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State of Decay 2

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Comments

  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    Loved the first one, will definitely be picking it up day one, gameinformer put up a gameplay video yesterday.



  • Posts: 15,661 ✭✭✭✭ [Deleted User]


    Seems to have been a lot of hysteria over the tethering in co-op over the last few days. Can see why people feel it's an issue. Instead of sending 2 people back to base to take care of an attack the whole group has to go.


  • Registered Users, Registered Users 2 Posts: 14,381 ✭✭✭✭Potential-Monke


    I found the first one incredibly infuriating after a while. Always managed to get to the same place and always died very soon thereafter. Could never get my head properly into it.


  • Registered Users, Registered Users 2 Posts: 7,454 ✭✭✭Dave_The_Sheep


    Is this console only?


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    Is this console only?

    Pc as well.


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  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators Posts: 10,524 Mod ✭✭✭✭CatInABox


    Pc as well.

    Pretty sure it's only Windows 10, and the Microsoft Store at that. Rumour is that it'll come to steam sooner rather than later, but at least it the start it won't.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    CatInABox wrote: »
    Pretty sure it's only Windows 10, and the Microsoft Store at that. Rumour is that it'll come to steam sooner rather than later, but at least it the start it won't.

    I think the last game was the same, as I remember it not on being on pc straight away.


  • Registered Users, Registered Users 2 Posts: 251 ✭✭Panic Stations


    They need to get this game on Steam. Really looking forward to it.

    Not too sure how keen I am on the multiplayer side of it.


  • Moderators, Computer Games Moderators Posts: 14,723 Mod ✭✭✭✭Dcully


    Wow looking that game informer footage when he moves camera around it looks so blurry and as if framerate is seriously low, maybe im just spolied with butter smooth Gsync and 144hz on pc but it looks nauseating,, im kinda interested in the game though, first one was ok.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,756 CMod ✭✭✭✭Spear


    I liked the first, and I'll go for the sequel, once it's on Steam that is. There's no way I'm touching any of that Windows store nonsense.


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  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    If you have the Xbox game pass this is on it (windows), so 9.99 a month or a free 14 day trial to play.


  • Closed Accounts Posts: 1,047 ✭✭✭Jamiekelly


    I'm replaying the first one at the moment so I'll definitely be getting this once it comes to steam. If anything I'll buy it just for the sake of supporting small game developers. Even replaying the first one it's clear the team actually care about what they were doing. Seems to be more innovation and creativity in indie developers nowadays than the entire triple ayyyyyy industry put together.


  • Registered Users, Registered Users 2 Posts: 5,303 ✭✭✭Temptamperu


    This game looks terrible. Even for a mid tier game.


  • Registered Users, Registered Users 2 Posts: 2,994 ✭✭✭Taylor365


    Don't forget, they released an enhanced version of the first game that fixed some bugs, and left original players high and dry....


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    Review embargo is up

    IGN – 7.5
    USgamer – 3.5/5
    Critical Hit – 6.5
    Destructoid – 8
    Press Start – 7
    GamesRadar+ – 3.5/5
    Hardcore Gamer – 3/5
    GamingTrend – 85/100


  • Posts: 15,661 ✭✭✭✭ [Deleted User]


    Those scores seem favourable if you take them on their own but some of the reviews are not kind. Like the Eurogamer one.


  • Registered Users, Registered Users 2 Posts: 8,093 ✭✭✭Mr Crispy


    Just from reading the review headlines, seems as if most marks are being docked for overall bugginess/performance issues. So just like the first one really, and will hopefully get better with time.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Cant go wrong for a tenner in fairness, I am not spending €70 on a video game ever*


    *Arma 3 obvious exception.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    dreamers75 wrote: »
    Cant go wrong for a tenner in fairness, I am not spending €70 on a video game ever*


    *Arma 3 obvious exception.

    Where did you get it for a tenner?


  • Registered Users, Registered Users 2 Posts: 11,611 ✭✭✭✭ERG89


    Where did you get it for a tenner?

    Gamepass I assume


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  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    ^^ Its on the Xbox Game Pass, tenner a month or free 14 day trial if you didnt use it for Sea of Thieves.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,529 Admin ✭✭✭✭✭Mickeroo


    It's only 30 quid to buy by the way, not 70.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Just got an email for the tecnhical Beta.....its out today :/


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    Lost my first follower Juan, to one of those gas zombies.


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    Mr.S wrote: »
    Great game imo, a little buggy but I can look past that, I think it's most noticeable during co-op as there seems to be a lot of connection issues (eg guest player lagging / disconnecting) but i'm sure that will get sorted out in the coming weeks.

    I agree. It's rough around the edges but a fantastic game.

    I hope they address the co-op bugs promptly.

    My first survivor died from blunt force trauma to the head by another group of survivors we came across while scouting... Devastated

    Edit: just to point out they were avenged. Swift justice came in the form of a burst of 9mm rounds to the face.


