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All that you can't leave behind..

  • 14-10-2010 9:07am
    #1
    Registered Users, Registered Users 2 Posts: 20,551 ✭✭✭✭


    Magill and myself were having a spirited discussion on the Black Ops thread and in specific, I expressed the view that I hoped quick scoping would not make the transition from MW2 to Black Ops. Magill's view was that there would be a lot more annoying aspects than that making it accross to Black Ops.

    So the question I have is this...

    What do you hope is left behind in MW2 (seen as its days are coming to an end ;)) to make Black Ops a better game. For me, its

    1) Commando pro teleportation
    2) Quickscoping
    3) Broken Spawn system

    For my part, I don't have that much of a problem with T Insertions (so long as they are not purple headed ones :pac:).. any annoyance I felt about boosters was countered by the satisfaction of launching an RPG at point blank and getting a triple kill..

    *before anyone complains about another Black Ops thread, this is more of a goodbye MW2 thread than anything else.


«13

Comments

  • Registered Users, Registered Users 2 Posts: 3,686 ✭✭✭Kersmash


    Noobtubes.


  • Registered Users, Registered Users 2 Posts: 769 ✭✭✭EIREHotspur


    Pretty much with you on this everlast.

    1) Commando pro teleportation
    2) Quickscoping

    Getting shot from half way across a map is one thing but watching the killcam and seeing a speedy gonzales with a scope who actually misses you but kills you with one shot is just plain stupid.

    I got no problem with noobtubes.


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    noobtubes + rockets
    Laststand
    Dropshotting
    Host migration fail

    I know dropshotting is gone, the rest aren't :(


  • Registered Users, Registered Users 2 Posts: 3,009 ✭✭✭Shammy


    Tubes / rockets with danger close /scavenger/ oma
    Camping (the worst cod for camping imo)
    Not playing the objective, sabo and dom have been ruined by this.
    Host migration can be a pain in the ass with a full party.


    All in all i really enjoy this game.


  • Closed Accounts Posts: 12,806 ✭✭✭✭KeithM89_old


    - Joining games that are nearly done. nothing worse than starting a game and have it end in about 30 secs.

    -The crappy blood effect - looked like jam smeared on the screen.


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Noobtubes for me too, I know they'll be in BO when people start buying them but just think, on launch there there'll be little to NO tubing


  • Registered Users, Registered Users 2 Posts: 7,070 ✭✭✭MarkY91


    commando
    noobtubes - give us ONE like they did with claymores in mw2
    boosting - cant be stopped but allways good to dream




    quickscoping??....it requires skill unlike a 10 foot long hand slashing you in the face so why get rid of that:confused:


  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭sierra117x


    oma and scavanger . the ability to replenish tubes and explosives can be too easily abused . i use it fairly for the most part but i definitely abuse the fact that i can just keep laying a claymore in the same spot to get someone revenge killing me


  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    sierra117x wrote: »
    oma and scavanger . the ability to replenish tubes and explosives can be too easily abused . i use it fairly for the most part but i definitely abuse the fact that i can just keep laying a claymore in the same spot to get someone revenge killing me


    I'm guilty of this too. Scav doesn't replinish claymores in Bops.

    I won't be sorry to see the back of scrambler. Trying to unlock the emblem with 250 kills is really annoying me at them moment. There's just so many better perks I could be using.


  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭sierra117x


    gimli2112 wrote: »
    I'm guilty of this too. Scav doesn't replinish claymores in Bops.

    I won't be sorry to see the back of scrambler. Trying to unlock the emblem with 250 kills is really annoying me at them moment. There's just so many better perks I could be using.

    its not so much a case of letting the claymore do my work but if im covering a flag or a choke point i like to let it watch my back

    any news on exactly what it does replenish ? noob tubes for example ?


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  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    http://callofduty.wikia.com/wiki/Perks

    Lethal Grenades (Semtex, tomohawk and something beginning with M) and bullets only, looks like.

    Nah, I definately abuse claymores. Plant them all over the place.


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    I hate that claymores dont kill me instantly ! That 1 second after the click is really a "OH ****" moment... gets me everytime.


  • Registered Users, Registered Users 2 Posts: 13,411 ✭✭✭✭gimli2112


    Magill wrote: »
    I hate that claymores dont kill me instantly ! That 1 second after the click is really a "OH ****" moment... gets me everytime.


    Saw a post on another forum before where a guy walked into the photocopy room at work, heard a click and his first thought was "I'm dead".
    Just a sign you play the game too much I guess.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Magill wrote: »
    I hate that claymores dont kill me instantly ! That 1 second after the click is really a "OH ****" moment... gets me everytime.

    but when you step on one and the guy who planted it dies at the same time and it clicks then nothing happens...magic :D


  • Registered Users, Registered Users 2 Posts: 2,615 ✭✭✭raheny red


    Get rid of stopping power please.


