputation is dynamic in real life anyway so it would make sense.
    I think most would agree that League of Ireland clubs will never, ever, be a force in Europe.

    I say this as a fan of the League of Ireland and my local club.

    It just isn't realistic.


  • Closed Accounts Posts: 3,421 ✭✭✭major bill


    I'd love dynamic league reputations. It's always hard take LOI clubs very far in the game because the leagues reputation stays the same regardless of how rich and successful the clubs in the league becomes.


    100 per cent agree with this.its always been lacking in the series. example i only recently finished playing ten seasons with bohs(fm 2010) won ten league titles qualified 6 times for groups stages of champions league and 3 times for europa cup groups stages.got out of the cl group once and all 3 times in europa, got the club up to 40th in the european rankings and the league to 13th, club was worth at its peak 34 million with a bank balance of 43 million making it one of the richest clubs in europe
    in all this time the clubs reputation remained at national and no top/decent players wanted to sign, the odds and the previews always put the club as underdogs and i wasnt even considered a major european club even though west ham and that were.

    if this is changed in FM 2011 then i think the game will be really enjoyable as this will give ye the gamer satisfaction of taking a mickey mouse club and turning it into a world power:cool:


  • Registered Users, Registered Users 2 Posts: 680 ✭✭✭Salmon


    I dont know why but I love building up the stadiums in football management games! I think it was LMA manager where you could spend 10 seasons or so fully customising each of the stands! Not sure if it will ever happen, but it would complete my FM experience!


  • Registered Users, Registered Users 2 Posts: 937 ✭✭✭Diddy Kong


    Salmon wrote: »
    I dont know why but I love building up the stadiums in football management games! I think it was LMA manager where you could spend 10 seasons or so fully customising each of the stands! Not sure if it will ever happen, but it would complete my FM experience!

    I suppose the problem then becomes where does FM stop and where does The Sims come into play? I don't know how much control a standard manager has over tasks like these. The common issues that have been reported are the time wasted with non needed tasks, like repetitive press conferences. Do we really need to be specifying on a regular basis where the seats should go and how many.
    It is after all a football manager game. But hey, I am open to other opinions.


  • Advertisement
  • Closed Accounts Posts: 6,300 ✭✭✭CiaranC


    I think most would agree that League of Ireland clubs will never, ever, be a force in Europe.

    I say this as a fan of the League of Ireland and my local club.

    It just isn't realistic.
    Take the example of Rosenberg making the breakthrough into champions league. There should be a LITTLE bit of flexibility imo.


  • Registered Users, Registered Users 2 Posts: 7,808 ✭✭✭Raoul


    And there is a small chance that a LOI team could make it to the group stages of a European comp and if they did, they would have lots of money to spend and probably win the LOI for years to come and get all the better players and possibly qualify to Europe again.

    I don't see it as unrealistic that an Irish team could qualify for Europe. You must forget that there have been Irish teams in the past that have gotten to the quarter finals of the UEFA cup. 20 years ago, but still goes to show it can happen.


  • Closed Accounts Posts: 6,300 ✭✭✭CiaranC


    Its quite possible to take Irish sides in the Champions League in FM, like the example above. If Irish teams qualified every year for the group stages, then the leagues profile would be raised, potential wages would be higher and it would attract more players. The game engine currently doesnt allow this though.


  • Registered Users, Registered Users 2 Posts: 57 ✭✭Wiirdo


    I'd love dynamic league reputations. It's always hard take LOI clubs very far in the game because the leagues reputation stays the same regardless of how rich and successful the clubs in the league becomes.

    Agreed. This is one thing the games is really missing.

    One thing that really annoys me is the amount of headers that go over the bar.


  • Registered Users, Registered Users 2 Posts: 31,973 ✭✭✭✭Mars Bar


    Wiirdo wrote: »
    Agreed. This is one thing the games is really missing.

    One thing that really annoys me is the amount of headers that go over the bar.

    That annoys me too. I'm in League 2 with Luton and bought Central Defender Frederic Veseli from Southend United, who I was managing previously, and he is great for the headers. You can guarantee that he'll connect with 99% of corners with his head but the amount that goes across the goal or over the bar is ridiculous!


