Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie

Share your screenshots

1235

Comments

  • Registered Users, Registered Users 2 Posts: 12,744 ✭✭✭✭Jordan 199


    I reinstalled Red Dead Online on my PS5 last week.

    The sunsets in the game are amazing:

    Untitled Image Untitled Image




  • Registered Users, Registered Users 2 Posts: 30,342 ✭✭✭✭Zero-Cool


    Final Fantasy VII Rebirth is a very pretty game.

    18e0aedafba47-screenshotUrl.jpg 18e0aed906865-screenshotUrl.jpg 18e0aed6f5095-screenshotUrl.jpg 18e0aed462431-screenshotUrl.jpg




  • Moderators, Social & Fun Moderators, Sports Moderators Posts: 56,547 Mod ✭✭✭✭Necro




  • Registered Users, Registered Users 2 Posts: 14,537 ✭✭✭✭Potential-Monke


    Less pretty, but I found Starfield in NMS

    Untitled Image

    And random stuff. I could have fit 4 of my ships on this things molar

    Untitled Image




  • Registered Users, Registered Users 2 Posts: 7,492 ✭✭✭Dave_The_Sheep


    Finally reached the end of my outward journey to Beagle Point. It's taken three months (not constant play) in real life, but I can finally turn around and start the return leg. A short visual representation of the journey, thanks to the folks over at the Elite Dangerous Astrometrics. It also includes my previous trip to Colonia, Sag A*, the Great Annihilator and a skip where I took a lift on a passing Fleet Carrier back to the Bubble, before heading out again around the eastern edge of the galaxy. Really satisfying to have done it, I will admit to being more intimidated about the trip back. Might take a break before getting stuck back in - although there's an event on in the Bubble that I want to get back for, so perhaps not.


    Anyway, screenshots. Some of the (very profitable) local flora along the way:

    20240217183508_1.jpg 20240305210921_1.jpg 20240305210830_1.jpg 20240305205948_1.jpg 20240218222241_1.jpg

    I really like this last one, between the sunset, the lander lights, the starfield above, the ship in the background, it was a really nice lonely moment. Kinda reminded me a little, for some reason, of Anne Hathaway's character at the end of Interstellar. Just way out in the middle of nowhere on your own.

    20240217184009_1.jpg

    Some random ship / star shots:

    20240217203232_1.jpg 20240217022038_1.jpg 20240305205013_1.jpg 20240301224329_1.jpg 20240217203255_1.jpg 20240217203246_1.jpg

    I found a system with two pairs of paired suns (and another waay of away) which I thought "That's just silly" but who knows. Apparently they do exist! No planets unfortunately, or it might have made for some great shots.

    20240307004149_1.jpg 20240307004437_1.jpg 20240307004302_1.jpg

    A distant black hole distorting the view of the distant galactic plane.

    20240306022559_1.jpg

    A rather pretty looking gas giant I found later in the trip.

    20240307010841_1.jpg 20240307010753_1.jpg 20240307010508_1.jpg 20240307010115_1.jpg

    Finally though, I reached the carrier commemorating the first Distant Worlds voyage back in the day. A fitting half way point to my trip.

    20240307035400_1.jpg 20240307035545_1.jpg 20240307035831_1.jpg

    And now I power back up for the long trip home. Hoping to find some worthy sights along the way.

    Post edited by Dave_The_Sheep on


  • Advertisement
  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,325 CMod ✭✭✭✭Retr0gamer


    Some Tomb Raider Remastered comparison shots from TR3.

    I'm only showing TR3 because it's what I'm playing at the moment.

    I've noticed that the comparison tool displays the game as if it was being played on a PS1 in it's retro mode rather than a period correct PC. TR1 and TR2 are very basic games in terms of what the PS1 could achieve. On PC it would have been in higher resolution but these games also supported 3D accelerators which would have added bilinear texture filtering. Lighting was pretty much baked in TR1 while TR2 added rudimentary per vertex lighting

    TR3 is a far more advanced game. At the time coloured lighting was all the rage on 3D accelerators on PC. The PS1 however was quite forward thinking so could pretty much achieve all the effects PC 3D accelerator cards could other than the filtered textures. In fact the PC version of TR3 was a little lazy and some of the subtle effects, like Lara's footprints in sand, are missing. The Remake displays the all of these PS1 visual features in it's retro graphics mode.

