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Game News 2.0

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Comments

  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,723 CMod ✭✭✭✭johnny_ultimate


    Ah come on now, Microsoft is clearly a console manufacturer! I have little sympathy for Sony's arguments (they are, after all, a company with only self-interest and profit in mind), but it's preposterous to suggest Microsoft is not in the console business when they have two next-gen consoles lining shop shelves.



  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    MS don't report console sales numbers as it doesn't make them look good they report the numbers that do. Sony didn't report the number for the first part of the PS3s life for the same reason, and then when the PS3 did pass the 360 it switched.

    Sony have a tiny presence in the mobile gaming, this is about console market for them.



  • Posts: 0 ✭✭✭ [Deleted User]


    OK yes, it's more accurate to say their business model has moved on from console sales. They are stuck with selling consoles until streaming becomes main stream.

    My point is with regards to this acquisition it is about the future, a console-less or in the sort/middle term a less console targeted business and more about mobile gaming and streaming.

    It's not about increasing console sales numbers. It's about increasing subscription numbers.

    On that point though, about having 2 consoles on the market. Their top selling console by far is the S which is not about console sales. It's a gateway to game pass. They even tried taking it further and having an nVidia shield type streaming client "console". I'm not sure if that is still in development, I think I read its been canned. Probably because it would compete with the Series S which a consumer is always going to pick ahead of a straight out streaming client box.



  • Posts: 0 ✭✭✭ [Deleted User]


    I think this puts the "xbox doesnt have games" argument to bed.

    Some of you have probably seen this on reddit. 5 of the top 10 most wish listed games on Steam are coming to game pass day 1 and a number of them not yet announced for game pass will most likely be there (sequels of games on game pass).

    1. Starfield

    3. Party Animals

    4. Silksong

    6. Stalker 2

    9. Ark 2

    Others that most likely will be on game pass:

    7. Frost punk 2

    10. Hades 2



  • Registered Users, Registered Users 2 Posts: 14,282 ✭✭✭✭Potential-Monke


    It's not Xbox doesn't have games. Xbox doesn't have many good first party games like Sony does. That's the argument I hear, and I think it's right when you compare first party titles and reception. But again, it's all personal choice. From those games you listed, only 2 interest me (Hades 2 and Silksong). I think it's best to have both consoles if possible! Even with all my spare time, I don't have enough time to try everything, which is why I appear to be far more selective these days, even though I've more choice than I've ever had.



  • Registered Users, Registered Users 2 Posts: 28,353 ✭✭✭✭TitianGerm


    What good first party games has Sony released in the last 5 years that's not open world?

    I can only think of Returnal, Ratchet and Clank and Demon Souls.

    God of War is semi open world so could also include that. Astro isn't really a game rather a tech demo.



  • Posts: 0 ✭✭✭ [Deleted User]


    Yeah that's what I said earlier, if people were saying Xbox studios doesn't have a great games it would be fair enough I can see the argument there.

    It's saying "The Xbox" has no games that grates on me. That's not playing with words, most people mean the console has no games when they say that.

    Personally I've had a never ending stream of games to enjoy. I see it as a great machine to play games on. Especially if the game has cross save where I can choose to play on PC or hit the couch depending on how sore my hole is after a days work sitting at the desk.

    I've had absolutely no desire to pick up a PS5 for their open world exclusives. It's just such a jaded format and anything that is absolutely must have ill wait for on PC (which so far GoW is the only one worth picking up imo). There is no advantage to picking them up early on PS5 other than getting caught up in the hype.

    Anyway, wow sorry been a while I've got into a console wars argument!

    I'm building a new PC next month anyway, so soon I can say both consoles are sh!te 🤣



  • Registered Users Posts: 2,110 ✭✭✭The Raging Bile Duct


    Is any of this really gaming news? Also, aren't we all getting a bit long in the tooth to be feeling the need to defend billion dollar corporations based on the consoles we bought?



  • Registered Users, Registered Users 2 Posts: 34,224 ✭✭✭✭Penn


    Reports on Twitter that a PS5 Pro is in development with likely release late 2024. Pretty much to be expected anyway.



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  • Registered Users, Registered Users 2 Posts: 3,661 ✭✭✭quokula


    Can't help feeling it's going to be a hard sell. The PS5, and Series X which is almost identical performance wise, are the first consoles I've ever owned where there are just no glaring flaws. Games load super quick, everything looks great, frame rates are never an issue. There's the odd game here and there with perf problems but it's usually a product of poor development and it's not common. On top of that the consoles are completely silent at all times, updates background download at very high speed (obv depends on your broadband, but my consoles max mine out, where previous ones didn't), storage is easily upgradeable if you want to and everything just works.

