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Warhammer: Total War

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Comments

  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭killanena


    Oasis1974 wrote: »
    Just got this from cdkeys for €23 very disappointed in the graphics optimization. Seems like a few gremlins under the bonnet. Down to 2d porthole also lost shadow detail completely even low setting drops frames turned SSAO off couple of other things off as well. FFXA is the preferred AA I read. Even going from ultra to high in some settings. On a Ryzen 1700 32g DDR4 32000mhz Gtx 1080 running at 27" 2k resolution albeit. Forum's are moaning about issues as well which I was unaware of when I bought it :)

    Are you using dx12? I had issues with it myself if you are, on dx11 i get 60+ fps easily in big battles on high / ultra although im playing at 1080p :p


  • Closed Accounts Posts: 1,077 ✭✭✭Oasis1974


    Think DX12 runs better with AMD cards had no joy switching when I did try. Vsync off actually was a performance downgrade aswell. Only thing I would say the game still looks very sharp and detailed even with all the bells and whistles off. Even AA is off now lol. Now the real hard part becoming good at the game :)


  • Registered Users, Registered Users 2 Posts: 974 ✭✭✭Remouad


    So I've (finally) finished my Lizardmen vortex campaign.

    That final battle was a bit of craic.
    Didn't make up an army for it. Just took in my favourite (not legendary) lord and who ever he had with him.
    Barely survived. :D

    Trying to decide whether to go back to warhammer 1 and do the chaos campaign or do a mortal empires campaign with my little dwarf buddies.


  • Registered Users, Registered Users 2 Posts: 43,611 ✭✭✭✭ancapailldorcha


    I was debating bumping this now that Lent has been and gone.

    Started my first campaign prior to the holiday as the Empire with Karl Franz as my legendary lord and consolidated Reikland. Now I have The Wasteland, Middenheim and Talabecland alonh with Nuln. Turns out expanding North may have been a mistake as apparently Chaos emerges from there. I've built guardhouses and walls on my towns and capitals respectively though the Dwarves keep making excursion north. I'm also a tad fearful of the vampires to the east.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    Yea, Chaos spill out of the North, expect Kislev to get rolled and you'll have some tough battles against 2 armies of fully stacked bad-ass units at a time (I think it's between 4 and 6 stacks of Chaos that rolls out when Archaeon makes his push). If you can get the Dwarves and the Vampires to tank some of the worst of it, you should be able to make some gains in their territories too.


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  • Registered Users, Registered Users 2 Posts: 12,536 ✭✭✭✭Varik


    Haven't played for a while but didn't they change it so that chaos isn't just something that just hits those north or east of the Black and grey mountains.


  • Registered Users, Registered Users 2 Posts: 43,611 ✭✭✭✭ancapailldorcha


    Seems to be 2 waves. I've seen one with mainly half stacks in the north. I've agents spreading corruption and I can't seem to get it down.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Registered Users, Registered Users 2 Posts: 43,611 ✭✭✭✭ancapailldorcha


    Getting properly kicked by Chaos. Seems to be a bug where I can't even recruit some of my units as well.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Registered Users, Registered Users 2 Posts: 43,611 ✭✭✭✭ancapailldorcha


    Turns out there's a tiny scroll bar at the bottom. Sigh.

    Anyway, I have to say that I'm finding this more than a bit cheap. I'm spamming auto resolve to deal with the Chaos and they keep razing my settlements.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    The Autoresolve isn't terribly accurate and so fights the computer says you'll get trounced in are often very winnable with some luck. It over-rates chariots and monstrous creatures a fair bit and whilst it's better in WHII than I, it's still way off. Even if you think you're going to get rolled, try to concentrate on taking out some key units in the stack (Hellcannons are always my first pick) so that you're softening their cough every time you face them and they're less lethal. Don't be surprised if you need 6 or 7 stacks to deal with it if you don't have any allies.


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  • Registered Users, Registered Users 2 Posts: 12,536 ✭✭✭✭Varik


    Hellcannons

    Hide you army, maybe keep a single unit out in the open somewhere as the AI cheats a bit.
    Move something fast/flying into range of said cannons and let them stop to fire while you dodge (change direction of movement when they fire but they do home a bit). The rest of their army will continue to move forward separating them from the hellcannons.

    large number of stacks.
    Lightning Strike is a priority for your generals, allows you to to take on large number of stacks one by one.


