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So, what you playing at the mo? Retro Edition

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Comments

  • Registered Users, Registered Users 2 Posts: 2,041 ✭✭✭pdbhp


    o1s1n wrote: »
    How much was that DS Aliens game and where did you pick it up if you don't mind me asking?

    I thought it would be easy enough to find but it's not. Checked HMV and Gamestop in Stephens Green the other day and neither had it.

    May just give in and get it on ebay.

    Gamestop seems to be the only place stocking it as far as I can tell and all priced at €35 unless you're me and get a student discount all the time.:)


  • Closed Accounts Posts: 5,328 ✭✭✭Pyongyang


    CiDeRmAn wrote: »
    I got mine in the new Gamestop in that kip, Balbriggan.

    I like the Chinese restaurant in Baile Brigin. That one on the corner of the square next door to the bottle shop that sells a fine assortment of bottled ales!


  • Closed Accounts Posts: 167 ✭✭Mr Vengeance


    Pyongyang wrote: »
    I sincerely hope you're on about Outrun 2006 and not my beloved Darius Burst! :(

    I need to go find my copy of Darius Burst and console it, there there, it's ok, I'll mind ye lil excellent shooting game. :pac:

    Meant Outrun PSP matey, don't worry ;)

    I'm playing Minish Cap still and I have to say it has began to get really really good now. I remember it being great but I just got side-tracked back in the day and I abandoned it. Now that I've gotten back into it again I am really enjoying it. Still, the issues I raised before still stand - some of the sign-posting is terrible - you really need to pay attention at all times or you will get stuck. However, some of the puzzles are incredibly well thought out, and the visuals are of a very high quality. Its a charming game and its as good as anything I've played on a console for a long time.

    I've not been playing much else and am buying very little these days games related. I was playing Donkey Konga the other day on the Game Cube and that is excellent fun, only let down by some ****e songs.


  • Closed Accounts Posts: 5,328 ✭✭✭Pyongyang


    Meant Outrun PSP matey, don't worry ;)

    Pleased to hear it, I was crushed! Had to cover Darius Burst's awesome little shooting game ears up for a while there!
    I was playing Donkey Konga the other day on the Game Cube and that is excellent fun, only let down by some ****e songs.

    I hear it's much better if you play the game in Baile Brigin... :pac:


  • Registered Users, Registered Users 2 Posts: 4,072 ✭✭✭Sparks43


    Playing Boulder Dash on my newly hacked Psp:D

    No Explosions or electric shocks with this mod:cool:


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,387 CMod ✭✭✭✭Retr0gamer


    When the hell did balbriggan become a meme?


  • Registered Users, Registered Users 2 Posts: 4,072 ✭✭✭Sparks43


    Retr0gamer wrote: »
    When the hell did balbriggan become a meme?

    Its not a meme its a chithole:D


  • Closed Accounts Posts: 5,328 ✭✭✭Pyongyang


    Retr0gamer wrote: »
    When the hell did balbriggan become a meme?

    I don't live there but it has a great Chinese Restaurant (if I could ever remember the name of it) and more fine ales than you can belch the alphabet at.

    Baile Brigin is a fine town and 2011's newest meme. :D


  • Closed Accounts Posts: 5,328 ✭✭✭Pyongyang


    Sparks43 wrote: »
    electric shocks

    arcade-slg3000-v1.jpg

    Love you SLG! :pac:


  • Moderators, Computer Games Moderators Posts: 10,994 Mod ✭✭✭✭Andrew76


    How come you get so many shocks from it?


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  • Closed Accounts Posts: 5,328 ✭✭✭Pyongyang


    Because I'm a clumsy, sausage-fingered oaf. :o


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,387 CMod ✭✭✭✭Retr0gamer


    Little Big Adventure just got released on GoG! I've always wanted to play that game.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,777 CMod ✭✭✭✭CiDeRmAn


    Pyongyang wrote: »
    Because I'm a clumsy, sausage-fingered oaf. :o

    Not from Balbriggan are you?
    Just because of the sausage-fingered oaf reference, kinda obvious really....


