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Elden Ring (George RR Martin and From Software)

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Comments

  • Moderators, Computer Games Moderators Posts: 10,399 Mod ✭✭✭✭F1ngers


    Patch 1.007 is out now.

    Separates PvP from in game character.

    Some data miners discover signs of DLC apparently.




  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    I hope we get some DLC before year end. A month or two break then dive into DLC be perfect👌



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    ...



  • Registered Users, Registered Users 2 Posts: 28,354 ✭✭✭✭TitianGerm


    Volume 1 of the Future Press guide arrived 🙂 unfortunately volume 2 is delayed.




  • Registered Users, Registered Users 2 Posts: 2,326 ✭✭✭Markus Antonius


    I suggest going for the Sekiro platinum if you have played it. Sekiro and Elden Ring are the only two platinums worth going for.



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  • Registered Users Posts: 3,157 ✭✭✭Markitron


    I used to be friends with someone that would play all kinds of silly shite to get 1000/1000 points on games, I saw him playing a Hannah Montana and My Little Pony game once.



  • Registered Users, Registered Users 2 Posts: 8,441 ✭✭✭Riddle101


    So I started playing this game two weeks ago and I am really enjoying the game mechanics. The combat controls feel a lot smoother than Dark Souls I think with multiple ways to fight an enemy now. I like that I can use my shield to block enemy attacks and then counterattack, or that I can hit an enemy with a strong attack to send him to his knees, or if it's a boss fight I can hit them with 3 consecutive strong attacks and then riposte them. The stealth mechanics are a nice touch, when I knock a guy off his horse I can also use ground executions, and even the parrying feels smoother too. I also like being able to use my horse in boss fights too. Pretty solid game.



  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Being the glutton for this game that I am I've managed to finish it a fifth time, this time with a new character rather than NG+.

    40 levels lower and less than a third of the time it took me to finish it the first time, pretty happy with that even though I know some players finished about that time there first playthrough.

    Strength character with a bit of faith toward the end. Played the whole thing with the grafted great sword once I got it.



  • Registered Users, Registered Users 2 Posts: 423 ✭✭DarC_Kn1ght




  • Moderators, Computer Games Moderators Posts: 23,213 Mod ✭✭✭✭Kiith


    That's not the DLC i was looking for...




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  • Registered Users, Registered Users 2 Posts: 6,146 ✭✭✭Cordell


    I think, I hope, that's just to keep it interesting until the DLC is done.



  • Posts: 0 [Deleted User]


    At least it's free I guess.



  • Registered Users, Registered Users 2 Posts: 34,225 ✭✭✭✭Penn


    Yeah although it's pretty much what everyone expected, it seems to just be PvP (or PPPvPPP). I'm sure I'll end up playing the game again at some stage so will check it out then.



  • Registered Users Posts: 1,403 ✭✭✭spiritcrusher


    I played this and put about 40 hours in when it came out but I faded away around Raya Lucaria for some reason. Now I've managed to get a friend to buy it and we were hoping to mostly co-op through the game (he's never played a FromSoft game). Started off with my character and was hoping to just guide him through most of the game until we're similar strength and both at Lucaria but we were getting absolutely destroyed with invaders. Constantly. To the point where it was impossible to make progress, and I'm not fully useless at the game nor do I get frustated too easily. So we had a go with the seamless co-op mod, which is grand but you'd really miss the little notes, ghosts and bloodstains lying around and it's annoying for me having to build a new character from scratch again...

    Basically, is this seamless co-op mod the only real way to try and co-op this with a friend without getting constantly wrecked? I've never really tried to co-op through a From game before.



  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    There isn't a way, without modding.

    And with mods you have to play offline.

    Found it frustrating at times myself, given I play on PS5 didn't even have the option of seamless coop.



  • Registered Users, Registered Users 2 Posts: 34,225 ✭✭✭✭Penn


    The multiplayer aspect of FromSoftware games has always seemed pretty iffy in general.