  • Registered Users, Registered Users 2 Posts: 43,611 ✭✭✭✭ancapailldorcha


    Thanks both. I've eliminated most of the stacks now via auto-resolve so that's now less of an issue that the corruption that I have absolutely everywhere. I'm basically moving my stacks around Reikland, the Wasteland and Nuln putting down rebellions though the Wasteland seems to be stabilising while Reikland is fine.

    I think part of the problem is that the AI is better on a linear map. In Shogun 2, I lost my first campaign because I wasn't quick enough to upgrade to better units. I think I've done the same here. I was fine against the smaller factions at the start but against Chaos, my swordsmen are severely outclassed.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    Oh yea, you need top tier units for taking onArcheon's Chaos push, but if you're trying to soak some damage, throw out a stack of any low tier units you still have hanging around. But the first time they come out, you should be ok with mid-tier stuff. The Hellcannons are the worst :D


  • Registered Users, Registered Users 2 Posts: 43,611 ✭✭✭✭ancapailldorcha


    Shiminay wrote: »
    Oh yea, you need top tier units for taking onArcheon's Chaos push, but if you're trying to soak some damage, throw out a stack of any low tier units you still have hanging around. But the first time they come out, you should be ok with mid-tier stuff. The Hellcannons are the worst :D

    Cheers. Decided to revert to an older save. Managed to confederate with Wissenland and am planning to be more proactive in upgrading. I also think that building shrines to Sigmar in my Capitals would have helped more regarding the corruption.

    I always struggle with declaring war in Total War games due to a weird sense of honour for some reason. Especially if the faction is friendly.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭killanena


    Im currently taking a break from WH2TW, waiting on the next content patch that adds back regiment of renowned and Norsca the last Warhammer 1 patch released which I didn't play much of so it will all feel pretty new to me. I'm also not willing to give up my precious hard drive space to reinstall warhammer 1 just to play Norsca :P

    What I am playing at the moment is warhammer vermintide 2, So good its like a better left for dead in the Warhammer universe. I played the first one a bit but didn't get into it as much as its squeal.
    If any of your guys play it and want to party up send me a PM! :)


  • Registered Users, Registered Users 2 Posts: 43,611 ✭✭✭✭ancapailldorcha


    I don't know. This just isn't fun any more. I can't fight any battles as Chaos just destroys me again. The temples and castle defenses help a bit but ultimately, there's no real strategy I can see that works against them. I'm just scurrying around auto-resolving all the time and it's just boring. I was tempted to pick up Warhammer 2 this morning but I don't think I'll bother.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Closed Accounts Posts: 3,399 ✭✭✭eeguy


    I don't know. This just isn't fun any more. I can't fight any battles as Chaos just destroys me again. The temples and castle defenses help a bit but ultimately, there's no real strategy I can see that works against them. I'm just scurrying around auto-resolving all the time and it's just boring. I was tempted to pick up Warhammer 2 this morning but I don't think I'll bother.

    Chaos are easy enough to beat if you have the right units.

    They have SFA ranged units or cavalry units. Horsemen and wolves are easy to beat with most cheap infantry. Crossbows do well against both.

    Their infantry is rock hard so focuson high damage armour piercing like greatswords, cannons and gunners.
    Use halberds to go after chaos cavalry and large targets.

    Make it a priority to have one or two cavalry or fliers to go after the hellcannons. Magic to increase defence or damage is also worthwhile. The net spell han be fantastic if you have mainly ranged units.


  • Registered Users, Registered Users 2 Posts: 43,611 ✭✭✭✭ancapailldorcha


    eeguy wrote: »
    Chaos are easy enough to beat if you have the right units.

    They have SFA ranged units or cavalry units. Horsemen and wolves are easy to beat with most cheap infantry. Crossbows do well against both.

    Their infantry is rock hard so focuson high damage armour piercing like greatswords, cannons and gunners.
    Use halberds to go after chaos cavalry and large targets.

    Make it a priority to have one or two cavalry or fliers to go after the hellcannons. Magic to increase defence or damage is also worthwhile. The net spell han be fantastic if you have mainly ranged units.

    Thanks. The Empire doesn't seem to be terribly well endowed with good infantry. They have no fliers apart from lords specced out with Pegasus or a Griffon. That said, the castle walls are immensely helpful.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭killanena


    I don't know. This just isn't fun any more. I can't fight any battles as Chaos just destroys me again. The temples and castle defenses help a bit but ultimately, there's no real strategy I can see that works against them. I'm just scurrying around auto-resolving all the time and it's just boring. I was tempted to pick up Warhammer 2 this morning but I don't think I'll bother.

