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Redfall

  • 19-06-2021 11:16am
    #1
    Registered Users, Registered Users 2 Posts: 2,307 ✭✭✭


    Someone on 4 chan actually leaked Redfall over a year ago and I guess it turned out to be true. The concept sounds great, described as an open world immersive sim.

    Redfall rumours




    Arkane is the definitely the one to watch. My fave studio right now.


«1

Comments

  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy


    Hell yeah! Even without seeing any gameplay I have high hopes for this one - Arkane doing a 4 player co-op with a sci-fi/horror angle?

    <chef's kiss>

    556336.jpg

    From the blurb on the Bethesda website; "Redfall is a co-op FPS that brings Arkane Austin’s unique DNA and love of deep, immersive stories to an ever-changing open-world setting that reacts to your choices and actions. Traverse the island, collect and customize new gear, and upgrade your hero’s abilities to suit your playstyle, whether it’s a fast and noisy “bullets and stakes for everyone” approach or something a little more subtle.

    Pete Hines talked a little about it in an interview last week, where he reiterated the idea of the changing game world;
    Every time you play it, you’re getting something different. The world is changing from the last time you played it, in ways that are meaningful from a gameplay standpoint.

    He also confirmed you can essentially play it solo if you want. Oh, and coming to Game Pass day 1, natch.


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  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy


    Yeah, makes sense. Doesn't one of the other characters
    have some vampiric power or other too - the sniper, IIRC.


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  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy


    There's been a leak from a test build of the game - fifteen or so images on imgur, and a breakdown/impressions from the original leaker on reddit. Much is speculation of what is essentially an early test build, so grains of salt all round.



  • Registered Users, Registered Users 2 Posts: 9,272 ✭✭✭EoinMcLovin




  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy


    We pretty much knew it would be delayed, but I was still thinking we'd see it towards the end of this year. With this and Starfield both delayed, I wonder will they bother showing them at not-E3.



  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    Not surprised by redfall being delayed, seeing as we've heard diddly squat about it since that trailer.



  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy



    Arkane Austin reiterate that it will be completely playable as a solo player;

    “It was very important to us that we allow you to play the game alone,” says Smith. “So you can pick your way along very slowly, play at your own pace, observe things at a distance, plan, formulate, harvest resources, do all those things that you probably like doing in an Arkane game.”


    Why were the creators of Prey and Dishonored moving away from meticulous, hand-crafted precision in favour of the messy chaos of co-operative open worlds? A year later I’ve learned that, well, they haven’t.



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  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,014 CMod ✭✭✭✭johnny_ultimate


    I do have to say, something like a small town seems like a much better setting for an 'open world' game than a big sprawling city: you get to keep that handcrafted feel without getting lost in sheer scale. Sounds promising in that regard, although will depend on how satisfying it is solo or in smaller groups.

    Disappointed they seem to be sticking with a weapons loot / rarity system though, at least based on a brief shot at the end of the trailer - that was one of the more underwhelming features of Deathloop.



  • Registered Users, Registered Users 2 Posts: 12,282 ✭✭✭✭Jordan 199



    Deathloo? A game where a trip to the jacks can be fatal.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,014 CMod ✭✭✭✭johnny_ultimate


    While I didn't love Deathloop, 'Deathloo' is purely a typo rather than a cheap dig at the game's perceived shittiness (it's not ****) :P



  • Registered Users, Registered Users 2 Posts: 34,723 ✭✭✭✭Penn


    I'd partially dismissed this title as it seemed completely co-op based, but if it does work well as single player I'd be very interested.

    Post edited by Penn on


  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy


    Still no release date with the newest trailer;




  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy


    Arkane giving us a better idea of what the game is, and is not.




  • Registered Users, Registered Users 2 Posts: 12,282 ✭✭✭✭Jordan 199


    Out on the 2nd of May for Xbox Series X and Series S.