    The world isn't converting to 8k TVs any time soon and short of that it's hard to see a need for a whole lot more power unless we see a sudden leap in what developers are trying to achieve (and dev cycles are already more than long enough)

    I'd say there'd be a bigger market for a PS5 slim than a PS5 Pro.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,723 CMod ✭✭✭✭johnny_ultimate


    I'd be very curious what a 'Pro' console looks like if it comes to fruition. Obviously there's room for improvements around things like ray-tracing performance, but given console and hardware prices are going up rather than down this generation, surely a beefed-up model would come with a very hefty price tag unless there's a pretty significant change in the next year or so. €550 is already a lot for a console, so again unless that's going to fall soon a Pro console would surely cost closer to €700... which is an awful lot of money for a mid-gen console refresh. Also, based on the situation in PC hardware, it's clear mass adoption of / interest in ray-tracing is still a ways off (if, indeed, it ever takes off the way Nvidia wants), so it'd likely need more substantial graphical horsepower or substantially increased storage to be widely appealing.

    Even the Switch's 'premium' late-gen refresh only managed an upgraded screen. I'm skeptical for now, but hey we'll see what another year of games brings - maybe then there'll be a more obvious need for a refresh. At the moment, it seems somewhat redundant.



  • Registered Users, Registered Users 2 Posts: 34,224 ✭✭✭✭Penn


    I think they're still planning on making a new PS5 model with detachable disk drive. But yeah, a PS5 Pro certainly seems like diminshing returns in terms of graphics and/or speed, with the only likely benefit to be ray-tracing performance. Maybe 2TB internal SSD too.



  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    The first trailer popped up of Heart Machine's follow-up to (the rather excellent) Hyper Light Drifter; a kickstarter I threw some shekels at, and what feels like aeons ago.




  • Registered Users, Registered Users 2 Posts: 7,922 ✭✭✭Grumpypants


    I'd expect a much bigger hard drive. They have dropped dramatically in price. And aim for actually getting 4k 120fps.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,841 CMod ✭✭✭✭Retr0gamer


    Path tracing is the way forward. Graphics will definitely go that way. The issue with ray tracing currently is two fold. Rasterised graphics have gotten so good that there's very little to differentiate between ray tracing and good rasterisation. And the performance hit for such little improvement to graphical fidelity just isn't worth it. Some ray traced renderers just look awful as well. The RE engine I found looks kind of ropey with some very low res reflections. It's going to be a while before the hardware is really there and with resolutions increasing, the load for ray tracing increases exponentially.



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  • Registered Users, Registered Users 2 Posts: 14,282 ✭✭✭✭Potential-Monke


    I'll be upgrading. I was happy with the 4 Pro, and I'd be more interested to see if it reduces or preferably eliminates coil whine. Sound wise, the SX wins over the PS5 only because of the coil while.

    Probably target 4K/120RT. I'll hopefully have upgraded the TV by then!



  • Registered Users, Registered Users 2 Posts: 7,366 ✭✭✭SuperBowserWorld


    Yep, I'd be happy they just removed the coil whine and fan noise. Or just give up the hardware race and support XBox (isn't this pretty much the same as PC development) 😁

    I don't think there will be 4K 120 FPS RT until next generation. Although Spiderman remastered has a crazy RT performance mode with high frame rates IIRC.

    Also, they really haven't made the most of current gen yet ...



  • Registered Users, Registered Users 2 Posts: 28,353 ✭✭✭✭TitianGerm


    How much do you think something that will do native 4K, 120FPS and Raytracing will cost?



  • Registered Users, Registered Users 2 Posts: 7,922 ✭✭✭Grumpypants




  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators Posts: 10,398 Mod ✭✭✭✭CatInABox


    I really can't see any mid life refresh this generation. The only reason it was viable last gen was because they started out with gimped CPUs in the first place, which is definitely not a problem this time around. I can definitely see a console refresh, a PS5 slim (or an xbox series X er....S? ), maybe with a die shrink, but not a full upgrade like the pro.



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  • Registered Users, Registered Users 2 Posts: 14,282 ✭✭✭✭Potential-Monke


    Absolutely no idea. PS4 was €400 on release, Pro was €400 on release. So PS5 was €550 on release, 3+ years later the Pro is probably going to be the same or a bit more.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,841 CMod ✭✭✭✭Retr0gamer


    I've a feeling it will be ken kutaragi telling people to get a second job expensive.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,723 CMod ✭✭✭✭johnny_ultimate


    Given the RTX 4090 (which costs around two grand) can barely manage native 4K Cyberpunk with full RT at 60FPS, I think native 4K consoles are still a long way off.

    PC only gets to the really high performance RT levels it can due to the likes of DLSS, which consoles cannot take advantage of currently (there is some FSR support, but limited compared to discreet GPUs).

    That said, I think the current baseline console performance is very strong on a 4K TV, especially with VRR enabled - and very comparable to most ‘mainstream’ PC graphics cards (e.g. 2070-ish tier performance). I just don’t think a Pro model in the next year or two would be able to push anything more than a modest horsepower upgrade while still being a semi reasonable console price. It’s certainly going to be a full generational leap - at least half a decade away - til we see anything capable of reaching current top-tier PC performance.



  • Registered Users, Registered Users 2 Posts: 12,032 ✭✭✭✭Jordan 199




  • Registered Users, Registered Users 2 Posts: 28,353 ✭✭✭✭TitianGerm


    You've absolutely no hope of that. I don't think you realise how intensive native 4K and full fat RT are on their own. Add in 120FPS and group them all together and your talking absolute top tier specs costing thousands.



