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So, what you playing at the mo? Retro Edition

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  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,416 CMod ✭✭✭✭Retr0gamer


    The Master System Asterix games are really good.

    And everyone should play Rocket Knight Adventures on the megadrive. For my money, the second best game on the system after Gunstar Heroes.


  • Registered Users, Registered Users 2 Posts: 567 ✭✭✭Burzum


    bmorrissey wrote: »
    Looking to jump back into some genesis or master system games, anyone recommend a good/obscure platformers?


    Tinhead on the Genesis isn't a bad one or Flink is a nice one aswell.

    tiny link


  • Registered Users, Registered Users 2 Posts: 1,775 ✭✭✭bmorrissey


    Retr0gamer wrote: »
    The Master System Asterix games are really good.

    And everyone should play Rocket Knight Adventures on the megadrive. For my money, the second best game on the system after Gunstar Heroes.

    My friend had rocket knight on megadrive really fun game


  • Registered Users, Registered Users 2 Posts: 36,558 ✭✭✭✭o1s1n
    Master of the Universe


    The Japanese exclusive Pulseman is worth checking out. Gameplay wise it's fairly standard fare but visually it looks absolutely gorgeous.

    Alisia Dragoon is one of my favourites I've had since I was a kid, fantastic soundtrack too.


  • Registered Users, Registered Users 2 Posts: 8,043 ✭✭✭Inviere


    Nerd Killer should be along shortly to brain you all for using the name Genesis...


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  • Registered Users, Registered Users 2 Posts: 1,775 ✭✭✭bmorrissey


    Inviere wrote: »
    Nerd Killer should be along shortly to brain you all for using the name Genesis...

    Haha, i noticed that after posting, reading/listening to too much US folks


  • Registered Users, Registered Users 2 Posts: 36,558 ✭✭✭✭o1s1n
    Master of the Universe


    Inviere wrote: »
    Nerd Killer should be along shortly to brain you all for using the name Genesis...

    I reckon he stops dead wherever he is, mutters 'I sense a disturbance in the force' and runs off much to the bewilderment of everyone around him :D


  • Registered Users, Registered Users 2 Posts: 1,224 ✭✭✭Gradius


    Megadrive is, what Genesisisnt


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,416 CMod ✭✭✭✭Retr0gamer


    Played some rodland today as it's been rereleases.

    It's a game yanks are baffled by but Europeans adore because it got excellent conversions across the home computers. I think it's a fantastic single screen arcade game with the flower collecting and bonus round being a great bit of risk and reward.


  • Registered Users, Registered Users 2 Posts: 11,324 ✭✭✭✭Tom Mann Centuria


    Retr0gamer wrote: »
    Played some rodland today as it's been rereleases.

    It's a game yanks are baffled by but Europeans adore because it got excellent conversions across the home computers. I think it's a fantastic single screen arcade game with the flower collecting and bonus round being a great bit of risk and reward.

    The Spectrum version is good fun, monochrome (no surprise there) but looks great, it's also been modded in recent years to colourise it, with colour clash (no surprise there either).

    Oh well, give me an easy life and a peaceful death.



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  • Registered Users, Registered Users 2 Posts: 36,558 ✭✭✭✭o1s1n
    Master of the Universe


    Finally finished Shenmue 2 last night. I don't think I've ever been so sad yet relieved to get through a game.

    Absolutely loved the world and the characters, but the QTEs, man the QTEs!

    Right at the end of the game I figured out why I kept failing them by the way, when the penny dropped I was more than a little miffed.

    On both my Dreamcast pads, the D pad directions weren't registering their direction exactly. So if you pressed left twice for example, it might actually input left, up, left instead - instant QTE fail.

    It doesn't really represent visually very well on the game, so it kind of looks like what the QTE is telling you to do and what you actually have to do are wrong.

    Either way, I found a solution for the last bosses, press the very edge of the D pad when inputting QTE directions. It doesn't put in any mistaken ones, flew through it once I realised that.

    Seriously thinking about picking up a PS4 now to play Shenmue 3.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,416 CMod ✭✭✭✭Retr0gamer


    Told myself I'd take a break from megaman. Ended up playing megaman and Bass.

    This is a very late 1998 snes game that imagine apparently made for kids that couldn't afford to upgrade to a 32 bit system.