  • Closed Accounts Posts: 5,328 ✭✭✭Pyongyang


    CiDeRmAn wrote: »
    Not from Balbriggan are you?
    Just because of the sausage-fingered oaf reference, kinda obvious really....

    Sadly not. :(

    Look at what Balbriggan has to offer though!

    5060955607_f84dc82032.jpg


  • Closed Accounts Posts: 167 ✭✭Mr Vengeance


    I completed Minish Cap on the ole GB Micro there this evening and..... it was frickin' amazing!

    I moaned a bit about it when I first picked it up again, and rightly so. Its not a perfect game, but it is a very well designed video game. I was thinking this evening that it is an Edge-style 10/10 gameplay experience but then I bethought myself thinking of the dodgy signposting. I very much agreed that it wasn't a 10/10 experience when I faced the final boss section.....

    I loath difficulty spikes with a passion in games - you playing away, having a great time for yourself and then BANG!! you come up against a section or enemy that stops you in your tracks for ages, threatening to ruin your enjoyment for no good reason whilst messing up the pace of the experience - bah! I don't mind a challenge, in fact I welcome it, but I hate when you are having a good time and then the game decides to p!ss you off. Just as bad is when the game makes you jump through hoops in order to get back to the place where you "died" so you can start again. Unfortunately Minish Cap is guilty of this with its annoying final section.

    To cut a long story short, if you die on any part of the end boss section then you have to start right back at the beginning of it - this lack of "checkpointing" isn't found anywhere else in the game really. You then have to mess about collecting health and health-restoring fairies in your bottles in one part of the dungeon and then take the short cut back to the boss section. A bit of a pain doing this after a few times I can tell you that. You really should restart with full health and them useful fairies near to the entrance to the final stretch. Not the end of the world but as I say, its mildly annoying.

    What is really irritating though is having to start back at the beginning of the boss section upon biting the bullet. Without spoiling it, you have to make your way past a tricky health sapping 3-on-1 fight with these three heavily armoured knights, then fight the final boss's first form, look at a cut-scene and a load of waffle, then take on his second form, before getting what appears to be the ending.... now these two forms aren't the hardest things in the world to do, but they are tricky enough if you aren't 100% clued up to their patterns. They also take time to do of course - maybe fifteen or twenty minutes for the pair depending on how well you know your sh!t. And they don't drop any health for you to pick up either - ouch! After this, you have to make your way through the dungeon to an area where you are kindly greeted by the true final boss. Before this section, you can top up on health, ammo and fairies, BUT..... if the boss beats you, which is pretty likely until you know how to beat him, then you have to go right back to the beginning of the whole sequence again, arsing about looking for fairies, fighting the three knights, the boss's two forms and listening to all this story crap as well, before making your way around the dungeon to fight the true final boss once again. *Sigh* There really should have been a checkpoint before the third form. Its crazy that there wasn't. When he beat me the first time, I couldn't believe my eyes when I had to start the whole section again from the very beginning :( There should have been checkpoints after the knights, and between each of the forms in my view. I don't mind if the bosses were harder, just don't have me messing around re-fighting bosses I've beaten umpteen times and looking for fairies and whatnot Mr Minish Cap designer fellow. Ta.

    The third form is tough, but no tougher than the other two. Its not easy, but what prevents this annoying final stretch of the game from being a game-breaker is the fact that it is do-able. It will annoy you but it doesn't take away too much from what is an incredibly well designed game overall. The dungeon and puzzle design is some of the best in the series' history in my view, the graphics are stunning, the music is genuinely memorable and the amount of secrets and crap to find is vast. The characters are genuinely interesting too. I thoroughly enjoyed the game from the point about one third of the way through where I got going again there last week. I remember enjoying the first part back in the day too.

