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DayZ Zombie Mod for Arma 2

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Comments

  • Registered Users, Registered Users 2 Posts: 12,560 ✭✭✭✭Skerries


    damn you invisible zeds!!!


  • Registered Users, Registered Users 2 Posts: 2,953 ✭✭✭Cherry_Cola


    Skerries wrote: »
    damn you invisible zeds!!!

    Ha I had an invisible bandit running with a flare, they dropped it and were running around me, then shot me. Will put the video up tomorrow.


  • Registered Users Posts: 2,726 ✭✭✭dan_ep82


    Ha I had an invisible bandit running with a flare, they dropped it and were running around me, then shot me. Will put the video up tomorrow.

    I was invisible tonight,dunno why.

    Spawned in a few different servers with half life or bandit skin (haven't killed anyone)


  • Registered Users, Registered Users 2 Posts: 1,839 ✭✭✭balkieb2002


    Any update on the [Boards] campsite(s)?

    Obviouslly not for discussion here but more members will see this message then the group post.

    Do many peeople actually have Tents?
    I've found only one and that disappeared during a spawn reset.


  • Registered Users, Registered Users 2 Posts: 371 ✭✭Fussgangerzone


    Man, I had a great game last night, the first time I've properly sunk my teeth into it. The boards server was running like a dream, by my estimation.

    Unfortunately I did something wrong with Mumble, so I could hear, but not talk to the boardsies. So after about ten minutes messing with I though, **** it, I'll be Rambo instead. I eventually left my character in the woods with about 700 blood, not many bullets but a Winnie, a watch and some good bullets for somebody else, should I meet them (next week some time, mind).

    All I need now is 20+ cans of food, in the absence of anything better, and to manage not go get eaten, because any chase I end up in will almost definitely make me collapse.

    The gas thing is, it's really difficult, but there's no way I'd go for a respawn.



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  • Registered Users, Registered Users 2 Posts: 19,976 ✭✭✭✭humanji


    Just saw this lighting demo vid on PCGamer.com and just thought that DayZ for Arma 3 will look absolutely f*cking amazing!!!



  • Registered Users, Registered Users 2 Posts: 7,027 ✭✭✭Wossack


    snuck out of novy yesterday, went into stary and stocked up (loads of stuff!). Got a new backpack in some supermarket, and filled it right up :)

    Picked up a winnie, and a tonne of buckshot. Also found a 1911, so well sorted! Snuck off then up the hills, and came across a barn. Figured I was good for close range stuff with the 1911, so swapped the winnie for a cz550 - only 5 shots though.. ah well

    Glad I did though, cause as I made my way north, I ran into a bandit. Actually, when I say I ran into him, I saw him running through a field, about 500m away weith me in the safety of a treeline.. he decides the cow he's running by is too much to pass up, stops and guns it down. I take the opportunity to pop him one in the head while he was gutting it (1 shot, from ages away! so chuffed :D)

    Turns out he had an m4 cco, with a hape of ammo, a gps, watch, compass, map etc etc. My first definite player kill turned out to be pretty profitable :p


  • Registered Users, Registered Users 2 Posts: 5,784 ✭✭✭eddhorse


    Wossack wrote: »
    snuck out of novy yesterday, went into stary and stocked up (loads of stuff!). Got a new backpack in some supermarket, and filled it right up :)

    Picked up a winnie, and a tonne of buckshot. Also found a 1911, so well sorted! Snuck off then up the hills, and came across a barn. Figured I was good for close range stuff with the 1911, so swapped the winnie for a cz550 - only 5 shots though.. ah well

    Glad I did though, cause as I made my way north, I ran into a bandit. Actually, when I say I ran into him, I saw him running through a field, about 500m away weith me in the safety of a treeline.. he decides the cow he's running by is too much to pass up, stops and guns it down. I take the opportunity to pop him one in the head while he was gutting it (1 shot, from ages away! so chuffed :D)

    Turns out he had an m4 cco, with a hape of ammo, a gps, watch, compass, map etc etc. My first definite player kill turned out to be pretty profitable :p


    Hehe "hape".

    So the moral question after your profitable kill would be :
    Would you kill another Non-Bandit player if you were struggling for health/ammo/food?