    A game for kids....

    This game really isn't for kids. I've no issues with megaman games but this game is just insanely difficult. To give it some credit it tries lots of new things in each level. But some of the level design is just grueling. And then the bosses are a nightmare. I was raging last night playing this.

    And apparently the worst is to come. A stage that is pretty much 4 stages back to back with no checkpoints and with 4 of the series toughest bosses.


  • Registered Users, Registered Users 2 Posts: 1,224 ✭✭✭Gradius


    o1s1n wrote: »
    Finally finished Shenmue 2 last night. I don't think I've ever been so sad yet relieved to get through a game.

    Absolutely loved the world and the characters, but the QTEs, man the QTEs!

    Right at the end of the game I figured out why I kept failing them by the way, when the penny dropped I was more than a little miffed.

    On both my Dreamcast pads, the D pad directions weren't registering their direction exactly. So if you pressed left twice for example, it might actually input left, up, left instead - instant QTE fail.

    It doesn't really represent visually very well on the game, so it kind of looks like what the QTE is telling you to do and what you actually have to do are wrong.

    Either way, I found a solution for the last bosses, press the very edge of the D pad when inputting QTE directions. It doesn't put in any mistaken ones, flew through it once I realised that.

    Seriously thinking about picking up a PS4 now to play Shenmue 3.

    Shenmue at the time was a truly unique experience, more than the sum of parts.

    I remember getting near the end of 2 and then learning that the third installment (of a planned 7?) was on hold. So I never finished 2, hoping to join them up.

    Unfortunately I haven't heard great things about shenmue 3, so I'll probably never finish 2.

    Sega really put out the strangest stuff, sometimes good, sometimes rubbish, but certainly different. Those panzer dragoon games are a good example too, just really strange commercially, but they've stood the test of time. Haven't beaten Saga yet, but it's supposed to be up there with the best rpg's ever made?

    Dreamcast 2, any decade now!


  • Registered Users, Registered Users 2 Posts: 1,224 ✭✭✭Gradius


    Retr0gamer wrote: »
    Told myself I'd take a break from megaman. Ended up playing megaman and Bass.

    This is a very late 1998 snes game that imagine apparently made for kids that couldn't afford to upgrade to a 32 bit system.

    A game for kids....

    This game really isn't for kids. I've no issues with megaman games but this game is just insanely difficult. To give it some credit it tries lots of new things in each level. But some of the level design is just grueling. And then the bosses are a nightmare. I was raging last night playing this.

    And apparently the worst is to come. A stage that is pretty much 4 stages back to back with no checkpoints and with 4 of the series toughest bosses.

    I like the MegaMan games a lot, especially 3. I have an idea to get these running on the Nintendo red tent I have, but it's complicated stuff, maybe not worth the hassle.

    I'd like to get a few series of games running, like Castlevania, MegaMan and the like, but very selective otherwise you end up playing none!


  • Registered Users, Registered Users 2 Posts: 36,558 ✭✭✭✭o1s1n
    Master of the Universe


    Gradius wrote: »
    Shenmue at the time was a truly unique experience, more than the sum of parts.

    I remember getting near the end of 2 and then learning that the third installment (of a planned 7?) was on hold. So I never finished 2, hoping to join them up.

    Unfortunately I haven't heard great things about shenmue 3, so I'll probably never finish 2.

    Sega really put out the strangest stuff, sometimes good, sometimes rubbish, but certainly different. Those panzer dragoon games are a good example too, just really strange commercially, but they've stood the test of time. Haven't beaten Saga yet, but it's supposed to be up there with the best rpg's ever made?

    Dreamcast 2, any decade now!

    I am hoping that reaction to Shenmue 3 is more due to a modern audience not 'getting it' rather than the game itself being bad, from what I've read they really kept the gameplay very similar with QTEs and waiting etc, which would drive a modern gamer mental :D

    Saga is bloody brilliant, it completely bucks the RPG trend you usually see and cuts out all filler, so what you are left with is a short game but a really well put together, concise one. Definitely worth a run through if you haven't yet and not too much of a time commitment.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,416 CMod ✭✭✭✭Retr0gamer


    Gradius wrote: »
    I like the MegaMan games a lot, especially 3. I have an idea to get these running on the Nintendo red tent I have, but it's complicated stuff, maybe not worth the hassle.