  • Registered Users, Registered Users 2 Posts: 1,213 ✭✭✭brady12


    I've played all arkane games bar 2017 Prey . So must start that tonight and get it done before this . I hope it's good single player cos it looks awesome and id like play this one alone .



  • Registered Users, Registered Users 2 Posts: 9,272 ✭✭✭EoinMcLovin




  • Registered Users, Registered Users 2 Posts: 49 jobrien874ie


    Looks set to come out 2 May, 2023 - think its hitting Game Pass - which dodges the pricey purchase of 69.99 - hoping its great though



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  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy




  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy




  • Registered Users, Registered Users 2 Posts: 9,272 ✭✭✭EoinMcLovin


    During our Redfall preview session, we had the opportunity to chat with the game's creative director, Harvey Smith (who also worked on Deus Ex and Dishonored 1 and 2). This was the opportunity to ask him about the impact of the Microsoft takeover of Bethesda in 2021, right in the middle of the development of Redfall.


    Harvey Smith told us that one notable consequence was the immediate cancellation of the PlayStation 5 version of the game.


    "We got bought out by Microsoft and it was a change with a capital C. They came in and said 'No PlayStation 5, we're focusing on Xbox, PC and Game Pass'."


    The development of Redfall started before the year of the buyout, so knowing that a version dedicated to the Sony console was planned is not a real surprise, but receiving official confirmation is still interesting. Moreover, for its creative director, this decision is almost beneficial.


    "It's not a big deal, it's actually a good decision I think. [It helps] support Game Pass and have one less platform to worry about, one less complexity."


    The developer goes even further, because according to him, this acquisition could even allow Redfall to be "Arkane's biggest game".


    "Game Pass has a ton of players, it could become our biggest game because of the 30 million, where I can't remember the exact number, subscribers."



  • Registered Users, Registered Users 2 Posts: 49 jobrien874ie


    Looking pretty interesting this game looking forward to giving it a go :)



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,014 CMod ✭✭✭✭johnny_ultimate


    No doubt game development is a complicated business and the pressure to hit a release date must be intense. But still: it’s extremely frustrating to see a 60FPS performance mode relegated to ‘post launch patch’ territory as opposed to a basic day one feature. A tough call for the developers to delay such an essential feature, I’m sure, but a kick in the teeth for players who’ll buy the game at launch.




  • Registered Users, Registered Users 2 Posts: 9,211 ✭✭✭Royale with Cheese


    I was going to check this out for a bit before Zelda launches but I can't be dealing with 30fps. Gamepass is great but I haven't played much on it lately and this ain't helping with the lack of first party content.



  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy


    Given how much it's been delayed already, that's disappointing to see.



  • Registered Users, Registered Users 2 Posts: 14,381 ✭✭✭✭Potential-Monke


    I'm in the 60 club too, can't be dealing with 30 anymore, mine eyes don't like it. Also not sure if it's the kind of game for me anyway, but I'll give it a whirl once the 60fps update is out.



  • Registered Users, Registered Users 2 Posts: 1,213 ✭✭✭brady12


    Let's call a spade a spade , that's an absolute joke and a disgrace !



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  • Registered Users, Registered Users 2 Posts: 27,349 ✭✭✭✭super_furry


    30fps is fine for a handheld like the Steam Deck but for play on a 50 inch TV, you can't really get away with it anymore.

    Microsoft keep finding rakes to step on and as someone who owns a Series X, I'm actually thinking about trading it for a PS5.



  • Posts: 0 [Deleted User]


    I would just delay it again at this stage, the game has already been delayed a full year. It's a joke not launching with 60fps. It was so stupid doing that "coming in the next 12 months" showcase last June. Starfield and Forza have already been delayed out of that window so might as well just take the embarrassment of delaying the third of the big games that were supposed to launch in 12 months.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,014 CMod ✭✭✭✭johnny_ultimate


    There will be games this generation that will only be 30 / 40 FPS. There are some already, in fact, like A Plague Tale Requiem. I think that's something console-only players will have to tolerate, whether they like it or not, as games push graphical boundaries and use new tech like Unreal Engine 5.