  • Registered Users, Registered Users 2 Posts: 7,182 ✭✭✭Genghiz Cohen


    eddhorse wrote: »
    Hehe "hape".

    So the moral question after your profitable kill would be :
    Would you kill another Non-Bandit player if you were struggling for health/ammo/food?

    Yes.

    Them/me. An easy decision.


  • Registered Users, Registered Users 2 Posts: 371 ✭✭Fussgangerzone


    Yes.

    Them/me. An easy decision.

    Would you try asking nicely first or just blast them?

    What if zombies were in the area?


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  • Moderators, Computer Games Moderators Posts: 23,216 Mod ✭✭✭✭Kiith


    eddhorse wrote: »
    Would you kill another Non-Bandit player if you were struggling for health/ammo/food?

    Without hesitation. It's a kill or be killed world. Whether it's bandits, desperate survivors or zombies, you're generally safer to shoot first.

    I'll generally try to avoid people however, and will only kill them if they see me.


  • Registered Users, Registered Users 2 Posts: 7,027 ✭✭✭Wossack


    eddhorse wrote: »
    Hehe "hape".

    So the moral question after your profitable kill would be :
    Would you kill another Non-Bandit player if you were struggling for health/ammo/food?

    certainly :p

    actually, I had spotted his m4 on his shoulder from a good bit away, and that was what I was mostly after :P

    plus, the bandit skin.. so pretty much gotta :pac:


  • Moderators, Computer Games Moderators Posts: 10,497 Mod ✭✭✭✭Andrew76


    Kiith wrote: »
    Without hesitation. It's a kill or be killed world. Whether it's bandits, desperate survivors or zombies, you're generally safer to shoot first.

    I'll generally try to avoid people however, and will only kill them if they see me.

    My thinking now is that I will shoot on sight if a bandit or survivor is in my vicinity, saves me having to worry about them picking me off later on. Couldn't be bothered asking in chat if friendly or not and sure they could just lie and kill you anyway. So far I've only killed one bandit and no murders as I pretty much keep hidden and on the move when playing by myself - don't come across other players too often.

    /Edit: The exception to the above is that I'd ask on Mumble if there are any boardsies in my location, if nobody answers then the person is fair game.


  • Registered Users, Registered Users 2 Posts: 13,295 ✭✭✭✭Duggy747


    I've only played once since the new update but I've began to like the crossbow since the weapon and it's ammo are far more common now. Feel like Daryl from Walking Dead :pac:

    Is it just me or have the zombies become alot more sensitive to noise? While walking slowly and croutched inside a firehouse or a church I've triggered off an army of zombies.

    But yea, this game has turned me into an untrusting killing machine. I went from being friendly to being "Keep the fùck away from me, man, or I'll do something crazy!!"


  • Registered Users Posts: 2,726 ✭✭✭dan_ep82


    Duggy747 wrote: »
    I've only played once since the new update but I've began to like the crossbow since the weapon and it's ammo are far more common now. Feel like Daryl from Walking Dead :pac:

    Is it just me or have the zombies become alot more sensitive to noise? While walking slowly and croutched inside a firehouse or a church I've triggered off an army of zombies.

    But yea, this game has turned me into an untrusting killing machine. I went from being friendly to being "Keep the fùck away from me, man, or I'll do something crazy!!"
    They seem to be very easy to set off whilst inside a building for some reason.
    I was in zelenogorsk and tried making my way to the supermarket,took three attempts and 10 dead zombies.

    Then while inside drinking a cola alerted 1 and then just crouched running alerted more:rolleyes:


  • Registered Users, Registered Users 2 Posts: 3,031 ✭✭✭Cravez


    Duggy747 wrote: »
    Is it just me or have the zombies become alot more sensitive to noise? While walking slowly and croutched inside a firehouse or a church I've triggered off an army of zombies.[/I]

    Yeah iv noticed that. Pretty much shooting any gun in any of the cities is like ringing a dinner bell for zombies. Shot one zombie outside a Fire station in Cherno and literally the whole city (could see zombies running towards my area from hundreds of meters away) came my way. Had to kill about 80-100 zombies before I could move on again. Went from having a Lee Enfield with 6 mags of ammo and a Marakov with 6 mags also to only have 1 mag of marakov ammo and a few extra bullets after it


  • Registered Users Posts: 1,228 ✭✭✭Chairman Meow


    Had some mad **** happen on a virginia server last night. Floating ghost chemlights!



