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Anthem

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Comments

  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    its too similar to warframe/destiny for me...and the pc bugs

    People keep saying this and I kind of get why but they only thing this and warframe have in common is that they have mech suits. They play nothing alike.


  • Registered Users, Registered Users 2 Posts: 7,411 ✭✭✭Icyseanfitz


    Kirby wrote: »
    People keep saying this and I kind of get why but they only thing this and warframe have in common is that they have mech suits. They play nothing alike.

    Been a while since I've played Warframe, but gameplay seemed similar enough tbh, this does seem more vertical in nature with the flying mind. Played a lot of destiny 1/2 and it really felt like a third person version of it.


  • Registered Users, Registered Users 2 Posts: 7,657 ✭✭✭Doctor Jimbob


    Been a while since I've played Warframe, but gameplay seemed similar enough tbh, this does seem more vertical in nature with the flying mind. Played a lot of destiny 1/2 and it really felt like a third person version of it.

    I can see the similarities to destiny all right, but the abilities seem to be a bigger focus here. I unlocked the Storm javelin earlier and it feels as if I've constantly got an ability ready to go.

    The verticality really makes a difference too once you start to make use of it. It's pretty cool to be able to quickly nip out of a fight, fly up somewhere behind cover and get your bearings a bit before re-engaging.

    Really enjoying it so far anyway, looking forward to the full thing being released.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Kirby wrote: »
    People keep saying this and I kind of get why but they only thing this and warframe have in common is that they have mech suits. They play nothing alike.


    Well, you have crazy levels of mobility in Warframe for moving around the map as well as for both getting into combat and then out of bad situations if things go pear-shaped, multiple damage abilities on fast refreshes and can swap from gun play to melee combat in an instant.


  • Registered Users, Registered Users 2 Posts: 9,102 ✭✭✭EoinMcLovin


    All 4 javelins are available to use now and will be available next week too.


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  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Played some coop last night and tried a few hard missions.

    Stupid idea :)

    I like it, not happy i cant get 4k60fps tho.


  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    Overall the game is ok. I can see myself playing it alright but it needs alot of work still before the Feb 22nd release date.

    Walking around the town on the Xbox One X has horrible FPS drops. It would say its sitting around 20FPS.

    Once you get into your Javlin the game comes alive. Very little FPS issues.

    The game looks beautiful and sounds amazing which is what you would expect from the Frostbite engine. The single player story seems interesting but the game does come to life if you have a 4 man team.

    I will keep my preorder and will likely play from launch. I do have concerns about its longevity though. They need to make sure they have enough content to keep players interested.

    I would score it a 6/10 at the moment.


  • Moderators, Computer Games Moderators Posts: 23,213 Mod ✭✭✭✭Kiith


    Tried to play twice over the weekend, got stuck on the loading screen both times and had to quit.

    Will wait till launch, and try it once some of that bugs are ironed out.


  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    Kiith wrote: »
    Tried to play twice over the weekend, got stuck on the loading screen both times and had to quit.

    Will wait till launch, and try it once some of that bugs are ironed out.

    Alot of the bugs will be fixed for this weekends open beta. You should try this weekend. I personally wont be playing the Beta. I have seen enough of the game to keep me interested for the moment.






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  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,334 CMod ✭✭✭✭Nody


    Expect them to lower it by 50% or similar and everyone will claim "it's fair" and then they release the legendary $20 skin instead.


  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    I have said it before and I will say it again. I could not care less about cosmetic micro-transactions. Don't care if every game has them.

    What I do care about though, are micro-transactions in games that allow you to get an advantage on other players or improve your characters, much like a pay to win model.

    If someone whats to spend €20 on a skin to make them look cool, then I say, let them at it. Its their money.

    As long as the items you can buy don't change the games mechanics, then I don't care :)

    Micro-transactions are a part of the gaming world we live in today.... sadly.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,395 Admin ✭✭✭✭✭Mickeroo


    I'd take 20 quid for a skin over having to pay for expansions/season passes any day.


