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C&C/Red Alert Remastered

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  • 14-11-2018 8:37pm
    #1
    Registered Users Posts: 2,892 ✭✭✭grimm2005


    https://www.pcgamer.com/command-and-conquer-and-red-alert-remastered-are-being-developed-by-former-candc-devs/

    Original Command & Conquer and Red Alert being remastered by Petroglyph Games which is made up of ex-Westwood staff.

    At the moment they are saying it's a remaster rather than a remake but hoping it'll be a bit more than just some upscaled textures and 4K support. Either way, great to see the original team involved and hopefully this will be the start of bringing back the series before EA destroyed it.


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Comments

  • Registered Users Posts: 2,835 ✭✭✭Falthyron


    grimm2005 wrote: »
    https://www.pcgamer.com/command-and-conquer-and-red-alert-remastered-are-being-developed-by-former-candc-devs/

    Original Command & Conquer and Red Alert being remastered by Petroglyph Games which is made up of ex-Westwood staff.

    At the moment they are saying it's a remaster rather than a remake but hoping it'll be a bit more than just some upscaled textures and 4K support. Either way, great to see the original team involved and hopefully this will be the start of bringing back the series before EA destroyed it.

    Just give me Tiberian Sun, the definitive and undeniably best game of the series! :D

    Hopefully, the remaster is treated with respect. Then again, it is EA, so I expect lootboxes containing skins for a mammoth tank... :rolleyes:


  • Registered Users Posts: 12,433 ✭✭✭✭TheValeyard


    Hell March!!!!!! For the glory of a Continental Soviet Union.


    Also....



    "Rise my people. I have returned, never to leave your side again. GDI sought to destroy me, but they have only made me stronger. Today, we march forward into our future. A stronger people. A divined people, enhanced for the Tiberium world. The time has come, to claim this world as our own! The time has come, to destroy GDI ! One vision. One purpose! Peace through power!"
    — Returned Kane (Tiberian Sun).

    All Eyes On Rafah



  • Registered Users Posts: 1,337 ✭✭✭rockatansky


    Best opening sequence to a game ever!

    Heet-ler is out ov de way.



  • Registered Users Posts: 2,892 ✭✭✭grimm2005


    Falthyron wrote: »
    Hopefully, the remaster is treated with respect. Then again, it is EA, so I expect lootboxes containing skins for a mammoth tank... :rolleyes:

    No micro-transactions confirmed!

    https://www.pcgamer.com/ea-confirm-remasters-of-classic-command-and-conquer-games-wont-have-microtransactions/


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,472 CMod ✭✭✭✭pixelburp


    Falthyron wrote: »
    Just give me Tiberian Sun, the definitive and undeniably best game of the series! :D

    Hopefully, the remaster is treated with respect. Then again, it is EA, so I expect lootboxes containing skins for a mammoth tank... :rolleyes:

    I recently replayed Tiberian Sun and it hasn't aged well; the pathfinding in the AI was abysmal.

    Good news though and hot off the heels of that awful looking mobile game I wonder is this an emergency claw back of goodwill ...


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  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,472 CMod ✭✭✭✭pixelburp


    Many folks play the 3d c&c games? C&C3 was pretty decent from what I recall, the alien faction working well; Red Alert 3 I only recall the cheesy FMVs that went way overboard, and those units that could swap function on a hotkey.


  • Registered Users Posts: 12,433 ✭✭✭✭TheValeyard


    Best opening sequence to a game ever!

    Heet-ler is out ov de way.



    Assistant: Did you find him?
    Einstein: Hitler is... out of the way.
    Assistant: Congratulations, professor! With Hitler removed-
    Einstein: Time will tell. Sooner or later... time will tell...

    All Eyes On Rafah



  • Registered Users Posts: 8,248 ✭✭✭Sonics2k


    Man, if you'd asked me what I thought about the constant remasters of games, I'd have said it was just awful and lazy.

    But with this and Warcraft III: Reforged, I may not leave my house for a long time.


  • Registered Users Posts: 10,743 ✭✭✭✭degrassinoel


    pixelburp wrote: »
    Many folks play the 3d c&c games? C&C3 was pretty decent from what I recall, the alien faction working well; Red Alert 3 I only recall the cheesy FMVs that went way overboard, and those units that could swap function on a hotkey.

