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[CoD MW3] General News and Discussion

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Comments

  • Site Banned Posts: 26,456 Nuri Sahin
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    gimli2112 wrote: »
    There's plenty of rumours online that Highrise, Crash, Overgrown and Crossfire are already coded into MW3.


    I love Crash, I love Overgrown but that's lazy to the extreme if that is true. Likewise Strike, which is arguably my favourite map in COD history for all gametypes.

    I want to see Countdown, District, Broadcast, Backlot, Ambush, Showdown and Pipeline before I see the above, then and only then will I fork over my money (assuming it's not what 15 euro for 2 maps or some ****).


  • Registered Users, Registered Users 2 Posts: 13,427 gimli2112
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    I love Crash, I love Overgrown but that's lazy to the extreme if that is true. Likewise Strike, which is arguably my favourite map in COD history for all gametypes.

    I want to see Countdown, District, Broadcast, Backlot, Ambush, Showdown and Pipeline before I see the above, then and only then will I fork over my money (assuming it's not what 15 euro for 2 maps or some ****).


    Agreed but it appears to be the case. Bad enough to bring them back for MW2 but to do it again. Presume it's an easy process just to recode / slot an existing map into a new game rather than make one up from scratch. As long as they have eejits like me buying them they'll keep doing it of course.


  • Registered Users, Registered Users 2 Posts: 34,788 krudler
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    as much as I love Crash, having it as paid dlc for both MW2 and MW3 is just money grabbing. sure Bakaara looks like its just Crash with extra bits thrown in and the central section expanded. I do want Terminal back though, awesome map for all game types.


  • Registered Users, Registered Users 2 Posts: 5,732 Magill
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    They should just release mod tools for PC and let them come up with the new maps ! Then they could take the best ones and charge console users for them.




  • krudler wrote: »
    as much as I love Crash, having it as paid dlc for both MW2 and MW3 is just money grabbing. sure Bakaara looks like its just Crash with extra bits thrown in and the central section expanded. I do want Terminal back though, awesome map for all game types.

    Bakaara is completely different and comparing the two is doing a disservice to the brilliance that was 'Crash'.


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  • Registered Users, Registered Users 2 Posts: 34,788 krudler
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    AdamD wrote: »
    Bakaara is completely different and comparing the two is doing a disservice to the brilliance that was 'Crash'.

    they do look pretty similar though, crashed chopper and all that. Crash is a spawn trappers wet dream map, A and C spawn traps are ridiculously hard to get out of if the other team has you boxed in, got my highest score ever on Crash on was in the 90's with single digit deaths.

    its a pity they dont have more fun with the existing maps, like the christmas edition of Crash that was modded on pc, but that would mean giving people stuff for nothing for fun, cant have Activision doing that now...


  • Site Banned Posts: 26,456 Nuri Sahin
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    krudler wrote: »
    they do look pretty similar though, crashed chopper and all that. Crash is a spawn trappers wet dream map, A and C spawn traps are ridiculously hard to get out of if the other team has you boxed in, got my highest score ever on Crash on was in the 90's with single digit deaths.

    its a pity they dont have more fun with the existing maps, like the christmas edition of Crash that was modded on pc, but that would mean giving people stuff for nothing for fun, cant have Activision doing that now...

    I remember playing that many moons ago, looked fantastic.

    edit - for those who haven't seen it:



  • Registered Users, Registered Users 2 Posts: 14,650 minidazzler
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    I love Crash, I love Overgrown but that's lazy to the extreme if that is true. Likewise Strike, which is arguably my favourite map in COD history for all gametypes.

    I want to see Countdown, District, Broadcast, Backlot, Ambush, Showdown and Pipeline before I see the above, then and only then will I fork over my money (assuming it's not what 15 euro for 2 maps or some ****).

    It won't be 15 for 2, I think they are gonna release them for sale every 2 months at 1200 MS points or equivalent PS3 money as a way to justify the cost of elite. But that'll be just for the maps I'd hazard a guess they'll bundle the new missions together for sale as a different bundle, but that's just idle speculation.


  • Registered Users, Registered Users 2 Posts: 3,210 hightower1
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    After playig the stock maps on mw3 I was glad I didnt buy into elite.... after seeing these two maps I am REALLY glad I didnt buy in.

    Honestly, who pays up front for products they have never even seen or heard about based on a name alone! Lolz :D

    Central park map looks ok, has potential but the Italian map looks like another MW3 typical fare - knife fight in a cluttered wardrobe. So thats 50% of the teaser info that looks bad, if the rest looks terrible I wont buy in.

    Dont buy into elite, watch the maps being played on youtube and THEN decide on what to buy. Maybe people will learn for the next COD.


  • Moderators, Computer Games Moderators, Music Moderators, Regional Midlands Moderators Posts: 24,160 Angron
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    I wouldn't mind seeing District, Broadcast, Backlot or Crossfire. If they make Countdown a DLC map I'll be pissed. I hated that map in CoD4 so damn much.


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  • Site Banned Posts: 26,456 Nuri Sahin
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    I think it was more the admission that Central Park/Liberation/Whatever the **** it's called is not a map for run n gunners . Might as well have stamped lolz assassin 4 life on their forehead, a map for very little movement and assassin Type 95 users is what they they catered for. The Italian map, I forget who said it here but will be a cluster**** and it'll be a map where Akimbo FMG's will be dominant. Might as well slap on Scavenger and roll with the FMG's. As with my original comment, aesthetically they look very good but that's the only appeal and it'll be when hell freezes over before I buy them. I think I'd have to wait 3 months if I'm not mistaken too :pac:

    Tbh in the back of my mind was the thought that the maps released with the game were purposely meant to be quite frankly dreadful as to make people buy the DLC maps. But I think I'm giving them (IW) too much credit perhaps.