    I'd like to get a few series of games running, like Castlevania, MegaMan and the like, but very selective otherwise you end up playing none!

    I know what you mean, stalled by overwhelming selection. It's like Netflix, you spend more time looking for something to watch than watching it.

    I'm going through most of the megaman games and really enjoying the majority of them. Megaman and Bass is the first one I've come up against that has been truly infuriating. The rest are short and really good fun.
    o1s1n wrote: »
    Saga is bloody brilliant, it completely bucks the RPG trend you usually see and cuts out all filler, so what you are left with is a short game but a really well put together, concise one. Definitely worth a run through if you haven't yet and not too much of a time commitment.

    I won't ever hide my love for Saga. It's an incredible RPG and a good shout as the best of that 32-bit era. And without the filler it manages to tell a really epic hard sci-fi tale and yet only clocks in at about 24 hours. I basically sat down and beat each disc of it in an evening with the final disk taking two nights.


  • Registered Users, Registered Users 2 Posts: 1,224 ✭✭✭Gradius


    o1s1n wrote: »
    I am hoping that reaction to Shenmue 3 is more due to a modern audience not 'getting it' rather than the game itself being bad, from what I've read they really kept the gameplay very similar with QTEs and waiting etc, which would drive a modern gamer mental :D

    Saga is bloody brilliant, it completely bucks the RPG trend you usually see and cuts out all filler, so what you are left with is a short game but a really well put together, concise one. Definitely worth a run through if you haven't yet and not too much of a time commitment.

    A friend of mine played through shenmue 3 , and being a big fan of the originals back in the day and now, he said they got the feel right, but that it's bursting with emptiness. Like going into a room and being able to open 20 drawers, but nothing's there. Going by his reaction I'd guess they had much bigger plans but as usual cut it way down, and it shows?? Only one way to find out!

    Yeah I've had panzer dragoon saga for donkeys years, but always put off playing it. Now that I've gotten a decent tv again I plan on playing through stuff instead of letting dust gather. So I hope it lives up to expectations.

    The one I have is in quite decent nick, and here's a picture because of covid boredom (coredome?!).

    IMG-20210128-152545-0.jpg

    I remember bumping into a bloke who used to work for Sega and he had two brand new, never opened copies of the game. Just nabbed them out of the workplace when it was shutting down!


  • Registered Users, Registered Users 2 Posts: 36,558 ✭✭✭✭o1s1n
    Master of the Universe


    Retr0gamer wrote: »
    I won't ever hide my love for Saga. It's an incredible RPG and a good shout as the best of that 32-bit era. And without the filler it manages to tell a really epic hard sci-fi tale and yet only clocks in at about 24 hours. I basically sat down and beat each disc of it in an evening with the final disk taking two nights.

    Yeah the one and only time I've played through it was that time you gave me a lend of your copy, absolutely chewed through it in no time at all. Was when that Enternow chap sold me his 29 inch Trinitron back in the day and was the first game I played on it.

    Soundtrack absolutely pumping out of two massive speakers, magical experience!
    Gradius wrote: »
    A friend of mine played through shenmue 3 , and being a big fan of the originals back in the day and now, he said they got the feel right, but that it's bursting with emptiness. Like going into a room and being able to open 20 drawers, but nothing's there. Going by his reaction I'd guess they had much bigger plans but as usual cut it way down, and it shows?? Only one way to find out!

    Yeah I've had panzer dragoon saga for donkeys years, but always put off playing it. Now that I've gotten a decent tv again I plan on playing through stuff instead of letting dust gather. So I hope it lives up to expectations.

    The one I have is in quite decent nick, and here's a picture because of covid boredom (coredome?!).

    IMG-20210128-152545-0.jpg

    I remember bumping into a bloke who used to work for Sega and he had two brand new, never opened copies of the game. Just nabbed them out of the workplace when it was shutting down!

    Nice! I'd recommend buying one of these protective sleeves for it.

    https://www.ebay.co.uk/itm/1x-Schutzhulle-0-4mm-PET-Sega-Saturn-Big-Box-Games-Panzer-Dragoon-Saga-Protector/373436665654?hash=item56f28f4f36:g:njwAAOSwNJFgCwFe

    I hate being precious with my games, but there's something about the cardboard sleeve for PDS that's just screaming out to be destroyed. I lashed my copy in one of these and now don't have to worry about it anymore.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,416 CMod ✭✭✭✭Retr0gamer


    How have you managed not to play it yet!