    After this happened, there was a flash of lightning and it literally went from nighttime to day in a split second. Ive never seen so many WTF's pop up in side chat at one time :D


  • Registered Users Posts: 28 Delver


    Remind me never to come near any of you guys then, if all you shoot first and ask questions later! If you see someone saluting you, it's probably me, and I'm friendly, as long as you don't shoot me first :D
    But make no mistake, if you come at me, you best not miss.


  • Moderators, Computer Games Moderators Posts: 23,216 Mod ✭✭✭✭Kiith


    Just make sure you are in Mumble. We usually give people a quick "Is that you?" before shooting you in the face.

    Usually :P


  • Moderators, Computer Games Moderators Posts: 10,497 Mod ✭✭✭✭Andrew76


    Kiith wrote: »
    Just make sure you are in Mumble. We usually give people a quick "Is that you?" before shooting you in the face.

    Usually :P

    Or do the boards dance. Actually some of the lads created a new one doing a robot dance with the salute. :pac:


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  • Registered Users Posts: 28 Delver


    Andrew76 wrote: »
    Kiith wrote: »
    Just make sure you are in Mumble. We usually give people a quick "Is that you?" before shooting you in the face.

    Usually :P

    Or do the boards dance. Actually some of the lads created a new one doing a robot dance with the salute. :pac:

    Well as soon as direct comms are working properly we should be able to talk in game and not be spamming everyone!
    I love the robot dance, cracks me up. Also try walking and cycling from left lean to right lean, it gives you a great swagger!


  • Moderators, Computer Games Moderators Posts: 10,497 Mod ✭✭✭✭Andrew76


    Delver wrote: »
    Well as soon as direct comms are working properly we should be able to talk in game and not be spamming everyone!
    I love the robot dance, cracks me up. Also try walking and cycling from left lean to right lean, it gives you a great swagger!

    Be brilliant when the in game chat works. Lol at the swagger. Hmmm, so if I just lean left I'd get a John Wayne walk going. :cool:


  • Registered Users, Registered Users 2 Posts: 12,560 ✭✭✭✭Skerries


    was playing last night and I enter a house to get some supplies when a Zed comes in and so I thought ok easy pickings
    But when I tried to use my gun my character kept throwing flares at him no matter what i did
    eventually hes looking like a christmas tree and my health is going down until I ran out of flares and THEN my gun worked :rolleyes:
    Later on I'm in a church and pick up an enfield and accidentally discharge it and I hear Zeds but can't see them until I am being attacked by invisible Zeds and then I'm dead :(


  • Moderators, Computer Games Moderators Posts: 23,216 Mod ✭✭✭✭Kiith


    Skerries wrote: »
    But when I tried to use my gun my character kept throwing flares at him no matter what i did
    eventually hes looking like a christmas tree and my health is going down until I ran out of flares and THEN my gun worked :rolleyes:(

    If you press F you select flares :D


  • Registered Users, Registered Users 2 Posts: 12,560 ✭✭✭✭Skerries


    yes I know that but I had my gun out and he kept changing to flares


  • Registered Users Posts: 28 Delver


    Skerries wrote: »
    yes I know that but I had my gun out and he kept changing to flares
    Even if you select flares your gun stays out, if you keep an eye on the top right it shows you what you have active when you press f


  • Registered Users Posts: 29 Helmsman


    Is there an easy guide to set up mumble on this game. I play from the steam app


  • Registered Users, Registered Users 2 Posts: 1,839 ✭✭✭balkieb2002


    Helmsman wrote: »
    Is there an easy guide to set up mumble on this game. I play from the steam app

    Check the Dayz group :)


  • Registered Users Posts: 29 Helmsman


    i think the server is down again


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  • Registered Users Posts: 853 ✭✭✭DeadlyByDesign


    guys can you confirm that all i need is the vanilla arma 2 version. 15 quid on steam and finger hovering over buy button:)


  • Registered Users Posts: 2,726 ✭✭✭dan_ep82


    guys can you confirm that all i need is the vanilla arma 2 version. 15 quid on steam and finger hovering over buy button:)

    You need operation arrowhead aswell. Its also €15

    You can get combined operations for 25 though,its what i did


  • Registered Users Posts: 133 ✭✭Topsnakebite


    dan_ep82 wrote: »
    You need operation arrowhead aswell. Its also €15

    You can get combined operations for 25 though,its what i did
    yeah on steam i got it today gonna take awhile to download tough.