    Anyway these are from the India and Nevada stages of TR3

    20240413003521_1.jpg 20240413003529_1.jpg

    The remaster has some really great new texture work, some textures even have parallax occlusion mapping to give a slight 3D look. Geometry is kept exactly the same. I always felt the India level in TR3 looked awful and never captured the look and feel of the jungle it was going for. Remake adds some more foliage, it looks better and does the best it can with the limited geometry of the original.

    20240413004014_1.jpg 20240413004022_1.jpg

    Water and rain effects are improved greatly

    20240413004336_1.jpg 20240413004343_1.jpg 20240413004919_1.jpg 20240413004927_1.jpg

    The waterfalls are a big improvement in this area.

    20240413005207_1.jpg 20240413005204_1.jpg

    This is just to show underwater. It looks different in motion but I actually prefer how the older game looks with more over the top water caustics effects.

    20240429141142_1.jpg 20240429141150_1.jpg

    On to Nevada now

    20240430211304_1.jpg 20240430211312_1.jpg

    This shows the effect of the much improved texture work

    20240430212108_1.jpg 20240430212116_1.jpg 20240430213444_1.jpg 20240430213452_1.jpg

    The added shadows add a lot to the environment.

    One thing to note is that readability of the game can be better in different versions depending on lighting. I find items are much easier to see and find in the modern graphics while some switches and environmental objects you interact with stand out more in the retro graphics because of the lighting.

    20240507220845_1.jpg 20240507220855_1.jpg 20240507224830_1.jpg 20240507224838_1.jpg

    This UFO was never going to impress anyone but I actually prefer how it's lit in the original retro graphics. The UFO has some interesting non-Euclidean spaces inside it like a tardis which is new to the Tomb Raider engine.

    20240507224944_1.jpg 20240507224951_1.jpg

    An example of how the new lighting isn't always for the best. Here the alien in the window is clearly visible whereas it's obscured in the original release so as not to spoil the surprise.

    20240507225316_1.jpg 20240507225324_1.jpg

    A good example of the original game's use of coloured lighting. It's everywhere in this Nevada stage.

    20240507230837_1.jpg 20240507230844_1.jpg

    The Nevada sunset is quite effective in both games.

    20240507231535_1.jpg 20240507231600_1.jpg

    Notice Lara's improved shadow in the modern version but the much more effective water caustics of the original.

    And to finish off here is the opening of the South Pacific stage:

    20240507232624_1.jpg 20240507232631_1.jpg

    Quite effective in both versions.

    Anyway I think the Tomb Raider remaster is exceptional. The graphics mode swapping is excellent and even though I'd have liked to see a PC graphics mode I guess most people played these on Playstation. The Playstation graphics are very authentic however.

    If people are interested I could post the other stages.



  • Registered Users, Registered Users 2 Posts: 30,342 ✭✭✭✭Zero-Cool


    Excellent comparison post Retro.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,325 CMod ✭✭✭✭Retr0gamer


    Some more TR3, South Pacific and London now

    20240507235552_1.jpg 20240507235600_1.jpg

    TR3 remaster has some nice visual flourishes here like a wave affect I manage to completely not capture in the first image, you can see a bit of it to the right.

    20240507235707_1.jpg 20240507235658_1.jpg

    20240508001517_1.jpg 20240508001523_1.jpg

    You can see some artistic differences here. More foliage in the remaster and a less pronounced fog effect.

    20240512221437_1.jpg 20240512221459_1.jpg

    Big difference in cutscene character models. They also have animated mouths.

    20240517220028_1.jpg 20240517220041_1.jpg 20240517221237_1.jpg 20240517221411_1.jpg

    Is it really TR without some dino killing.

    20240519214210_1.jpg 20240519214212_1.jpg 20240519215312_1.jpg 20240519215325_1.jpg

    Bit of casual racism

    20240519215846_1.jpg 20240519215848_1.jpg 20240519220944_1.jpg 20240519220945_1.jpg 20240519220954_1.jpg 20240519220956_1.jpg 20240519221516_1.jpg 20240519221522_1.jpg

    This river level is quite interesting. They did an awful lot here to improve the water effects in the remaster but they aren't too shabby in the old game with a nice use of animated textures

    20240519223906_1.jpg 20240519223908_1.jpg 20240519223925_1.jpg 20240519223938_1.jpg 20240519225331_1.jpg 20240519225333_1.jpg 20240519230806_1.jpg 20240519230808_1.jpg 20240519231018_1.jpg 20240519231025_1.jpg

    You then get a canoe and it's rotten to control.