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    krudler wrote: »
    but when you step on one and the guy who planted it dies at the same time and it clicks then nothing happens...magic :D

    Or when you kill the planter by running over it and you live... not sure how it works, but i've been killed a few times by my own claymores :D soooo anoying.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    raheny red wrote: »
    Get rid of stopping power please.

    Its necessary for piddly connection times, dedicated servers would be the better option, wont happen though, booo activision!


  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭sierra117x


    Magill wrote: »
    Or when you kill the planter by running over it and you live... not sure how it works, but i've been killed a few times by my own claymores :D soooo anoying.


    ha ha thats how i got the dominoes challange once lol. out of ammo and surrounded by guys i dropped a claymore hit the deck and called in chopper gunner . the claymore was right below me so when i hit near myself it set it off and killed me but it also blew some guys grenade he was using to misery loves company me with and killed like 3 of his guys at once . it took me a while to get to grips with how that one went down :D


  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭sierra117x


    raheny red wrote: »
    Get rid of stopping power please.
    stopping power ??? really ? how come


  • Registered Users, Registered Users 2 Posts: 20,551 ✭✭✭✭everlast75


    This transition is going to be weird for me, because MW2 is the first online game that I've played not just in the series but ever. Can't figure out if I'm gonna miss MW2, even with its flaws.

    Without a doubt, I've played it more than any other game and its exceptional value for money as a result.

    Did ye dump the older version of the game instantly when the new one came out? Or was the mechanism of playing so similar it wasn't like a completely new game at all?


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  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    everlast75 wrote: »
    This transition is going to be weird for me, because MW2 is the first online game that I've played not just in the series but ever. Can't figure out if I'm gonna miss MW2, even with its flaws.

    Without a doubt, I've played it more than any other game and its exceptional value for money as a result.

    Did ye dump the older version of the game instantly when the new one came out? Or was the mechanism of playing so similar it wasn't like a completely new game at all?

    To be blunt. No.

    There a few games that I plan on keeping for as long as I can possibly - COD4 is most certainly one of them.


  • Registered Users, Registered Users 2 Posts: 1,119 ✭✭✭Sprrratt


    Stopping power is confirmed not to be in Black Ops. Commando is too (thank god).

    The main one for me is the ability to replenish any sort of explosive including stun/flash grenades. Also its ridiculous for those scavenger satchels to fit an RPG, Javelin, or claymore. Apparently the new scavenger wont replenish tubes or claymores. I still believe RPG's and grenade launchers should be included as they are common on the real battlefield. However things such as Javelins and Stingers should only become available at certain intervals during the game. What about a team captain having the ability to call in a care package once in the game containing a Stinger/Javelin? Thats what the care package killstreak should be imo. Not a laptop in a huge box that allows you to call 3 airplanes loaded with bombs or an enterprise containing explosive weapons.

    Can anybody give me an insight on claymores irl? In Rambo this decade he set one off and it blew a huge radius.. How come in games they blow 3 square inches?


  • Moderators, Computer Games Moderators Posts: 6,337 Mod ✭✭✭✭PerrinV2


    everlast75 wrote: »
    This transition is going to be weird for me, because MW2 is the first online game that I've played not just in the series but ever. Can't figure out if I'm gonna miss MW2, even with its flaws.

    Without a doubt, I've played it more than any other game and its exceptional value for money as a result.

    Did ye dump the older version of the game instantly when the new one came out? Or was the mechanism of playing so similar it wasn't like a completely new game at all?

    Same here everlast,MW2 the first online game I ever played


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    Sprrratt wrote: »
    Can anybody give me an insight on claymores irl? In Rambo this decade he set one off and it blew a huge radius.. How come in games they blow 3 square inches?

    JESUS !!! DONT GIVE THE ANY IDEAS !!


    Oh btw... how would one shoot down ze airsupport with no stringers ?


  • Registered Users, Registered Users 2 Posts: 54,943 ✭✭✭✭Headshot


    Commando (thank god its gone)
    quick scooping, I know people say its skill but I want some realism to cod
    boosting, can be sorted if infinity let gamers report the perpetrators
    noobtubes
    Get rid of the ****ing music during game, yes I know the time is nearly up I dont want to ****ing hear it
    Claymores


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    Headshot wrote: »
    Commando (thank god its gone)
    quick scooping, I know people say its skill but I want some realism to cod
    boosting, can be sorted if infinity let gamers report the perpetrators
    noobtubes
    Get rid of the ****ing music during game, yes I know the time is nearly up I dont want to ****ing hear it
    Claymores

    .......................



    you know what :D nvm.