    BUT the problem here is that releasing it somewhere down the line just gives the impression of something being unfinished and rushed out before its ready. If a 60 FPS version is possible - as it is in this case - it shouldn't be an afterthought added after the fact.



  • Registered Users, Registered Users 2 Posts: 9,211 ✭✭✭Royale with Cheese


    If the current consoles can't do UE5 games at 60fps then expect to see a PS5 Pro/Xbox Series X+ before too long. I started a Plague Tale Requiem on Series X but didn't get too far, I found the frame rate fairly off putting. I'd rather play at 1440p/60 than 4K/30 if the option was available.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,014 CMod ✭✭✭✭johnny_ultimate


    I think a lot of games using UE5 should be able to push 60 FPS as it's been so heavily optimised recently. I believe Fortnite UE5 runs at high frame rates without a bother. But there will be some games that push the Lumen / Nanite stuff hard, and other developers will deffo be pushing hard for extra graphical fidelity at the cost of frame rate.

    I'd also take frame rate over extra graphical fidelity every time, but we've definitely been spoilt during the cross-gen period (God of War Ragnarok is maybe the closest thing we've ever gotten to a full-quality PC port on consoles). I think most games will probably still target 60 wherever possible, but yeah there's no doubt more games will go with 30 on consoles in the coming years. Starfield will be an interesting test case in that respect.

    The other thing is the gulf between the graphical fidelity between performance and fidelity modes could grow - you'll get 60FPS modes, but without some of the more advanced graphical features.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,394 CMod ✭✭✭✭Retr0gamer


    All games should really be targeting 30 FPS at 4K and then 60 FPS 1440p or 1080p (of course ray tracing complicates things).

    I really don't see this being too bad an issue. If they tried to sneak this under the consumer nose but they are being upfront about it and there is a 60 FPS mode promised post release. If you want 60 FPS then wait for the patch. Seems the majority of the uproar is the loudest dumbest sony fanboys using it as a stick to beat MS over the head with.

    John Linneman on the other hand brings up an actual concern, All of Arkane's recent releases have had frame pacing issues at 30 FPS (and even 60 FPS for Deathloop on PC as well as the complete shitshow Dishonored 2 was on PC at release) and even though UE5 is a new engine for them a stable 30 FPS is perfectly serviceable but add frame pacing and it's horrible.



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  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,014 CMod ✭✭✭✭johnny_ultimate


    I don't think the 'loudest, dumbest Sony fanboys' comment is at all fair or accurate in this case. Some of the most prominent critical tweets I've seen on this have been from Tom Warren and Jez Corden, who are both very much embedded on the pro-Microsoft beat. I'm sure fanboys are being fanboys too, but this definitely has understandably irked a lot of Xbox owners going by the online response.




  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,394 CMod ✭✭✭✭Retr0gamer


    I still don't see the issue though, they seem to be jumping on the outrage bandwagon. It was demo'ed at 60 FPS but it was never stated to be XBox gameplay, I think. I mean the game is coming to PC which will support 60FPS. And even then there is a 60 FPS patch in the works. Has there been a timeline mentioned on the patch? I imagine it won't be too long and the patch will be worked on during the certification and distribution phase of getting the game to stores. Could be within the first month of release. I imagine that a 1440p 60 FPS mode or FSR should be easy enough to add but might have caused a delay in certification.



  • Registered Users, Registered Users 2 Posts: 34,723 ✭✭✭✭Penn


    Yeah the only thing I wasn't sure of was have they been showing trailers, previews etc in 60fps, in which case then yeah I could see why people would be upset that the game wasn't releasing with a 60fps performance mode. You'd imagine if it's only going to be a few weeks until the patch for 60fps, they might have been better delaying the game, but maybe they were just caught in that zone of "too close to release to delay, but not close enough that they'd get the 60fps by launch".



