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[Black Ops 2] MegaBitch Thread

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Comments

  • Registered Users, Registered Users 2 Posts: 11,139 ✭✭✭✭Mr. Manager


    How is it jumping the gun? If they don't like the game after playing it for two days it's not going to improve in the next week, month or year.

    Might as well trade it in early and get more € for it.

    How do you know it's not going to change? Treyarch have been pretty good in the past for fixing things.

    At the end of the day it's an opinion. An mine is that I think he's jumped the gun.


  • Registered Users, Registered Users 2 Posts: 1,905 ✭✭✭Chavways


    How is it jumping the gun? If they don't like the game after playing it for two days it's not going to improve in the next week, month or year.

    Might as well trade it in early and get more € for it.


    But the game will change. They won't just leave everything as it is now. Do you not remember the countless patches and improvements that were brought out for BO 1? Its not like the developers will just sit back on their arse's for the next year.

    On the other hand, if he dislikes it that much he might as well just get rid of it.


  • Registered Users, Registered Users 2 Posts: 5,147 ✭✭✭PizzamanIRL


    IPAM wrote: »
    Everyone moans about knife lunge/commando...

    Take out knife lunge/commando, people moan...

    Im not talking about that kind of lunging like 5 feet, im talking about right in front of me. The only time i've knifed someone is in the back when they're stood still.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Anyone finding the guns really inconsistent? the first few times i used the silenced vector i was killing people no prob, now its taking ages to put them down


  • Registered Users, Registered Users 2 Posts: 5,977 ✭✭✭Soby


    Still cant get online :(


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  • Registered Users, Registered Users 2 Posts: 1,791 ✭✭✭CptMackey


    Smgs are too powerfull. No point using anything else


  • Registered Users, Registered Users 2 Posts: 429 ✭✭steveLFC24


    krudler wrote: »
    Anyone finding the guns really inconsistent? the first few times i used the silenced vector i was killing people no prob, now its taking ages to put them down

    Yeah I noticed that myself, I thought it was just my connection. I never noticed before but I seem to have an awful habit of counting bullets. I'll shoot someone a couple times and then start to turn around, but they're not dead :pac: Well, they would have been dead in MW3 :o its getting me killed a lot.


  • Registered Users, Registered Users 2 Posts: 1,766 ✭✭✭farna_boy


    Has the hacking begun already !


    Yep. Posted a video from Raimpstage yesterday in this thread, where he has played against a hacker as well.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,760 Admin ✭✭✭✭✭Mickeroo


    Getting sick of firing over half a clip into someone's upper torso/head only for them to down me in one shot. Several situations where I've been mauled after I've taken 2 or 3 guys by surprise where it would have been an almost garaunteed multi-kill in every other COD.


  • Registered Users, Registered Users 2 Posts: 5,325 ✭✭✭smileyj1987


    farna_boy wrote: »
    Yep. Posted a video from Raimpstage yesterday in this thread, where he has played against a hacker as well.

    Treyarch need to come down hard on the hackers . I think they should nearly look into asking for Steam Accounts to be shut down for 2 weeks and if they hack again ban the account completely .


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    Treyarch need to come down hard on the hackers . I think they should nearly look into asking for Steam Accounts to be shut down for 2 weeks and if they hack again ban the account completely .

    Pretty sure the game uses VAC anyway(Along with whatever server-side anti-cheat they use themselves).. so if they get caught they'll get vac banned which will mean they'll not be able to play MP, since there are no unofficial servers.

    Vac bans usually work in waves i think, so just cause someones hacking, doesn't mean they wont be banned in a few days. Its gay, but hackers are one of the biggest negatives with PC gaming unfortunately, even if it is very rare to come across one.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    The lack of score/Xp in S&D is a bit of a joke. Loved it in Blops 1. That and the spawns and snipers.

    yeah i played nukedown moshpit and s&d came up twice in a row, its kind of a waste really 100xp a kill? and having to wait ages to respawn, least 500xp a kill made it worthwhile putting in the effort, may as well play tdm or domination instead. Hardpoint is great for racking up xp, you get it for capturing, killing while defending in it, killing someone else defending it etc etc. its a fun little mode, pity holding the point doesnt accumulate xp as well like it does in HQ though.


  • Registered Users, Registered Users 2 Posts: 429 ✭✭steveLFC24


    Amount of UAV's is ridiculous. I spend the whole game shooting them down. Doesn't help when there people on your team going 5-20.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    steveLFC24 wrote: »
    Amount of UAV's is ridiculous. I spend the whole game shooting them down. Doesn't help when there people on your team going 5-20.

    Its getting fairly annoying alright, especially when theres no SAM turrets, should be like was suggested earlier that your uav only shows enemies for you. lost count of the amount of times someone just prefired around a corner as they knew i was there.

    It seems if i have something else using my net connection I get better hit detection, like a small torrent or netflix or something, is that lag compensation? people on 3 bars are beating me in 1v1 gunfights when I'm on 4 bars. I can empty half a clip into someone and they put me down in 2-3 rounds, really annoying.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    I'll be the only one complaining about this I imagine, but the emblem editor in this sucks compared to it's predecessor. Only good thing is there is a grid.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,760 Admin ✭✭✭✭✭Mickeroo


    krudler wrote: »
    yeah i played nukedown moshpit and s&d came up twice in a row, its kind of a waste really 100xp a kill? and having to wait ages to respawn, least 500xp a kill made it worthwhile putting in the effort, may as well play tdm or domination instead. Hardpoint is great for racking up xp, you get it for capturing, killing while defending in it, killing someone else defending it etc etc. its a fun little mode, pity holding the point doesnt accumulate xp as well like it does in HQ though.

