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Rome Total war 2

  • 08-04-2013 10:56am
    #1
    Registered Users Posts: 12


    Any hear details of it? looked at a trailer on http internet where rome attacks carthage: http://www.youtube.com/watch?v=EaDlihIqPws (trailer)
    looks awesome :eek:
    hope my pc can run it though!!


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Comments

  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,755 Mod ✭✭✭✭Sephiroth_dude


    I'm gonna need a new one :-/.


  • Registered Users Posts: 12 paglynncashel


    fact. empire total war was the same, unbelievably slow on my system, had to sell it on again :/


  • Registered Users, Registered Users 2 Posts: 318 ✭✭Celtic Tiger


    Loved the first Rome, cant wait to try the multiplayer campaign.


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    Seriously, this is amazing looking - a walkthrough of one of the historical battles, the infamous battle of the Teutoborg Forest.

    Could almost feel the ground shake! My most anticipated game of the year by a long way.


  • Registered Users, Registered Users 2 Posts: 27,645 ✭✭✭✭nesf


    I'm gonna need a new one :-/.

    Ah, the Total War series, forcing strategy gamers to upgrade their PCs for over a decade...


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  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,755 Mod ✭✭✭✭Sephiroth_dude


    nesf wrote: »
    Ah, the Total War series, forcing strategy gamers to upgrade their PCs for over a decade...

    I need an upgrade anyway,my machine is 5 yrs this yr :0.


  • Registered Users, Registered Users 2 Posts: 27,645 ✭✭✭✭nesf


    I need an upgrade anyway,my machine is 5 yrs this yr :0.

    Yeah I upgraded in late 2011, I should be good for a nice long while.


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    Heh, will be upgrading here too. Titan SLI here I come!!!!*




    *not really


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,755 Mod ✭✭✭✭Sephiroth_dude


    I'll be building a new machine I'd say :0


  • Registered Users, Registered Users 2 Posts: 27,645 ✭✭✭✭nesf


    I'll be building a new machine I'd say :0

    After five years even the case is probably worth upgrading.


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  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,755 Mod ✭✭✭✭Sephiroth_dude


    nesf wrote: »
    After five years even the case is probably worth upgrading.

    He he indeed,everything will be new even the monitor ;)


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    The monitor is about the only thing I'm keeping... There'll be no heating this winter I tells ya.


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    Money to burn? Then the Collector's Edition might be for you, at a mere £110 sterling from Game. I'm actually seriously tempted... what's that about a fool and his money??


  • Registered Users, Registered Users 2 Posts: 27,645 ✭✭✭✭nesf


    Money to burn? Then the Collector's Edition might be for you, at a mere £110 sterling from Game. I'm actually seriously tempted... what's that about a fool and his money??

    £110 for what exactly? I don't see much there that I'd pay much for.


  • Registered Users, Registered Users 2 Posts: 7,516 ✭✭✭Outkast_IRE


    Money to burn? Then the Collector's Edition might be for you, at a mere £110 sterling from Game. I'm actually seriously tempted... what's that about a fool and his money??
    It doesnt even mention getting the additonal factions that will be released, for that sort of money you should get every DLC included.


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    A Roman onager!!!!


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    It doesnt even mention getting the additonal factions that will be released, for that sort of money you should get every DLC included.

    Yeah, that's the shitty way the business is going it seems :(


  • Registered Users, Registered Users 2 Posts: 7,516 ✭✭✭Outkast_IRE


    Yeah, that's the shitty way the business is going it seems :(
    I dont mind if some effort goes into it, for example the Ikko Ikki faction in shogun 2, required a completley different style of play, had new units and had a good bit of effort put into it.

    But one or two of the other additonal clans were mostly the same requring no new style of play etc, with barely any changes.


  • Registered Users, Registered Users 2 Posts: 13,507 ✭✭✭✭kowloon


    nesf wrote: »
    £110 for what exactly? I don't see much there that I'd pay much for.

    But you get an individually numbered copy!

    (Something about fools and their money)


  • Registered Users Posts: 80 ✭✭sulc84


    and price is fantastic..