    You really should play it. If you are put off by the prospect of playing a multi hour RPG then you really shouldn't be. The game is really short for an RPG and you'll just blast through it. It's pretty easy as well. I know myself I didn't expect much from it and ended up inhaling it in less than a week.


  • Registered Users, Registered Users 2 Posts: 1,224 ✭✭✭Gradius


    Retr0gamer wrote: »
    How have you managed not to play it yet!

    You really should play it. If you are put off by the prospect of playing a multi hour RPG then you really shouldn't be. The game is really short for an RPG and you'll just blast through it. It's pretty easy as well. I know myself I didn't expect much from it and ended up inhaling it in less than a week.

    About the protective sleeve things, I have some of them knocking about, but I generally just bubble wrap delicate things. I swear, the amount of bubble wrap I've gone through by now I could've opened my own factory!

    About playing saga, I did finish the first disc once, but again there's something really unsatisfying about playing on modern Telly's. So, I'll fix that problem soon!

    I don't think I'm very good at finishing games with n general! Just over Christmas there I actually finished Aliens on the arcade, like 300 years after first playing it :p Seriously though, I've owned the game for waaay more than a decade, it's a bit crazy to think back!

    Last night I dusted off metal slug X for the arcade, and again, didn't finish it, but got to the final level. I do give myself 1 continue no matter how many credits show up, and if I don't do it, I don't do it.

    Really good game series though, the attention to detail is right up there at the top, so much going on in the background, great fun. I need to get metal slug 3 on the mvs because it's supposed to be the best?

    There's a few of us that dream up challenges for games and send pictures back and forth, in this case the switch vs arcade version, I'm not actually losing my marbles just taking pictures of everything...yet!

    IMG-20210127-224418-4.jpg


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  • Registered Users, Registered Users 2 Posts: 8,043 ✭✭✭Inviere


    Making my way through Sonic 3. Can't say I enjoy the longer level/2 act structure. The levels feel too broad compared to the previous 2 games, and needlessly padded out. I preferred the more focused levels/3 act setup of the previous games.

    That said, it's still enjoyable. The music is good, though I've mentioned elsewhere I'm not a fan of the newer character sprites & animations. I tried the Sonic 3 Complete romhack (which aims to restore Sonic 3 to what it would have been, if not then split into two games), & that lets you choose the classic sprites. Looks a lot better, BUT, because the newer animations are missing, they've had to replace all the item boxes with standard force fields....so no new toys to play with.

    I'll stick with vanilla Sonic 3 so, & use the level select to get some practise in before I attempt a full run-through. Oh and on the subject of the level select....it was impossible to do through Retroarch because of the weird frame timing of the intro sequence apparently....I enabled run-ahead, set to one frame, and boom, got it first time.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,416 CMod ✭✭✭✭Retr0gamer


    I think Sonic 1 and CD are the only ones with a 3 Act structure.


  • Registered Users, Registered Users 2 Posts: 4,410 ✭✭✭KeRbDoG


    o1s1n wrote: »
    That's it alright! You can basically drop a load of these Atomiswave games that have been modified and are in .cdi format onto your GDemu and away you go.

    I believe the Atomiswave is actually based on the Naomi mobo, you can modify the games to run on that too. All very similar under the hood.

    There's not a mountain of good games for it, but a decent enough selection. Just nice to have Dolphin Blue playable on a home console finally! Metal Slug 6 was on it too.

    Didn't see this until now - thanks for the tip that new ones got released and some updated.
    They can also be used in conjunction with a NetDimm (made even easier using PiForce to push the games into the Dimm) just like 'normal' Naomi GDR images


  • Registered Users, Registered Users 2 Posts: 8,043 ✭✭✭Inviere


    Retr0gamer wrote: »
    I think Sonic 1 and CD are the only ones with a 3 Act structure.

    Correct, apologies. Sonic 2 was a two act structure, but despite that, the levels just felt 'tighter' than the ones in Sonic 3. The devs seem to have gone for a "look at how big these levels are!" approach, which for me, makes them a bit less interesting. In Sonic 1 & 2, no matter where you where in a level, you kinda had an idea still of where you where in relation to everything else...not so in this case for me anyway, I kinda feel at sea in them, & that just makes you want to travel right for no reason.


