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Street Fighter V: Despite all his ragé he's still just a rat in a Kage

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  • Registered Users Posts: 3,333 ✭✭✭Sairus


    I think I figured out why there was more Cammy than Birdie.

    EDIT: Wow that image is giant. Go click it yourselves.

    http://i.imgur.com/vgrez50.png


  • Registered Users Posts: 11,004 ✭✭✭✭chopperbyrne


    Still going to main him, just hope we get some clearer match footage soon.

    No charge moves (except hold punch), 360s or 720s is a bonus too.


  • Moderators Posts: 5,558 ✭✭✭Azza


    5 day beta starting July 23rd for Playstation 4 users.

    PC beta for those who pre-order on steam sometime in the fall.


  • Moderators, Music Moderators Posts: 25,868 Mod ✭✭✭✭Doctor DooM


    Pro 3 v 3 SFV tournament on tonight at 7 our time lads.

    www.twitch.tv/capcomfighters


  • Registered Users Posts: 699 ✭✭✭blag


    Looks like V-Trigger is active. I'd like to see what happens on block.

    lavyKp3.gif


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  • Moderators Posts: 8,678 ✭✭✭D4RK ONION


    UltraDavid - Ultra Document (i.e. he's playing the game and answering questions)

    https://docs.google.com/document/d/1lO2n8cGufRTvQGYcFEAVCUhKJximN0x0wdLCdb4ksuo/edit


  • Registered Users Posts: 3,006 ✭✭✭Ramza


    Birdie sounds godlike design wise, apparently has sick normals, a move that lets him get in your face, and 360s. Sounds terrifying. Also his v skill sounds very versatile. I'm eager to see how it works. He can sit back and build v meter with his donuts, or maybe establish ground game with banana peel. Can Birdie trip on his own banana skin? I hope it isn't too strong though, although it likely wont be. I'm eager to see it in action.

    The input leniency buff is interesting, I like the idea of eliminating plinking/double tapping in a way. Also looks like they're going for a more ground/pressure based game, where emphasis on combos aren't as important. Also the input leniency will help beginners. I wonder will the buffer apply to punishing moves?

    A few things look very out of place/very strong design wise, but I know there's 0 point criticizing at the minute. I'm sure tonnes of feedback will be given between now and Feb anyway for things to change.

    The real question is, when's SF5 beta XGC casuals?


  • Registered Users Posts: 11,004 ✭✭✭✭chopperbyrne


    Pro 3 v 3 SFV tournament on tonight at 7 our time lads.

    www.twitch.tv/capcomfighters

    Did this happen?


  • Registered Users Posts: 2,328 ✭✭✭Nutrient


    Working on getting that early beta lads...

    05d17db87c0eae064083a9e7f05f2027.png


  • Moderators Posts: 5,558 ✭✭✭Azza


    http://www.streetfighter.com/beta/

    Everyone sign up please. Even if you don't have a PS4 :P


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  • Closed Accounts Posts: 15,116 ✭✭✭✭RasTa


    fightsticktus4f.png


  • Registered Users Posts: 11,004 ✭✭✭✭chopperbyrne


    Nice, hopefully they can sort out the DS4 requirement when using wired controllers on PS4.


  • Moderators Posts: 5,558 ✭✭✭Azza


    Game is up for pre-orders on Steam. Steam forums filled with moaners about the €60 price tag.


  • Registered Users Posts: 3,006 ✭✭✭Ramza


    Azza wrote: »
    Steam forums filled with moaners

    What's new, that's Steam for ya :o


  • Registered Users Posts: 11,004 ✭✭✭✭chopperbyrne


    If you pre-order on Steam and the price comes down before launch do they refund the difference?


  • Registered Users Posts: 8,326 ✭✭✭Zapp Brannigan


    RasTa wrote: »
    fightsticktus4f.png

    Want


  • Registered Users Posts: 1,363 ✭✭✭Misty Chaos


    Azza wrote: »
    http://www.streetfighter.com/beta/

    Everyone sign up please. Even if you don't have a PS4 :P

    Someone remind me of this next week when I actually have a PS4.


  • Registered Users Posts: 11,004 ✭✭✭✭chopperbyrne


    Someone remind me of this next week when I actually have a PS4.

    All you need is a PSN ID.

    Pretty certain you can sign up online for one.


  • Moderators Posts: 5,558 ✭✭✭Azza


    Yeah you can sign up now if you like.


  • Registered Users Posts: 2,449 ✭✭✭Rob2D


    Mature rating eh?

    Probably due to all the boob physics.


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  • Closed Accounts Posts: 632 ✭✭✭Forest Demon


    Rob2D wrote: »
    Mature rating eh?

    Probably due to all the boob physics.

    With the increase in resolution you can see Cammy Toe


  • Registered Users Posts: 11,004 ✭✭✭✭chopperbyrne


    Just noticed you start the next round facing the way you ended the previous one.


  • Registered Users Posts: 18,707 ✭✭✭✭K.O.Kiki


    Just noticed you start the next round facing the way you ended the previous one.

    Yeah, I don't like it tbh, but I guess if stage interactions will be a thing it makes some sense.


  • Registered Users Posts: 598 ✭✭✭Macal


    Mmm. This OST is sounding good already.



  • Registered Users Posts: 1,225 ✭✭✭airmax87


    ROSE WHEN?


  • Registered Users Posts: 1,762 ✭✭✭Yreval


    Rob2D wrote: »
    Mature rating eh?

    Probably due to all the boob physics.

    Apparently it only happens on the player 2 side, due to a bug.


  • Registered Users Posts: 3,333 ✭✭✭Sairus


    Glitch on right side:

    1301384863402307910.gif


    No glitch on left:

    1301384863679168582.gif

    It looks like the right side has the physics ramped up way too high, and the left has it turned off entirely. They look a bit weird not moving at all, so hopefully they put in just a minor, not insane touch to it.

    Side note though, it's really odd how they sculpted her nipples poking through her dress so much. Girl needs a bra or to start wearing warmer clothes.

    Also, it weirds me out how P1 is always in front of P2 on that screen. Cammy has her arm fully extended into the camera, but Chun's arm when it's pointed backwards goes over it.


  • Registered Users Posts: 2,328 ✭✭✭Nutrient


    Sairus wrote: »
    Glitch on right side:

    1301384863402307910.gif


    No glitch on left:

    1301384863679168582.gif

    It looks like the right side has the physics ramped up way too high, and the left has it turned off entirely. They look a bit weird not moving at all, so hopefully they put in just a minor, not insane touch to it.

    Side note though, it's really odd how they sculpted her nipples poking through her dress so much. Girl needs a bra or to start wearing warmer clothes.

    Also, it weirds me out how P1 is always in front of P2 on that screen. Cammy has her arm fully extended into the camera, but Chun's arm when it's pointed backwards goes over it.

    Good thing its an Alpha :pac:

    All in agreement so; evenly distributed boob physics but not DOA amounts.


  • Registered Users Posts: 18,707 ✭✭✭✭K.O.Kiki


    Cammy's boobs don't move because her leotard is too tight! :pac:

    ShoddyWeeBarasingha.gif

    @Cobelcog: 5 more years!


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  • Registered Users Posts: 238 ✭✭Cobelcog


    K.O.Kiki wrote: »
    ShoddyWeeBarasingha.gif

    @Cobelcog: 5 more years!

    beautiful


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