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  • Registered Users, Registered Users 2 Posts: 27,645 ✭✭✭✭nesf


    kowloon wrote: »
    But you get an individually numbered copy!

    (Something about fools and their money)

    If Steam ever start numbering downloads during their sales we're doomed. :/


  • Registered Users Posts: 80 ✭✭sulc84


    Someone preordered Rome 2 ?


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    I don't "get" pre-ordering games really, especially this far out from release. Even if there's some kind of content-related bonus for those who pre-order, I generally don't (certainly not for an extra €100 CE either).


  • Registered Users, Registered Users 2 Posts: 13,507 ✭✭✭✭kowloon


    I don't "get" pre-ordering games really, especially this far out from release. Even if there's some kind of content-related bonus for those who pre-order, I generally don't (certainly not for an extra €100 CE either).

    I have a problem with pre-ordering.
    Bonus weapons, units or whatever are either going to be entirely aesthetic or worse still, they'll be something that alters game balance. Then there's the 'special pre-order price' which might be a little cheaper than the price on launch day but doesn't last long.
    I don't like being blackmailed into buying something before I can read a review on the grounds that I won't get the full experience if I don't pre-order.

    Aliens: Colonial Marines.


  • Closed Accounts Posts: 166 ✭✭Dynamo Roller


    I watched the Teutoburg video and by the looks of it they still haven't changed the mob mentality of the AI. I saw two units in a column grabbed with the cursor and ordered to charge an enemy unit which was directly in front of the two units. The first unit slammed into the enemy unit as expected but the rear unit just ploughed into its own friendly unit and tried to carve in. As far as I can see they never even bothered to make the AI adaptable in any way. It just looks like a new graphic skin for medieval 2.


  • Registered Users Posts: 12 paglynncashel


    hope im not hijacking this thread a bit, but on a side note I am praying to (god, allah, sweet zombie jesus) that the team that did europa barbarorum will do something on this new version of rome, can you imagine caesars campaign in gaul for real??!


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,755 Mod ✭✭✭✭Sephiroth_dude


    September 3rd release,so that give me about 3 and half months to build a new pc :-|.


  • Registered Users, Registered Users 2 Posts: 27,645 ✭✭✭✭nesf


    I watched the Teutoburg video and by the looks of it they still haven't changed the mob mentality of the AI. I saw two units in a column grabbed with the cursor and ordered to charge an enemy unit which was directly in front of the two units. The first unit slammed into the enemy unit as expected but the rear unit just ploughed into its own friendly unit and tried to carve in. As far as I can see they never even bothered to make the AI adaptable in any way. It just looks like a new graphic skin for medieval 2.

    I think that's a feature. If you don't position your units correctly the AI won't give you charges into the flanks. I don't really have a problem with this. The idea of just box selecting three units and then hitting the front and both sides of the target just strikes me as making things far too easy for me and takes away from the hectic plate spinning act that is melee in Total War.


  • Registered Users, Registered Users 2 Posts: 2,789 ✭✭✭grizzly


    nesf wrote: »
    I think that's a feature. If you don't position your units correctly the AI won't give you charges into the flanks. I don't really have a problem with this. The idea of just box selecting three units and then hitting the front and both sides of the target just strikes me as making things far too easy for me and takes away from the hectic plate spinning act that is melee in Total War.

    I'd agree with this. Once a battle starts the game is all about positioning troops and reacting with things fall apart. If they start auto-flanking it would be too easy.


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  • Registered Users, Registered Users 2 Posts: 2,210 ✭✭✭ZeroThreat


    hmm RTW2 is €54.99 on steam vs £29.99 from amazon, price premium isn't worth convenience of digital download imho...


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    hope im not hijacking this thread a bit, but on a side note I am praying to (god, allah, sweet zombie jesus) that the team that did europa barbarorum will do something on this new version of rome, can you imagine caesars campaign in gaul for real??!
    Well, given that EBII still hasn't been released yet (and it's based on Kingdoms), you could be waiting some time! That's not a criticism by the way - just acknowledging how much work is being done by such a small part-time team :)

    It's interesting that CA themselves seem to have taken a more historically accurate approach this time as regards faction names. Would be nice if that extends to unit types, names etc.


