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Hated sections in games

13

Comments

  • Registered Users, Registered Users 2 Posts: 34,477 ✭✭✭✭Penn


    That's the problem? :eek:

    For me it was the bad driving, the slow driving, the bad (meant to be realistic) physics, the fact they wanted a realistic sandbox game done GTA style which is tying to make a film about Bareny the Dinosaur into a serial killer; it's too idiotic. :D

    But yeah; it's annoying you can't just zoom to a safe house via some sort of fast travel.

    Can you use a cab?

    Yeah I think so, but its not always the easiest to hail a cab.

    With regards all your other points, I tried playing Vice City again a few months ago. You'd be surprised how good GTA:IV was when the rose tinted glasses of the old games are removed. The driving in those games was very jerky, the physics were pretty ridiculous, and while the game did lose some of its charms, I think its a good step in the right direction if they manage to combine the fun of the PS2 era with the technological advances of GTA:IV. Just my opinion though


  • Closed Accounts Posts: 2,659 ✭✭✭Chaotic_Forces


    Yeah I think so, but its not always the easiest to hail a cab.

    With regards all your other points, I tried playing Vice City again a few months ago. You'd be surprised how good GTA:IV was when the rose tinted glasses of the old games are removed. The driving in those games was very jerky, the physics were pretty ridiculous, and while the game did lose some of its charms, I think its a good step in the right direction if they manage to combine the fun of the PS2 era with the technological advances of GTA:IV. Just my opinion though

    It's not even that VC was the best and I'm looking like a fanboy at all. I think it was good since it was kind of the only one that didn't have a particular gimmick to it. I mean VC was basically: oh it's the 80s again. SA was clearly designed to appeal to teenagers with the whole ghetto thing since it's what's popular now.

    GTA IV... It was just too real. I liked how it took a more realistic approach to things but there is a limit.

    To add to that: Part of the GTA series is being able to do things that would get a normal person killed; like jumping 60 ft in the air, falling and just getting up and eating some food to heal yourself.

    GTA shouldn't have been made too real; it really screwed the series up.
    They did it good with RDR since they had a new drawing board to go from (well there was a first one but it wasn't a defined series).

    I meant that I thought you could call a cab in the game.


  • Closed Accounts Posts: 401 ✭✭steel_spine


    I don't do escort missions.

    Also any timed mission in a game for me is just fffffffffuuuuuuuuuuuuu!

    And the fade in Dragon Age wouldn't be so bad if it wasn't a horrible grey vaseline-smeared lens headache-inducing looking bit of crap. I've not yet made it through the Deep Roads. I've read so many people complaining about what a drag it is that I've just never had the heart. One day I'll complete the game. One day.

    I had to stop playing Oblivion because of the horrible level scaling :(. Every time I'm tempted to pick it back up, I remember that, and just....can't.

    I also hate deep dark dank dungeon/cave levels. I'm looking at you, every fantasy RPG ever.


  • Closed Accounts Posts: 2,659 ✭✭✭Chaotic_Forces


    I don't do escort missions.

    Also any timed mission in a game for me is just fffffffffuuuuuuuuuuuuu!

    And the fade in Dragon Age wouldn't be so bad if it wasn't a horrible grey vaseline-smeared lens headache-inducing looking bit of crap. I've not yet made it through the Deep Roads. I've read so many people complaining about what a drag it is that I've just never had the heart. One day I'll complete the game. One day.

    I had to stop playing Oblivion because of the horrible level scaling :(. Every time I'm tempted to pick it back up, I remember that, and just....can't.

    I also hate deep dark dank dungeon/cave levels. I'm looking at you, every fantasy RPG ever.

    The Fade? I haven't played much (gotten to the end of the dwarf noble origin story and a human mage story) but you have to go through the fade again?

    If you have Oblivion on the pc you can get mods that really make the game better; inculding the level system and scaling.
    If you do have a pc you might also grab Morrowind GOTY (Game of the Year edition) for the PC off of steam (think it's in game for 15 euro). If you can't run Oblivion you'll more than likely run Morrowind.

    Morrowind is not scaled in the slightest I believe, the leveling system is the same but again, mods can change it.

    Although both games have dungeons but really in Morrowind it's different to Oblivion; in Morrowind you have much more variety AND (this is my favourite thing) I think personally that the quality and quanity of mods together beats out the ones for Oblivion.