  • Registered Users, Registered Users 2 Posts: 36,558 ✭✭✭✭o1s1n
    Master of the Universe


    Gradius wrote: »
    I need to get metal slug 3 on the mvs because it's supposed to be the best?

    It's definitely worth having to complete the set and is a great game, but it's not the best game in the series. Gets called that a lot due to the sheer amount of content in it, but more does not mean better in this case.

    There are a lot of branching paths you can discover and explore and there's a lot of game there, but a lot of it is filler really. Even when credit feeding it just to get through and see everything, I find it's just too long. It just goes on and on and on. Gets boring.

    Can't beat the first game IMO, X is a close second, but the first is just perfection and they nailed it on the first go.

    The sequels add a lot because, well, that's what sequels do. But in a lot of cases (annoying zombie sections for one!) it's not needed.

    You played Demon Hunt on the PGM at all actually? It's not a patch on the Slug series but worth a bash through.
    KeRbDoG wrote: »
    Didn't see this until now - thanks for the tip that new ones got released and some updated.
    They can also be used in conjunction with a NetDimm (made even easier using PiForce to push the games into the Dimm) just like 'normal' Naomi GDR images

    I was quite surprised to see how many had been finished, they really run great too.


  • Registered Users, Registered Users 2 Posts: 36,558 ✭✭✭✭o1s1n
    Master of the Universe


    Inviere wrote: »
    Correct, apologies. Sonic 2 was a two act structure, but despite that, the levels just felt 'tighter' than the ones in Sonic 3. The devs seem to have gone for a "look at how big these levels are!" approach, which for me, makes them a bit less interesting. In Sonic 1 & 2, no matter where you where in a level, you kinda had an idea still of where you where in relation to everything else...not so in this case for me anyway, I kinda feel at sea in them, & that just makes you want to travel right for no reason.

    You put into words exactly how I feel about the levels in Sonic 3, I have no sense of where I am in them at all or what the level even looks like outside of where I am currently standing!

    Edit - come to think of it, I've never finished that game. Always end up losing interest before getting through it fully.


  • Registered Users, Registered Users 2 Posts: 8,043 ✭✭✭Inviere


    o1s1n wrote: »
    You put into words exactly how I feel about the levels in Sonic 3, I have no sense of where I am in them at all or what the level even looks like outside of where I am currently standing!

    Edit - come to think of it, I've never finished that game. Always end up losing interest before getting through it fully.

    Precisely why I've not finished it to this day also, they definitely lost something trying to make it bigger & bigger each time. To think Sonic 3 & Sonic & Knuckles was meant to be a single game....


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,797 CMod ✭✭✭✭CiDeRmAn


    Ah, I can say that I actually finished Sonic 3!
    It was the second time around for me, with a Megadrive, in 94 or so.
    I had owned one, then shifted on and bought a Snes.
    Somehow, I let that go and bought a MD again, Sonic 3 had just come out and looked and sounded amazing.
    Plus, for a useless gamer like myself, had a handy save game system!
    In hindsight, it never held a candle to Super Mario World or Yoshi's Island, but then it was a very different kind of game.


  • Registered Users, Registered Users 2 Posts: 8,043 ✭✭✭Inviere


    CiDeRmAn wrote: »
    Somehow, I let that go and bought a MD again

    *shocked Pikachu


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  • Registered Users, Registered Users 2 Posts: 3,640 ✭✭✭Gamer Bhoy 89


    Inviere wrote: »
    Correct, apologies. Sonic 2 was a two act structure, but despite that, the levels just felt 'tighter' than the ones in Sonic 3. The devs seem to have gone for a "look at how big these levels are!" approach, which for me, makes them a bit less interesting. In Sonic 1 & 2, no matter where you where in a level, you kinda had an idea still of where you where in relation to everything else...not so in this case for me anyway, I kinda feel at sea in them, & that just makes you want to travel right for no reason.

    Carnival Night Zone was a písstake. No need for a level to be this much of a mess.

    (click to expand)

    s3-cnz-act1map.png

    s3-cnz-act2map.png


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