    How many of you guys are on the boards server?


  • Registered Users, Registered Users 2 Posts: 1,839 ✭✭✭balkieb2002


    guys can you confirm that all i need is the vanilla arma 2 version. 15 quid on steam and finger hovering over buy button:)

    You can also get ArmA 2 Free and just buy Operation Arrowhead... bit cheaper but Combined Operations is a better package I feel.
    yeah on steam i got it today gonna take awhile to download tough.

    How many of you guys are on the boards server?

    Depends who can get on :)

    There are 70 members so far in our DayZ Group with around 30+ in game name etc plus info on how to join the mumble server so you don't end up getting shot by one of said boards players ;)

    Edit: You should access to it now :)


  • Registered Users Posts: 133 ✭✭Topsnakebite


    You can also get ArmA 2 Free and just buy Operation Arrowhead... bit cheaper but Combined Operations is a better package I feel.



    Depends who can get on :)

    There are 70 members so far in our DayZ Group with around 30+ in game name etc plus info on how to join the mumble server so you don't end up getting shot by one of said boards players ;)

    sounds awesome ill get mumble as well, Do i need to join a certain chat channel to talk to you guys?


  • Registered Users, Registered Users 2 Posts: 1,839 ✭✭✭balkieb2002


    sounds awesome ill get mumble as well, Do i need to join a certain chat channel to talk to you guys?

    Yeah just follow the information here and if you run into any trouble we're more then happy to help ;)


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  • Registered Users, Registered Users 2 Posts: 7,793 ✭✭✭Hande hoche!




  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    Hadn't gotten to play for ages due to work. Bloody hell, that terror feature makes things awkward. The shaking caused half my shots to miss, leaving me defenceless against the second half of a horde. A lovely anonymous survivor came to my rescue and let me escape, after finding a clip for two rifles I didn't have and a crossbow bolt. Still shaking, my saviour gone, I stumbled across a hopping zombie. No ammo left so I legged it into a port town. No more trying to be clever, I just legged it, more and more zombies giving chase. zoomed up the ladders of a loading crane, decided I wasn't going to get anywhere soon with no ammo and a crowd of zeds downstairs, logged out until tomorrow when there'll be some bloody daylight.


  • Registered Users Posts: 661 ✭✭✭derm0j073


    This is right up there as one of the best games I've ever played . Been Lone Wolfing it around the map just to get a feel for it and its a delight . Only down side so far have been a few minor glitches , worst of which was picking up a c550 and ammo but i cant equip it . I was thrilled to pick a tin of sardines and a pepsi this afternoon .


  • Closed Accounts Posts: 2,987 ✭✭✭Auvers




  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Chewy: hawk are you
    hawkeye: just behind you wait here for a moment
    Chewy was killed
    hawkeye was killed
    chewy: he ****ing killed both of us with 2 shots.
    hawkeye:wtf?
    Chewy disconnected


    kdjac got some new **** :D

    Lee Enfield is a beast useless vs Zombies but a players nightmare.


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  • Registered Users, Registered Users 2 Posts: 7,182 ✭✭✭Genghiz Cohen


    Also, [Boards]BBC, I'm sorry (not really :p)
    The Lighthouse....

    Brought some justice to the world today.
    Just north of Electro, heard some shots coming from the power plant so decide to investigate, see a guy, about 300 Meters away, on top of the building running to the ladder to get up top of the tower. Hear a CZ off to my right and play it cool. Wait for the sniper to start looting the body and put a Lee Enfield round right in center mass. Twice the loot for half the bullets :D


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Also, [Boards]BBC, I'm sorry (not really :p)
    The Lighthouse....