  • Moderators, Computer Games Moderators Posts: 23,213 Mod ✭✭✭✭Kiith


    Yeah, as much as i don't like any micro transactions, i'd happily take cosmetic ones over anything else.

    And as above, if there is no season pass, that's a good thing.


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    In the absence of a season pass or paid single player DLC, isn't the more interesting question how much people think the full skin, material and emblems should be?


  • Registered Users, Registered Users 2 Posts: 28,353 ✭✭✭✭TitianGerm


    gizmo wrote: »
    In the absence of a season pass or paid single player DLC, isn't the more interesting question how much people think the full skin, material and emblems should be?

    The most expensive ones will be around €10-€12 I'd guess. Most will be in the €2-€4 range. If I see one that I like I'd buy it.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    ZiabR wrote: »
    I have said it before and I will say it again. I could not care less about cosmetic micro-transactions. Don't care if every game has them.

    What I do care about though, are micro-transactions in games that allow you to get an advantage on other players or improve your characters, much like a pay to win model.

    If someone whats to spend €20 on a skin to make them look cool, then I say, let them at it. Its their money.

    As long as the items you can buy don't change the games mechanics, then I don't care smile.png

    Micro-transactions are a part of the gaming world we live in today.... sadly.


    I agree that the theory of cosmetic only cash shop items should not be a big deal or affect gameplay but sadly, in reality, they do affect player progression as devs tend to make a games gameplay loop much more of a grind, to entice people to shell out cash for the item instead. Also, let's not forget this is an EA game who have a long history of gouging their players for every last cent they can and have never had a problem with selling pay to win items before as can be seen in the latest Fifa or Battlefront 2.


  • Registered Users, Registered Users 2 Posts: 7,411 ✭✭✭Icyseanfitz


    well this is a third person game so how my character looks is much more important to me than a fps, 10-20euro skins are a ****ing joke, end of


  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    well this is a third person game so how my character looks is much more important to me than a fps, 10-20euro skins are a ****ing joke, end of

    Sorry, not sure if you are being serious here of not? You are saying that how your javlin looks is more important than the FPS in the game?


  • Registered Users, Registered Users 2 Posts: 7,411 ✭✭✭Icyseanfitz


    ZiabR wrote: »
    Sorry, not sure if you are being serious here of not? You are saying that how your javlin looks is more important than the FPS in the game?

    No third person versus first person perspective.


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  • Registered Users, Registered Users 2 Posts: 3,405 ✭✭✭Lone Stone


    i prefer 3rd person also, but i would prefer a season pass or xpacks etc to me the entire point of looter type games is to find the coolest looking stuff and customize your character the way you like , when you cash shop that aspect of the game so soon it is not a good move because it detracts from that sense of progression, now if they just wait and release some cool alternative skins or models even like in war frame that would be no problem at all, because they have the work put into them and arent just some crappy re color. Or better yet release new javelin's with new move set's that you can unlock over time and craft or you know buy them like in warframe it works so well that i would have no issue with that.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,395 Admin ✭✭✭✭✭Mickeroo


    Lone Stone wrote: »
    i prefer 3rd person also, but i would prefer a season pass or xpacks etc to me the entire point of looter type games is to find the coolest looking stuff and customize your character the way you like , when you cash shop that aspect of the game so soon it is not a good move because it detracts from that sense of progression, now if they just wait and release some cool alternative skins or models even like in war frame that would be no problem at all, because they have the work put into them and arent just some crappy re color. Or better yet release new javelin's with new move set's that you can unlock over time and craft or you know buy them like in warframe it works so well that i would have no issue with that.

    The cosmetic end of things doesn't matter anywhere near as much as things like weapon/armour rarity, perks and stats in a loot based game in my experience. I think they've said there will be new Javelins added to the game but they will be free/obtainable through gameplay.


  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    Mickeroo wrote: »
    The cosmetic end of things doesn't matter anywhere near as much as things like weapon/armour rarity, perks and stats in a loot based game in my experience. I think they've said there will be new Javelins added to the game but they will be free/obtainable through gameplay.

    You are right, all items will be available through normal play.