  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Been a few of these animations from carbot, some of them are very good



  • Moderators, Computer Games Moderators Posts: 23,213 Mod ✭✭✭✭Kiith


    Didn't realise just how much easier the game gets with Black Knife Tiche upgraded to +10. Absolutely blitzing through it now, just letting her pretty much do all the heavy lifting.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    Yeah I used her rather than the mimic tear. So much better. It's just the fight to get her is a ball buster if you don't cheese it.



  • Moderators, Computer Games Moderators Posts: 23,213 Mod ✭✭✭✭Kiith


    Oh tell me about it. Alecto or whatever she's called was a nightmare. I basically just avoided her constantly till she did her not super charged jump attack, and stabbed her in the back.

    Blitzed through a few bosses that had been giving me trouble there, and just approaching the capital now. Futher then i got on my previous playthrough. Following some guides for the quests though, as they are near impossible to complete without them.



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  • Registered Users Posts: 3,157 ✭✭✭Markitron


    Mimic tear was particularly useful for my build. I was a battle mage in full armour, if I needed a melee tank I would take out the sword and shield before summoning. If I needed ranged DPS I would take out the staff. Worked great, will never forget my tear doing huge damage to the final boss with the moon summon.



  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Dung Eater is a pretty good summon if your willing to do the quests in a certain order to get him. I like making him my b***h given his character as well🤣

    Was browsing the ER sub reddit the other day and came accross a post that said equip the Raw Meat Dumpling if you use Mimic Tear and the Mimic will use it to restore health, tried it the other day and it worked, I don't think summons take status damage so the Mimic doesn't get the poison proc the player would from eating it😮



  • Moderators, Computer Games Moderators Posts: 14,715 Mod ✭✭✭✭Dcully


    I nabbed this for €29.99 but now im scared :P

    I found all the souls games too linear and i simply didnt have the patience to stick with them longterm.

    However i love open world rpgs so hoping i can get into this once my wow addiction passes.



  • Registered Users, Registered Users 2 Posts: 12,268 ✭✭✭✭MadYaker


    Its a lot of game for 30 quid! I was hoping the remastered version of DS1 would be on sale but it's still full price, kinda crap sale imo.



  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    I completely forgot that I played through this on the PS4 version as PS5 app was stuttery for me. Anyone know if that was fixed since release? Would be a good excuse to start up a new playthrough on ps5.



  • Registered Users, Registered Users 2 Posts: 34,225 ✭✭✭✭Penn


    Never had any real trouble myself on the PS5 version. Been a few patches which have probably improved performance anyway so I imagine it should be fine.



  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Yeah seems to have been fine for the majority and I'm in no way an fps snob but the stuttering was jarring for me on the ps5 version to the point i couldn't enjoy the game properly. Thank **** i read about playing the ps4 pro version as it was night and day. Trying to see online if it was fixed, apparently you are lying if you say ps5 has poor performance or trying to be funny. Also seeing that if you find the ps4 pro version better, it's still the case after even the most recent update, strange.



  • Registered Users, Registered Users 2 Posts: 7,366 ✭✭✭SuperBowserWorld


    Doesn't PS5 support VRR since the release of this game, so it should be better on a VRR display now. That was one advantage XBox SX had when this game first came out.



  • Registered Users, Registered Users 2 Posts: 34,225 ✭✭✭✭Penn


    I think most FromSoftware games have that general issue, so I think most just accept it. Demons Souls remake was probably the best for performance but that was Bluepoint. I think Elden Ring's general performance was decent compared to Bloodborne and even Dark Souls 3 Remastered.

    Given how often death and fast travel happens, I'd probably still go with the PS5 for the ssd loading and take the hit on occasional framerate drops, but that's a personal preference I guess.



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  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    I've played all the souls games and never going the stuttering as bad in any of those as I did with Elden Ring. I thought i was going mad as most people were saying it was fine but i posted both versions side by side and for whatever reason, my ps5 version was just really bad. Maybe it's my telly, i dunno but will download it again to try it out.