    But be prepared to get frustrated alot in the start: you get... I believe it's an introduction on how to pick a lock and how to cast a spell and that's it :)


  • Registered Users, Registered Users 2 Posts: 6,710 ✭✭✭Monotype


    Morrowind is not scaled in the slightest I believe, the leveling system is the same but again, mods can change it.

    Although both games have dungeons but really in Morrowind it's different to Oblivion; in Morrowind you have much more variety AND (this is my favourite thing) I think personally that the quality and quanity of mods together beats out the ones for Oblivion.

    But be prepared to get frustrated alot in the start: you get... I believe it's an introduction on how to pick a lock and how to cast a spell and that's it :)

    Ah it is. You don't see golden saints at level 1. It's done much better than oblivion though. Morrowind you start of crap and have to build yourself to defeat the bad guys (or the good guys, depending on how you're playing!). Some places will always be dangerous unless you're very strong.

    In oblivion, it's ridiculous with people levelling up with you and worst of all items. I really liked in morrowind where you work hard to get a weapon - it lasts you a long time and you have good memories with it. In oblivion there's something incrementally better just around the corner. It's also preposterous on the later levels when everyone is running around with the best armours!


  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    Monotype wrote: »
    Ah it is. You don't see golden saints at level 1. It's done much better than oblivion though. Morrowind you start of crap and have to build yourself to defeat the bad guys (or the good guys, depending on how you're playing!). Some places will always be dangerous unless you're very strong.

    In oblivion, it's ridiculous with people levelling up with you and worst of all items. I really liked in morrowind where you work hard to get a weapon - it lasts you a long time and you have good memories with it. In oblivion there's something incrementally better just around the corner. It's also preposterous on the later levels when everyone is running around with the best armours!

    Whats more ridiculous about it is that common bandits who only have fur armour at the start of the game have elven or daemon armour later in the game. It just does'nt make sense at all really. I suppose the advantage is that at the start of the game you can go wherever you want without fear of meeting really difficult enemies.


  • Registered Users, Registered Users 2 Posts: 12,732 ✭✭✭✭Sand


    The last mission of GTA IV - Oh right, I'll chase a car, storm a warehouse full of heavily armed men, fall from a helicopter, jump into a boat, chase after the first helicopter whilst dodging missiles, jump into another helicoper passing overhead, and try to regain control of the helicopter before

    A) Crashing into the sky scrapers thoughtfully placed right in your immediate flightpath

    B) and/or, the first helicopter gets more than 50 feet away, failing the mission.

    All the time shouting some barely comprehensible outbursts of rage

    :rolleyes:

    I actually hated the friendship/dating sub games for how they competed for attention with the main event. The game progressed you further and further west as new areas unlocked, but your "friends" always demanded you head back to the starting area. Plus 1 hour deadlines, that means practically racing all the way back. Plus the griefing you got when you said "No". Just a constant source of irritation. Lousy game design.

    HL 2 - The annoying indestructable helicopter chasing you for 3 or 4 levels. Another source of constant irritation. Lousy game design. Plus the physics puzzles.

    Metro 2033 - Library level. Dunno who came up with this gem of a level. Ruined an otherwise very fun game.


  • Closed Accounts Posts: 2,659 ✭✭✭Chaotic_Forces


    Monotype wrote: »
    Ah it is. You don't see golden saints at level 1. It's done much better than oblivion though. Morrowind you start of crap and have to build yourself to defeat the bad guys (or the good guys, depending on how you're playing!). Some places will always be dangerous unless you're very strong.

    In oblivion, it's ridiculous with people levelling up with you and worst of all items. I really liked in morrowind where you work hard to get a weapon - it lasts you a long time and you have good memories with it. In oblivion there's something incrementally better just around the corner. It's also preposterous on the later levels when everyone is running around with the best armours!

    Really? The spells says otherwise. :D

    It is leveled just not in the way of "oh I remember you; you're the bandit I killed with six sword swings. Well now my skill is higher and my strength is soaring, now I shall strike thee with a blow of my sword ending thine life"
    *strikes 10 times*
    "Ah yes, thou have upon thee some glass armour I see, perhaps my weapon wasn't stronger than the one I had at level 1".


