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  • Registered Users, Registered Users 2 Posts: 4,698 ✭✭✭Gumbi


    Have this stable after 12 hours of Prime using 6GB of RAM.

    This is a 2 hour run, are these temps/voltages good?


  • Registered Users, Registered Users 2 Posts: 7,181 ✭✭✭Serephucus


    Looks like you got a very nice chip. Mine needs closer to 1.3V to remain stable at 4.6.


  • Registered Users, Registered Users 2 Posts: 4,698 ✭✭✭Gumbi


    Serephucus wrote: »
    Looks like you got a very nice chip. Mine needs closer to 1.3V to remain stable at 4.6.

    Thanks. I actually had it do an 8 hour run last night of Prime at 0.015 less volts, but in the morning it seemed like one of my cores stopped. I'm very happy with the temps though, reading online had me scared of overvolting an Ivy Bridge, especially on a lowly Hyper 212 + :D Considering the temps, I think I may be able to hit 4.8ghz, what you think?


  • Registered Users, Registered Users 2 Posts: 7,181 ✭✭✭Serephucus


    I'd say go for it. Bear in mind though that around 4.6GHz+ is where chips tend to need quite a bit more voltage. I need 1.37-ish to get 4.7 stable, for example. (I don't think it's so much that you lucked out, just that I got an absolutely horrible chip...)

    ... and can I have your chip? :)


  • Registered Users, Registered Users 2 Posts: 4,698 ✭✭✭Gumbi


    Serephucus wrote: »
    I'd say go for it. Bear in mind though that around 4.6GHz+ is where chips tend to need quite a bit more voltage. I need 1.37-ish to get 4.7 stable, for example. (I don't think it's so much that you lucked out, just that I got an absolutely horrible chip...)

    ... and can I have your chip? :)

    Hehe nooooooooooooooo :D

    As it stands, I'm really happy with my current OC. The temps are brilliant for gaming (doesn't stress the CPU as much as Prime, naturally), and I have a 35 % increase in performance compared to the base performance of the chip. Awesome!


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  • Registered Users, Registered Users 2 Posts: 7,181 ✭✭✭Serephucus


    Happy days. :)

    I'm fairly set on de-lidding my chip at this point. It will have to wait until college is finished though, as I don't have the funds to replace the chip if I screw something up (unlikely).

    It should mean I get around 60° @ 4.7, if my current temperatures are anything to go by.


  • Registered Users, Registered Users 2 Posts: 10,299 ✭✭✭✭BloodBath


    Nice. I need 1.25v for 4.5ghz stable. 1.325 for 4.6 which starts pushing temps a bit high. You got some good silicon.


  • Closed Accounts Posts: 22,048 ✭✭✭✭Snowie


    One week left till i can order my pc parts :D/ computer to be built I cant wait... :D


  • Closed Accounts Posts: 1,422 ✭✭✭Sarz91


    Would you guys knowingly pay more for a golden chip? Say, just for instance, Intel tested every single I5 3570K they produced and sold the normal chips at €200 and the golden chips at €250. Would you pay the extra €50 for one? Completely hypothetical of course. Sorry I'm just currently waiting for my CFD simulation to finish running calculations and I'm really bored.


  • Closed Accounts Posts: 3,575 ✭✭✭NTMK


    Sarz91 wrote: »
    Would you guys knowingly pay more for a golden chip? Say, just for instance, Intel tested every single I5 3570K they produced and sold the normal chips at €200 and the golden chips at €250. Would you pay the extra €50 for one? Completely hypothetical of course. Sorry I'm just currently waiting for my CFD simulation to finish running calculations and I'm really bored.

    dont they already do that as isnt it the difference between the k and non-k chips. i would probably pay but only if it guaranteed huge clocks other than that i really couldnt

    i have a golden sandy and i cant say ive seen much difference than a standard overclock tbh render times are slightly shorter and i get a handful more frames in games


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  • Registered Users, Registered Users 2 Posts: 4,698 ✭✭✭Gumbi


    BloodBath wrote: »
    Nice. I need 1.25v for 4.5ghz stable. 1.325 for 4.6 which starts pushing temps a bit high. You got some good silicon.
    You have a hyper 212 too, right? Seeing as we have similar cooling solutions, I imagine I'll start hitting the same temps at your limiting voltages. I wonder if I can get 4.8ghz on that voltage. Maybe not, but I have to give it a shot!


  • Registered Users, Registered Users 2 Posts: 7,182 ✭✭✭Genghiz Cohen


    NTMK wrote: »
    dont they already do that as isnt it the difference between the k and non-k chips. i would probably pay but only if it guaranteed huge clocks other than that i really couldnt

    i have a golden sandy and i cant say ive seen much difference than a standard overclock tbh render times are slightly shorter and i get a handful more frames in games

    No, the K denotes an unlocked multiplier.


  • Registered Users, Registered Users 2 Posts: 4,698 ✭✭✭Gumbi


    No, the K denotes an unlocked multiplier.

    I am not actually sure, but I imagine it would make sense for the K chips to have passed more stringent testing (stability at higher speeds); the 3570k is over 20 quid more expensive.

    Edit: But the K chips have faster integrated graphics so maybe that's a portion of the cost difference.

    Edit 2: According to some stuff I've read online, my assumption was correct. Unlocked chips are apparently binned higher.


  • Registered Users, Registered Users 2 Posts: 10,299 ✭✭✭✭BloodBath


    Gumbi wrote: »
    You have a hyper 212 too, right? Seeing as we have similar cooling solutions, I imagine I'll start hitting the same temps at your limiting voltages. I wonder if I can get 4.8ghz on that voltage. Maybe not, but I have to give it a shot!

    Yeah I have the 212 evo. Yours is the 212+? There's not much between them anyway.