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    ZeroThreat wrote: »
    hmm RTW2 is €54.99 on steam vs £29.99 from amazon, price premium isn't worth convenience of digital download imho...
    Steam is required to play, so you'll be registering it to your account and DLing from them no matter where you buy it :)


  • Registered Users, Registered Users 2 Posts: 2,210 ✭✭✭ZeroThreat


    Steam is required to play, so you'll be registering it to your account and DLing from them no matter where you buy it :)

    yeah but you're still paying about 20 shekels more for it if you buy from steam :D


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    ZeroThreat wrote: »
    yeah but you're still paying about 20 shekels more for it if you buy from steam :D

    Correct?


  • Registered Users, Registered Users 2 Posts: 7,516 ✭✭✭Outkast_IRE


    Steam is required to play, so you'll be registering it to your account and DLing from them no matter where you buy it :)
    Well shogun 2 and empire, if you bought the physical disc, it would install from the disc , only updates get downloaded.


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  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    Well shogun 2 and empire, if you bought the physical disc, it would install from the disc , only updates get downloaded.

    Yeah, actually you're right - you could install from disc if you wanted. But you could also download the whole game if you wanted - just enter the serial number into the "Activate a Product on Steam" window.

    Regarding the pre-ordering bonus, I misunderstood the way it's being done. So if anyone else is as dim as me, the Greek States are available to everyone and aren't exclusive to pre-orders. It's just that the pre-order peeps get them for free, whereas everyone else has to pay for them. Key question is how much will they charge for these factions. If it's only a couple of euro you're saving, I wouldn't feel "blackmailed" into pre-ordering. More than that though....

    Anyway, I posted this in the bargains thread in the main Games forum yesterday. Essentially you can get 25% a pre-order at GreenManGaming if you use the code GMG25-5GT67-87HJ9. TW:RII would still work out at over €40, but if you desperately want to avoid waiting for a physical copy to be delivered, it might be worth it to you personally.


  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    ZeroThreat wrote: »
    hmm RTW2 is €54.99 on steam vs £29.99 from amazon, price premium isn't worth convenience of digital download imho...

    I ordered it from Amazon. The way i see it is im only waiting an extra couple of days (which is how long it would probably take for me to download from steam anyway) and then i can install it from the disk and pretty much play straight off unless theres a day 1 update and all for nearly half the price id pay on Steam.


  • Registered Users, Registered Users 2 Posts: 7,516 ✭✭✭Outkast_IRE


    The first few weeks of any new total war game is buggy anyway, with both shogun 2 and empire, i encountered some game breaking bugs and needed to restart entire campaigns or go back to a very previous load game.


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    The first few weeks of any new total war game is buggy anyway, with both shogun 2 and empire, i encountered some game breaking bugs and needed to restart entire campaigns or go back to a very previous load game.

    That's a good point. Rome and Med II had fairly game-affecting bugs too on initial release. Wouldn't be a CA game without one :p


  • Registered Users, Registered Users 2 Posts: 7,516 ✭✭✭Outkast_IRE


    That's a good point. Rome and Med II had fairly game-affecting bugs too on initial release. Wouldn't be a CA game without one :p
    Its the price we pay by playing it in the first weeks.
    To be fair any major bugs i have encountered have been fixed after patches.

    I can only hope there is an AI improvement in this one. Currently playing a fall of the samurai campaign on shogun2 on hard difficulty, and nobody will stay my ally long term even though i have an hounourable daiymo , and am never the aggressor. Although i do enjoy defending my castles from vastly superior numbers, it would be nice for an ally to stay loyal for once.


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  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    Improved campaign AI would be awesome. I genuinely don't know how it's handled, but it seems that all AI factions are intent on conquering the map as much as you are yourself, so they'll eventually wage war on you even when relations are perfect.

    I guess I can understand that from a certain perspective, but I'd much rather the rules governing inter-faction diplomacy occasionally (somewhat randomly) allowed alliances to last.

