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DayZ Standalone

  • 17-12-2013 12:53am
    #1
    Closed Accounts Posts: 1,467 ✭✭✭


    As most of you already know, the alpha for the long awaited standalone has finally been released. It's available on Steam, and directly from Bohemia Interactive's site, both priced €23.99.

    There's also a "Supporter's Edition" available on BI's site at a whopping €59.99 for which you will also receive a digital map of Chernarus, a Steam gift code for the complete Arma II collection, and access to an exclusive supporter's lounge. Count me out on that one methinks.

    Anyway, I think the standalone needs it's own thread as I'm sure the original mod will still be played by many. So rather than deal with the confusion of the one thread discussing two sets of servers, two differing lists of mods, different feature sets etc etc, we can discuss the standalone here.

    Please remember, the standalone is in alpha. As Bohemia Interactive say themselves;
    “DayZ Early Access is your chance to experience DayZ as it evolves throughout its development process. Be aware that our Early Access offer is a representation of our core pillars, and the framework we have created around them. It is a work in progress and therefore contains a variety of bugs. We strongly advise you not to buy and play the game at this stage unless you clearly understand what Early Access means and are interested in participating in the ongoing development cycle.”

    Here's the reather graphic trailer (pulled from Steam I believe);



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Comments

  • Registered Users, Registered Users 2 Posts: 4,971 ✭✭✭Holsten


    Every server is night time.

    I spent like an hour walking around the place with a flash light... I couldn't find anything apart from a backpack and some rotten fruit, then I fell unconscious due to lack of food/water.

    Bleh!


  • Registered Users, Registered Users 2 Posts: 5,752 ✭✭✭Mr Blobby


    Holsten wrote: »
    Every server is night time.

    I spent like an hour walking around the place with a flash light... I couldn't find anything apart from a backpack and some rotten fruit, then I fell unconscious due to lack of food/water.

    Bleh!

    Welcome to DayZ :pac:


  • Registered Users, Registered Users 2 Posts: 4,473 ✭✭✭R0ot


    SOoooo buggy but had fun.

    Needs a better system to figure out what's wrong with you "I feel dizzy" for a number of issues doesn't help much sadly =(


  • Registered Users, Registered Users 2 Posts: 10,751 ✭✭✭✭degrassinoel


    think i'll pass on this til' it comes out of EA, that or i get really bored at Christmas, whichever comes first


  • Registered Users Posts: 821 ✭✭✭Techniques07


    R0ot wrote: »
    SOoooo buggy but had fun.

    Needs a better system to figure out what's wrong with you "I feel dizzy" for a number of issues doesn't help much sadly =(

    All that will be reworked later and you can tell how your player is feeling from sounds you make and your character model on your menu screen, no more messages down in the corner. I suspect that's a while away yet though.


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  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    headless chicken moment!


  • Moderators, Technology & Internet Moderators Posts: 17,135 Mod ✭✭✭✭cherryghost


    Lack of Zombies is irritating.


  • Registered Users Posts: 230 ✭✭stannis


    I got ARMA II a few days ago (to go with my shiny new laptop) and I'm greatly enjoying it. A definite improvement on the first ARMA and a worthy successor to the superb Operation Flashpoint. Haven't gotten around to playing the DayZ mod yet - why all the hype around it? Aren't zombies totally cliched by now? My eyes glaze over (rather like a zombie) when I see yet another "zombie-mode" added to a game. Or is there something special about which makes it worth playing?


  • Banned (with Prison Access) Posts: 890 ✭✭✭CrinkElite


    First page!



    Woop!


  • Registered Users, Registered Users 2 Posts: 6,912 ✭✭✭SeantheMan


    stannis wrote: »
    Haven't gotten around to playing the DayZ mod yet - why all the hype around it? Aren't zombies totally cliched by now? My eyes glaze over (rather like a zombie) when I see yet another "zombie-mode" added to a game. Or is there something special about which makes it worth playing

    You sound like a man informed on PC FPS games...yet you're asking about DayZ ?...I'm actually shocked.
    I think more sales for ARMA were probably due to DAYZ than the game itself, definitely the past year anyways.

    Also, the thread you see just above this...with 1,600 posts...that's thread number 2...the previous hit nearly 10k , so another was made. Should tell you how popular it is on here.


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  • Registered Users, Registered Users 2 Posts: 1,188 ✭✭✭Squaredude


    stannis wrote: »
    I got ARMA II a few days ago (to go with my shiny new laptop) and I'm greatly enjoying it. A definite improvement on the first ARMA and a worthy successor to the superb Operation Flashpoint. Haven't gotten around to playing the DayZ mod yet - why all the hype around it? Aren't zombies totally cliched by now? My eyes glaze over (rather like a zombie) when I see yet another "zombie-mode" added to a game. Or is there something special about which makes it worth playing?
    This isn't like any other zombie game.