    On to London now. This is where the level design really starts to fall apart and it feels like a very rushed game.

    20240519233729_1.jpg 20240519233732_1.jpg 20240519234050_1.jpg 20240519234052_1.jpg 20240519235805_1.jpg 20240519235807_1.jpg

    The visual differences between the original and remaster are stark. The original is very dark, annoyingly so as you end up walking past a lot of important keys and switches. It also goes to town with coloured lighting. The remaster is mercifully a lot brighter and the coloured lighting is present but much more subtle in its use.

    20240520204243_1.jpg 20240520204245_1.jpg

    The first documented use of yellow paint! Naughty Dog copied Tomb Raider!

    20240520211117_1.jpg 20240520211119_1.jpg

    You can't really see it here but the original has an undulating mesh used here for water which looks impressive and is absent from the remaster.

    20240520220056_1.jpg 20240520220053_1.jpg

    The objective was to make your way to this cathedral which was the next level but it was cut from the main game for being too tough but still present as a secret if you get all secrets in the game. The next cutscene was obviously supposed to take place on the top as the bell is very out of place.

    20240520220446_1.jpg 20240520220449_1.jpg 20240520221318_1.jpg 20240520221319_1.jpg

    The next stage is an abandoned subway

    20240520222622_1.jpg 20240520222624_1.jpg

    Brilliant level design here with one of these booths needing to be used to get a ticket to progress but there is no visual signifier which one actually works

    20240520223023_1.jpg 20240520223026_1.jpg 20240520225050_1.jpg 20240520225053_1.jpg

    This level is one of the better looking ones in the game and the original manages to nail the look and feel of the London Underground.

    20240520231351_1.jpg 20240520231355_1.jpg

    Some pretty gross graphics here on the PS1 version. This area also has a key i walked past 3 times because it's hidden by the camera, well done with the play testing core!

    20240520234938_1.jpg 20240520234940_1.jpg 20240520235344_1.jpg

    I put these three in to show a quirk with modern renderers. Most modern renderers use deferred rendering which allows a massive amount of dynamic lights to be added to a scene but adds input lag. It also plays havoc with transparent alpha textures. This is why you can't see the fire behind the window in the remaster. The mighty PlayStation has no such issues with it's enormous banks of VRAM and architecture suited to sorting transparencies (not joking here, for the time the PS was a beast in this area and gave it a massive edge over the Saturn and other consoles.

    (You will notice some modern games using checkerboarding instead of alphas to avoid this, an effect I think looks really ugly and was employed by the sega saturn of all consoles.

    20240521000106_1.jpg 20240521000108_1.jpg 20240521000243_1.jpg 20240521000247_1.jpg 20240520234325_1.jpg 20240520234329_1.jpg

    On to Lud's Gate, an infamously tough Tomb Raider stage. I didn't mind it too much. There's a water maze near the end which quite tough but doable. The biggest issue is that it's by far the longest stage in the game, it took me an hour and 40 minutes to beat.

    It's also tonally a total mess which has you navigate sewers before breaking into a museum where they have a sphinx and then ending up at the top of a skyscraper after the water maze. It's some real Dark Souls 2 stage design.

    The goal is to get embalming flood to the gang that lives in the subway but you can beat the stage without giving it to them.

    20240521001755_1.jpg 20240521001756_1.jpg 20240521222316_1.jpg 20240521222319_1.jpg 20240521224627_1.jpg 20240521224640_1.jpg

    Sewers to the Sphinx. I suppose it's not beyond the realms of possibility that the British Museum would have a whole sphinx hidden away.

    Once thing to not is that Lara is gunning down security guards here. She really has a sociopathic streak in this game as she murders a whole heap of US military personnel and innocent security guards.

    20240521230709_1.jpg 20240521230711_1.jpg

    An example of the bad game design in TR3. Try to spot the lever in the darker original game.