  • Registered Users, Registered Users 2 Posts: 1,066 ✭✭✭thewheel2.0


    Sand wrote: »
    HL 2 - The annoying indestructable helicopter chasing you for 3 or 4 levels. Another source of constant irritation. Lousy game design. Plus the physics puzzles..

    Finished it last night...it was more the enemies that suck you up to the roof that annoyed/freaked out me! Also the enemies that you have to plug their hole.

    Also the squad is super irritating always getting in your way and annoying you, as well as pushing you into enemy gun fire....other than that I liked it though:pac:


  • Closed Accounts Posts: 2,659 ✭✭✭Chaotic_Forces


    Finished it last night...it was more the enemies that suck you up to the roof that annoyed/freaked out me! Also the enemies that you have to plug their hole.

    Also the squad is super irritating always getting in your way and pushing you, as well as knowing you into enemy gun fire....other than that I liked it though:pac:

    Do they actually have to survive? I've never gotten that far in the game but I figured that you could use them as meatshields. :D


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  • Registered Users Posts: 125 ✭✭Firehen


    I know its not a playable section of the game, but the inventory in Mass Effect was head wrecking. Glad they scrapped it in the 2nd game.

    The horse bits of Assassin's Creed were also dreadful as were a few other aspects of it, like the combat and repetitive nature of the missions. Is the sequal worth checking out? I really liked the atmosphere and concept of the game, just not the gameplay.


  • Registered Users, Registered Users 2 Posts: 15,019 ✭✭✭✭Kintarō Hattori


    Firehen wrote: »
    I know its not a playable section of the game, but the inventory in Mass Effect was head wrecking. Glad they scrapped it in the 2nd game.

    The horse bits of Assassin's Creed were also dreadful as were a few other aspects of it, like the combat and repetitive nature of the missions. Is the sequal worth checking out? I really liked the atmosphere and concept of the game, just not the gameplay.

    Assassins Creed was brilliant for 20 minutes and then a complete snoozefest. Thankfully the sequel is a lot better with much more to do and more variety.


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    Aye Assassin's Creed II is an excellent game.


  • Registered Users, Registered Users 2 Posts: 1,268 ✭✭✭Zapho


    jonnybadd wrote: »
    Any game that has an underwater section, Tomb Raider 2, Zelda OoT, God of war, Sonic. Its not that their particularly hard, I just can't stand underwater sections.

    Damn straight! Many of the Tomb Raider series were plagued with them - hate it! Sonic as well, especially sonic one. It really took away from the point of the game - a fast moving hedgehog.


    In Final Fantasy 10 I hated the Blitzball bit. Having it as part of the story was fine, but actually playing Blitzball was rubbish. But you had to do it or you couldn't get the decent weapons. I also hate the Chocobo racing bit in it.

    In Final Fantasy 9 I hated having to dig with the Chocobos to find items.

    In GTA SA - I hated that you had to feed and exercise your character. I thought it was pointless! Those aren't the kind of things people buy games for - especially GTA! Why would I bother making my character do weights when I could be spending my time doing them myself.....


  • Closed Accounts Posts: 2,659 ✭✭✭Chaotic_Forces


    Zapho wrote: »
    Damn straight! Many of the Tomb Raider series were plagued with them - hate it! Sonic as well, especially sonic one. It really took away from the point of the game - a fast moving hedgehog.


    In Final Fantasy 10 I hated the Blitzball bit. Having it as part of the story was fine, but actually playing Blitzball was rubbish. But you had to do it or you couldn't get the decent weapons. I also hate the Chocobo racing bit in it.

    In Final Fantasy 9 I hated having to dig with the Chocobos to find items.

    In GTA SA - I hated that you had to feed and exercise your character. I thought it was pointless! Those aren't the kind of things people buy games for - especially GTA! Why would I bother making my character do weights when I could be spending my time doing them myself.....

    The chocographs bit or the Hot and Cold minigame? The minigame was cool. The hunting bit was a bit hard... till you find a game guide.:cool:


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    this isnt one I hated but I cant believe this little hate session completely pass me over.

    I present the most nightmarish section for sonic fans before he went 3D




    google barrel of doom and you get
    buy barrel of doom mugs, tshirts and magnets
    The most overrated video game obstacle ever. In Sonic 3's Carnival Night Zone, there is a barrel that blocks off access to the passage below. Virtually everyone in the world has gotten stuck here for a long period of time, but the truth is, it's extremely easy to get past (just press up and down!)
    The Barrel of Doom is so ****ing easy to figure out! I don't know why you all are so ****ing retarded!