    Yeah, 3. That was the last decent C&C, Kane's Wrath expansion too.


  • Moderators, Computer Games Moderators Posts: 23,172 Mod ✭✭✭✭Kiith


    Delighted to see some proper C&C news. Hopefully we'll see the 2nd remastered as well if this goes well. While the first is probably a better game, i absolutely adore 2. Hell March 2 is where it's really at :P



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  • Registered Users Posts: 24,501 ✭✭✭✭Cookie_Monster


    Cool! I actually got back into play RA2 lest year for a while, the original with updated graphics would be even better.


  • Registered Users Posts: 15,360 ✭✭✭✭Vicxas


    So excited for this. So much time invested into these games when i was younger.


  • Registered Users Posts: 7,496 ✭✭✭quarryman


    Hope they remaster RA2 when they are done with the original.


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,472 CMod ✭✭✭✭pixelburp


    The details are vague but it doesn't sound like it's going to be much of a remake; Petroglyph have a solid RTS engine they've used for a few games, but the article hints that the eventual game may just amount to an upscale of the graphics and other lowball modernising (support for modern resolutions etc) - so basically precisely what OpenRA does already ...

    https://www.openra.net


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    That was my first thought - it'll just be a polished version of OpenRA (which is great).

    The original RA engine though has a problem, independent of your hardware resources, where it bogs down to a crawl when too many units are on-map at once, and even after the fighting is over, it doesn't return to normal speed.

    We discovered that in our youth as our preferred method of playing system-link was to build up two opposing armies to the unit limit, completely ignore each other for that period, and then bang in in the middle of the map in an all-or-nothing face off at about 3fps.

    And of course the golden rule: no nukes. Did always feel the Soviets were way OP compared to the allies though.

    And of course who didn't love the tech level 1 "First World War" infantry battles, where the first person to find a mammoth tank in a crate wins.

    The best of times. Was not really a fan of RA2 and hated RA3, those were the last games I played, and I think the last one for me that had the real C&C feel was probably Tiberian Sun.


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    I think I preferred RA2 to RA and I preferred RA to all of the C&C games. Never played a huge amount of it in Multiplayer, but I definitely had some fun with it. Some improved AI, especially with the pathing, mightn't be a bad idea.


  • Registered Users Posts: 13,084 ✭✭✭✭Kirby


    Played all of them. They all had their charms and were worth playing.

    Hopefully, they sell incredibly well and prove to EA that there is money to be made with this fanbase. One can only hope.


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,472 CMod ✭✭✭✭pixelburp


    Same: I have a fondness for Red Alert 1, with its stripped-down feel, but the balance didn't feel particularly fair; Red Alert 2 was a more rounded beast that allowed for a better variation of strategies IMO - along with better balancing between the Allies & Soviets. Plus, the units were just much more fun to play with too. Jetpacks, psychic squid, mirage tanks & so on (I appreciate the ramped up goofiness was probably not everyones' cup of tea)

    Mind you, Yuri's Revenge threw that out the window as IIRC, while that 3rd faction was pretty tricky to control, it became massively OP in the right hands. I think I had barely any kind of win % against Yuri players.


  • Registered Users Posts: 2,892 ✭✭✭grimm2005


    pixelburp wrote: »
    The details are vague but it doesn't sound like it's going to be much of a remake; Petroglyph have a solid RTS engine they've used for a few games, but the article hints that the eventual game may just amount to an upscale of the graphics and other lowball modernising (support for modern resolutions etc) - so basically precisely what OpenRA does already ...

    https://www.openra.net

    Never knew this existed! Will have to give it a look :D


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,472 CMod ✭✭✭✭pixelburp


    Some details on this have trickled out, including the first look at one of the remastered assets - the construction yard. Still presuming this will be like the StarCraft remaster and backport highres assets onto the "original" engine (alongside netcode refactoring)

    https://www.reddit.com/r/commandandconquer/comments/bea82f/remaster_update_and_first_art_preview/


