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Ideal place to setup camp in a zombie apocalypse?

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Comments

  • Registered Users, Registered Users 2 Posts: 12,900 ✭✭✭✭bear1


    I still haven't a clue where he is located :(


  • Registered Users, Registered Users 2 Posts: 22,445 ✭✭✭✭endacl


    Technically, I can see four. There's an island a mile of the coast that is geologically part of Greenland.

    How can you tell? Is it green?


  • Registered Users, Registered Users 2 Posts: 12,900 ✭✭✭✭bear1


    endacl wrote: »
    How can you tell? Is it green?

    Badum tsss


  • Closed Accounts Posts: 7,480 ✭✭✭wexie


    bear1 wrote: »
    I still haven't a clue where he is located :(

    Not too many places in Ireland where you can see 3 countries (you could argue about quite how many countries it really is though, best done over a nice glass of whiskey (or whisky) which would be another good conversation)

    ;)


  • Registered Users, Registered Users 2 Posts: 2,143 ✭✭✭D-FENS


    But with someone else playing the harp so yer wan could come join you.

    A strum of her strings would certainly cure any boredom ;)


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  • Closed Accounts Posts: 18,299 ✭✭✭✭The Backwards Man


    endacl wrote: »
    How can you tell? Is it green?
    Gneiss.;)


  • Closed Accounts Posts: 26,567 ✭✭✭✭Fratton Fred


    If you had a decently sized castle and a small group of people you could probably grow enough crops and keep a few animals inside the fortress. If you're trapped inside then everything else is trapped outside.

    Most castles have a well as they were designed to withstand a siege.

    We could do with finding a fort/castle like this

    http://en.m.wikipedia.org/wiki/Portchester_Castle


  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    Most castles have a well as they were designed to withstand a siege.
    I don't know how true that would be for Irish castles. Most are located beside a river and it's very easy to resupply a siege in Ireland because you're probably not that far away from your own castle. By European standards most our castles are just a big house.


  • Registered Users, Registered Users 2 Posts: 133 ✭✭Snako


    A Round tower, worked for our ancestors.


  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    Snako wrote: »
    A Round tower, worked for our ancestors.
    In a raid scenario. The Vikings would go home, zombies won't.


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  • Registered Users, Registered Users 2 Posts: 133 ✭✭Snako


    ScumLord wrote: »
    In a raid scenario. The Vikings would go home, zombies won't.

    If we dug a ditch full of spikes, would the zombies mindlessly walk in? and then we could douse them with petrol every few days and burn them.

    The tower could in fact be a zombie trap and a safe house.


  • Registered Users, Registered Users 2 Posts: 133 ✭✭Snako


    I should have specified that the ditch would surround the tower


  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    Snako wrote: »
    If we dug a ditch full of spikes, would the zombies mindlessly walk in?
    With the right incentive they would.
    and then we could douse them with petrol every few days and burn them.
    Kind of a waste of petrol. You'll only have whatever petrol was on the island the day international shipping broke down. It's probably a lot but very finite, with few ways to produce more economically.


  • Registered Users, Registered Users 2 Posts: 14,163 ✭✭✭✭danniemcq


    Snako wrote: »
    I should have specified that the ditch would surround the tower

    well yeah if it was at the top i don't think it would do much good,

    need a fair amount of fuel to burn them every few days. you could also run into issues where a lot fall in around the same area at the same time allowing a bridge of sorts to form


  • Registered Users, Registered Users 2 Posts: 379 ✭✭Its All Wright


    Question.. If a member of your family became infected & was a zombie.. Would you dispose of them?


  • Registered Users, Registered Users 2 Posts: 133 ✭✭Snako


    well yeah if it was at the top i don't think it would do much good,

    need a fair amount of fuel to burn them every few days. you could also run into issues where a lot fall in around the same area at the same time allowing a bridge of sorts to form

    This is a very good point, I also agree that there would only be a finite amount of petrol.

    Right back to the drawing board


  • Registered Users, Registered Users 2 Posts: 14,163 ✭✭✭✭danniemcq


    Question.. If a member of your family became infected & was a zombie.. Would you dispose of them?

    yes, instantly

    They aren't friends or family anymore. There is nothing left of your loved ones in there anymore. there is no longer a happy ever after only survival.