  • Registered Users, Registered Users 2 Posts: 5,728 ✭✭✭dazftw


    My best advice for you if you're getting the dizzy/hungry/thirsty text.. Eat and drink loads and don't sprint everywhere and take rests.. I haven't had a text pop up in well over an hour.

    I have a lovely mosin now :D

    Network with your people: https://www.builtinireland.ie/



  • Moderators, Computer Games Moderators Posts: 3,093 Mod ✭✭✭✭ktulu123


    Well for me it's brought back that "Old School DayZ feel" Quick video of when we first met up last night & the panic that ensued:



    Reddit: http://redd.it/1t2qfb


  • Registered Users, Registered Users 2 Posts: 6,696 ✭✭✭Jonny7


    stannis wrote: »
    I got ARMA II a few days ago (to go with my shiny new laptop) and I'm greatly enjoying it. A definite improvement on the first ARMA and a worthy successor to the superb Operation Flashpoint. Haven't gotten around to playing the DayZ mod yet - why all the hype around it? Aren't zombies totally cliched by now? My eyes glaze over (rather like a zombie) when I see yet another "zombie-mode" added to a game. Or is there something special about which makes it worth playing?

    It's not about zombies, it's about survival.. from other players

    There are so many different mods, some of them are build a base type things, others are pure "shoot on sight". If you can play with some mates, it's great fun.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    PUNCH ZOMBIES TO WIN!

    or not. They get knocked down, but take a hell of a beating to actually kill.


    found good loot, but its classic dayz so most of it is lacking in ammo :D

    can we burn the books we randomly find?

    Also other use for rotten fruit other then feeling like crap when forced to eat them


  • Registered Users, Registered Users 2 Posts: 371 ✭✭Fussgangerzone


    Hmm, think my family would be offended if I bring the big computer home for christmas?

    I do look forward to playing this. Crawling around in the dark with broken legs FTW!


  • Registered Users, Registered Users 2 Posts: 7,791 ✭✭✭Hande hoche!


    Looks very promising. Will probably wait till I upgrade my computer, it was struggling to run the DayZ mod at the lower settings.


  • Registered Users, Registered Users 2 Posts: 371 ✭✭Fussgangerzone


    Looks very promising. Will probably wait till I upgrade my computer, it was struggling to run the DayZ mod at the lower settings.

    Wasn't a lot of that due to the amount of work being done on the client, rather than any graphic capabilities or whatever?

    As I understand it, all the heavy lifting is being done on the server in the new version. I must check out what performance people are getting.


  • Registered Users, Registered Users 2 Posts: 7,791 ✭✭✭Hande hoche!


    Wasn't a lot of that due to the amount of work being done on the client, rather than any graphic capabilities or whatever?

    As I understand it, all the heavy lifting is being done on the server in the new version. I must check out what performance people are getting.
    Very intriguing, I can see myself as being potentially very anti social this Christmas.


  • Moderators, Computer Games Moderators Posts: 3,093 Mod ✭✭✭✭ktulu123


    The performance is much better than the mod. Was playing for about 4 hours last night & was always around 50 frames while recording. As has been said already, a load of the processing/information has been taken from the client & is now run on the server. It's basically an MMO model


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  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    anyone else find that they lose connection after a while and have to start all over or is it just me?

    had a good run just there and lost connection to host losing a lot of good stuff


  • Registered Users, Registered Users 2 Posts: 913 ✭✭✭TheFairy


    From what I played last night I was pleasantly surprised. A bit annoyed at the interface change initially but it grew on me.

    Got to Berizino and was heading to the NE Airfield but overshot it in the dark only to find a whole new road network up there, wide open roads with junctions etc. I remember seeing a proposed new standalone map with northern areas developed but cant find it now, any ideas?


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    there's a massive new urban area just north of the southern airfield, loads of tower blocks that are really easy to defend.

    but feck all in them.

    easier to loot the nearby garages then the blocks themselves.


  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭killanena


    I think ill wait for release with this one. Im a big fan of alpha's and giving feedback but im already apart of a ton of alpha's and beta's


  • Registered Users, Registered Users 2 Posts: 775 ✭✭✭simon360


    Any new really cool areas apart from the Cherno city addition? What about the swamps around Cap Golova I think it is.

    Can't wait to play!


  • Moderators, Computer Games Moderators Posts: 3,093 Mod ✭✭✭✭ktulu123


    Spent quite a while in Zelenogorsk last night, it's completely different. :)


  • Registered Users, Registered Users 2 Posts: 913 ✭✭✭TheFairy


    Are the Irish players hitting up a particular server? Be a fun time over Christmas with running battles if we stuck to a particular server?


  • Moderators, Technology & Internet Moderators Posts: 17,135 Mod ✭✭✭✭cherryghost


    Nearly every building now is explorable now which is great.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    is there a specific way to get the game to save your progress or is that not implemented yet?