  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    everlast75 wrote: »
    This transition is going to be weird for me, because MW2 is the first online game that I've played not just in the series but ever. Can't figure out if I'm gonna miss MW2, even with its flaws.

    Without a doubt, I've played it more than any other game and its exceptional value for money as a result.

    Did ye dump the older version of the game instantly when the new one came out? Or was the mechanism of playing so similar it wasn't like a completely new game at all?

    I didnt dump COD4 when MW2 came out thank fcuk . I have however dumped MW2 (about 3 months ago) It has turned out to be an abomination of a game . I'm glad they have gotten rid of alot of things but im pretty pissed off they kept "2nd chance" . Every cretin in the game will be using it . Its a sure sign of a terrible player as hes basing his whole game around a death perk :confused:
    Tubes without danger close arent that bad . I really think the people playing over defensively/camping will be as bad if not worse than MW2 . Also with there being no stopping power/juggernoob , the hosts will have even more of an advantage .


  • Registered Users, Registered Users 2 Posts: 54,943 ✭✭✭✭Headshot


    Magill wrote: »
    .......................



    you know what :D nvm.

    lol I had money on you replying to that pt :pac:


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    Headshot wrote: »
    lol I had money on you replying to that pt :pac:

    haha :D Aw well :)


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Sprrratt wrote: »

    Can anybody give me an insight on claymores irl? In Rambo this decade he set one off and it blew a huge radius.. How come in games they blow 3 square inches?

    It wasnt so much the claymore it was the massive unexploded bomb he stuck it to, great movie btw :D


  • Moderators, Computer Games Moderators, Music Moderators, Regional Midlands Moderators Posts: 24,135 Mod ✭✭✭✭Angron


    Instead of removing quick-scoping, they should have a system that causes people who do the arrogant 360 spinning quickscope to be hunted down and punched in the face. Much more satisfactory I think.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Denny M wrote: »
    Instead of removing quick-scoping, they should have a system that causes people who do the arrogant 360 spinning quickscope to be hunted down and punched in the face. Much more satisfactory I think.

    Even better if you try to 360 noscope someone and fail at the cost of the team, you explode on the spot and all your challenges are reset :pac:


  • Closed Accounts Posts: 578 ✭✭✭Predator_


    Id like it if they got rid of the knife completely, or at least make it harder and slower to use. In many situations the knife is more powerful then a gun which is ridiculous. Ive often put 2-3 bullets into someone only for them to knife me:rolleyes:
    Also make 1 hit kill guns like shotguns and snipers less powerful.


  • Registered Users, Registered Users 2 Posts: 1,119 ✭✭✭Sprrratt


    Magill wrote: »
    JESUS !!! DONT GIVE THE ANY IDEAS !!


    Oh btw... how would one shoot down ze airsupport with no stringers ?

    I was saying that it could become available at certain intervals. Or the captain of the team has the power to call in a care package containing it at the right time like a non-killstreak.
    Predator_ wrote: »
    Id like it if they got rid of the knife completely, or at least make it harder and slower to use. In many situations the knife is more powerful then a gun which is ridiculous. Ive often put 2-3 bullets into someone only for them to knife me:rolleyes:
    Also make 1 hit kill guns like shotguns and snipers less powerful.

    Well that sparks the idea of an actual tactical knife. When ammo is empty or simply decided against in order to be tactical it could be used like a ninja or just basically Rambo gore :D

    Thanks for clearing that up krudler.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Predator_ wrote: »
    Id like it if they got rid of the knife completely, or at least make it harder and slower to use. In many situations the knife is more powerful then a gun which is ridiculous. Ive often put 2-3 bullets into someone only for them to knife me:rolleyes:
    Also make 1 hit kill guns like shotguns and snipers less powerful.

    the sniper rifles are already underpowered unless you're using stopping power, I used to use cold blooded pro as a sniper perk but its so annoying getting hitmarkers on people constantly, apparently a 3 UMP bullets across the map on Wasteland are more powerful than a single 50cal shot from a Barret to the chest :rolleyes:


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  • Registered Users, Registered Users 2 Posts: 203 ✭✭wilford


    krudler wrote: »
    the sniper rifles are already underpowered unless you're using stopping power, I used to use cold blooded pro as a sniper perk but its so annoying getting hitmarkers on people constantly, apparently a 3 UMP bullets across the map on Wasteland are more powerful than a single 50cal shot from a Barret to the chest :rolleyes:
    Yeah this freaks me out I've been playing hardcore for my last prestige trying to get the wa2000/ebr challanges done,their like peashooters in "normal" modes.:mad:


  • Closed Accounts Posts: 10,239 ✭✭✭✭KeithAFC


    When people say noobtubes, do they mean grenade launcher? You can't take the grenade launcher away from an assault rifle. Completely unrealistic. I don't see the problem with using what ever weapon you have to get kills.