  • Registered Users, Registered Users 2 Posts: 14,282 ✭✭✭✭Potential-Monke


    ZiabR wrote: »
    You are right, all items will be available through normal play.

    Allegedly


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,334 CMod ✭✭✭✭Nody


    Allegedly
    It will be; of course knowing EA and looking at previous games it will take you 25 years to unlock it all or 100h+ for the top stuff but it IS possible to unlock it in game...


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    I'm open to correction on this but from what I've seen so far they haven't confirmed whether new Javelins added in the future will be free or not.

    In June last year, the Exec Producer was pressed on the topic specifically and said this...

    https://twitter.com/BioMarkDarrah/status/1006210428383268864

    Then later in December, the Lead Producer was asked about the general plans for a season pass or post-launch DLC and said this...

    https://twitter.com/GambleMike/status/1076876236666789889

    Further down in the thread he's asked specifically about Javelins and he again says the intention for any post-release DLC is to not "split the audience".

    Now, that doesn't necessarily contradict what the EP said since you could quite easily roam the world with team mates in different Javelins which they may have paid for. The only exception to this would be if certain late or end game missions were restricted to certain classes but thus far there's been no indication that that's on the cards.


    In any case, there's a very simple way to remove this issue from the equation - when considering whether or not to purchase the game, make the decision based on the content that it actually ships with and is accessible via general play, not what might come in the future or how it might be delivered.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    ZiabR wrote: »
    You are right, all items will be available through normal play.
    Allegedly


    star-wars-battlefront-2-memes-2-1.jpg




  • I'm convinced there is some lads on boards who work for EA at this stage :P


  • Registered Users, Registered Users 2 Posts: 10,751 ✭✭✭✭degrassinoel


    I'm convinced there is some lads on boards who work for EA at this stage :P

    probably is, they've still got bioware offices here i think


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  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Really looking forward to this release. Couldn't care less about Anthem but once it launches, it means we might hear something about the Mass Effect Trilogy Remaster.


  • Registered Users, Registered Users 2 Posts: 4,151 ✭✭✭_CreeD_


    Mickeroo wrote: »
    The cosmetic end of things doesn't matter anywhere near as much as things like weapon/armour rarity, perks and stats in a loot based game in my experience.


    when-a-piece-of-armor-doesnt-match-your-current-set-but-its-stats-are-too-good-to-pass-up-hello-kitty-shield-pink.jpg

    An oldie but goldie:


  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    Venom wrote: »
    star-wars-battlefront-2-memes-2-1.jpg

    No disputing that the game wont have micro transactions from launch. I would be more surprised if it didn't. Any MP game released in the past 2 years has had micro transactions from launch. No need to treat Anthem any differently.


  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    I'm convinced there is some lads on boards who work for EA at this stage :P

    I despise EA. Really horrible company. That said, this is a Bioware game being funded and bullied along by EA. I have a shred of hope that Bioware didn't entirely bend over to EA during Anthems development.


  • Registered Users, Registered Users 2 Posts: 7,411 ✭✭✭Icyseanfitz


    Tbf this is far from being a proper bioware game as can be made. This is a pure EA game imo




  • ZiabR wrote: »
    I despise EA. Really horrible company. That said, this is a Bioware game being funded and bullied along by EA. I have a shred of hope that Bioware didn't entirely bend over to EA during Anthems development.

    Bullied being the key word, I'd be of the opinion the Bioware had little or no say in what direction this took or face the consequences of losing jobs.

    I think it will still happen anyway as the game doesn't hit the ridiculous targets that have been set even though it will be profitable.


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  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    Bullied being the key word, I'd be of the opinion the Bioware had little or no say in what direction this took or face the consequences of losing jobs.

    I think it will still happen anyway as the game doesn't hit the ridiculous targets that have been set even though it will be profitable.

    I would tend to agree with you. I can hope all I want but it won't change the fact that the parent company here is EA. :mad:


  • Registered Users, Registered Users 2 Posts: 14,282 ✭✭✭✭Potential-Monke


    I'm convinced there is some lads on boards who work for EA at this stage :P

    Wouldn't surprise me. They have an office in Galway, and some of the Social Media is ran from there.


