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So, what you playing at the mo? Retro Edition

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Comments

  • Registered Users, Registered Users 2 Posts: 8,324 ✭✭✭chrislad


    There was alright, but none of it went on too long (bar the optional glyphs which I avoided for that reason) - The things that got me were having to swap to Spectral with no indication (Tomb of the Sarafan, I'm looking at you)



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    It was a good first effort. Pity the development was cut so short and they never got to make a sequel and improve on the original.



  • Registered Users, Registered Users 2 Posts: 8,324 ✭✭✭chrislad


    Not a fan of SR2 and Defiance then?! :D (BO2, yeah, that didn't happen)

    I'd love a reboot or a new version of the games. The story is one of the best, though it does go a bit loopy near the end, as most time travel ones though. About two hours into SR2 now - It's lost some of the magic that SR1 had, but the controls are tighter, better camera control, better combat, and not as many block puzzles :D



  • Registered Users, Registered Users 2 Posts: 35,258 ✭✭✭✭o1s1n
    Master of the Universe


    Had a few friends over yesterday and it turned into a bit of an impromptu gaming night - arcade machines on and getting tons of use for the first time in ages. My friend's girlfriend who doesn't play videogames at all sat down to have a go on the Pony as a matter of interest and was there for a solid 30 - 40 minutes playing through shmups having an absolute blast - I love seeing people who aren't really into games discovering a genre that just clicks with them.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Been playing a lot of Lemmings lately and really enjoying it. The game gets vicious in the taxing difficulty but I'm on level 27 of 30 so nearly there. I can just imagine how much worse the 30 Mayhem levels are going to get. It really is a classic.

    I've been using the Lemmix player which makes the PC DOS version playable in a modern OS and supports all the official lemmings games and mission packs. It also has a frameskip function which speeds the game up a good bit.



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  • Registered Users, Registered Users 2 Posts: 35,258 ✭✭✭✭o1s1n
    Master of the Universe


    Absolutely loving Shin Megami Tensei V, reckon it's the best RPG I've played in years. The battle system is fantastic fun and the soundtrack is absolutely Brilliant. Would go so far as to say it's the best game on the Switch IMO.

    Have the fear now that I'm getting close to the end. I see Persona 4 is getting a Switch port so that should take over nicely once I need to move on. (I've started it about 3 times but always ended up putting it down)



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    And I've finished Lemmings. I was worried it would get stupid hard in the later levels but other than 2 or 3 levels it never really got mean and some of the level solutions were quite fiendish. It really is an all time classic.



  • Moderators, Computer Games Moderators Posts: 10,476 Mod ✭✭✭✭Andrew76


    Is it real time combat and are there any other locations other than the desert looking area that most reviews show? Not sure I could look at that for the entire game.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Not sure about the areas, but the combat is turn based but SMT games also have one of the best turn based battle systems for a RPG that far eclipses the likes of FF.



  • Registered Users, Registered Users 2 Posts: 35,258 ✭✭✭✭o1s1n
    Master of the Universe


    Its turn based alright, I can't be dealing with real time RPG combat. 😂

    There are quite a few different locations and they're all really interesting and lots of fun to explore. Visually the areas get a bit darker the further you get into the game. There are also some locations in modern Tokyo too.

    100%. Every battle you have to think too (Unless you're massively overlevelled), none of the phoning it in type battles in FF where you just keep pressing attack. You can accidentally be caught unawares by a few regular demons roaming about and killed.



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  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Atlus have absolutely perfected the turn based combat since SMT3. The Press Turn system and all it's iterations since have been an absolute revelation. Every fight is a challenge or else managing your sparse resources between save points but also the fights are relatively quick. It's like every battle has the potential to either badly damage or wipe the party but you also have the tools to get out of the party without taking a hit or relatively little damage if you play it right. I've not played a rpg with a real time combat system that comes close to what Atlus are doing.

    I'm still holding out for that SMTV PC version that was in the Nvidia leak which has so far been 100% on the money.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Playing a lot of Klonoa in the recent remaster. I can't reiterate just how good a game it is. It's one of the best platformers ever made and has all the magic from a PS1 Namco game when they were doing their best work. The Soundtrack and atmosphere is just incredible but it's the gameplay that elevates it. It's fast, responsive and the light puzzle elements are great. It's pretty much essential.