    And that bit at the end sums up my opinion. I never had this problem with sonic 3.


  • Closed Accounts Posts: 4,199 ✭✭✭Shryke


    I never knew that that was a problem. The controller didn't have that many buttons man.


  • Closed Accounts Posts: 2,494 ✭✭✭citizen_p


    i think san andreas was the best in gta series,
    if the next one has the mechanics of IV (physics, ability to shoot up cars properly, and the countless other improvments etc...) with a san andreas crazy story would be good,

    also, i want bloody planes back
    in SA they had jetpacks, parachutes, boeing 747s at the airports etc....
    and you could get instantly rich as soon as you reached vegas by saving it outside the casino and repeatdly betting everything on black or red.



    and at the mention of safehouses and long periods of driving, far cry 2 :(
    ffs a map jump system would of made the game bearable


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    Mousey- wrote: »
    and at the mention of safehouses and long periods of driving, far cry 2 :(
    ffs a map jump system would of made the game bearable

    Having to stop and fix the cars in FC2 was a real ball breaker.

    I actually enjoyed the game overall but it could have been a classic with a little more thought.


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  • Registered Users, Registered Users 2 Posts: 10,673 ✭✭✭✭senordingdong


    Any bit within a shooter that suddenly shifts into a vehicle.

    RE5 comes to mind.
    Very annoying.


  • Posts: 0 [Deleted User]


    Any bit within a shooter that suddenly shifts into a vehicle.

    RE5 comes to mind.
    Very annoying.

    Afraid of the Dark (360) was horrible for this.


  • Registered Users, Registered Users 2 Posts: 1,026 ✭✭✭Gulliver


    eddhorse wrote: »
    This last boss?


    Looks tough alright

    Now come on, I was a kid, I didn't think to use the Jitsu of Ikazuchi to prevent Shinobi from losing the power-up the first time he's hit. It takes a lot of time to kill him with regular shurikens. I also liked to use my Jitsus offensively.


  • Closed Accounts Posts: 2,659 ✭✭✭Chaotic_Forces


    Gulliver wrote: »
    Now come on, I was a kid, I didn't think to use the Jitsu of Ikazuchi to prevent Shinobi from losing the power-up the first time he's hit. It takes a lot of time to kill him with regular shurikens. I also liked to use my Jitsus offensively.

    It's trying to save the girlfriend too that it becomes a problem. At least in Shinobi 3 you had a better kind of "dodge" move. The downard kick can be used as a dodge sort of.

    Worse than the last boss was the first level of stage 7... tried it the other day... "I'm at the edge... AH FU*K I MISSED THE JUMP!".


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,872 CMod ✭✭✭✭johnny_ultimate


    The last boss of Sonic 4.

    An exercise in frustration. Not fair in the slightest (especially when he starts jumping around the floor) but the final bit with the collapsing bridge was one of the most counter intuitive boss conclusions since the exploding one in Ninja Gaiden 2.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg



    An exercise in frustration. Not fair in the slightest (especially when he starts jumping around the floor) but the final bit with the collapsing bridge was one of the most counter intuitive boss conclusions since the exploding one in Ninja Gaiden 2.


    you're kidding?

    in first mode he's piss easy compared to his sonic 2 equivilent and in his hyper mode there is one really simple trick to beating him
    dont use the auto lock attack. as it sends you flying across the screen, if you use the normal attack on him throughout the whole fight you can get in 3 hits where normally you only get one and he goes down really quickly

    only bit that caught me initially off gaurd was the final bit you mentioned but it was incredible easy getting back to it the 2nd time and guessing the alternative.


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  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,872 CMod ✭✭✭✭johnny_ultimate


    BlitzKrieg wrote: »
    you're kidding?

    in first mode he's piss easy compared to his sonic 2 equivilent and in his hyper mode there is one really simple trick to beating him
    dont use the auto lock attack. as it sends you flying across the screen, if you use the normal attack on him throughout the whole fight you can get in 3 hits where normally you only get one and he goes down really quickly

    only bit that caught me initially off gaurd was the final bit you mentioned but it was incredible easy getting back to it the 2nd time and guessing the alternative.