  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Anyone know when the demo opens for access on PS4?


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    EoinHef wrote: »
    Anyone know when the demo opens for access on PS4?
    According to the other folk here at EA HQ, the open demo starts at 5pm on Friday for all platforms.


  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Stone Deaf 4evr


    havent played the beta or watched a whole lot of footage, but listening to the lads on the Giant Bombcast, they didn't seem especially taken by it. Complaints about the shooting feeling weightless, and poor writing and voice acting. I'll have a look in over the weekend for myself, but my expectations have been somewhat lowered.


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  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    havent played the beta or watched a whole lot of footage, but listening to the lads on the Giant Bombcast, they didn't seem especially taken by it. Complaints about the shooting feeling weightless, and poor writing and voice acting. I'll have a look in over the weekend for myself, but my expectations have been somewhat lowered.

    You do have to remember though that the demo/beta is at least a 3 month old build and that those who have been lucky enough to play a close to release version of the game say it is impossible to compare the two builds.


  • Registered Users, Registered Users 2 Posts: 7,411 ✭✭✭Icyseanfitz


    ZiabR wrote: »
    You do have to remember though that the demo/beta is at least a 3 month old build and that those who have been lucky enough to play a close to release version of the game say it is impossible to compare the two builds.

    then why release a demo at all? the game is the game, final release may be less buggier with less server issues but its still going to be a loot n shoot, grindy half mmo with the same game-play loop that was in the demo. The only thing we can hope is much better is the story as we've seen so little of it.

    Who has played a close to release version btw? is there early reviews or something?


  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    then why release a demo at all? the game is the game, final release may be less buggier with less server issues but its still going to be a loot n shoot, grindy half mmo with the same game-play loop that was in the demo. The only thing we can hope is much better is the story as we've seen so little of it.

    Who has played a close to release version btw? is there early reviews or something?

    I am not sure what you were expecting though. Bioware developed the game. Bioware only make RPG games which are built on a loot and gear system. The Division 1, 2 and Destiny 1, 2 and Warframe are identical to Anthem. I personally find The Division a heavier grind. So I don't understand your gripe at the mechanics of Anthem. It is what it is.

    As for a version comparison, you need to watch this video in full. Or skip to 9:16.



  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    then why release a demo at all? the game is the game, final release may be less buggier with less server issues but its still going to be a loot n shoot, grindy half mmo with the same game-play loop that was in the demo. The only thing we can hope is much better is the story as we've seen so little of it.

    Who has played a close to release version btw? is there early reviews or something?


    My guess would be the VIP demo was made a while back and had the limited story section and map area's to give people a taste without letting them see the entire game and adding the latest build containing bug fixes would be just to much work.


  • Registered Users, Registered Users 2 Posts: 7,415 ✭✭✭Dave_The_Sheep


    ZiabR wrote: »
    I despise EA. Really horrible company. That said, this is a Bioware game being funded and bullied along by EA. I have a shred of hope that Bioware didn't entirely bend over to EA during Anthems development.

    Far as I'm concerned there is no Bioware anymore. It's just EA.

    Because that's all I'm seeing in their games.


  • Registered Users, Registered Users 2 Posts: 7,411 ✭✭✭Icyseanfitz


    ZiabR wrote: »
    I am not sure what you were expecting though. Bioware developed the game. Bioware only make RPG games which are built on a loot and gear system. The Division 1, 2 and Destiny 1, 2 and Warframe are identical to Anthem. I personally find The Division a heavier grind. So I don't understand your gripe at the mechanics of Anthem. It is what it is.

    As for a version comparison, you need to watch this video in full. Or skip to 9:16.


    Bioware are known for creating single player very narrative heavy, character driven games that have rpg mechanics. Baldurs gate, kotor, Jade empire, mass effect, dragon age origins.
    Their past games have very little in common with the likes of destiny bar the fact that you can equip your characters with different gear and level up!