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  • Registered Users Posts: 15,360 ✭✭✭✭Vicxas


    pixelburp wrote: »
    Some details on this have trickled out, including the first look at one of the remastered assets - the construction yard. Still presuming this will be like the StarCraft remaster and backport highres assets onto the "original" engine (alongside netcode refactoring)

    https://www.reddit.com/r/commandandconquer/comments/bea82f/remaster_update_and_first_art_preview/

    It looks like they're actually completely rebuilt assets if i'm reading their latest update, they have a whole team working on them:

    6bykrbwduha31.jpg

    Heres the most recent Reddit post: https://www.reddit.com/r/commandandconquer/comments/cdjlh1/remaster_update_and_red_alert_preview/


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,472 CMod ✭✭✭✭pixelburp


    First trailer for this has popped up, giving a sense of what the high-res graphics look during gameplay. My first impressions are ... ... I dunno. High-res, low framerate sprites is a really weird combination & not sure it works for me. Appreciate the decision to keep things as authentic as possible, but a little more embellishment would have been nice.

    Man that soundtrack still rocks so much lol



  • Registered Users Posts: 4,409 ✭✭✭Homelander


    Looks OK but I agree the design style is a bit jarring more than anything else. I will still likely purchase it but I'm kinda thinking OpenRA may very well end up being the superior product in the end. As it is, it's almost perfect really and updated in the best possible ways. Play it a lot, feels really strange going back to the original Red Alert through Origin.


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,472 CMod ✭✭✭✭pixelburp


    Homelander wrote: »
    Looks OK but I agree the design style is a bit jarring more than anything else. I will still likely purchase it but I'm kinda thinking OpenRA may very well end up being the superior product in the end. As it is, it's almost perfect really and updated in the best possible ways. Play it a lot, feels really strange going back to the original Red Alert through Origin.

    I haven't played it in ages, but I'm fairly sure OpenRAs sprite are high frame rate, despite sticking to the low detail pixelart roots. Or at least that's what I remember of things like the movement of the vehicle sprites. Wonder what the community feedback to this trailer has been ...


  • Registered Users Posts: 26,390 ✭✭✭✭noodler


    Is there any chance I won't be able to run this on a recent Dell Inspiron?


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,472 CMod ✭✭✭✭pixelburp


    A full trailer has been released with a breakdown of feature; I've warmed a little to that upscaled art, and it's looking like a pretty robust remaster (compared to other recent RTS remasters cough cough). Hopefully success will open the doors to a Tiberian Sun & Red Alert 2 remaster next ....



    And for those looking for that traditional "Game in a Box" feel, looks like there'll be limited edition physical copies with stickers, posters, and the usual bric-a-brac you get with these things

    https://i.redd.it/ic424x2frul41.png


  • Registered Users Posts: 26,390 ✭✭✭✭noodler


    To quote my inner Stalin..."I want it".

    June tho, sad face.

    Again, anyone know if this might run on a Dell Inspiron 15 5000 series? (i5)

    I assume there is next to no graphics card in it


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,472 CMod ✭✭✭✭pixelburp


    noodler wrote: »
    To quote my inner Stalin..."I want it".

    June tho, sad face.

    Again, anyone know if this might run on a Dell Inspiron 15 5000 series? (i5)

    I assume there is next to no graphics card in it

    It's on Steam already for pre-purchase, with min/recommended specs for your perusal:

    https://store.steampowered.com/app/1213210/Command__Conquer_Remastered_Collection/

    They seem pretty reasonable, nothing shocking given the tech, remastered or not.


  • Registered Users Posts: 26,390 ✭✭✭✭noodler


    pixelburp wrote: »
    It's on Steam already for pre-purchase, with min/recommended specs for your perusal:

    https://store.steampowered.com/app/1213210/Command__Conquer_Remastered_Collection/

    They seem pretty reasonable, nothing shocking given the tech, remastered or not.

    Thanks. Needs the following.

    Graphics: NVIDIA GeForce GT 420 or ATI Radeon HD 5570


    The laptop has a "intel UHD Graphics 620".

    Can that run games?


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  • Registered Users Posts: 26,390 ✭✭✭✭noodler


    Also, 20 euro on Steam seems quite reasonable.


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