    20240521230754_1.jpg 20240521230754_2.jpg 20240521230802_1.jpg 20240521230804_1.jpg 20240521232508_1.jpg 20240521232510_1.jpg 20240521232617_1.jpg

    The dreaded water maze. It has underwater sections and stealth which barely works. It also features the common or garden british crocodile 🙄

    20240521235724_1.jpg

    This is the reason people hate this level. The UDV. It goes about the same speed you can swim at, doesn't lock on to enemies when firing and gets caught up in scenery. You are faster without it. Leave it behind.

    Boss fight time with two… babes???

    20240522000719_1.jpg 20240522000720_1.jpg

    Boss fights are pretty terrible. Jump to the top and shoot the fuse box to electrocute her.

    20240522001824_1.jpg 20240522001825_1.jpg 20240522001802_1.jpg 20240522001804_1.jpg

    Antarctica next!

    20240522002238_1.jpg 20240522002241_1.jpg


  • Registered Users, Registered Users 2 Posts: 30,342 ✭✭✭✭Zero-Cool


    Awesome posts man!



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,325 CMod ✭✭✭✭Retr0gamer


    More TR3, finally finished it.

    This first level of antartica was actually pretty great. Good level design and a jump scare that got me. Felt very like "The Thing".

    20240522185132_1.jpg 20240522185133_1.jpg 20240522185856_1.jpg 20240522185929_1.jpg

    The dinghy controls nicely.

    20240526115154_1.jpg 20240526115156_1.jpg 20240526120938_1.jpg 20240526120939_1.jpg

    I do like the game trying it's best to make an area look lived in. This is a lot more convincing than the really poor attempts by TR2.

    20240526124706_1.jpg 20240526124707_1.jpg

    The main bad guy gets the upper hand on us.

    Now for the mines which is where my PS1 memory card I got free with a PS magazine gave up:

    20240526125253_1.jpg 20240526125256_1.jpg

    There's some nasty enemies here, particularly this guy that can poison you.

    20240526125357_1.jpg 20240526125400_1.jpg

    This is where my PS1 playthrough ended.

    20240526125445_1.jpg 20240526125446_1.jpg

    The mine carts are a pain in the ass. You can lean, hit the break or duck. Other than the minecarts this stage is a lot of fun

    20240526131248_1.jpg 20240526131254_1.jpg 20240526140219_1.jpg 20240526140221_1.jpg 20240526141419_1.jpg 20240526141420_1.jpg 20240526141749_1.jpg 20240526141751_1.jpg 20240526142559_1.jpg 20240526142600_1.jpg

    Easter Island heads!

    Now for the Lost City of Tinnos, regarded as one of the hardest Tomb Raider level ever. It's not too bad, it just takes a long time to beat and has a lot of puzzles.

    20240526142821_1.jpg 20240526142823_1.jpg 20240526154028_1.jpg 20240526154031_1.jpg

    This is one of the more annoying thing about the level, these flying insect enemies respawn infinitely.

    20240526162736_1.jpg 20240526162734_1.jpg 20240526160037_1.jpg 20240526160040_1.jpg 20240526163135_1.jpg 20240526163137_1.jpg

    Once you get here the level starts to resemble one of the all time best pieces of level design, St. Francis's Folly from TR1. There's four trials that all lead back to this area which you can't advance from until you beat them all. They are based on different elements. It's a decent stage but can't hold a candle to St. Francis's Folly.

    20240526164005_1.jpg

    20240526165156_1.jpg 20240526165157_1.jpg 20240526170512_1.jpg 20240526170513_1.jpg 20240526171337_1.jpg 20240526171334_1.jpg

    It's final boss time. There's some nonsense about evolution so the main bad guy turns himself into some spider freak.

    20240526173017_1.jpg 20240526173018_1.jpg 20240526173027_1.jpg 20240526173027_2.jpg 20240526173044_1.jpg 20240526173045_1.jpg 20240526173325_1.jpg 20240526173327_1.jpg

    Big pain in the ass. You just have to stay away from him, if he gets too close you will get hit by an unavoidable insta kill attack. Take him down and steal the artifacts while he recovers. Once you have them all take him down for a final time. Another poor boss fight to cap the game off.