    Then again, as someone said once over on the TW forums, this is Total War, not Total Tea Party!


  • Registered Users, Registered Users 2 Posts: 7,516 ✭✭✭Outkast_IRE


    Improved campaign AI would be awesome. I genuinely don't know how it's handled, but it seems that all AI factions are intent on conquering the map as much as you are yourself, so they'll eventually wage war on you even when relations are perfect.

    I guess I can understand that from a certain perspective, but I'd much rather the rules governing inter-faction diplomacy occasionally (somewhat randomly) allowed alliances to last.

    Then again, as someone said once over on the TW forums, this is Total War, not Total Tea Party!
    I agree with what your saying, but to me, increasing the campaign difficulty, mostly just increases how much the enemy want to war with you. And leaving them build some decent units.

    In the game im currently running theres a neighbour that wont declare peace with me , despite both of us loyal for the shogun (fall of the samurai), and tonnes of postive diplomacy points, and them actually showing up as friendly in terms of relations.


  • Registered Users, Registered Users 2 Posts: 2,210 ✭✭✭ZeroThreat


    I played rome 1 for the first time in years last month, I'd forgot how fast everything moves in it. The legionaries were galloping along like horses! Hopefully they'll slow units down to something more realistic for this one.


  • Registered Users Posts: 12 paglynncashel


    they apparently changed the thing where the soldiers stop and throw to where they throw as they run, those little details will make one of the best games yet and hopefully they can tweak the problems with massive battles like in shogun to where you could actually have thousands of soldiers on the map and be able to play the damned thing without it looking like a slideshow


  • Registered Users, Registered Users 2 Posts: 7,516 ✭✭✭Outkast_IRE


    they apparently changed the thing where the soldiers stop and throw to where they throw as they run, those little details will make one of the best games yet and hopefully they can tweak the problems with massive battles like in shogun to where you could actually have thousands of soldiers on the map and be able to play the damned thing without it looking like a slideshow
    I have never had any real problems with frame rate in shogun 2 , with unit numbers maxed out.
    Is there any chance its the setup your running it on.


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    Just occured to me that Jeff van Dyck won't be doing the music for this (I know he hasn't for a few games now), but the bombastic (and yeah, sometimes clichéd) soundtrack of the original Rome was one of the things I loved about it. Hopefully it won't be lacking in this department.

    On the subject of campaign map diplomacy, I just read you can now request an ally to attack specific targets, at specific times. I assume it's something your AI allies will only agree to once in a blue moon, but if/when a co-ordinated attack like that comes off, it must be a prety sweet feeling :)


  • Registered Users, Registered Users 2 Posts: 2,210 ✭✭✭ZeroThreat


    some of the pre-battle speeches were pretty amusing, if your general had the philospher trait, one went along the lines of "i am known as something of a philospher. Some ask me. 'Why are we here?' Then answer is often complicated... but today we are here to kill all those bastards." :)


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    Yeah, that was a pretty nice touch when the speeches reflected some of their personality traits, especially insanity.
    And remember, they may have the Moon People on their side, but we have lovely hats. Those hats will shield us from their fearsome gaze!


  • Closed Accounts Posts: 1,467 ✭✭✭McSasquatch


    Apparently Rome II will have it's own official series of tie-in novels! The first, called Destroy Carthage, will be available in September and is penned by Times bestselling author David Gibbins and published by Pan Macmillan.

    I suppose this is one example of CA's attempt to get players more emotionally invested in their empires. Will specific characters in the book appear in the game? Interesting.


  • Registered Users, Registered Users 2 Posts: 2,210 ✭✭✭ZeroThreat


    Apparently Rome II will have it's own official series of tie-in novels! The first, called Destroy Carthage, will be available in September and is penned by Times bestselling author David Gibbins and published by Pan Macmillan.

    I suppose this is one example of CA's attempt to get players more emotionally invested in their empires. Will specific characters in the book appear in the game? Interesting.

    meh, I read the "Marius' Mules" series of novels (very cheap on kindle) recently, more than enough to whet my appetite for killing smelly hairy barbarians ;)


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