  • Registered Users, Registered Users 2 Posts: 35,258 ✭✭✭✭o1s1n
    Master of the Universe


    I found the Wii release of Klonoa while going through my PS2 games recently, I think you actually recommended we all pick it up, years and years ago.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Yeah it was impossible to find but France got a lot more copies. I ended up not playing it either. The Remaster is a HD version of the Wii release, still looks gorgeous, and a remaster of Klonoa 2, not sure how much that differs but the PS2 game was a bit of a looker.

    Glad I finally gave it a proper go after listening to Jermey Parish singing its praise on retronauts for years.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,723 CMod ✭✭✭✭johnny_ultimate


    I've played the first few levels of Klonoa one and it's... fine? I mean, it plays pretty well and all, but haven't seen anything that elevates it beyond an above average 90s platformer yet. But it's early, will see how things pick up later on and in the sequel.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    I think this more than fine. Plays way nicer than most platformers, has bags of charm and the level design gets really good later. I never played more than the first two levels but sitting down to it this time and it's really clicked.



  • Registered Users, Registered Users 2 Posts: 2,805 ✭✭✭accensi0n


    Haven't posted here in a while! Been playing Turtles and Ufouria on the NES, trying to finish both.

    Never finished turtles as a kid, did get past the seaweed level though. :)



  • Registered Users, Registered Users 2 Posts: 2,029 ✭✭✭Colonel Panic


    The yays win it for me, I'm going to put in a click and collect order for Klonoa on the Switch. Feels like a good fit for the console.



  • Registered Users, Registered Users 2 Posts: 3,963 ✭✭✭Mr.Saturn


    Remasters are much handier in terms of accessibility, as both Klonoas (not sure of the Wiimake) can be annoying to emulate. Will buy it next week, have only just finished convincing the other half that Samus Returns (3DS) was an essential purchase. In fairness, it was, as that game is starting to get expensive and I stupidly left it too late to get around to buying it.

    I'm halfway into Luigi's Mansion 2 having missed out first time and it's everything I'd hoped it would be — charming, endless inventive and decently-paced. 100% agree with the sentiment (I think it was IGN?) that Nintendo channeled their LucaArts fandom into it in terms of the puzzles. The gyro-aiming, however, can be a pain — I get why it was necessary at time but it doesn't make it any easier cartwheeling the console trying to aim.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,723 CMod ✭✭✭✭johnny_ultimate


    Played a bit more of Klonoa this evening and to be fair the level design improves as it goes on and the maps become more complex. Level 3-2 particularly dials up the inventiveness in the 2.5D space with a looping, overlapping map.



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  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Yep it gets more complex as the game goes on and there's some incredible boss battles throughout. I love how the game actually makes use of the 2.5D graphics, it's not just for fancy camera angles.

    I beat the game tonight as well as the bastard hard extra vision. Wonderful game. Even the story gets quite dark with a bittersweet ending . It's nothing amazing but took me by surprise.



  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,630 CMod ✭✭✭✭CiDeRmAn


    I remember it on release, it was fantastic but no one seemed to buy it.

    I have it still for the PS, but must pick this one up, physical copy if possible.



  • Registered Users, Registered Users 2 Posts: 2,029 ✭✭✭Colonel Panic


    I ordered the remake from Smyths last night, but put on the PS version via Mister after and it's pretty nice. Not too much polygon wobble, great music and fun platforming.



  • Registered Users, Registered Users 2 Posts: 459 ✭✭Dublinandy3


    I'll prob get shot for saying this but I've been playing a lot of TMNT Shredders Revenge on the game pass. Just good old fashioned fun, passes the time by without realising.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer




  • Registered Users, Registered Users 2 Posts: 459 ✭✭Dublinandy3


    It's technically a new game on a new console, albeit with homage to a classic.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    True but we aren't that bad here :D we like new games as well!



  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,630 CMod ✭✭✭✭CiDeRmAn


    You are a bit of a louser though, not the rest of us, just you...

    You are a 5/10 poster here, at best



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    That's 1 less than 6/10 which makes me almost as good as the greatest megadrive game ever made so I'll take it.



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  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,630 CMod ✭✭✭✭CiDeRmAn


    LoD FTW!



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Started Aconcagua tonight. I'd forgotten that it's a pure point and click game. I'm really enjoying it. Each area is like a little micro point and click puzzle. Production values are very high, the soundtrack in particular is gorgeous and very john williams-esque. The wobbly script and suspect voice acting are the only really parts that let it down.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Started up another fan translation tonight. Baroque on PS1. It's such a messed up weirdo game. The visuals and sountrack are nightmarish. The game is a first person dungeon crawler. Some really interesting items that make you really take risks to gain big rewards.

    And then on my first run through the tower I was blinded by green fat fuckers literally **** blood in my face.