  • Closed Accounts Posts: 69 ✭✭wahmeister666


    I hate the headers over the bar thing too...my centre back connects with about 90% of his headers with about 85% going over...its annoying


  • Closed Accounts Posts: 10,272 ✭✭✭✭Max Power1


    The addition of an "agent" system in the transfer systems is long overdue and a major increase in the realism IMO


  • Registered Users, Registered Users 2 Posts: 3,732 ✭✭✭Reganio 2


    Max Power1 wrote: »
    The addition of an "agent" system in the transfer systems is long overdue and a major increase in the realism IMO

    I read it and thought that it looked cool.But then what is it really going to add? You still offer for the player from the club and then the agent says he wants 12,000 or whatever, its basically what is already there, I don't really see how much it can add.


  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    I think most would agree that League of Ireland clubs will never, ever, be a force in Europe.

    I say this as a fan of the League of Ireland and my local club.

    It just isn't realistic.

    You could argue that a Conference North team could make it to the Premiership in less than 10 seasons isn't realistic either but it can be done in FM.

    This is one area of the game that should'nt be ultra-realistic. At the end of the day this is a game and if a player wants the chance of taking a small team and making them into a world-superpower, they should have that option.


  • Advertisement
  • Closed Accounts Posts: 10,272 ✭✭✭✭Max Power1


    Reganio 2 wrote: »
    I read it and thought that it looked cool.But then what is it really going to add? You still offer for the player from the club and then the agent says he wants 12,000 or whatever, its basically what is already there, I don't really see how much it can add.
    I would hope there was more to it than them just changing one of the scripts from "Player X wants 12k per week" to "Player X's Agent advises that his client wants 12k per week" tbh.


  • Registered Users, Registered Users 2 Posts: 23,571 ✭✭✭✭Frisbee


    Increasing the pool of possible press conference questions by about 200.

    A completely overhauld transfer system. (No I will not pay 144M for your very promising young CM, especially considering that's enough to buy your club.)

    More player positions on the Team Screen. At the moment there's only a choice of about 15 or so, you should be able to drag a player into whatever position you want on the pitch really.

    Improve the shots to goal ratio.


  • Moderators, Computer Games Moderators Posts: 7,943 Mod ✭✭✭✭Yakult


    Frisbee wrote: »

    More player positions on the Team Screen. At the moment there's only a choice of about 15 or so, you should be able to drag a player into whatever position you want on the pitch really.
    YES! Thats one thing that really annoys me and I hope they change it.


  • Closed Accounts Posts: 132 ✭✭leinsterrugby


    ok here is my suggestions

    international management-advisor role this would be a system whereby if you manage a country you don't know much about(or even if you do) u can hire an advisor to suggest players that should be called up/who looks promising/who you should consider dropping.

    american regans=the land of immigrants a much larger ammount of surnames not just english and spanish sounding 1's

    national academies-like clairefontaine in france or the national soccer academy that produced all donovan/dempsey/howard/najar in america

    mls-make it more like real life(mls commissioner) and have expansions take place over course of game.

    individual country style-ok so jurgen klinsman said that when he took over germany he went about changing the style of german football completely. i would like to see this happen in football manager somehow. at the very least a country should have a basical footballing philosophy and managers by and large should follow this style of play for example italy 4-3-1-2
    some countries would favour technique while others are more about power.

    let user submit bid to host future tournaments in country

    arrange random friendlies at random times-i want to be able to take an experimental national squad to play some national team in their offseason

    transfer system overhaul-stop clubs changing their teams so dramatically. i hate when i see like real or man u sign about 100 hundred strikers a season. managers should target players with like intelligence buying players that suit their team(obviously some managers depending on their attribute will buy players for sake of it) also would like to see a domestic player bias attribute for managers which would mean they would be more likely to have a squad of their own countrymen

    dynamic league repuations(buying high profile players will increase leagues repuation overall)

    i dont know if this happens but it should be possible for a player to exceed their set ability depending on the circumstances.


  • Registered Users, Registered Users 2 Posts: 3,732 ✭✭✭Reganio 2


    international management-advisor role this would be a system whereby if you manage a country you don't know much about(or even if you do) u can hire an advisor to suggest players that should be called up/who looks promising/who you should consider dropping.

    let user submit bid to host future tournaments in country

    arrange random friendlies at random times-i want to be able to take an experimental national squad to play some national team in their offseason

    These 3 shouldn't happen. You put work in so I will explain why

    1) That's an Assistant Manager basically, he tells you what players should be called up and who shouldn't in his recommended squad, the advisor role would just be extra pointless stuff.

    2) The manager dosn't do that anyway so he shouldn't in this.

    3) Their is a set time that National Teams can take their players away from the Club, otherwise the club dosn't let them go. Hence why all the International matches take place at basically the same time.