  • Registered Users, Registered Users 2 Posts: 28,354 ✭✭✭✭TitianGerm


    PS5 version didn't have an locked frame rate and there were quite a few times when the frames dipped. Added to the frame pacing and it was juddery in places.

    The PS4 version was pretty much locked to 60 FPS at 1080 (I think that's the resolution) and because of the lower resolution the game ran smoother.



  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    I feel like there is a hitch every so often, id assume based on world loading, but its very minor. I started playing a few months after release and never really had an issue and I do notice frame pacing issues.

    Low frames can be ok but they have to be consistent.

    Did you have it on Performance or Quality mode?

    All my time has been spent in performance mode.



  • Registered Users, Registered Users 2 Posts: 6,146 ✭✭✭Cordell


    Frame pacing and stuttering affected the PC version as well, and it wasn't fixed by the couple patches that were pushed while I was playing it.



  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    I had it on performance and it was like a time thing iirc, every 5-10 seconds the screen would freeze for a sec, it was affecting combat and button inputs, not just a 'i want 60 fps' thing.



  • Registered Users, Registered Users 2 Posts: 34,225 ✭✭✭✭Penn


    Nearly sounds like something went wrong during install. Deleting and reinstalling may have solved it but can't blame you for jumping to PS4 version if it was at that.

    I'd say if you are tempted to jump back in, try a clean install of the PS5 version first. At the very least whatever updates the game has gotten since then may help, but a clean install should rule out any issues with the install.



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  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Yeah, I did a reinstall and no joy but installing again now so will see how it plays with all the updates.



  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 18,693 Mod ✭✭✭✭Kimbot


    Got this for christmas, OMG what a wicked game this is. Took on the first boss at the castle and he shredded me for hours until I thought about exploring and levelling up haha



  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Tried this again on the ps5 app, seems to run better for me now but still not as smooth as the ps4 pro version. Definitely not the unplayable level i first experienced.



  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    I suggest going south of the map first of you didn't already. It's not an obvious path since everything is pointing North but there's a great area down there, almost seems like it should be tackled first.



  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 18,693 Mod ✭✭✭✭Kimbot


    Yeah I went head first for the castle so after getting beat around way too many times I'm just exploring away and leveling up :)



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  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,843 CMod ✭✭✭✭Retr0gamer


    I've heard that the PS4 Pro version is the best performing version, it runs 30 FPS but manages to maintain that mostly whereas the PS5/XBSX can't hit their 60 FPS caps and PC has texture compilation issues despite hitting 60 FPS easily.

    Well actually I hear the steam deck is the best as it has all the PC benefits but without the texture compilation issues.



  • Registered Users Posts: 3,157 ✭✭✭Markitron


    The main reason why people favour the PS4 Pro version is because it runs with an unlocked framerate, meaning it holds a constant 60 fps when played on PS5.



  • Registered Users, Registered Users 2 Posts: 12,268 ✭✭✭✭MadYaker


    I would explore Limgrave and Weeping Peninsula fully before fighting that boss. Loads of great walkthroughs and guides on youtube if you get stuck but beware of spoilers. I found the best approach was to explore areas myself first and then look at walkthroughs to see what I missed. I'm jealous of you getting to play through it for the first time, you only get that once and this game is incredible.



  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 18,693 Mod ✭✭✭✭Kimbot


    Following a guide on youtube from FightinCowboy and by god I missed loads. Its nice to have a reference and the areas are just amazing done. I am glad I held off a bit for this game and now I will have time to actually play through it :)



  • Registered Users, Registered Users 2 Posts: 12,268 ✭✭✭✭MadYaker


    I’ve used his walkthroughs for Elden Ring, Dark Souls 3 and Sekiro. He’s a hero for the amount of work he put into making those.