    Used to be 1000XP for a headshot too! It's a shame because S&D is a great game mode. In terms of XP I also miss the specialist class from MW3, it was great for racking up XP quickly.

    One question re Nuketown, is it just staying in it's own playlist for good? It's annoying its only a mosh pit playlist, I like Nuketown but theres a few game modes I don't like playing on it, would be nice to be able to pick the seperate game modes.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Mickeroo wrote: »
    Used to be 1000XP for a headshot too! It's a shame because S&D is a great game mode. In terms of XP I also miss the specialist class from MW3, it was great for racking up XP quickly.

    One question re Nuketown, is it just staying in it's own playlist for good? It's annoying its only a mosh pit playlist, I like Nuketown but theres a few game modes I don't like playing on it, would be nice to be able to pick the seperate game modes.

    yeah s&d on it is a pain, dont like it, maps too small for it. demolition on the other hand is a chaotic mess and its great craic.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Really, really dont like how Domination is timed now, twice last night we triple capped and there wasnt enough time on the clock to reverse the score, so now all you have to do is win for the long enough and even if the other team triple caps it cant swing back in their favour, which is what domination is about.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,760 Admin ✭✭✭✭✭Mickeroo


    krudler wrote: »
    Really, really dont like how Domination is timed now, twice last night we triple capped and there wasnt enough time on the clock to reverse the score, so now all you have to do is win for the long enough and even if the other team triple caps it cant swing back in their favour, which is what domination is about.

    Yep, and the half time is totally pointless too.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Mickeroo wrote: »
    Yep, and the half time is totally pointless too.

    It is, it actually ruins the flow of the match, the whole point of domination is trying to hold 2 or all flags not swapping sides and having to cap them all again. I wonder did they do it to make it more even on maps where the layout favours certain flags more than others. getting to B is always easier from certain points on maps from the off depending on what side you start on, or I'm just imagining things lol


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    that map Slums is the new Terminal corridor of death, looking across the courtyard with the big water fountain where B is, its a nightmare trying to cap it back.


  • Registered Users, Registered Users 2 Posts: 482 ✭✭jimmy the car


    krudler wrote: »
    that map Slums is the new Terminal corridor of death, looking across the courtyard with the big water fountain where B is, its a nightmare trying to cap it back.

    It's killstreak heaven for the team that caps it first, you can sit head glitching for the 3 possibe routes to it and pick the other team off all day long, and it seems the same with alot of the maps, the team to cap B first invaribly wins unless you playing against a party who can attack it on mass and cap it before other team has time to wipe them out. Dom is definitely not the game it used to be :(


  • Posts: 0 [Deleted User]


    It's killstreak heaven for the team that caps it first, you can sit head glitching for the 3 possibe routes to it and pick the other team off all day long, and it seems the same with alot of the maps, the team to cap B first invaribly wins unless you playing against a party who can attack it on mass and cap it before other team has time to wipe them out. Dom is definitely not the game it used to be :(

    One word, two syllables..
    Flashbang


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    It's killstreak heaven for the team that caps it first, you can sit head glitching for the 3 possibe routes to it and pick the other team off all day long, and it seems the same with alot of the maps, the team to cap B first invaribly wins unless you playing against a party who can attack it on mass and cap it before other team has time to wipe them out. Dom is definitely not the game it used to be :(

    I hope they change it, or give regular Dom as an option


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    krudler wrote: »
    that map Slums is the new Terminal corridor of death, looking across the courtyard with the big water fountain where B is, its a nightmare trying to cap it back.

    Very easy to cap from my experience.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Preferred Nuketown in BOPS1 I have to say.


  • Registered Users, Registered Users 2 Posts: 55,651 ✭✭✭✭Headshot


    Nuri Sahin wrote: »
    Preferred Nuketown in BOPS1 I have to say.

    yap its ****ing awful in ops 2

    I still cant believe the lack of recoil and the snipping is just a load of nonsense.


  • Closed Accounts Posts: 31,152 ✭✭✭✭KERSPLAT!


    krudler wrote: »
    Really, really dont like how Domination is timed now, twice last night we triple capped and there wasnt enough time on the clock to reverse the score, so now all you have to do is win for the long enough and even if the other team triple caps it cant swing back in their favour, which is what domination is about.

    If you/your team have let them get that far in front then surly it's your/your teams fault there is enough time no? I understand it's domination and the aim is to dominate but the time and change over is the same for both sides. I'd imagine they did it due to maps like mission on MW3, if you spawn A... Your gonna have a bad time


  • Registered Users, Registered Users 2 Posts: 12,176 ✭✭✭✭klose


    They should've reduced the amount of players on Nuketown. In fairness...



    12 man free for all ftw :D


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  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    Why bother paying for good internet if you are just put into lobbies with yanks and Germans over and over. I don't remember the last time I saw/heard an Irish person in the game.

    I'll go back to black ops 1 for a while :cool:


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