    I've had a few good runs but I'm forced to start over everytime I got to quit.

    in other news

    WHERE THE F*CK IS THE CAN OPENER!!!

    I found a defibrillator before I have found one of those :(


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  • Registered Users Posts: 24 Dead_Shot


    when you fall unconscious will you wake up later or do i have to respawn? also needs more info on why u feel faint lol i drank and ate n then i fell unconscious lol


  • Registered Users, Registered Users 2 Posts: 3,031 ✭✭✭Cravez


    Haven't given this a go yet but how big are the servers? (How many player slots?)


  • Registered Users, Registered Users 2 Posts: 2,213 ✭✭✭MajesticDonkey


    Haven't given this a go yet but how big are the servers? (How many player slots?)

    40


  • Registered Users, Registered Users 2 Posts: 775 ✭✭✭simon360


    My first fist fight and kill :D
    1st kill.JPG

    I got punched to death after that though :(


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    I watched some of JP and Destiny streaming it last night and it looked good, but I've got so many other things to play atm, I'm happy enough to wait for a more complete product. It is looking like a lot of fun though, so it's definitely on my watch list.


  • Registered Users Posts: 230 ✭✭stannis


    SeantheMan wrote: »
    You sound like a man informed on PC FPS games...yet you're asking about DayZ ?...I'm actually shocked.
    I think more sales for ARMA were probably due to DAYZ than the game itself, definitely the past year anyways.

    Also, the thread you see just above this...with 1,600 posts...that's thread number 2...the previous hit nearly 10k , so another was made. Should tell you how popular it is on here.

    It's the zombies, man. I'm tired of zombies. At least they didn't make a sparkly vampire mod. But I've been reading up on it and watching Youtube videos, and DayZ looks good indeed. A bit nerve-wracking, but so is ARMA.


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  • Registered Users, Registered Users 2 Posts: 775 ✭✭✭simon360


    Found a lovely barracks area just above Kamenka! about 5 barracks and all were unlooted on a 50 man server. Got myself an M4 with 25 bullets and a CCO sight, some 35 slot bag, assault vest and aviators. Look badass now! Really making places better to spawn now.

    VanNNdC.jpg


  • Closed Accounts Posts: 20,919 ✭✭✭✭Gummy Panda


    Never bought arma so might download this for a laugh.

    So much to play now


  • Moderators, Computer Games Moderators Posts: 3,093 Mod ✭✭✭✭ktulu123


    Had some good craic there. A guy tried to rob me & I distracted him while flyingirish came up behind & axed him :P We then proceeded to rob other guys in Balota. Pretty sure i'm gonna die soon though


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    88,000 people couldnt read the DO NOT BUY part and bought it :D


  • Registered Users, Registered Users 2 Posts: 913 ✭✭✭TheFairy


    Also couldnt find a can opener. Are they the hot new item???


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  • Registered Users, Registered Users 2 Posts: 775 ✭✭✭simon360


    Anyone know what to take when you feel sick? Have no clue after eating a rotten orange.


  • Registered Users, Registered Users 2 Posts: 913 ✭✭✭TheFairy




  • Registered Users, Registered Users 2 Posts: 775 ✭✭✭simon360


    TheFairy wrote: »

    Thanks, but I'm passed out now for god knows how long :(


  • Registered Users, Registered Users 2 Posts: 2,861 ✭✭✭FlyingIrishMan


    simon360 wrote: »
    Thanks, but I'm passed out now for god knows how long :(

    Permanently. Just respawn.


  • Registered Users, Registered Users 2 Posts: 8,482 ✭✭✭brianregan09


    I'd love if they made this for consoles especially the next gen , Can't afford a proper computer :(


  • Moderators, Computer Games Moderators Posts: 14,715 Mod ✭✭✭✭Dcully


    I'd love if they made this for consoles especially the next gen , Can't afford a proper computer :(

    Head over to the PC building forum you would be surprised how cheap you can build a gaming pc for nowadays.

    Personally i love DAYZ, i stopped playing when too many mods of a mod came out,it just got silly and fragmented the community.
    I always planned to wait for this to be released but ive got far too many games to even consider it right now but i will pick it up at some stage for sure.

    /thread followed!


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    good luck getting into any of the uk servers they are all full now :(

    I am kind of having great time, its very reminiscent of when the mod first launched cause there are no day "24 hour" servers or global chat servers etc. Its all standard scary dayZ


  • Registered Users, Registered Users 2 Posts: 4,971 ✭✭✭Holsten


    How come I can hear people talking?

    And can you chat to people globally?

    I was playing earlier on and same thing as last night for me, no loot, no zombies, no players, just darkness and death due to starvation.. ugh!


  • Closed Accounts Posts: 4,997 ✭✭✭Grimebox


    The 24 hour day/night cycle is an insane decision.


  • Registered Users, Registered Users 2 Posts: 4,971 ✭✭✭Holsten


    "You are dead"

    That's all the notification you get if you die? Hardcore game!


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