    Have you tried any mods from the workshop? Some make the game easier, Some make the AI more fair. There is one that pushes the choas invasion off for another 50 turns which I personally liked as it give time to factions to expand.

    I remember my first play through when I got the first game at release was as Empire on normal difficulty and I found it quite hard to beat chaos as I didn't expand much at all.


  • Registered Users, Registered Users 2 Posts: 8,111 ✭✭✭Christy42


    killanena wrote: »
    Have you tried any mods from the workshop? Some make the game easier, Some make the AI more fair. There is one that pushes the choas invasion off for another 50 turns which I personally liked as it give time to factions to expand.

    I remember my first play through when I got the first game at release was as Empire on normal difficulty and I found it quite hard to beat chaos as I didn't expand much at all.

    I think facing Chaos as the Empire is just tough. I felt under the cosh the entire time but they are not a normal faction. You don't have to go to them to wipe them out. I really felt like I was about to be destroyed by them a few times but managed to cling on for long enough.

    I went with the Zap Brannigan solution of throwing wave after wave of my own men into them. Built a few stacks and blunted (generally did not beat) and then rebuilt and went again to finish them off. In between waves I would grab back the more valuable settlements for cash as long as it was not too far from me defensively. I did not get to expand for a while but I just avoided losing too much ground till eventually they ran of warriors.

    They make it easy to at least stop other factions from attacking you with diplomacy as well so you can just focus on stopping them. It probably also helped a lot that I had not expanded north beforehand so I had a few mini empire factions as buffers and was not dependent on settlements close to the north.


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  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭killanena


    Christy42 wrote: »
    I think facing Chaos as the Empire is just tough. I felt under the cosh the entire time but they are not a normal faction. You don't have to go to them to wipe them out. I really felt like I was about to be destroyed by them a few times but managed to cling on for long enough.

    I went with the Zap Brannigan solution of throwing wave after wave of my own men into them. Built a few stacks and blunted (generally did not beat) and then rebuilt and went again to finish them off. In between waves I would grab back the more valuable settlements for cash as long as it was not too far from me defensively. I did not get to expand for a while but I just avoided losing too much ground till eventually they ran of warriors.

    They make it easy to at least stop other factions from attacking you with diplomacy as well so you can just focus on stopping them. It probably also helped a lot that I had not expanded north beforehand so I had a few mini empire factions as buffers and was not dependent on settlements close to the north.

    What I didn't think of actually is the addition of all the dlc's races that are treats too. Id imaging the empire campaign is much more difficult now with the addition of beast men, crooked moon and norsca if playing the base game. The faction they had to give the AI a whole starting province just to give it a chance.

    Im not the biggest fan of the empire as a faction (Love their lore) so I haven't actually played a full campaign as them sense my very first one.

    I might start one with them on mortal empires as talking about TW is giving me an itch to play it now :P


  • Closed Accounts Posts: 3,399 ✭✭✭eeguy


    Thanks. The Empire doesn't seem to be terribly well endowed with good infantry. They have no fliers apart from lords specced out with Pegasus or a Griffon. That said, the castle walls are immensely helpful.

    If you have the time, I'd watch some Heir of Carthage videos on Youtube and see what he brings against them.

    The Empire is a jack of all trades army. I didn't use any magic the first time I played and I was surprised how much it can swing a battle if used right.


  • Registered Users, Registered Users 2 Posts: 43,611 ✭✭✭✭ancapailldorcha


    It's getting better now. Doing a mix of autoresolving and fighting actual battles against non-Chaos factions.
    killanena wrote: »
    Have you tried any mods from the workshop? Some make the game easier, Some make the AI more fair. There is one that pushes the choas invasion off for another 50 turns which I personally liked as it give time to factions to expand.

    I remember my first play through when I got the first game at release was as Empire on normal difficulty and I found it quite hard to beat chaos as I didn't expand much at all.

    I'm a bit weird when it comes to mods. I don't know what it is but I can't seem to get the idea of modding a game. XCOM Long War is the sole exception. I like this sound of this one though. I've tried googling and info on when Chaos appears seems to be a tad thin on the ground.
    Christy42 wrote: »
    I think facing Chaos as the Empire is just tough. I felt under the cosh the entire time but they are not a normal faction. You don't have to go to them to wipe them out. I really felt like I was about to be destroyed by them a few times but managed to cling on for long enough.