    So Minish Cap is a 9/10 for me. Sorry if this is a bit of a review kind of post, I suppose I feel the need to recommend this game and point out its shortcomings. Its one of the best in the Zelda series in my view, because its so well designed in its puzzles sequences and enemy encounters, plus its production values are through the roof. Its also one of the best GBA games I have ever played. The variety and challenge of the puzzles is spot on, each is different compared to the last, each a joy to work out. No other series has puzzles to match Zelda's, and these here puzzles are some of the best in the series.

    The GBA is easily my favourite handheld console of all time - and I love me handhelds :o The format is home to perfect games (in my view) - I believe that Advance Wars 1, Metroid: Zero Mission and Pokemon Pinball Ruby & Sapphire (yes you read that right!) are flawless video games that offer the player an unforgettable, hugely enjoyable gameplay experience. Minish Cap is up there, but as it has a few faults its not quite with those masterpieces - however its an unmissable game that really has to be played by anyone who wants to play a console quality video game on a handheld games console.

    Effing brilliant!


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,387 CMod ✭✭✭✭Retr0gamer


    My only problem with Minish Cap was that it was an absolute cakewalk. Had no trouble with the game and never even came close to dying while playing it. Now Oracle of Seasons and Ages, they were bastard hard zelda games!


  • Registered Users, Registered Users 2 Posts: 10,630 ✭✭✭✭OwaynOTT


    Mario get you next time!
    Just spent last 3 hours on double dash on Gamecube. Memory card got corrupted and lost all the unlockable stuff and can't be having that.
    50cc grand prix cup is effing depressing.
    All for the love of the bullet car.
    Have to say Double Dash wipes the floor with Mario Lart Wii. Hard to believe it's 8 years since I first played it.
    Still gets massive playing time on multiplayer round these yonder parts. Looks and plays lovely with a rgb cable and at 60hz. I'd had no clue what that was back in the day and we always played it at 50hz. Shocking stuff.
    Still hate rainbow road but love Bowser castle.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,387 CMod ✭✭✭✭Retr0gamer


    The cheating AI in 150cc drove me to tears. Always loved double dash multiplayer. Very under rated game at the time.


  • Registered Users, Registered Users 2 Posts: 10,630 ✭✭✭✭OwaynOTT


    Cheating AI? How so?


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,387 CMod ✭✭✭✭Retr0gamer


    It's in all the mario kart games. The catch up is ridiculous. You could be doing a perfect race but if you slip up right at the end of the race then you will lose because the AI will always be right behind you no matter how good you are doing and how bad you are hitting the AI with weapons. It's worse in Mario Kart 64 where you can take ridiculous shortcuts that can cut out 70% of a lap and the AI will still be right behind you in lap 3.


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  • Registered Users, Registered Users 2 Posts: 10,630 ✭✭✭✭OwaynOTT


    Can't you turn that off in on of them?
    Haven't noticed it so much. Couple of the races I've won by a distance but I have gotten hit by a huge amount of blue shells. Maybe thaw something to do with it as well.
    I know you can dodge em but forgot it.
    Still great game and it doesn't frustrate me like Super Mario Kart SNES


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,387 CMod ✭✭✭✭Retr0gamer


    There's no turning it off. You'll only notice it in 150 cc.


  • Closed Accounts Posts: 167 ✭✭Mr Vengeance


    Retr0gamer wrote: »
    My only problem with Minish Cap was that it was an absolute cakewalk. Had no trouble with the game and never even came close to dying while playing it. Now Oracle of Seasons and Ages, they were bastard hard zelda games!

    I didn't die hardly either. I think I only died once up until the final boss bit. Very tough, thus it was a considerable spike for me, but I was probably not at my sharpest doing it as I had played through two whole dungeons this evening to get there. A bit of a session then :)

    Regarding the Oracle games, I adore them. Ages is my third favourite Zelda of all time, just behind the sublime Link's Awakening and the mighty Ocarina of Time. I was very satisfied with Ages once I beat it (very tough final boss too) and then bought Seasons some time after.