    Granted its easy saying that on the internet when not in that situation but i think i could


  • Closed Accounts Posts: 7,480 ✭✭✭wexie


    Snako wrote: »
    This is a very good point, I also agree that there would only be a finite amount of petrol.

    Right back to the drawing board

    also I'd have to wonder which would be worse, putting up with the smell of burning zombies, or the risks of just leaving them there to rot?

    Would be nice if you could set it up in such a way the tide came in to take them away


  • Registered Users, Registered Users 2 Posts: 2,370 ✭✭✭Knasher


    Spike Island. I live on the banks of the Lee, near to a place I know they keep boats, so I could get there reasonably easily. It would still be near enough to Cork city, so if I need to scavenge supplies, it would be relatively easy to get in and out by river. It is near a naval base, so I would hopefully be able to source some guns. It has an enclosed courtyard, so I should be able to grow some food internally, as well as on the wider island. It already has a power generator. It is pretty abandoned, so there should be a large zombie hoard to deal with before I can move in.


  • Registered Users, Registered Users 2 Posts: 133 ✭✭Snako


    wexie wrote: »
    also I'd have to wonder which would be worse, putting up with the smell of burning zombies, or the risks of just leaving them there to rot?

    Would be nice if you could set it up in such a way the tide came in to take them away

    Well if we were in France Mont Saint Michel could be ideal, all the zombie corpses would just be washed away when the tide came in


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  • Registered Users, Registered Users 2 Posts: 379 ✭✭Its All Wright


    yes, instantly

    They aren't friends or family anymore. There is nothing left of your loved ones in there anymore. there is no longer a happy ever after only survival.

    Granted its easy saying that on the internet when not in that situation but i think i could

    Id imagine its a very hard thing to dobut i suppose survival mode has to kick in & you have do these things in order to live. From watching the The Walking Dead they seemed to have accepted it as part of life more & more as the show goes on.


  • Posts: 50,630 ✭✭✭✭ [Deleted User]


    It's quite disturbing how turned on I am by this thread.


  • Closed Accounts Posts: 26,567 ✭✭✭✭Fratton Fred


    It's quite disturbing how turned on I am by this thread.

    Tell us more....!


  • Registered Users, Registered Users 2 Posts: 12,900 ✭✭✭✭bear1


    It's quite disturbing how turned on I am by this thread.

    This thread just got more interesting :D


  • Registered Users, Registered Users 2 Posts: 5,533 ✭✭✭twinytwo


    Actually there would be no surviving... if it a fast acting virus. Regardless of the type of zombie, they ran a computer model on this before even small pockets of humans is enough to sustain the zombie level past the point of complete human destruction.

    Once an outbreak got past the point of containment that's it. Sure well prepared people might last a few months, but eventually in fighting, zombies and lack of medicine/food etc would see the end of us.


  • Registered Users, Registered Users 2 Posts: 1,375 ✭✭✭DoesNotCompute


    Air Force One. Fly around until the apocalypse blows over.

    Any time you need to refuel, land at an abandoned airport and load up. You'd need to have your own elite guard of marines to watch your back while your crew were refuelling.

    Kinda like that movie, World War Z.


  • Registered Users, Registered Users 2 Posts: 379 ✭✭Its All Wright


    Air Force One. Fly around until the apocalypse blows over.

    Any time you need to refuel, land at an abandoned airport and load up. You'd need to have your own elite guard of marines to watch your back while your crew were refuelling.

    Kinda like that movie, World War Z.

    Haven't seen that movie, sounds interesting..i must watch


  • Registered Users, Registered Users 2 Posts: 4,738 ✭✭✭Balmed Out


    a promontory fort. cliffs on three sides and a castle wall at the other, example being the old head of Kinsale. Id need to club a few golfers first of course.


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  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    twinytwo wrote: »
    Once an outbreak got past the point of containment that's it. Sure well prepared people might last a few months, but eventually in fighting, zombies and lack of medicine/food etc would see the end of us.
    Zombies have a shelf life though. Without the ability to repair their bodies I can't see them lasting more than 5 years, probably a lot less.

    One thing we tend to forget about zombies is the weight loss, weight loss will lead to clothes becoming baggy and eventually every zombies pants would fall down further restricting its movement. The human race cannot let itself be wiped out by something that has it's pants around it's ankles.


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