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Cyberpunk - CD Project Red

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Comments

  • Registered Users, Registered Users 2 Posts: 3,816 ✭✭✭Benzino


    Interesting, I am new to the game also ans have just been storing all purple + weapons for now with the intention of scraping for the parts, as I think you use the parts to upgrade cyberware? But it's better to sell and just buy the upgrades?



  • Registered Users, Registered Users 2 Posts: 35,689 ✭✭✭✭Penn


    From what I read on a Tips & Tricks thing before playing, it's generally best to sell weapons you don't want, dismantle clothes you don't want (as they can still give upgrade components too), and then just loot a lot. You'll get a lot of the parts to upgrade Cyberware through general looting, then the money for upgrading through selling weapons as the payout you get for actually completing most missions is generally a lot less than the money you'd make selling the guns you loot during the mission.

    You can definitely balance it out a bit; sell some weapons, dismantle some, depending on your needs. I'm probably past the stage where I should be dismantling for components now rather than selling, as I have too much money (but at this point I'm 60hrs into the game), so will have to get into the habit of that. But in the early game anyway, I'd recommend mostly selling weapons. No point having the materials to upgrade if you can't pay the Ripper.



  • Registered Users, Registered Users 2 Posts: 35,689 ✭✭✭✭Penn


    From what I understand, I'm nearing both the endgame missions for the DLC and main game, so spent most of yesterday going more of the gigs and side missions, meeting and interacting characters I probably should have been meeting earlier. Some fun missions, though the Gigs can get a bit repetitive and formulaic.

    Also, some of the fixers need to be a bit clearer in their texts about when I'm supposed to be stealthy, or non-lethal.



  • Registered Users, Registered Users 2 Posts: 3,816 ✭✭✭Benzino


    Makes sense, these apartments are costing me a fortune haha



  • Registered Users, Registered Users 2 Posts: 35,689 ✭✭✭✭Penn


    Have been belting through and decided to finish off the Phantom Liberty DLC. Unfortunately, hit a snag/bug.

    Sided with Reed, so the next mission involved tracking Songbird through the underground facility. Firstly, this mission is absolutely dogsh*t. Sorry, but it's horrible. Nice idea in terms of the horror vibe, but goes on far too long and is so against the gameplay of the rest of the game that you just feel completely neutered (particularly when you've been playing tanky combat shoot first don't even bother asking questions later). But trudged through it anyway. However, now I'm talking with Songbird in her old apartment, but when she disappears, nothing happens. Seems it's supposed to bring me back out of whatever cyberspace we're in, but I'm stuck in the apartment and can't do anything. Exited and closed the game twice, and thankfully autosave brings me to the start of the conversation with Songbird, but same thing happened both times. I swear to f*ck if I have to replay too much of that mission again, I just might not bother.



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  • Registered Users, Registered Users 2 Posts: 30,342 ✭✭✭✭Zero-Cool


    I loved that section but that bug sucks. I remember you have to walk out the front door if the apartment, think it's all white light once the door opens. Does it look like that for you?



  • Registered Users, Registered Users 2 Posts: 35,689 ✭✭✭✭Penn


    No. Door looks like door. Mirror near the door is all red and glitched as (presumably) it should be, but all I get after is a weird click sound every few seconds. I can walk around but nothing is interactible.

    Maybe I'll try different dialogue options if it doesn't work again. I know that's not necessarily the cause of it, but it might at least mean something loads different or they have a different response which then triggers the next stage.

    As for that section, I was maybe a bit harsh last night, but yeah I just didn't enjoy it. Just feels so out of place, goes on too long and doesn't make a lot of sense considering everything my character is capable of.



  • Registered Users, Registered Users 2 Posts: 30,342 ✭✭✭✭Zero-Cool


    I was googling it but couldn't find anything, very strange, might be worth posting on the reddit as it's a very active sub, maybe sometime has heard of it. You are just at the end, absolute shame if this ruins it for you.



  • Registered Users, Registered Users 2 Posts: 35,689 ✭✭✭✭Penn


    Yeah did a quick google last night and seems a lot of people experienced a different bug earlier in that mission (one of the three leads you need to disconnect wasn't interactable). Didn't see anything on this particular bug so said I'd leave it for the night anyway. Might just reload a slightly earlier save before that scene starts and see what it's like tonight.

    God remember the days before autosave? What a miserable existence that was…



  • Registered Users, Registered Users 2 Posts: 35,689 ✭✭✭✭Penn


    Ah, whoopsaf*ckadaisy.… Tried the scene again and the same was happening again. Was about to quit out but noticed a yellow hand icon over a record player at the other end of the room. Interacted with it and now a bunch of new stuff is occurring. Guessing I must not have noticed it last night.