  • Registered Users, Registered Users 2 Posts: 20,553 ✭✭✭✭Dempsey


    i dont know if this happens but it should be possible for a player to exceed their set ability depending on the circumstances.

    I think you dont fully understand the CA/PA in the context of the match engine. Alot of players never will reach their PA because of several factors like natural fitness, attitude, training, facilities & getting the breaks into first team football when they need to. This all reflects real life.

    The flip side is that the player is professional, has all factors in his favour (like a Man United trainee) and they just dont make it. The game reflects this also with the PA being the absolute limit a player can achieve.

    Playing above their ability is also reflected in the coaches and scouts by their attributes, their mentality and preferred playing styles. I've had several players that were written off by coaches but I got the best out of and changed their judgement of the player.

    I think what you are looking for is being mimic'd by the match engine but yer getting hung up on what the PA means in programming terms


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 31,973 ✭✭✭✭Mars Bar


    And here we go!



  • Closed Accounts Posts: 132 ✭✭leinsterrugby


    anyone think we could ever like see a rugby management game with fm engine? it wud be epic


  • Closed Accounts Posts: 10,272 ✭✭✭✭Max Power1


    anyone think we could ever like see a rugby management game with fm engine? it wud be epic
    There was a game out a while back, PC Pro Rugby Manager - the game engine was AWFUL though.


  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    According to an interview on eurogamer dynamic league reputations are to be included in FM 2011.

    My prayers have been answered.:D


  • Registered Users, Registered Users 2 Posts: 31,973 ✭✭✭✭Mars Bar


    According to an interview on eurogamer dynamic league reputations are to be included in FM 2011.

    My prayers have been answered.:D

    The guy in the above video confirms it. Also looks to be a lot more interaction options and contract options which should be good!


  • Advertisement
  • Closed Accounts Posts: 1,202 ✭✭✭Jeboa Safari


    Dynamic league reputation is a brilliant edition, they're also looking at adding dynamic prize money for the leagues too I think


  • Registered Users, Registered Users 2 Posts: 7,957 ✭✭✭The Volt


    Finally! It was so frustrating winning the Northern Irish League 20 years in a row with Albert Foundry and to be in the champions league but still have my players refuse to sign new contracts only to be snapped up by League One clubs. Can't wait for this to come out.


  • Closed Accounts Posts: 1,202 ✭✭✭Jeboa Safari


    anyone think we could ever like see a rugby management game with fm engine? it wud be epic

    Apparently some of the fm team were interested in doing it, but there wouldn't be enough demand for it, so it wouldn't be feasible for them to make it :(


  • Closed Accounts Posts: 132 ✭✭leinsterrugby


    wow it would be incredible. they should make a game and see what reaction is and build up fanbase. loads of people would buy it in like ireland england wales france australia new zealand south africa etc.


  • Registered Users, Registered Users 2 Posts: 7,957 ✭✭✭The Volt


    It would be permanently be in FM's shadow though to be fair.


  • Closed Accounts Posts: 455 ✭✭Jonah42


    I've been flat out playing the demo for FM10. Do you think should I buy it for 15 quid, or just wait until 2011 comes out this Christmas?


  • Closed Accounts Posts: 1,202 ✭✭✭Jeboa Safari


    Jonah42 wrote: »
    I've been flat out playing the demo for FM10. Do you think should I buy it for 15 quid, or just wait until 2011 comes out this Christmas?

    probably just wait till fm11 at this stage, HMV has the release date as October 29th, although fm10 is good, some great fan made databases for it on their official site. One of them lets you play the English league down to 10 levels below the Premiership


  • Registered Users, Registered Users 2 Posts: 120 ✭✭simo28


    What I do to enhance playing in LOI is to use the editor to change the details of the teams. I up the reputation of the league and the reputations of all teams to the same of as say Barnsley or Scunthorpe but do it so Bohs or Rovers rate higher than Cobh etc.
    I know its not realistic but its a game and it makes it more enjoyable.
    For me anyway....


  • Closed Accounts Posts: 1,202 ✭✭✭Jeboa Safari


    I like to make a world superleage type competiton :)


  • Registered Users, Registered Users 2 Posts: 60 ✭✭tomottosam


    there was a nations league database set up on one of the fan sites, it was good enough, although u didnt have the actual national team players on the squad,
    and there was also a league set up with the best teams in the world set up in a database, on this site,

    i recently got bored with fm10 so i created my own custom database, consisting of the all Ireland championship, due to it being the season for it :L
    currently playing my 1st season of it to find probs with it to fix


  • Advertisement
Advertisement