    You still have room to try anyway. They start hitting the wall around 4.6 though but you're getting there on lower voltages so you might get higher.


  • Registered Users, Registered Users 2 Posts: 4,698 ✭✭✭Gumbi


    BloodBath wrote: »
    Yeah I have the 212 evo. Yours is the 212+? There's not much between them anyway.

    You still have room to try anyway. They start hitting the wall around 4.6 though but you're getting there on lower voltages so you might get higher.
    Yep.

    The wall is the voltage though, not the clock speed, right? (in terms of diminishing returns). So assuming that, it's not too long a shot.


  • Registered Users, Registered Users 2 Posts: 10,299 ✭✭✭✭BloodBath


    Well it's the combination of voltage, heat and speed. If you can keep it cold enough the voltages and speed's can go much higher. Heat is the main problem.


  • Registered Users, Registered Users 2 Posts: 86,725 ✭✭✭✭Overheal


    I did an Intel learning module this weekend on their SSD tech... so apparently, the goal is with Core i processors and SSDs to be able to improve gameplay in some unique ways. Eg. imagine on an in-game screen that HD video was being streamed, rather than some other method, like having a live render or a gif, etc. or in a more specific example given, allow for a much larger range of character animations, since movement data wouldn't cause a delay on retrieval.

    Idea seems interesting, and sound in theory. Killing loading times would seem to broaden up the kind of assets a level designer is allowed to played with.


  • Registered Users, Registered Users 2 Posts: 4,698 ✭✭✭Gumbi


    Overheal wrote: »
    I did an Intel learning module this weekend on their SSD tech... so apparently, the goal is with Core i processors and SSDs to be able to improve gameplay in some unique ways. Eg. imagine on an in-game screen that HD video was being streamed, rather than some other method, like having a live render or a gif, etc. or in a more specific example given, allow for a much larger range of character animations, since movement data wouldn't cause a delay on retrieval.

    Idea seems interesting, and sound in theory. Killing loading times would seem to broaden up the kind of assets a level designer is allowed to played with.
    Isn't this already around? There's a UK subscription company whereby you pay a certain amount to have access to games that are streamed to your PC.


  • Registered Users, Registered Users 2 Posts: 8,856 ✭✭✭MiskyBoyy


    I think that's Onlive you're talking about. I don't think Overheal is referring to streaming over the internet but more so improving gameplay on an actual PC. Not certain tho.


  • Registered Users, Registered Users 2 Posts: 36,170 ✭✭✭✭ED E


    Anyone notice custom Avi's displaying today?


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  • Registered Users, Registered Users 2 Posts: 22,924 ✭✭✭✭ShadowHearth


    Overheal wrote: »
    I did an Intel learning module this weekend on their SSD tech... so apparently, the goal is with Core i processors and SSDs to be able to improve gameplay in some unique ways. Eg. imagine on an in-game screen that HD video was being streamed, rather than some other method, like having a live render or a gif, etc. or in a more specific example given, allow for a much larger range of character animations, since movement data wouldn't cause a delay on retrieval.

    Idea seems interesting, and sound in theory. Killing loading times would seem to broaden up the kind of assets a level designer is allowed to played with.

    I would prefer faster loading black screen and an accurate loading bar then long loading times and some crap while loading it.

    I have to say loadings can't really kill game experience. Duke nuken forever on Xbox was such a pain. I did not bothered to finish not because it was that bad, but because loading times were just I optic long.
    Games like shogun 2 suffer a lot from loadings too. I can't imagine playing it properly anymore with no ssd.


  • Registered Users, Registered Users 2 Posts: 2,928 ✭✭✭VenomIreland


    ED E wrote: »
    Anyone notice custom Avi's displaying today?
    What do you mean?


  • Closed Accounts Posts: 22,048 ✭✭✭✭Snowie


    What are Dabs.ie and hardwareversand like for ordering and speed of deliverery just curious also who do they use?


  • Registered Users, Registered Users 2 Posts: 4,698 ✭✭✭Gumbi


    Snowie wrote: »
    What are Dabs.ie and hardwareversand like for ordering and speed of deliverery just curious also who do they use?

    HWVS, generally 3 days excluding weekends in my experience.


  • Registered Users, Registered Users 2 Posts: 2,928 ✭✭✭VenomIreland


    Snowie wrote: »
    What are Dabs.ie and hardwareversand like for ordering and speed of deliverery just curious also who do they use?
    I had something shipped from HWVS on Friday evening and it's arriving here today.


  • Registered Users, Registered Users 2 Posts: 1,203 ✭✭✭Squaredude


    Hardwareversand are great I use them for pretty much everything.Last time I ordered from them I ordered on a Friday and received my order on the following Thursday.Think it came by UPS.


  • Closed Accounts Posts: 22,048 ✭✭✭✭Snowie


    Gumbi wrote: »
    HWVS, generally 3 days excluding weekends in my experience.



    What courier did they use if you can remember, its just Im prepping to make a large order :D and I want to find out if they ue parcel force for obvious reasons :)


  • Registered Users, Registered Users 2 Posts: 7,181 ✭✭✭Serephucus


    Dabs.ie are similar. About 2-3 days from time of ordering.


  • Registered Users, Registered Users 2 Posts: 1,414 ✭✭✭Fluffy88


    Things have changed....
    See http://www.boards.ie/vbulletin/showthread.php?p=83534329#post83534329

    HWVS use the national postal service.

    It happens that UPS is the German national postal service so while in Germany UPS handle the package and once it arrives in Ireland it is then handed over to An Post.


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  • Closed Accounts Posts: 22,048 ✭✭✭✭Snowie


    Thanks lads gonna be like Christmas in my house next week :D ..
    nice to know there speedy, too.


This discussion has been closed.
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