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The Witcher 3

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  • Registered Users Posts: 20,558 ✭✭✭✭dreamers75


    Pac1Man wrote: »
    Non story/gameplay related spoiler question:
    So the narrator is Dandelion?
    :eek:

    Yeah he is, he does all of them. Some cracking in game jokes about who it is really about.


  • Registered Users Posts: 1,150 ✭✭✭brady12


    any way of checking accurately hours played?in game clock makes no sense


  • Registered Users Posts: 8,798 ✭✭✭MiskyBoyy


    brady12 wrote: »
    any way of checking accurately hours played?in game clock makes no sense

    What system you playing on?


  • Registered Users Posts: 1,150 ✭✭✭brady12


    MiskyBoyy wrote: »
    What system you playing on?

    ps4


  • Moderators, Arts Moderators Posts: 10,517 Mod ✭✭✭✭5uspect


    Got my shiny new ps4 and game over the weekend. Just played about 4 or 5 hours. Finished the contract for the military captain and done a few other bits and pieces. Mostly just poncing around the countryside from marker to marker. Still not quite got the hang of the combat, but that's more me being ****e than the game being difficult I think.

    The trick to combat in the witcher games is dodging and more dodging. Get around foes and land critical blows from behind. Also attacking from horseback, hold left mouse and release at the right time, is insanely powerful. Just give Roach time to calm himself.

    Most enemies have a particular weakness too. Some signs work better on some beasts. The Bestiary should help here.

    I remember spending ages whaling on a particular boss in the second game for ages doing feck all damage, a couple of heavy blows however did massive damage in no time. It was very counterintuitive was that boss moves so fast.


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  • Registered Users Posts: 12,356 ✭✭✭✭Skerries


    brady12 wrote: »
    ps4

    It was a bug so I don't know if it can be checked properly on console, I play on Steam so that tells me my real time played


  • Closed Accounts Posts: 4,042 ✭✭✭zl1whqvjs75cdy


    How do you uninstall content on the PS4? Want to get that Ciri DLC off but have no clue how to. Still a PS4 noob.


  • Registered Users Posts: 8,798 ✭✭✭MiskyBoyy


    Skerries wrote: »
    It was a bug so I don't know if it can be checked properly on console, I play on Steam so that tells me my real time played

    Xbox ONE has its own time played counter. PS4 unfortunately doesn't.


  • Registered Users Posts: 3,661 ✭✭✭Corvo


    MiskyBoyy wrote: »
    Xbox ONE has its own time played counter. PS4 unfortunately doesn't.

    How do I check this on Xbox?


  • Registered Users Posts: 7,997 ✭✭✭Stone Deaf 4evr


    Corvo wrote: »
    How do I check this on Xbox?

    hit the start button (the one with the 3 lines) and then "go to game hub", it should show up in there somewhere I think, if one of your friends has the game as well, i think it shows up when you compare achievements too.


    I've found its accuracy very questionable though, it says I've played 130 hours of destiny, but the bungie tracker shows me at around 70. Battlefield 4 is much the same. I think it counts time that the programme is actually running, so if you start watching tv or netflix and the game is still going in the background, it still counts as time played.


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  • Registered Users Posts: 8,798 ✭✭✭MiskyBoyy



    I've found its accuracy very questionable though, it says I've played 130 hours of destiny, but the bungie tracker shows me at around 70. Battlefield 4 is much the same. I think it counts time that the programme is actually running, so if you start watching tv or netflix and the game is still going in the background, it still counts as time played.

    Yeah it still counts it unless you actually quit the game.

    It's the same on Steam too tho, unless you quit a game it will still count game time too.


  • Registered Users Posts: 1,563 ✭✭✭Wing126


    MiskyBoyy wrote: »
    Yeah it still counts it unless you actually quit the game.

    It's the same on Steam too tho, unless you quit a game it will still count game time too.