  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 18,693 Mod ✭✭✭✭Kimbot


    Yeah theres some serious effort gone into them, I got through the first 2 of 87 videos of the walkthrough so far haha



  • Registered Users, Registered Users 2 Posts: 34,225 ✭✭✭✭Penn


    I found his walkthroughs after getting stuck in Sekiro, and then used his walkthroughs for Bloodborne, Dark Souls 3 and Demons Souls Remake. He's great. I'd usually watch one or two of his half hour videos, then would play those sections maybe a day or two later (which would take me a bit longer to replicate due to doing from memory and not being as familiar with the gameplay/combat). His videos show you where to go to collect all the best items/weapons etc and maybe gives a few gameplay hints, but are also never as overly descriptive that it means you completely cheese the game either. For me, Soulsborne games always have so many different paths, side areas, illusionary walls, weird side mission requirements, and just things that are so easily missable that as I'm likely to only be doing one playthrough, I want to experience as much of it as possible.

    Even things in Sekiro where to get the true ending you have to eavesdrop on people, then talk to them, then leave, then come back and eavesdrop again three times, then spin around, then look at the bottom of your shoe, then eavesdrop again.... I don't think I'd ever figure out a lot of the requirements even after 6 playthroughs.

    Elden Ring was the first Soulsborne game I've played without his walkthroughs, but just because it was the first I played at launch and wasn't going to wait for him. I did hit up the wikis a lot more though for some of the side mission requirements, but I loved just exploring the map of Elden Ring having no idea what was around the corner, or in what cave etc.



  • Registered Users, Registered Users 2 Posts: 2,326 ✭✭✭Markus Antonius


    but I loved just exploring the map of Elden Ring having no idea what was around the corner, or in what cave etc.

    Not that I have anything against following walk throughs, but do you regret not taking this approach with the other games?

    I feel like the surprise/shock factor is one of the more enjoyable aspects of the Fromsoft games. Having said that, to get the platinums or to progress certain storylines, some form of guide is necessary. I like the futurepress guides as they only give the bare minimum amount of info needed. I also like having a solid memento for the game afterwards :)



  • Posts: 0 [Deleted User]


    Anybody tried this on steam deck? I'm having trouble getting my PC save working on it. Not 100% sure it's even possible to use cloud saves on steam deck



  • Registered Users, Registered Users 2 Posts: 34,225 ✭✭✭✭Penn


    A little, but I'm happy enough with how it went. Elden Ring being open world meant that while there was a golden path, exploration is such a key part of the game and the game is more balanced to allow that. Whereas I think I really would have struggled in some of the other games simply because of the scarcity of upgrade materials or special items. In particular, some of the ways to get to side paths in previous games like having to carefully dodge-roll onto small ledges and run around the side of castle walls or other awful platforming bits, I wouldn't have tried to attempt in previous games. I doubt I would have found even a tenth of the illusionary walls. Things like that in previous games I'm glad I could just see a video and know that that's a place I need to go for whatever item. I think it feels more forgiving in Elden Ring, maybe due to the ability to jump (so it's more evident that you might be able to make it over to a ledge rather than having to dodge-roll onto them), and more sites of grace to checkpoint, and even out in the open being able to summon Torrent and get the hell out of there if you realise you're somewhere you shouldn't be.

    One of my main complaints about previous games is that upgrade material felt rare enough that it felt difficult to upgrade more than one weapon, and it was usually best to use all your material on your main weapon. It's why I didn't enjoy Bloodborne as much as others; I stuck with my starter weapon (Hunter's Axe) and just used the heavy swing attack on it for pretty much the entire game. And even going back to the game a while later I didn't want to use any other weapon because I got so used to it. So I wasn't even using the trick weapon ability for combos or anything, the heavy swing worked so well on pretty much everything, and the combat ended up boring me.

    Elden Ring felt far more forgiving in that there were more sites of grace but also upgrade material feels far more abundant because they know you're likely to miss some areas or side paths. With the sheer amount of different weapons and builds possible, weapons feel a lot easier to level up and try out, and have a few different options for the same build.

    Some of my favourite moments from Elden Ring were discovering parts of level design and how areas are connected that I probably would have lost if I just followed a walkthrough, so I probably did miss out on experiencing that directly in previous games, but I think it's a happy trade-off. I don't know if I would have kept going with Soulsborne games, as it was really the walkthroughs that let me get over a lot of the hesitations I had with them.



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