    I went with the Zap Brannigan solution of throwing wave after wave of my own men into them. Built a few stacks and blunted (generally did not beat) and then rebuilt and went again to finish them off. In between waves I would grab back the more valuable settlements for cash as long as it was not too far from me defensively. I did not get to expand for a while but I just avoided losing too much ground till eventually they ran of warriors.

    They make it easy to at least stop other factions from attacking you with diplomacy as well so you can just focus on stopping them. It probably also helped a lot that I had not expanded north beforehand so I had a few mini empire factions as buffers and was not dependent on settlements close to the north.

    In my first campaign, they'd be stacks huddled together providing mutual reinforcements which made things worse. The Lightning Strike skill seems to counter this. It seems like proper army composition and deployment is absolutely vital which means that many provinces need to be planned out in advance.
    killanena wrote: »
    What I didn't think of actually is the addition of all the dlc's races that are treats too. Id imaging the empire campaign is much more difficult now with the addition of beast men, crooked moon and norsca if playing the base game. The faction they had to give the AI a whole starting province just to give it a chance.

    Im not the biggest fan of the empire as a faction (Love their lore) so I haven't actually played a full campaign as them sense my very first one.

    I might start one with them on mortal empires as talking about TW is giving me an itch to play it now :P

    Were these not already in the game though? I thought they were just locked from the player unless they bought the DLC.
    eeguy wrote: »
    If you have the time, I'd watch some Heir of Carthage videos on Youtube and see what he brings against them.

    The Empire is a jack of all trades army. I didn't use any magic the first time I played and I was surprised how much it can swing a battle if used right.

    Thanks! Checking them out now. Really want to try the Steam Tank. It's why I chose the Empire to begin with.

    By the way, how is the sequel?

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



  • Registered Users, Registered Users 2 Posts: 12,536 ✭✭✭✭Varik


    Balthasar Gelt is a good general vs high armour enemies. His plague of rust is great.


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    You *HAVE* to stop Auto-Resolving, it'll fup you over every time.


  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭killanena


    Were these not already in the game though? I thought they were just locked from the player unless they bought the DLC.


    They didn't exist at the release of the first game. When they were released a patch put them in the campaign for all to play against. Buying the dlc made them playable in single and multiplayer.


  • Registered Users, Registered Users 2 Posts: 8,111 ✭✭✭Christy42


    killanena wrote: »
    What I didn't think of actually is the addition of all the dlc's races that are treats too. Id imaging the empire campaign is much more difficult now with the addition of beast men, crooked moon and norsca if playing the base game. The faction they had to give the AI a whole starting province just to give it a chance.

    Im not the biggest fan of the empire as a faction (Love their lore) so I haven't actually played a full campaign as them sense my very first one.

    I might start one with them on mortal empires as talking about TW is giving me an itch to play it now :P

    I came late tot the party so so always had them. I found that they were a problem at different times to chaos. Goblins early on and Norse later. Also the seemingly slightly evil dwarves were annoying as all hell. At least in my campaign.

    I expanded towards Nuln and Marienburg first though. Aside from Chaos and that subsect of dwarves what were big issues in the base game for Empire? Maybe they altered those a bit.

    Vamps were grand. They ignored me for other empire factions most of the time. I only engaged them to get good relations with their very many enemies. None of the minor empire factions were an issue though it took a while for them to surrender they mostly kept to themselves. Bretonnia was always insanely eager to be on good terms without me doing much.


  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭killanena


    Tbh not much back then, Vampires could field multiple stacks but were easy enough to take care of in played battles. If you expanded north you'd have to deal with endless hordes of the old norcan factions which usually consisted of 6-8 great axe men, 4-6 wardogs and 8-10 jav cav which was just annoying more then anything else.

    All campaigns at release were pretty easy but I remember a lot of new people to the total war series had issues playing greenskins as dwarfs can be tricky to deal with early in the game.


  • Registered Users, Registered Users 2 Posts: 43,611 ✭✭✭✭ancapailldorcha


    Managed to actually beat Chaos in the field tonight. I've modified my army composition to include more Hangunnders and Halberd-equipped Demigryph Knights while making sure I had reinforcements and Lightning Strike but it's still tough! I also finally got to play with a Steam Tank. It was fun.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



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  • Closed Accounts Posts: 3,399 ✭✭✭eeguy


    Steam tanks are great. A dozen tanks and half a dozen mortars are even better.


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