  • Registered Users, Registered Users 2 Posts: 2,545 ✭✭✭recyclops


    Is this the modern day equivalent of E3 videos being FMV instead of actual gameplay and then outrage after. I dont think I have ever really noticed anything between FPS and that's me flicking between different game modes on my tv across ps5 and series X.

    It could be my old man eyes or could be that the difference is minimal



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,394 CMod ✭✭✭✭Retr0gamer


    Again, there will be a PC port at 60 FPS.

    I imagine this was a microsoft decision to shorten certification time for the game. If there were performance issues at 60 FPS that needed to be ironed out then it would cost a lot of time to best to release at 30 FPS where performance is a lot easier to keep consistent.



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  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,014 CMod ✭✭✭✭johnny_ultimate


    I know you've been very anti-30 FPS in the past, so you'd surely rather both options are available for people on launch day than having to wait? PC version or not, a lot of people will be playing this on Xbox, so you can understand some are frustrated they won't have the option to play 60 FPS on launch day after it being shown in 60 FPS prominently in marketing. I know for me 30 vs 60 FPS is usually significant enough to transform the playability of a game. A lot of people also like to play on launch when the game is fresh and lots of others are playing too, especially when Game Pass means it's readily available to all subscribers.

    It's hardly the end of the world or anything, but it's IMO an understandable frustration and an unspecified timeline for the 60 FPS mode doesn't help, even if it is likely to be relatively soon after launch. Again, it's a bad precedent for core features to be patched in post-launch.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,394 CMod ✭✭✭✭Retr0gamer


    Oh I'd definitely prefer a 60 FPS mode at launch. I'm not saying it's a great thing, 60 FPS modes at launch is the ideal situation. It's more the outrage being generated about this when as you said previously there's been plenty of games locked to 30 FPS released this generation. The only difference here is it's a first party Microsoft title. The outrage just feels a bit disingenuous and more a bash of MS than anything. It's also not ideal but it is getting patched. Nothing to stop you playing the game at release or waiting for the patch if 30 FPS really is an issue.

    Saying that Microsoft (and other third parties) should be able to emulate the range of performance modes offered by Sony's output but Sony being so far ahead they can take their time with releases whereas MS are desperate for content.



  • Registered Users, Registered Users 2 Posts: 14,381 ✭✭✭✭Potential-Monke


    Sounds like excuses tbh, but shur you love any chance to have a go at Sony/PS! ;)

    I think it's completely understandable. Marketing in 60fps, then dropping the 30fps at launch on Xbox only a month before launch. Yeah, it'll have 60fps on PC at launch, and no doubt every PC player will have an amazing issue free experience /sarcasm, but as said a lot of people will be playing on Xbox. And a lot of people are now used to 60fps. It stopped me playing Tchia until it was patched. Same with any game quality vs performance, it's too noticeable, God of War, Forspoken, all of them.

    It'll be a step backwards if 30/40fps is the expected "standard" going forward. The graphic differences between quality and performance are not worth the drop in FPS. But, each to their own and all that.



  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    I'd be happy to play this in 30fps, don't understand the obsession and the drama over 60 fps, I play most games at 30fps and don't notice the difference, I hope they don't delay it because of this.



  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    Preloading atm, 77 gigs on series x.



  • Registered Users, Registered Users 2 Posts: 2,586 ✭✭✭DeSelby83


    For those interested I set this downloading last night on my series S and it's 40gb.



  • Registered Users, Registered Users 2 Posts: 4,936 ✭✭✭nix


    Whens it out? i thought it was like 11th of may or some such? or is there an early release? 🤔



  • Registered Users, Registered Users 2 Posts: 63 ✭✭Vyse Remastered


    02 May. Looking forward to it.



  • Registered Users, Registered Users 2 Posts: 2,586 ✭✭✭DeSelby83




  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy


    Seems like Karak released his review early by mistake (now deleted). He's only one reviewer, but man, he doesn't seem to like it.




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