  • Registered Users, Registered Users 2 Posts: 34,788 krudler
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    I dont get how MW2 had so many good maps and MW3 has so few. like in MW2 you had Terminal, Afghan, Favela, Highrise, Wasteland, and then Crash and Overgrown in the dlc packs, I'd happily play on nothing but that group of maps, the only maps I'm not crazy about are Rundown and Quarry, and even those are miles better than anything in MW3, there's so many sightlines, choke points, busy areas etc whereas the MW3 ones are just all over the place, its so hard to play tactically when you think enemies are going to be coming from particular places and then soem guy stabs you in the back as he spawned 10 feet away from you when his team is on the other side of the map.


  • Registered Users, Registered Users 2 Posts: 5,641 zero19
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    Would it be a case of whoever designed those maps in MW2 are no longer with IW?


  • Registered Users, Registered Users 2 Posts: 210 Ballymun Bohs
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    If the enemy team call in an EMP/CUAV and you subsequently switch to a class with Assassin Pro are you no longer effected by the EMP/CUAV or do you have to be using Assassin Pro before it's called in?


  • Registered Users, Registered Users 2 Posts: 34,788 krudler
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    If the enemy team call in an EMP/CUAV and you subsequently switch to a class with Assassin Pro are you no longer effected by the EMP/CUAV or do you have to be using Assassin Pro before it's called in?

    I think it hides you even afer the uav is called in, same as blind eye hides you from choppers even when they've been called.


  • Registered Users, Registered Users 2 Posts: 8,768 DaveNoCheese
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    krudler wrote: »
    I think it hides you even afer the uav is called in, same as blind eye hides you from choppers even when they've been called.

    Always good to know.... :)


  • Registered Users, Registered Users 2 Posts: 185 Spike2010
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    From Robert Bowling's Twitter:

    #MW3 PSA: The "damage" proficiency exploit is already fixed in the next patch. We're now tracking anyone abusing it and will ban offenders.

    So what's he saying, you can't use Damage on Shotguns?:confused:


  • Registered Users, Registered Users 2 Posts: 110 OriginalTom
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    Spike2010 wrote: »
    From Robert Bowling's Twitter:

    #MW3 PSA: The "damage" proficiency exploit is already fixed in the next patch. We're now tracking anyone abusing it and will ban offenders.

    So what's he saying, you can't use Damage on Shotguns?:confused:

    ..

    No glitches man.


  • Registered Users, Registered Users 2 Posts: 3,975 iMuse
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    Spike2010 wrote: »
    From Robert Bowling's Twitter:

    #MW3 PSA: The "damage" proficiency exploit is already fixed in the next patch. We're now tracking anyone abusing it and will ban offenders.

    So what's he saying, you can't use Damage on Shotguns?:confused:

    Nah there is a glitch to put any proficiency on any weapon (damage on assault rifles, snipers so you don't get hitmarkers etc) If you see someone using a silenced sniper then its more than likely they are using the glitch.

    @OriginalTom its against the forum rules to post glitches I believe


  • Registered Users, Registered Users 2 Posts: 185 Spike2010
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    iMuse wrote: »
    Nah there is a glitch to put any proficiency on any weapon (damage on assault rifles, snipers so you don't get hitmarkers etc) If you see someone using a silenced sniper then its more than likely they are using the glitch.

    Oh my bad. I was thinking that didn't sound right, Jeez these people nowadays can glitch anything!:eek:


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  • Registered Users, Registered Users 2 Posts: 768 claiva
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    I'm really tired of the maps and hence the game.....roll on the 24th !!!!!


  • Registered Users, Registered Users 2 Posts: 2,178 hypermuse
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    claiva wrote: »
    I'm really tired of the maps and hence the game.....roll on the 24th !!!!!


    for what.. more maps that will be inevitably disappointing!


  • Registered Users, Registered Users 2 Posts: 12,208 klose
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    claiva wrote: »
    I'm really tired of the maps and hence the game.....roll on the 24th !!!!!


    Wouldnt be getting your hopes up i mean its only 2 maps and knowing infinity ward they probably wont even make a seperate playlist for em :rolleyes:


  • Registered Users, Registered Users 2 Posts: 10,673 senordingdong
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    Another underwhelming Cod game?
    More underwhelming DLC?

    Get out.


  • Registered Users, Registered Users 2 Posts: 595 toco123
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    image1.jpg


  • Site Banned Posts: 26,456 Nuri Sahin
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    Can someone clarify with regards to the trophy/achievement - Arms Dealer whether or not I have to use all the attachments for all of the guns or just a gun from each class?


  • Registered Users, Registered Users 2 Posts: 10,673 senordingdong
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    You have to buy every gun once, and every attachment once.

    IE - you do not need to purchase a red dot sight for every gun.


  • Registered Users, Registered Users 2 Posts: 4,278 x43r0
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    You have to buy every gun once, and every attachment once.

    IE - you do not need to purchase a red dot sight for every gun.

    Buy them with what? :confused:


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  • Registered Users, Registered Users 2 Posts: 3,975 iMuse
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    x43r0 wrote: »
    Buy them with what? :confused:

    In spec ops you can buy guns and attachments, Seamus will know the answer to that as I'm sure he has the 1000g for a while now :D


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