  • Posts: 15,661 ✭✭✭✭ [Deleted User]


    How do you dismiss a follower how needs sleep etc? Tried going to the bed to switch to another character and the same guy just follows me anyway.

    Also is there a way that I'm missing to unload the car when it's full of stuff or do you have to take it out one by one?


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    How do you dismiss a follower how needs sleep etc? Tried going to the bed to switch to another character and the same guy just follows me anyway.

    Also is there a way that I'm missing to unload the car when it's full of stuff or do you have to take it out one by one?

    Press start,scroll over to the menu where you can see all your followers and you press x I think.


  • Posts: 15,661 ✭✭✭✭ [Deleted User]


    Press start,scroll over to the menu where you can see all your followers and you press x I think.

    Thats how it should work but it seems you can't dismiss someone while a mission is active.

    Overall I'm finding the game ok, it's pretty much the same game with added tedium in some cases like the lack of cars so far vs the last game and now you have to fuel them. I get it's realistic but it's a pain in the hoop is what it is. I swear it's more fun loading and unloading the big weekly shop in my own car than doing it with the bags in this.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    Thats how it should work but it seems you can't dismiss someone while a mission is active.

    Overall I'm finding the game ok, it's pretty much the same game with added tedium in some cases like the lack of cars so far vs the last game and now you have to fuel them. I get it's realistic but it's a pain in the hoop is what it is. I swear it's more fun loading and unloading the big weekly shop in my own car than doing it with the bags in this.

    Actually if you talk to them you can dismiss them that way too.


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  • Registered Users, Registered Users 2 Posts: 10,258 ✭✭✭✭DARK-KNIGHT


    The state of

    The state of decay 2


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    The state of

    The state of decay 2

    You must have been up all night coming up with that pun.

    Well done Sir.


  • Posts: 15,661 ✭✭✭✭ [Deleted User]


    Really not enjoying this. Seem to be stuck in an endless cycle of looking for meds and food. Can't get a grasp on what to prioritise and what to ignore and on top of that the radio is going every 5 minutes with other survivors mooching food and meds.

    Doesn;t seem to be much of a story at all like there was in the last game but I'm likely missing something here. I'm on day 7 and nothing really pops out at me that says this will move the game along :confused:

    Oh one thing the game doesn't tell you that I only found out from a google is that if you park your car in the parking space which I didn't even see for the longest time you can just go to the boot and press RT to move the supplies to storage. You wish I'd know that a few hours ago.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    I cant play the game (my xbox account was lost in the hotmail hack of 2010) so I am using the kids account(dont have xbox anymore) for Forza GOW on windows and MSFT dont want to give me back kdjac account on xbox, trying for years to no avail.


    Anyway I am on the technical beta test for SOD and this puzzles the fcuk out of me, the beta started last weekend the day the game came out for Deluxe?. I received this email a few minutes ago.....

    Why are the still having a technical beta test for a game that is released ?:confused:
    Hello State of Decay 2 Insiders!

    We've received a ton of helpful feedback from you, and are ready to test a new patch for the game in our Technical Beta/Public Test Realm. This patch should go live for PC Public Test Realm participants today, but to ensure you have the latest version please check for updates to the game in the Windows Store by selecting “Show in Store” in the Xbox Insider Hub app.

    We would love it if you could get in some gameplay this weekend to test out the new patch. The more you test the sooner we can release this to all of the players enjoying State of Decay 2 now!

    Please note that cross-play between Xbox One and Windows 10 will not work until the Xbox One version of the game is released next week.

    If you do run into any issues with the game, please check out the State of Decay Support and Recent Support/Troubleshooting pages for common fixes. If you don’t see your issue there, you can also utilize the Public Test Realm Support forum to see if it has been posted there. If you do find a new issue, please file a bug on the forum, or reach out to us at SoD2beta@microsoft.com.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,529 Admin ✭✭✭✭✭Mickeroo


    Is it not just a test server like overwatch and pubg have?


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    Mickeroo wrote: »
    Is it not just a test server like overwatch and pubg have?

    Yes.


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  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    Really not enjoying this. Seem to be stuck in an endless cycle of looking for meds and food. Can't get a grasp on what to prioritise and what to ignore and on top of that the radio is going every 5 minutes with other survivors mooching food and meds.

    Doesn;t seem to be much of a story at all like there was in the last game but I'm likely missing something here. I'm on day 7 and nothing really pops out at me that says this will move the game along :confused:

    Oh one thing the game doesn't tell you that I only found out from a google is that if you park your car in the parking space which I didn't even see for the longest time you can just go to the boot and press RT to move the supplies to storage. You wish I'd know that a few hours ago.
    Have you been building your base and increasing the storage capacity?
    You lose at lot of supplies if there isn't adequate storage which lead to running around constantly looking for supplies.

    How many survivors are there in your community?

    How many additional outposts do you own?
    You can buy outposts that supply food or meds or extra beds to your community.