  • Registered Users, Registered Users 2 Posts: 3,963 ✭✭✭Mr.Saturn


    Well that's going on my Anbernic, though I should probably calm my tits with the auld backlog.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    So I'm playing a lot of retrogames as they don't heat up my room as much as newer stuff on my PC.

    Last night I played and finished Makaimura for Wonderswan, which is Ghosts'n Goblins.

    Decent enough game, some really good moments with some janky moments. It feels a bit rushed as well as there's a lot of graphical corruption, it's something that happens on real hardware as well. It's a pretty decent platformer and kind of essential for Wonderswan since there's so few english friendly games for it.

    Definitely worth a play. Outside all the weirdness it's a really fun game to play and runs at a mostly solid framerate.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Started and finished Ninja Gaiden on the Game Gear last night.

    The series is so weird. Everyone knows the NES games but it actually started as a double dragon style beat em up in the arcades. When Sega got the license they had to program their own games due to Nintendo's licensing rules and instead of copying the NES game they made brand new Master System and Game Gear versions. The Master System version is one of the best 8-bit games ever made but the Game Gear game isn't the scaled down master system port as you'd imagine, it's a totally different game. It came before the MS Ninja Gaiden and is a worse game. It actually plays really nicely, fast and responsive although you have very little i-frames on hit and can end up stun locked and lose all your health. It looks quite nice as well with loads of colour. Ninja Gaiden is famous for it's cinematic cutscenes and they try to replicate them here but they're not as impressive as the NES game. The main issue is that the game is so short. Skipping the cutscenes the game is about 10 minutes long. There's 5 stages but one of the stages is a gimmicky short auto scroller and another is just a boss battle. Frustratingly if you die to a boss it's back to the beginning of the level.



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  • Registered Users, Registered Users 2 Posts: 13,016 ✭✭✭✭The Nal


    Dying and then having to go back to the start? Haha FFS

    I remember seeing an article somewhere once - Ill have a root around for it later - about how many games back then were unplayed past the first few levels for similar reasons.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    It's level not game, made a typo. It's certainly not unplayable, more frustrating and an obvious cheap way to extend an already very short game.

    It's not always a bad thing but sometimes a checkpoint would be a nicer option.



  • Registered Users Posts: 321 ✭✭Mucashinto


    It's a funny one for me. I don't use save states on any emulation atm. Not sure if I end up missing out as there's definitely games I give up on, and time is limited, but still, happier that way for the time being. Played through Sonic 2 recently and couldn't figure out the final Robotnik at all, just panicking. Back to the start each time but if I didn't, what's the point surely? Did get frustrating alright but there has to be some consequence to failing I suppose and being able to blitz through the game to quickly get back was a nice feeling.

    Played through the new Crash Bandicoot game after it was given free and I just blindly selected "Modern" mode, didn't even cop this meant infinite lives. Fairly sure I would have enjoyed it more going the other way (although I needed some amount of lives on certain levels so maybe not). But just didn't care if I died mostly, just going to send me back a little anyway and I should know what to do now. Way less engagement for me.

    I know he rubs some people the wrong way but I thought Jonathon Blow managed it really well for a modern game with Braid. Ostensibly dying was utterly meaningless, you can literally rewind to safety, and yet somehow it still felt like a serious & annoying failure to me.

    tl;dr Playing Metroid Prime 3 on Wii. Never played any of the Prime series before, enjoying it (it has the Zelda 'secret found' chime??). Does seem a little unusual with the narrow field of view for a first-person game but also I like the wiimote + nunchuck combo, very comfortable to just kind of pan out and play for me. Nice going back to it.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    No amount of lives or lack of lives will make the original Crash Bandicoot good.

    I usually don't use save states but sometimes, the odd time, I have to break that habit. Ninja Gaiden was one. Having one chance at the last boss before being sent back 4 stages is insanity (4 of the hardest stages ever made). It meant you'd spent 15 minutes working up to the last boss, get there, panic and **** up and back to the start. There was no time for you to learn a pattern and perfect it so I save stated to learn how to take the boss on.

    And I'm about to break save state rules again with Fire Emblem 6 because losing a character and having to repeat a 45 minute long stage has been infuriating.



  • Registered Users, Registered Users 2 Posts: 7,756 ✭✭✭Inviere


    I try to avoid save states where possible too. There are the odd times though, where the game devs are just being outright tortuous, and that's where I'll use them (to save abandoning a game never to return)



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  • Registered Users Posts: 321 ✭✭Mucashinto


    Yeah, to be fair I'm picking low hanging fruit with games like Sonic, the more I'll play the likelier I'll start to use them I'd say, especially with boss fights.