    It might have caught me on a bad day, but the boss just frustrated me incredibly. There were just a handful of 'surprises' that were impossible to predict, especially that last bit. It was the bridge that got me tbh - I was just standing in the wrong place the first few times I got there, and insta death and back to a four or five minute long battle to get back there was just an irritant IMO! Again, I think it was a bad day, but it really stood out in a game I was up to that point enjoying a lot.


  • Registered Users, Registered Users 2 Posts: 5,785 ✭✭✭eddhorse


    Is Sonic 4 not just out ?

    Anyways, cinematics that you cant skip ! Grrrrrrrrr

    Also games that you kill everything on the level but are told you didnt do it properly ie you have to do it without anyone being alerted.
    FFS they all died and i still have 100% health, gimme a medal !!

    Health regeneration, doesnt happen in real life so Call of Duty its all LIES, LIES i tells ya !

    Really hated Ravenholm in Half Life 2! Numerous times running out of ammo and looking for saw blades with the gravity gun, fantastic series though, now have Orange Box for the PS3.:D
    This bit mainly , hated them damn black crabs too :

    Didnt know this though :


  • Closed Accounts Posts: 7,818 ✭✭✭Minstrel27


    The zombie mutant nazi bunker **** from Uncharted pissed me off big time. Game tarnished.


  • Closed Accounts Posts: 2,659 ✭✭✭Chaotic_Forces


    Minstrel27 wrote: »
    The zombie mutant nazi bunker **** from Uncharted pissed me off big time. Game tarnished.

    Because it's fu*king Nazi?!


  • Registered Users, Registered Users 2 Posts: 23,244 ✭✭✭✭J. Marston


    One thing that annoys me in games is where you have to protect a helpless character and escort them around.
    Like in MGS2, the part where you hold that girl by the hand and drag her around.
    (Shooting her in the face with the tranquiliser gun was fun though :D)


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  • Closed Accounts Posts: 2,659 ✭✭✭Chaotic_Forces


    J. Marston wrote: »
    One thing that annoys me in games is where you have to protect a helpless character and escort them around.
    Like in MGS2, the part where you hold that girl by the hand and drag her around.
    (Shooting her in the face with the tranquiliser gun was fun though :D)

    So it's because it's a girl?

    She was fu*king abused and drugged in the story


  • Moderators, Computer Games Moderators Posts: 23,223 Mod ✭✭✭✭Kiith


    eddhorse wrote: »
    Really hated Ravenholm in Half Life 2!

    Hang on...is that i hated it, as in it was brilliant and scary, or hated it as in i hated it? Cause i didn't think it was possible to hate one of the best bits of one of the best games ever? :confused:


  • Registered Users, Registered Users 2 Posts: 23,570 ✭✭✭✭Frisbee


    Minstrel27 wrote: »
    The zombie mutant nazi bunker **** from Uncharted pissed me off big time. Game tarnished.

    +1, turned the game off about 5 minutes after getting into the bunker and have no intention of going back to finish it.

    As already mentioned the library in Killzone 2 where you have to kill Radec.

    Fighting Brock and Misty when you chose Charmander as your starter Pokemon :mad:


  • Registered Users, Registered Users 2 Posts: 8,225 ✭✭✭Ciaran500


    eddhorse wrote: »
    Really hated Ravenholm in Half Life 2! Numerous times running out of ammo and looking for saw blades with the gravity gun, fantastic series though, now have Orange Box for the PS3.:D

    Like Kiith I don't get this? The idea was to run out of ammo and have to rely on your environment and they pulled it off fantastically...


  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    I thought that was an amazing part of the game.


  • Posts: 0 [Deleted User]


    Afraid of the Dark (360) was horrible for this.

    Afraid of the Dark? I mean Alone in the Dark.


  • Registered Users, Registered Users 2 Posts: 4,920 ✭✭✭AnCapaillMor


    Any sort of timed trap\puzzle in games. God Of War's spiked floor push the crate trap drove me bannana's.

    Getting ULtima in FF7 and then having to earn 10,000 XP to unlock it, that was just mean.


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    The Rhino in Enslaved.

    Specifically when trying for the 'Matador' achievement. My fingers are bleeding this morning.


  • Registered Users, Registered Users 2 Posts: 23,244 ✭✭✭✭J. Marston


    So it's because it's a girl?