    So my gripe is that as a long term (baldurs gate and on) fan of bioware/black isle, the complete shift in game development focus towards the microtransaction fueled loot n shoot has me disgusted!
    This is not bioware, this is EA 110%, case in point a lot of the big developers behind bioware's successful games have left the studio


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Far as I'm concerned there is no Bioware anymore. It's just EA.

    Because that's all I'm seeing in their games.


    Once the doctors left the company and the games started under their watch got released, it stopped being Bioware.


  • Registered Users, Registered Users 2 Posts: 5,575 ✭✭✭ZiabR


    So my gripe is that as a long term (baldurs gate and on) fan of bioware/black isle, the complete shift in game development focus towards the microtransaction fueled loot n shoot has me disgusted!
    This is not bioware, this is EA 110%, case in point a lot of the big developers behind bioware's successful games have left the studio

    That is my point though... Give me an online game or a massive RPG online game that hasn't adopted micro-transactions in the past few years. I am not for one minute condoning micro-transactions. All I am saying is that it has become the norm in the gaming world and it will never go away. Micro-transactions are a gold mine to most developers to bring in a steady flow of cash long after a game has been released. No one is forcing you to buy anything.

    Every major studio out there has micro-transactions present in their games. You have to go to the Indie game scene to find games that dont have any micro-transactions present.

    I am gaming since the 80's, so I have been around since the good old days when games were just games but that is not the case anymore. Gaming is a 140 billion dollar a year industry. Of course developers are going to try to find ways to make more money... the costs of developing games has risen exponentially. Look at Red Dead 2, 500-700 million to develop. Most companies no longer make enough money back on sales alone, so micro-transactions have become the norm to increase revenue streams.

    I am 110% against any form of micro-transactions, but I know, what I think doesn't matter, they are here to stay.

    As long as they primarily stay as cosmetic enhancements, then I don't really care. Stop bashing studios etc for what is now the new norm in gaming. It's not going to change anything.


  • Registered Users, Registered Users 2 Posts: 7,411 ✭✭✭Icyseanfitz


    ZiabR wrote: »
    That is my point though... Give me an online game or a massive RPG online game that hasn't adopted micro-transactions in the past few years. I am not for one minute condoning micro-transactions. All I am saying is that it has become the norm in the gaming world and it will never go away. Micro-transactions are a gold mine to most developers to bring in a steady flow of cash long after a game has been released. No one is forcing you to buy anything.

    Every major studio out there has micro-transactions present in their games. You have to go to the Indie game scene to find games that dont have any micro-transactions present.

    I am gaming since the 80's, so I have been around since the good old days when games were just games but that is not the case anymore. Gaming is a 140 billion dollar a year industry. Of course developers are going to try to find ways to make more money... the costs of developing games has risen exponentially. Look at Red Dead 2, 500-700 million to develop. Most companies no longer make enough money back on sales alone, so micro-transactions have become the norm to increase revenue streams.

    I am 110% against any form of micro-transactions, but I know, what I think doesn't matter, they are here to stay.

    As long as they primarily stay as cosmetic enhancements, then I don't really care. Stop bashing studios etc for what is now the new norm in gaming. It's not going to change anything.

    I am not arguing about microtransactions, theres enough about that everywhere, all ill say is rdr2 came out and its single player experience had zero microtransactions and a fantastic story and characters! CDPR havnt done micro transactions, spiderman didnt have them, god of war has none, single player games i know but then thats what i am interested in, and thats what bioware are historically known for.

    I am not bashing EA for micro transactions alone, i am bashing them because they have taken a studio that have made some of my personal favorite games of all time and have made them into something that long term fans of bioware would have very little interest in. How in the hell did a side studio of bioware end of making the single player mass effect andromada while the main development team is making a mmo-alike, makes no sense.

    All i can think of is how bethesda tried a very similar shift in development focus quite recently with fallout 76, and it was a disaster for them.


  • Posts: 0 [Deleted User]


    This game looks very bland and downright boring but I'll give the demo a lash anyway. Maybe it will do what the Resident Evil 2 demo did and sell me the game. I seriously doubt it though.


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