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Game News 2.0

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Comments

  • Registered Users Posts: 8,885 ✭✭✭EoinMcLovin


    Back 4 Blood won't get any new content; studio is working on its next project




  • Registered Users Posts: 7,635 ✭✭✭Mr Crispy


    TLOU PC version delayed until March 28th. Posting here just in case you're avoiding the megathread for fear of spoilers (like I am).




  • Registered Users Posts: 28,783 ✭✭✭✭CastorTroy


    That would be about the time the season ends?

    Was the original version of the game released on PC?



  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,776 CMod ✭✭✭✭Retr0gamer


    This will be the first release on pc.



  • Registered Users Posts: 28,783 ✭✭✭✭CastorTroy


    Rumbleverse shutting down on February 28th and Knockout City shutting down on June 6th.

    PC players will be able to have Player Hosted games of Knockout City after that date.



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  • Registered Users Posts: 7,508 ✭✭✭sniper_samurai




  • Registered Users Posts: 33,197 ✭✭✭✭Penn


    In unsurprising news, the release date for Dead Island 2 has been brought forward ag..... wait.... brought forward?!




  • Registered Users Posts: 8,885 ✭✭✭EoinMcLovin


    probably as a result of Star Wars Jedi Survivor being pushed back to April 28th



  • Posts: 0 ✭✭✭[Deleted User]


    The golden age of gaming is dead. Long live the golden age of gaming! (imo)




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  • Registered Users Posts: 21,332 ✭✭✭✭martyos121


    Ah I’m gutted to hear that. I was thoroughly enjoying myself as a gamer lately but I didn’t realise that I shouldn’t have been.

    But the benchmark gaming authority of RTE have spoken. At least now I’ll have enough spare time to keep on top of the wealth of cutting edge comedy that RTE produce!



  • Registered Users Posts: 2,083 ✭✭✭The Raging Bile Duct


    The subtitle of the article is 'I stopped playing games in 2018 so everything released after that is crap'.

    It's the gaming equivalent of 'music was better when I was younger'.



  • Registered Users Posts: 33,197 ✭✭✭✭Penn


    I don't entirely disagree with the article. It certainly raises a lot of fair points. However, when you consider that a game like Elden Ring has come forward and does feel like it's a proper step forward in gaming and runs counter to the argument of the article, yett the description of Elden Ring in the article is incredibly reductive and dismissal, it makes the article feel like it's coming from a place of someone who is simply jaded with modern games and only focusing on the AAA side of things. Whereas you do have some AAA games like Elden Ring, but also a wealth of new and exciting smaller games constantly coming forward. Not to mention that AAA games simply take longer to develop these days.

    AAA studios will always chase lowest common denominator audiences, and sequels upon sequels upon spin-offs upon sequels to the spin-offs etc.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,776 CMod ✭✭✭✭Retr0gamer


    I mean he dismissed Elden Ring and then waxed lyrically about Horizon Zero **** Dawn being an achievement in gameplay and storytelling. GTFO of here!

    Honestly sounds like the type of person that just owns the one console and won't play nintendo games because they are 'kiddie' or indie games because the graphics aren't great. They really shouldn't be talking like an authority on videogames, they're obviously clueless as if anything it's a golden age of great games despite Triple A being a mostly boring cesspit of open world schlock and games desperately wanting to be movies/TV Shows.



  • Posts: 0 ✭✭✭[Deleted User]


    Basically he's only ever owned a Playstation and only ever plays open world AAA titles. No wonder he is jaded.



  • Registered Users Posts: 6,437 ✭✭✭SuperBowserWorld


    Anything that is not Eurovision or Dancing with the Stars and RTE is perplexed.



  • Registered Users Posts: 2,370 ✭✭✭recyclops


    And it's hilarious as most of the PS exclusives people harp on about are basically just reskinned open world games. Even when they get a sequel to a tight enough game (god of war) they turn it into a collectathon full of horrendous padding.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,080 CMod ✭✭✭✭johnny_ultimate


    It’s as simple as this: if you can’t find a wealth of interesting, creative and exciting games to play at any given moment, you aren’t looking hard enough.

    Frustrating that an academic working in the digital humanities space in particular has published a sweeping article about video games for a general audience while entirely neglecting the independent and lower-budget development space.



  • Registered Users Posts: 3,569 ✭✭✭quokula


    The golden age of music, movies and gaming were all roughly when you were 15.



  • Moderators, Category Moderators, Entertainment Moderators Posts: 35,941 CMod ✭✭✭✭pixelburp


    To be fair, only the music industry comes close to matching the volume and sense of a saturated market. Look at Steam: you say look harder but ye gods, trying ot find pearls among the mudslide of content is a job in of itself. And unless you're someone who enthuses about the industry you mightn't see Indie Game X.



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  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,080 CMod ✭✭✭✭johnny_ultimate


    There's certainly a lot of noise, but I think even the slightest effort will dramatically help with sorting through the noise. Find a few podcasts / YouTubers you like, regularly visit a few sites that still specialise in extensive and varied reviews, and even just follow a handful of interesting developers and critics on social media... you'll be flying with recommendations in no time. End of year 'best of' lists are also invaluable in tracking down the gems that might have escaped your attention - I'd have missed one of my favourites of last year, Strange Horticulture, had it not popped up on a few lists. I also think relying on storefronts to offer recommendations is a bad idea, as they're unfiltered and commercial entities, even if they can occasionally allow interesting games to organically rise up.