    Brought some justice to the world today.
    Just north of Electro, heard some shots coming from the power plant so decide to investigate, see a guy, about 300 Meters away, on top of the building running to the ladder to get up top of the tower. Hear a CZ off to my right and play it cool. Wait for the sniper to start looting the body and put a Lee Enfield round right in center mass. Twice the loot for half the bullets :D

    Fairly sure someone on Mumble was commenting on killing you.....not gonna say who......but.....:D


  • Registered Users, Registered Users 2 Posts: 300 ✭✭Gaunty




    That vid is quite good...


  • Registered Users Posts: 2,726 ✭✭✭dan_ep82


    Build Progess: 1.5.9
    Updated Changelog:
    [FIXED] Bodies being deleted immediately (now will stay around for 5 minutes)
    [FIXED] Player profiles sometimes corrupting and causing stuck in loading issues (error handling by engine)
    [FIXED] Temperature listed in percent and not degrees (now displayed in degrees)
    [FIXED] Loosing temperature inside vehicles (now will slowly gain or be static in vehicles)
    [FIXED] ItemPainkillers popup error (no longer happens: thanks Norbert!)
    [FIXED] Spawning in Ocean when switching models (player morphing optimized by TeeTime)
    [FIXED] Wrong M107 is spawning on occasion (Correct one spawns)
    [FIXED] Crashed heli uber-loot not spawning (does now thanks to GhostBear!)
    [FIXED] Wire Fencing Kit caused graphical glitches (new model)
    [FIXED] Tank Trap Kit caused graphical glitches (new model)
    [NEW] Hatchet for chopping wood in forests
    [NEW] Wire Fencing kit model by Artyom Troshin
    [NEW] Tank Trap kit model by Artyom Troshin


  • Moderators, Recreation & Hobbies Moderators Posts: 10,912 Mod ✭✭✭✭Ponster


    Tank trap kit?

    whatever for ?


  • Registered Users, Registered Users 2 Posts: 2,861 ✭✭✭FlyingIrishMan


    Oh thank god they fixed that wire fence glitch.


  • Registered Users Posts: 2,726 ✭✭✭dan_ep82


    Ponster wrote: »
    Tank trap kit?

    whatever for ?

    I think its just for stopping vehicles.

    Going by previous updates each one builds on another,so it may be setting ground works for more vehicles.


  • Registered Users Posts: 661 ✭✭✭derm0j073


    Walked right into a bit of aggro near the dam , managed to get away but took a few hits . Treated myself and I'm patched up but anyone know how long before the screen stops shaking ?


  • Registered Users, Registered Users 2 Posts: 5,784 ✭✭✭eddhorse


    dan_ep82 wrote: »
    Build Progess: 1.5.9
    Updated Changelog:
    [FIXED] Bodies being deleted immediately (now will stay around for 5 minutes)
    [FIXED] Player profiles sometimes corrupting and causing stuck in loading issues (error handling by engine)
    [FIXED] Temperature listed in percent and not degrees (now displayed in degrees)
    [FIXED] Loosing temperature inside vehicles (now will slowly gain or be static in vehicles)
    [FIXED] ItemPainkillers popup error (no longer happens: thanks Norbert!)
    [FIXED] Spawning in Ocean when switching models (player morphing optimized by TeeTime)
    [FIXED] Wrong M107 is spawning on occasion (Correct one spawns)
    [FIXED] Crashed heli uber-loot not spawning (does now thanks to GhostBear!)
    [FIXED] Wire Fencing Kit caused graphical glitches (new model)
    [FIXED] Tank Trap Kit caused graphical glitches (new model)
    [NEW] Hatchet for chopping wood in forests
    [NEW] Wire Fencing kit model by Artyom Troshin
    [NEW] Tank Trap kit model by Artyom Troshin

    Great thanks for the update update !


  • Registered Users, Registered Users 2 Posts: 1,839 ✭✭✭balkieb2002


    derm0j073 wrote: »
    Walked right into a bit of aggro near the dam , managed to get away but took a few hits . Treated myself and I'm patched up but anyone know how long before the screen stops shaking ?

    You need to take painkillers to stop it shaking.


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