    20240526173924_1.jpg 20240526173925_1.jpg 20240526174336_1.jpg 20240526174342_1.jpg

    Thought I was finished but there's a little bit to go. You can see the bottom of the skybox in the original, Dev team thought it was good enough obviously!

    20240526174412_1.jpg 20240526174413_1.jpg 20240526174428_1.jpg 20240526174434_1.jpg 20240526174551_1.jpg 20240526174554_1.jpg

    Thought I was done but these dick heads set me on fire. Make your way to the helicopter and toll credits, you are done… unless you got all the secrets like me. (I used a guide admittedly). This lets you play All Hallows, a cut level from the London area of the game.

    20240526180409_1.jpg 20240526180411_1.jpg 20240526201704_1.jpg 20240526201707_1.jpg

    Some gorgeous new textures used here and no where else.

    20240526202614_1.jpg 20240526202617_1.jpg

    The stage feels a little under baked. It's quite short and there's a lot of places where you have to take damage to proceed. Also plenty of dick moves and insta kill traps.

    20240526202722_1.jpg 20240526202724_1.jpg 20240526205840_1.jpg 20240526205842_1.jpg 20240526205855_1.jpg 20240526205856_1.jpg

    Really creepy area here with the dead bodies floating in the water. Not sure why this wasn't used in the main game. The effect is more startling on the original game due to the water caustics being so much darker.

    20240526210043_1.jpg 20240526210044_1.jpg

    Look at all these goodies! Unfortunately walking towards them triggers the level end screen.

    I might go back and play the TR expansions. I have already finished the TR1 one, unfinished business, which was excellent, but I never played the TR2 and TR3 expansions. Both seem quite substantial, clocking in at about half the size of the main games.



  • Advertisement
  • Registered Users, Registered Users 2 Posts: 30,342 ✭✭✭✭Zero-Cool


    Man, you have me psyched to play through the remaster, planning on getting it later this summer.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,325 CMod ✭✭✭✭Retr0gamer


    I was surprised the remaster turned out so good considering the nonsense surrounding the Kotor remaster from the same team. Perhaps it's a different team and they had help from crystal dynamics. It's honestly one of the best remasters ever. Love when a remaster lets you switch versions at the touch of a button. I also like how they put the work into getting a PS1 version of these games instead of the PC versions as the PC version of 3 loses a lot of the additional effects (although if they do a remaster that includes last revelation, the PC version there is far superior so hope they use that one).

    They've updated the game engine to run in 60 fps which makes a massive difference. Anyone that says 30 fps is fine just needs to switch to the old game running in 30 fps to realise 30 fps feels horrible in comparison.



  • Registered Users, Registered Users 2 Posts: 30,342 ✭✭✭✭Zero-Cool


    Whatever you think about Red Dead 2, it's an absolutely stunning world.

    18fc5e7db1414-screenshotUrl.jpg 18fc5e7b3d065-screenshotUrl.jpg 18fc5e7459489-screenshotUrl.jpg 18fc5e6ccbc78-screenshotUrl.jpg 18fc5e6a33c51-screenshotUrl.jpg 18fc5e6781541-screenshotUrl.jpg

    Started to dip into Dirt Rally 2, i love the replay feature that gives great shots like these.

    18fc5e6575570-screenshotUrl.jpg 18fc5e6313e57-screenshotUrl.jpg


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,325 CMod ✭✭✭✭Retr0gamer


    Where are the wagons?



  • Registered Users, Registered Users 2 Posts: 30,342 ✭✭✭✭Zero-Cool


    Wagons can get in the bin, Jordan can have all of them.



  • Registered Users, Registered Users 2 Posts: 12,744 ✭✭✭✭Jordan 199


    This pic is dedicated to Zero Cool:

    Untitled Image

    😉

    Post edited by Jordan 199 on


  • Registered Users, Registered Users 2 Posts: 30,342 ✭✭✭✭Zero-Cool


    Pics from the random games I've been playing recently.

    190272e7ce964-screenshotUrl.jpg 190272e986298-screenshotUrl.jpg 190272f14d762-screenshotUrl.jpg 190272f6e3715-screenshotUrl.jpg 190273006dd27-screenshotUrl.jpg


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,325 CMod ✭✭✭✭Retr0gamer


    Roquefort level Elden Ring cheese build.