    It's a relatively safe assumption that anyone on a gaming forum is naturally enthusiastic enough to look just a little deeper - and it certainly should be an expectation that an academic in digital humanities should take the modest effort to look beyond the AAA chaff before publishing an article decrying the lack of creativity in gaming :)



  • Registered Users Posts: 6,437 ✭✭✭SuperBowserWorld


    I think that guy needs to play

    Captain Toad Treasure Tracker

    Not sure if it's AA, AAA, or AAAA

    But it's GreAAAt.



  • Registered Users Posts: 7,635 ✭✭✭Mr Crispy


    Still bummed out that EA cancelled that new Respawn shooter? Maybe these guys will make it all better some day. They're basically a new studio made up of Titanfall and Apex Legends veterans. They include Mohammad Alavi, former Titanfall 2 senior game designer and supposedly the lead of the cancelled Titanfall Legends. One to keep an eye on, although don't expect anything soon.




  • Registered Users Posts: 11 the_covey



    Seems you're never too young to go full "old man shouts at cloud". This really is an article written by someone with only a surface-level understanding of gaming and even the games he references. He cites Fallout 3 as a landmark game (it's shite) instead of New Vegas, calls Zero dawn a triumph of storytelling (that's a red flag if I've ever read one) and spouts such nonsense that it's entirely believable he hasn't played any of the games he's listed and just watched a few angry reviews of them on YouTube. His criticism of Elden Ring's combat mechanics highlighted this (I'm not a fan of Elden Ring) when he states "its mechanics feel like something from 2004: hit one button to dodge, the other to attack. It’s a common complaint: you’re either dodging or parrying then countering" - didn't fancy using any of spells, pal? Or the stealth?

    I'd like to think the guy is just a hot-take merchant, taking the piss for the clicks but it's written with a level of conviction achieved only by the truly deluded. The fact he's just glossed over the entire Indie sphere is journalistic malpractice and shows him up as the clueless fool he is.



  • Registered Users Posts: 33,197 ✭✭✭✭Penn


    "His criticism of Elden Ring's combat mechanics highlighted this (I'm not a fan of Elden Ring) when he states "its mechanics feel like something from 2004: hit one button to dodge, the other to attack. It’s a common complaint: you’re either dodging or parrying then countering" - didn't fancy using any of spells, pal? Or the stealth?"

    Not even just that, but the variety in ER's combat comes from build types, the number of different enemies and boss types, the spells, and an insane amount of different weapons and weapon arts, which makes it one of the most varied combat systems in games in years, and that's ignoring the various consumables and stuff you can use against enemies.

    I mean, Christ on a bike, if he complained that Elden Ring isn't as well presented in terms of story, characters, motion capture kind of stuff, or that a lot of the games systems aren't well explained or something, fair enough. I'd disagree with some of that but could see why someone would say that or why it'd put them off if they value those kind of things (which given their praise of the likes of Horizon Zero Dawn, probably are things they value highly in games), but f*ck sake the one thing you can't really knock Elden Ring down on is the variety of the combat system.

    A lot of games like Horizon, God of War etc make you such a tank and your enemies hit so softly that you only really die if you're just being a bit ignorant and trying to belt through everything with little care/focus. But that doesn't carry over to Elden Ring or other Souls games, where the entire combat system is built around risk v reward. Take the risk to time a parry right or to dodge an attack to try get a backstab, and you'll be rewarded for pulling it off. Trying to just stand in front of the enemy and tanking hits like you would in the big AAA games the author seems to like, and you're going to have a bad time.

    I don't think he's just glossing over indies as I think the way he mentions them at the end of the article is his way of saying that the quality of indies as a whole hasn't really changed, but that the focus of the article is more about the decline of AAA games.



  • Moderators, Category Moderators, Entertainment Moderators Posts: 35,941 CMod ✭✭✭✭pixelburp


    Civ VI slowly grew on me, but never sank its tendrils in the same way V did (especially when its expansion packs really revamped the experience). Stil always super exited to hear there's another one on the horizon; the question will be if they'll innovate further or go back to formula. I know VI's mechanics, art-style and overall approach wasn't universally popular...




  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators Posts: 10,225 Mod ✭✭✭✭CatInABox


    Took me a while for Civ 6 to really bite, and only after watching a load of youtuber playthroughs did I start to understand what I was doing, but it really is brilliant. Having the districts outside the city really changed the feel of it, made me have to think about where I was placing each city.

    I assume that they'll go in a new direction for it, they have on every previous one.



  • Registered Users Posts: 2,456 ✭✭✭Niska


    Felt the same - never grew to love VI compared to V (and Steam's stats show that - 380+ hours on Civ V compared to only 48 for VI).

    But would certainly a new Civ - especially as VI plays well on the Switch (performance chugging aside) and PS5.



  • Registered Users Posts: 3,569 ✭✭✭quokula


    I never got into Civ V but really enjoyed VI a lot. I think Civ IV remains my all time favourite though. TBH it probably has less to do with the merits of each game and more to do with what was going on in my life and how much time I had to devote to learning and mastering them.

    I generally trust Firaxis in whatever direction they choose to go, they've never made a bad mainline Civ game. Would have been more excited by an Alpha Centauri 2 announcement though.



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  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators Posts: 10,225 Mod ✭✭✭✭CatInABox


    Currently on 328 on Steam, 50 on Switch, 168 on Xbox.

    Hmm. Just figured out where all the time has gone.



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