    Onwards we go!



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  • Registered Users, Registered Users 2 Posts: 35,689 ✭✭✭✭Penn


    Finished Phantom Liberty, and am now forced to consider starting what I understand is the Point of no Return final set of missions in the main game, because I have nothing left to do. My phone has stopped ringing, nobody texts, and there are no more nice clothes for me to buy. Well, there's still a bunch of those cars you have to steal for El Capitan, but f*ck that.

    Man what a f*cking game. Completely sucked me in once I got past that first act. Not that there's anything inherently wrong with the first act, but in previous attempts I just really disliked the hacking side of things and didn't fully grasp it, and the game throws a lot of mechanics at you early like Braindances (which I presumed would be a pretty constant mechanic that would crop up a lot in the game and I hated it, but it's actually rare enough that it never becomes too much of a bother). Switching to more of a cool melee/gun build and abandoning the hacking allowed for a lot more freedom and fun. The majority of missions/gigs are also balanced enough that both playstyles work and have their advantages.

    Story and the range of characters is excellent (though maybe a few too many characters. Had one guy from a previous mission call me and ask to meet, and it was only halfway through our meeting that I could remember who the f*ck he was). Keanu can feel like he's phoning it in at times, though his character is so blasé most of the time it's hard to tell. Idris Elba though was fantastic. The whole Phantom Liberty expansion is so damn good, with really varied mission types and styles.

    So yeah, what a f*cking game, and what a f*cking difference 4 years makes considering how it launched!



  • Registered Users, Registered Users 2 Posts: 2,005 ✭✭✭OptimusTractor


    @Penn was it River Ward by any chance? That lad is clingy.



  • Registered Users, Registered Users 2 Posts: 35,689 ✭✭✭✭Penn


    Nah, I remembered him. His mission chain was fuuuuuuuuucked up. It was some fairly random jabroni from one of Mr.Hands gigs in Dogtown, a Brazilian agent guy.



  • Registered Users, Registered Users 2 Posts: 7,492 ✭✭✭Dave_The_Sheep


    That was a pretty nasty set of missions alright. F*cked up is right.



  • Registered Users, Registered Users 2 Posts: 8,529 ✭✭✭Riddle101


    Speaking of River Ward, I watched this video recently talking about how River was originally meant to have a bigger role in the main story of the game but his role was switched with Takemura. If that is true, then I wonder what things would have been like for River if his story had been kept in. His character did seem kind've out of place in the game where he just turns up in a side mission, and then after helping him find his nephew it pretty much ends there for him, apart from becoming a romance option.



  • Moderators, Computer Games Moderators Posts: 10,950 Mod ✭✭✭✭Andrew76


    Does the game run ok on the PS5 Pro does anyone know?



  • Registered Users, Registered Users 2 Posts: 35,689 ✭✭✭✭Penn


    Yup. Runs like a dream. The game itself can still have a few bugs and glitches, but that'll happen regardless of console.



  • Moderators, Computer Games Moderators Posts: 10,950 Mod ✭✭✭✭Andrew76


    Cheers. Yourself and Zero waxing lyrical about it recently has me tempted. The ultimate edition is on sale for 45 for the next 2 hrs.



  • Registered Users, Registered Users 2 Posts: 35,689 ✭✭✭✭Penn


    Well I rolled credits earlier and clocked in at near 80 hours, so if you got that I'd say that's a hell of a bargain (and I paid full price for the base game at launch).

    It can be a difficult game to get into imo. This was pretty much my fourth run at it (well, my first try was about 90 minutes at launch before realising all the complaints about the game were entirely justified). The game throws a lot of different mechanics at you early in the game and it can feel overwhelming and hard to get into a groove of just enjoying actual gameplay, but stick with it. Once you get past that you start getting a lot more freedom and the world and story really opens up.



  • Registered Users, Registered Users 2 Posts: 2,005 ✭✭✭OptimusTractor


    Bioshock vibes.

    194a34c16b285-screenshotUrl.jpg


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  • Registered Users, Registered Users 2 Posts: 2,615 ✭✭✭recyclops


    Haven't played since it's release gonna buy phantom liberty and start afresh. Fairly sure I chose street story line gonna go corpo this time.



  • Registered Users, Registered Users 2 Posts: 12 HopeBradley


    Phantom Liberty is one of the best DLCs in games ever, maybe even the best.



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