    She was fu*king abused and drugged in the story

    Er.....what? Where did I say it's because it's a girl? Janey-mac :confused:


  • Registered Users, Registered Users 2 Posts: 12,013 ✭✭✭✭jaykhunter


    J. Marston wrote: »
    Er.....what? Where did I say it's because it's a girl? Janey-mac :confused:

    Ya, you more than touched a nerve there lol. Would've been the exact same annoyance (or worse) if you had to do the same with a guy. Escort missions (i.e. keep someone else alive while you mow down the competition) are a pet peeve. Even the mighty Resi 4 was guilty of this.

    The end set list of Guitar Hero 3 on Hard. It went from doable

    Live in Japan
    • Slipknot: "Before I Forget"
    • Disturbed: "Stricken"
    • Queens of the Stone Age: "3’s and 7’s"
    • Muse: "Knights of Cydonia"


    to downright a'rseholic "can't beat it" songs/sections



    Battle for your Soul


    • Slayer: "Raining Blood"
    • Eric Johnson: "Cliffs of Dover"
    • Iron Maiden: "Number of the Beast"
    • Metallica: "One"
    And the final boss, the Devil Went Down To Georgia.....had to play that one over 30 times to beat it :mad: but i finally did...but the sheer spite did take some of the joy out of it :pac:


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  • Registered Users, Registered Users 2 Posts: 2,115 ✭✭✭Pdfile


    pretty much any FF... i cant play it for more then 30 seconds without destorying the tv controller etc.

    its just a natural response to something so un-natural.


  • Registered Users, Registered Users 2 Posts: 10,673 ✭✭✭✭senordingdong


    Online co-op play....


  • Registered Users, Registered Users 2 Posts: 4,345 ✭✭✭landsleaving


    Online co-op play....

    It's great if you know the person you're playing with to be fair.

    When you don't though, I'd totally agree, this is what put me off Borderlands. Potentially a great game, but I didn't know anyone else playing it, so I'd just watch idiots running around like headless chickens, or experienced players getting all the loot while the extra powerful enemies they drew murderised me.


  • Registered Users, Registered Users 2 Posts: 2,244 ✭✭✭deandean


    I hate the missiles in BattleZone.


  • Registered Users Posts: 24 micktrim


    1st level of conflict desert storm on two player was crap for the second player as he had to wait in a prison cell for most of the level

    in general though race missions or protecting NPC missions annoy me the most


  • Registered Users, Registered Users 2 Posts: 3,924 ✭✭✭Polar101


    Thief 1 - first level was amazing. Then the second level was some rubbish zombie level, I turned off the game and never played it again.

    GTA Vice City on PC - it took me about 25 tries to get past the RC Helicopter mission. I'm a patient man, but I wanted to smash things after that. Passed it the first time on PS2.

    GTA 4 - Any car chase mission where you have to restart from ridiculously far away any time you make a slight driving error (aka crash into a wall), and the person you're chasing gets away.

    Any RTS game mission along the lines of "protect spot X for 30 minutes", because you know it'll be easy for 25 minutes, and then you get murdered in the end.. and usually you have to restart the whole thing, since you did something wrong.

    Any RTS game where you fail because of poor pathfinding or rubbish AI.. usually involves units wandering outside defensive walls, or taking a fun sightseeing tour through the enemy base.


  • Closed Accounts Posts: 11,924 ✭✭✭✭RolandIRL


    Unlike everyone else apparently, i like the underwater sections of missions :eek: I prefer for it to be really hard and difficult though a few times i've almost threw the keyboard at the screen, especially on some of the Tomb Raider games :o

    Protecting NPCs is one of my pet hates. they're just so stupid and deliberately run into the enemies fire just to piss you off :mad:
    Also timed sections is annoying, especially when you're just a few seconds late, and have to do it all over again. No, you stupid developers...i don't want to spend an extra 10 mins going back, activating something, and then have to go to a location again :mad:


  • Closed Accounts Posts: 815 ✭✭✭animaal


    Those bloody somersaulting dwarves in Kung Fu Master...


  • Banned (with Prison Access) Posts: 23,556 ✭✭✭✭Sir Digby Chicken Caesar


    Polar101 wrote: »
    GTA 4 - any time you make a slight driving error (aka crash into a wall)


    lol


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  • Closed Accounts Posts: 7,352 ✭✭✭funky penguin


    Everytime Knights of the Old Republic I & II crashed. ie, every 2 seconds.


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