  • Registered Users, Registered Users 2 Posts: 29,284 ✭✭✭✭CastorTroy


    The PS5 was 500 at release and increased in price after that. So I don't see them releasing a newer model at the same price.



  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    The Xbox Series S has complicated things for a mid gen refresh.

    For MS to allow a game on Xbox it has to run on the S with only some limitations. The new Baldur's gate game is delayed on Xbox as they're having issues with splitscreen running, they outright denied it's the S fault but I don't believe that as the X and PS5 are too similar for them to have a huge delay like this for it to be a general Xbox issue or priority time issue.

    I don't think MS will release one, and if they don't is there then a reason for Sony to. Other than the limited RT in the quality modes in some games now anything more intensive is unlikely, so it's quality mode + with checkerboard rendering at a more consistent 4k or a mode with the existing quality mode settings but running at higher fps.

    Neither console is plentiful as is and Sony would just be splitting it again, and all they'd end up with is the ability to boast about fastest console.

    They'd be far better going for a slim, reducing price, and trying to design their way out of supply bottlenecks.



  • Registered Users, Registered Users 2 Posts: 2,496 ✭✭✭recyclops


    Coil whine is a design flaw and not something Sony should wrap up as an upgrade when it's just fixing the problems in the first place.

    Any upgrade within the two years is nothing more than a cash grab from either of them.



  • Registered Users, Registered Users 2 Posts: 28,353 ✭✭✭✭TitianGerm


    They gave the option for the customer to change their own faulty thumbsticks on the Dualsense Edge and called it a feature.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,841 CMod ✭✭✭✭Retr0gamer


    Coil whine is an inherent issue with all high end graphics cards. It's a lottery whether you get it or not. It won't be fixed in any new playstation unless amd sort it out on their end.



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  • Registered Users, Registered Users 2 Posts: 7,366 ✭✭✭SuperBowserWorld


    How come Series X does not have coil whine ?

    I'm whining about coil whine but it gets on my nerves. Maybe I need to smoke something playing PS5 ? 😁 To be honest I can block it out with headphones. Still.

    They need to fix that and the big 3 need to stop treating joycon/pad drift as normal and get away from this disposable mindset they have for joycons/pads.



  • Registered Users Posts: 2,110 ✭✭✭The Raging Bile Duct


    I must be fortunate. I can't great any coil whine from my PS5.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,841 CMod ✭✭✭✭Retr0gamer


    As I said, it's a lottery. Nvidia and AMD PC gpus can suffer from it as well. I very much doubt that the series X is immune to the problem.

    Quick Google and the series x has the same issues as well.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,723 CMod ✭✭✭✭johnny_ultimate


    There's not a peep from my PS5 either, whereas my PC GPU will sometimes be whining away under low load. It is just par for the course with many pieces of modern hardware, and I would safely bet 'no coil whine!' is not going to be a marketing bullet point on a hypothetical PS5 Pro.



  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Mr Crispy




  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,841 CMod ✭✭✭✭Retr0gamer


    Square Enix released a picture to simplify how their nft game will work. It's very clear and concise:




  • Registered Users, Registered Users 2 Posts: 29,284 ✭✭✭✭CastorTroy


    Wow, that looks fun and worthwhile!



  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Mr Crispy


    Techland have shared another titbit for their upcoming fantasy game. If the concept art is anything to go by, it looks like it will share some of the same mechanics as DL. Hopefully this will do a better job of, ahem, nailing the landing.




  • Registered Users Posts: 3,594 ✭✭✭Mal-Adjusted


    DL?



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  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Mr Crispy


    Sorry, Dying Light.



  • Registered Users, Registered Users 2 Posts: 34,224 ✭✭✭✭Penn


    Lance Reddick of The Wire, Fringe and the John Wick films has died. Also plays Sylens in the Horizon games, as well as Commander Zavala in Destiny.




  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Ah ****! Incredible actor. As bad as the new Resident Evil show was, he was the one good thing about it.



  • Registered Users, Registered Users 2 Posts: 34,224 ✭✭✭✭Penn




  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,841 CMod ✭✭✭✭Retr0gamer




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  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Mr Crispy




  • Registered Users, Registered Users 2 Posts: 14,282 ✭✭✭✭Potential-Monke


    Straight outta the gate with massive statements. It's already doomed to fail... But, I'll put my hopeful hat on. New IPs are always welcome.



  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Mr Crispy


    It's weird to even have a game in development alongside the movie these days. When was the last time that happened? And when was the last time that actually worked?



  • Registered Users, Registered Users 2 Posts: 9,102 ✭✭✭EoinMcLovin


    Not a movie , but there was a show on SyFy years ago called Defiance that had a video game of the same name developed alongside the show



  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Mr Crispy


    That was about ten years ago I think? Just seems unfeasible nowadays with development times being so long (at least in the AAA space).

    I wonder if Netflix are involved in the publishing of this yoke, seeing as they're screening the movies.



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