    If you have a kitchen you can ration your food supplies. It comes with a morale deduction but it's better than them starving.


  • Posts: 15,661 ✭✭✭✭ [Deleted User]


    Gone as far as I can with the base upgrades I think and 8 people in it. Have outposts but can't work out how to abandon them and set up a new one for meds and food.

    I either need power or water and certain skill to get to level 3 on some of the upgrades.


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    Gone as far as I can with the base upgrades I think and 8 people in it. Have outposts but can't work out how to abandon them and set up a new one for meds and food.

    I either need power or water and certain skill to get to level 3 on some of the upgrades.

    To remove an outpost open your base overview screen and go over to the outpost icons on the far right of the screen. You can abandon them by hovering over each one and a button prompt at the bottom of the screen should allow you to abandon them.


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    I am 22 days in with 6 survivors.

    Today is moving day lol. I have acquired a nice base from a group of 3 allies I assisted over the course of a few tasks. I have brought them into situations that resulted in their death one by one so I can claim their base which I did last night upon the death of Sarah who I lead into an infestation while I sat back and let nature take its course. *evil laugh.

    Now I have to settle into the new base.

    *edit: if you are having an issue with supplies consider removing a survivor so less supplies are consumed. A hard decision, I know but if you have 1 character even that isn't doing much send them on their way or to meet their maker lol


  • Posts: 15,661 ✭✭✭✭ [Deleted User]


    I'm beginning to think having less of them might be more. Better to weed out ones with skills I don't need maybe. Looking to move also but 2000 off being able to. Noticed the comms has an influence boost, wish I'd seen that earlier.

    Is doing the characters legacy quest the way to push on?


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  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00



    Is doing the characters legacy quest the way to push on?
    I believe so.


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    Mr.S wrote: »
    My 2 main grips with the game is the very, very buggy co-op and how dark (I know!) / long night time is.

    Co-op is a disaster. I hope that is the priority of the devs to address.

    I am currently installing solar in my base to at least keep my base well lit at night time.


  • Posts: 15,661 ✭✭✭✭ [Deleted User]


    I randomly looted a mod that is used to upgrade storage for water not sure how that works yet. I also think you can set up an outpost on a water tower.


  • Registered Users, Registered Users 2 Posts: 38,247 ✭✭✭✭Guy:Incognito


    Was enjoying it and getting used to the differences in game play from the first. Now getting a fair bit of glitching. Started with a few zombies being half invisible. Then dead zombies showing as massive long spikes. Now when I search a box or something and the menu pops up to show me what in it there's no pictures, just grey boxes. The description shows when I move to it and I can put them in my backpack (also showing as grey boxes).


    Edit. Fixed itself now. Game hung with the loading icon when I moved to a different area while walking. Hung so long I turned it off, but only reset when I changed games then back again soit fully reloaded the game, then everything was back working properly again.


  • Registered Users, Registered Users 2 Posts: 3,676 ✭✭✭AllGunsBlazing


    Just moved from my first homebase in the NE corner of the map to the Church on the Hill base. Really wishing I hadn't, though. The place is a zombie magnet.


  • Registered Users, Registered Users 2 Posts: 38,247 ✭✭✭✭Guy:Incognito


    I moved to the rail bridge.

    Not sure about it. Fairly limited for space. Pity though cos it's a nice spot.


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    Mr.S wrote: »
    Yeah co-op is borderline unplayable at times, especially when driving two separate cars. Still fun though. Oh another grip is driving off-road and getting stuck on rocks!

    How do you activate the solar power at night time? I have the solar power mod installed, but, it doesn't seem to do anything!

    Also...how does on find water for your base? My little Sims are starting to give out!

    I didn't end up going solar. I found a nearby power station very close to my base so I claimed it and it now powers my base at a cost of 2 fuel per day.

    When I was going solar I originally had a large slot in the base to install panels that would power the entire base. I think if you use the solar mod by itself at a station it will only provide power to that station. I haven't tried that so I can't say how that works.


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    Just moved from my first homebase in the NE corner of the map to the Church on the Hill base. Really wishing I hadn't, though. The place is a zombie magnet.

    You can always move. All the spent resources are refunded to you when you destroy each station or if you have enough influence just buy the next base and all the stations will be destroyed and refunded.

    I find when you first move base attacks are frequent due to the noise of building your new stations. The threat eventually reduces as the work is completed. Have a look at the threat level in the base screen. It's in the column on the left. If everything is built and the threat level is still high consider building a watch tower or removing a station that is making too much noise.


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    I moved to the rail bridge.

    Not sure about it. Fairly limited for space. Pity though cos it's a nice spot.

    Apparently there are 4 maps. It's random which one you start on.

    When you upgrade your operations center you can do a radio transmission that shows each of the exit points of the map that lead you into a new territory (map)


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    Haven't gone to this at all after a week,At what point does the story progress after you get your first base?


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