  • Registered Users, Registered Users 2 Posts: 54,943 ✭✭✭✭Headshot


    KeithAFC wrote: »
    When people say noobtubes, do they mean grenade launcher? You can't take the grenade launcher away from an assault rifle. Completely unrealistic. I don't see the problem with using what ever weapon you have to get kills.

    Even commando ?


  • Moderators, Computer Games Moderators Posts: 11,139 Mod ✭✭✭✭Mr. Manager


    KeithAFC wrote: »
    When people say noobtubes, do they mean grenade launcher?

    They do indeed


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    KeithAFC wrote: »
    When people say noobtubes, do they mean grenade launcher? You can't take the grenade launcher away from an assault rifle. Completely unrealistic. I don't see the problem with using what ever weapon you have to get kills.


    GET OUT !!


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  • Registered Users, Registered Users 2 Posts: 2,615 ✭✭✭raheny red


    sierra117x wrote: »
    stopping power ??? really ? how come

    I prefer if everyone was on an even keel.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    raheny red wrote: »
    I prefer if everyone was on an even keel.

    but they're not, the host has the advantage over everyone so stopping power is needed to make up for the crappy connections, if the pumped for dedicated servers everyone would be on an even playing field which would be amazing, stopping power isnt in BlOps its been confirmed by Treyarch themselves.


  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    raheny red wrote: »
    I prefer if everyone was on an even keel.

    Without stopping power the game will be more uneven then it already is .

    So remember that next time you watch a video of a player on a hosts connection . Nearly every player you watch on youtube is hosting

    hosts that camp = ****
    hosts that dropshot = cnuts trick
    hosts that talk about how good they are at the game = gobshi1tes


  • Registered Users, Registered Users 2 Posts: 2,615 ✭✭✭raheny red


    Anywho it's not in the latest edition, happy forking days :cool: - my least favourite perk.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    raheny red wrote: »
    Anywho it's not in the latest edition, happy forking days :cool: - my least favourite perk.

    you wont be saying that when you're getting mowed down by people with better connections than you and dont stand a chance in a 1 on 1 gunfight with the host.


  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    It really isnt a good sign if stopping power is your least favorite perk :confused:


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    It really isnt a good sign if stopping power is your least favorite perk :confused:

    Indeed, even over Last Stand? Scrambler?


  • Registered Users, Registered Users 2 Posts: 1,119 ✭✭✭Sprrratt


    Without stopping power the game will be more uneven then it already is .

    With it removed were moving towards a more realistic tactical warfare. SMGs & shotguns. will be superior in close quarters. Assault rifles will be medium range and Snipers in long range (thank god). Now there will be a role you have to play with in order to be successful with certain weapons. Instead of the idiotic idea of making sniper rifles effective at close range.


  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    Sprrratt wrote: »
    With it removed were moving towards a more realistic tactical warfare. SMGs & shotguns. will be superior in close quarters. Assault rifles will be medium range and Snipers in long range (thank god). Now there will be a role you have to play with in order to be successful with certain weapons. Instead of the idiotic idea of making sniper rifles effective at close range.

    I couldnt give a **** about any of that tbh ........as far as I'm concerned
    it doesnt matter what weapon I have/you have if you are the host and I have a two/three bar connection and we start shooting at the same time . I will die ............fact . My mate gets to host all the time when hes on . So when hes on I too will get a four bar , the speed at which people drop is ridiculous . I'd even notice when I actually should have died if I was playing on my normal connection . When you are used to playing with an average connection you really notice the difference .....its actually a completely different game , like youre a super juggernaut . This is why when I watch youtube vids hearing how the player destroyed such and such , I find it very irritating . You havnt "pwned" anyone , more often than not , youre not a better player you just have a better connection


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    You lot all need to get better connections :D I think thats the biggest problem with boards guys, half your connections are ****ing horrible, its not activisions fault that the telecom infrastructure in this country(Well.. anywhere but the north and select parts of the south) are a joke. I really don't have any lag issues in this game unless the host is ****ty, if the host is decent im usually on 4 bar and with that the host hasnt really got that much of an advantage over me imo. Im guessing for some of the guys in the clan its like the old days of playing on a 56k modem.

    Looks like we'll see very few games with dedicated servers for consoles in the future, im guessing that connection speeds will be so good in 4 or 5 years that there will be no need for them... bless you BT ! :D Jokes.

    P.S. People have been using the old, "ARRRRGGG LAG" excuse for a long time ;)


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