    I got a bit jaded with the Zelda series at that point and bought Zelda games as they came out - but didn't finish them in all honesty. I actually own ever (canonical) Zelda game in one form or the other apart from Spirit Tracks on the DS. Now that my once huge Zelda love-in has been reawakened with Minish Cap, I think I will go back to Seasons or even A Link to the Past (on GBA) and polish another handheld effort off before Skyward Sword finally arrives next month.


  • Closed Accounts Posts: 167 ✭✭Mr Vengeance


    OwaynOTT wrote: »
    Still great game and it doesn't frustrate me like Super Mario Kart SNES

    Ah... Super Mario Kart. Wow that is one annoying game, and its brutally difficult, but..... that handling is truly sublime.

    Super Mario Kart is a game that hasn't aged well in terms of its AI and some of its visual tricks and colour schemes. The computer is a joke, plus its only 2-player. The always halved screen is an annoyance too in single player, but a game that has handling like that can never be disregarded completely. In time trial mode where there is no dodgy AI and its just you in your kart only competing with the track itself and your own lap times.... well it truly shines as one of the most enjoyable experiences on the Super Nintendo in my view. Just playing that first Mushroom Cup Mario Circuit track gives enough fun for days or even weeks by itself as you try to perfect your racing lines on that deceptively challenging level. An absolute joy.

    I really wish that Nintendo would give us a 21st century make-over to the game, or give us a new 'Kart that plays as "realistically" as the original. A game with modern visuals, multiplayer for four local, and eight or twelve online, less emphasis on power-ups and that handling... well I'd be in my element.

    A new 2D Metroid would be nice as well while your at it Nintendo! :pac:


  • Registered Users, Registered Users 2 Posts: 10,630 ✭✭✭✭OwaynOTT


    Retr0gamer wrote: »
    There's no turning it off. You'll only notice it in 150 cc.

    There's a catch up option in something that be toggled on or off but can't remember what.
    I didn't notice it on 150cc maybe that just means I'm brilliant. :D


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,387 CMod ✭✭✭✭Retr0gamer


    OwaynOTT wrote: »
    There's a catch up option in something that be toggled on or off but can't remember what.
    I didn't notice it on 150cc maybe that just means I'm brilliant. :D

    That's only for multiplayer.

    As for not noticing it, if you go back to 150 cc mode, you will :P You might just not have been aware of it before.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,777 CMod ✭✭✭✭CiDeRmAn


    Aliens Infestation is shaping up well, your changeable squad line up is a great idea, with well written little scripts making them individuals without some forced character bio.
    Each marine gets his or her own animations as well, very nice.
    If only recent Aliens games were as inventive or had as much effort gone into it...
    Oh, Portal 2 still rocks, going to crack this one if it kills me!

    Oh, and on the subject of Aliens Colonial Marines/Infestation in this DS and the upcoming 360/PS3/WiiU game it's set after the events of Aliens and on LV-426/Acheron, in Hadleys Hope...
    Shouldn't it be a puddle of irradiated glass after the atmosphere processors went up at the end of the movie?
    Did someone throw an umbrella up?
    Did I miss something, because it's unlikely, I'm a pretty big Alien series nerd, Prometheus is probably going to be the high point of my 2012, aside from some new Bond.


  • Closed Accounts Posts: 2,332 ✭✭✭valleyoftheunos


    Spent 45 minutes with Aliens Infestation (€23 from amazon.co.uk) this afternoon and have so far lost 11 marines, ie I've had to start again a few times. tough but intriguing, have been really enjoying the exploring and the jumps caused by aliens landing out of the ceiling.


  • Registered Users, Registered Users 2 Posts: 10,630 ✭✭✭✭OwaynOTT


    Super Mario World 2 on gameboy micro.
    It's different and Im not sure if I like it. Luigi and his lanky long jump and Mario's movement feels funny or maybe its been so long since I played it on the snes, that I just dont remember.
    Not impressed with it but looks far lovelier than on crapy ags 001 sp!


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,387 CMod ✭✭✭✭Retr0gamer


    Super Mario Advance is a pretty nasty port of Mario 2. The NES version plays a lot better.


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