    But I completely skipped games from about 2000 until I picked up an xbox360 in about 2013 and the main ways game had changed for me was - online multiplayer and checkpoints/no perma death. Felt like a massive change, couldn't believe you could just die on a boss and then end up outside the door again with nothing lost. Feel like that's when the focus on 'story' came in to compensate for that tbh. Story's a Mcguffin for me mostly, just tell me the princess has been kidnapped or whatever :)

    In my defence as well the older games often cheat me (pretend I didn't press a button in time when I know I did etc.). You'd think they'd just accept I'd won but sure they've no shame. I'm actually embarrassed (for them).



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Aconcagua is finished. It's flawed but highly entertaining and I enjoyed my 4ish hours with it.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Played some Baroque last night. Absolutely adore this game so far. It's only my second dive into the neuro tower after the first dive.

    Anyway last night Baroque reminded me that it's a roguelike. I was doing fine in the dungeon. I was managing my buffs and equipment well and got to BF11. I had a weird item for a long time that 'inverted HP/VT of everything in the room' so I threw it at an enemy.

    Inverted means it takes your current HP and VT away from your max HP/VT and that's your new HP/VT. Great when you are in trouble. A complete disaster when you are near full health and VY.

    So my HP drops to near 0 and my VT dropped to 5. So I scrabbled around looking for food to get my VT up. No luck. VT ran out which started to eat into my HP and I basically died of starvation.

    And yet I still love this game.



  • Registered Users, Registered Users 2 Posts: 35,258 ✭✭✭✭o1s1n
    Master of the Universe


    Have you gone near the PS2 or Wii versions of it? I see they were actually both released in English.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Yeah. They are good and seem to keep the same story from the PS1 with the same progression and rogue-like elements but the third person mode isn't as immersive as first person so it doesn't feel as good. Worse still is the soundtrack has been changed. The gorgeous original ambient electronica is replaced by heavier guitar lead industrial music and while good it really changes the atmosphere of the game.



  • Registered Users, Registered Users 2 Posts: 7,756 ✭✭✭Inviere


    Finally started Policenauts....years and years after saying I should. I've only played through the prologue so far, though very enjoyable.....oozes atmosphere as you'd expect.



  • Registered Users, Registered Users 2 Posts: 2,029 ✭✭✭Colonel Panic


    Testing PicoBoot with a blast from the past.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    So I finally got to Chapter 8 of Fire Emblem 6. Not ashamed to say that I used save states to help me. The game is viciously tough and it's such a pisser to lose 45 minutes of progress because you get unlucky against bosses whose evade stat is insane.

    I can kind of see why Nintendo skipped FE6 and choose FE7 for the first FE released in the West. FE6 is considered one of the toughest games in the series and it feels like Super Mario Bros the Lost Levels of FE.



  • Registered Users Posts: 89 ✭✭Mobius2021


    I've only been playing retro games the past few months.

    Have finished both Earthbound and Super Mario RPG. Earthbound really kicked off my retro buzz, really enjoyed it. Mario RPG by comparison felt a little overrated being honest - good game but feels a lot more restricted or on rails by comparison.

    Currently have started playing two games I've wanted to play for a long time - Snatcher (Mega CD) and Suikoden (PS1). Wonderful style to Snatcher, my 10 year old self would have been fascinated by this if I played it when I came out. Playing Suikoden as I've heard so much about the series especially the 2nd game and like the fact it's pretty short. I don't have the time these days for epics.



  • Registered Users, Registered Users 2 Posts: 35,258 ✭✭✭✭o1s1n
    Master of the Universe


    Yeah I really wish I'd played Snatcher and more RPGs in general when I was a kid during the 16 bit era. Only thing that really came close was ALTTP - other than that it was 100% action type games for me. I don't think I really understood properly at that age that non action games could be fun.

    All that changed thankfully when the PS1 and FF VII came along which forced me to start liking turn based battles (I do remember being very 'wtf is this waiting shite???' when I first gave it a go)

    Has anyone else been playing the Ex Zodiac early access much at all? I got an hour or so in last night, controls are 100% Lylat Wars, it plays lovely.

    Couple of main gripes about it so far though, the text communications need to be placed better in the levels. Absolutely impossible to read while you're trying to dodge incoming fire.

    I also wish they'd dial back on the vapourware type aesthetic a little bit. It's all a little bit too garish to look at.

    Still totally worth picking up though and a blast to play.



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