  • Registered Users, Registered Users 2 Posts: 12,744 ✭✭✭✭Jordan 199


    GTA Online:

    0cb20743-1c70-497a-ae1a-f1719663ae85.png f930c0f2-27ed-49f7-bdbe-037f11b66a88.png 036bbde4-bc1d-433d-9b79-34046f19caf0.png e78de6ed-55eb-4400-8407-12f29fe13b24.png d582d582-b250-43b8-9378-72a649b7d061.png


  • Registered Users, Registered Users 2 Posts: 23 HopingforNewZ


    IMG_6503.jpeg

    Double Dragon



  • Advertisement
  • Registered Users, Registered Users 2 Posts: 30,342 ✭✭✭✭Zero-Cool


    1908960538c55-screenshotUrl.jpg 1908960538c77-screenshotUrl.jpg 1908960538c14-screenshotUrl.jpg 1908960538c49-screenshotUrl.jpg 1906016b75140-screenshotUrl.jpg

    Cyberpunk 2077



  • Moderators, Computer Games Moderators Posts: 14,786 Mod ✭✭✭✭Dcully


    Grayzone Warfare PC

    20240501195536_1.jpg 20240501195707_1.jpg


  • Registered Users, Registered Users 2 Posts: 12,744 ✭✭✭✭Jordan 199


    Dungeons Of Hinterberg.

    c97e7695-fd05-49ee-b567-b71ef5c61440.png 0fdf6596-4a0a-403b-a0b8-6a094069d435.png 25fb2211-6b1c-405e-a8af-432ae375aefc.png de7c1253-1ae3-4885-a427-72620e6be23f.png


  • Site Banned Posts: 1,409 ✭✭✭Luna84
    Mentally Insane User


    Just found this thread. What is that game like?



  • Registered Users, Registered Users 2 Posts: 12,744 ✭✭✭✭Jordan 199




  • Registered Users, Registered Users 2 Posts: 12,744 ✭✭✭✭Jordan 199


    Pacific Drive:

    191c5b44fcb41-screenshotUrl.jpg 191c5b62d8063-screenshotUrl.jpg 191c5b55a0987-screenshotUrl.jpg 191c5b373c085-screenshotUrl.jpg


  • Registered Users, Registered Users 2 Posts: 12,744 ✭✭✭✭Jordan 199


    Red Dead Online:

    f1af650b-1391-4b1d-a065-a37882cdb0f8.png 2df73de2-d0d6-4846-b7e5-c9706dff5fc5.png c09e2a78-dbd9-40a4-a660-4b935836d00d.png 12eb8f0b-fd39-4136-8957-cbad221a3766.png 20240915_184245.png


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,325 CMod ✭✭✭✭Retr0gamer


    Dragon Quest HD 2D Remake is kind of pretty:

    20241114224138_1.jpg 20241114225022_1.jpg 20241114225442_1.jpg

    Some Battle scenes

    20241114232811_1.jpg 20241114233536_1.jpg

    The World Map has a day/night cycle

    20241114233114_1.jpg 20241118222655_1.jpg

    I love how the dungeons and towns are scaled down versions of their layouts when on the world map:

    20241118211130_1.jpg

    Some more pretty areas:

    20241118205531_1.jpg 20241118205931_1.jpg 20241118205942_1.jpg 20241118205953_1.jpg 20241118210440_1.jpg 20241118210535_1.jpg 20241118212414_1.jpg 20241118212653_1.jpg 20241118220130_1.jpg 20241118222944_1.jpg


  • Registered Users, Registered Users 2 Posts: 12,744 ✭✭✭✭Jordan 199


    Red Dead Online.

    9d3e35b2-f956-47ac-8146-57ea58d1d4c6.png d6c5dec6-cfc5-4a01-9b36-d8e6ddb7631c.png 10a79c9f-301c-440b-a8bf-e81793e2ffa4.png 8682fa54-71b7-43bd-b4f6-83b682f2c919.png d5ea6832-ce5e-4b47-a4f1-f483720b5182.png c958a43b-46ec-4241-b31e-12f7f8c698db.png


  • Advertisement
  • Moderators, Computer Games Moderators Posts: 10,972 Mod ✭✭✭✭Andrew76


    No wagon shots? What have you done with the real @Jordan 199 ? 😁



Advertisement