    I have over a hundred hours game time on TF2 because of that. Left it running without realising before I went to Oxegen one year! :pac:


  • Registered Users Posts: 3,091 ✭✭✭Antar Bolaeisk


    Wing126 wrote: »
    I have over a hundred hours game time on TF2 because of that. Left it running without realising before I went to Oxegen one year! :pac:

    Yeah, we believe you, don't worry :p

    Think I'm finally getting near the end of the game (maybe only another 100 hours to go....)


  • Registered Users Posts: 3,165 ✭✭✭Savage Tyrant


    No free DLC this week as they are working on patch 1.07 which is a big one

    http://www.eurogamer.net/articles/2015-06-01-next-witcher-3-patch-fixes-tiny-text

    Has this gone live on PS4 yet?


  • Registered Users Posts: 8,798 ✭✭✭MiskyBoyy


    ysz1UTP.jpg?1


  • Registered Users Posts: 23,138 ✭✭✭✭J. Marston


    Not sure why they put so many pointless markers in the sea in Skellige.


  • Registered Users Posts: 555 ✭✭✭-Toppy-


    Those smugglers are loosing a lot of their gear!


  • Registered Users Posts: 12,356 ✭✭✭✭Skerries


    90 hours in and just arrived in Skellige, what am i looking at game hours wise?


  • Registered Users Posts: 29,604 ✭✭✭✭Zero-Cool


    Devs have said that the combined length of the 2 expansion packs will be about 30 hours maybe more and will be almost as big as Witcher 2 with new locations, quests, items, characters and Gwent cards.


  • Closed Accounts Posts: 4,042 ✭✭✭zl1whqvjs75cdy


    Has anyone bought the expansion? still on the fence about it.


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  • Registered Users Posts: 6,618 ✭✭✭Mr Freeze


    sheehy83 wrote: »
    Devs have said that the combined length of the 2 expansion packs will be about 30 hours maybe more and will be almost as big as Witcher 2 with new locations, quests, items, characters and Gwent cards.

    Savage.


  • Registered Users Posts: 8,942 ✭✭✭EoinMcLovin


    Has anyone bought the expansion? still on the fence about it.


    First paid dlc won't be out until October so no point buying now. Its still a very good price for the amount of content that will be included


  • Registered Users Posts: 11,174 ✭✭✭✭Captain Chaos


    The first DLC will be about 10hrs long and the second that is out early next year will be about 20hrs long. Between them they will offer a bigger area than the Witcher 2. Looks well worth it for the season pass.


  • Registered Users Posts: 4,394 ✭✭✭Pac1Man


    I think I'll be witchered out by the time I finish this to then play the DLCs. The movement and some of the combat mechanics are starting to grate now.


  • Registered Users Posts: 8,942 ✭✭✭EoinMcLovin


    Patch 1.07 is almost here! Below is the complete list of changes and fixes it will bring.
    • Introduces an alternative movement style for Geralt. To enable, go to the Gameplay\Movement Response submenu.
    • Fixes a rare issue where the player's horse would not fall to the ground properly.
    • Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.
    • Fixes a rare issue with an infinite loading screen in the Ladies of the Wood quest.
    • Includes a variety of collision fixes.
    • Fixes an issue where Wild Hunt warriors would remain present even after the player completed the main storyline.
    • Fixes an issue where players could repeatedly buy foreign currency from a loan shark and sell it at the Vivaldi Bank.
    • Fixes an exploit whereby players could loot gold from a single chest more than once.
    • Fixes an issue whereby some skills were not properly removed after the player used the Potion of Clearance.
    • Fixes an issue with target locking, which should now be more responsive.
    • Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area by climbing certain elements of the landscape.
    • Fixes an issue where sometimes players could not use Signs after reaching Skellige for the first time.
    • Fixes an issue where damage from certain sources was incorrectly calculated.
    • Fixes an issue where the durability of alternative weapons did not drop as intended.
    • Fixes an issue where the game would remain in slow motion if the player had used manual targeting.
    • Fixes an issue whereby meditation could be blocked by certain quests.
    • Fixes an issue where Stamina did not always regenerate properly.
    • Fixes an issue where Geralt's statistics could be multiplied if the player stood in a Dimeritium bomb cloud while the Cluster skill was activated.
    • Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.
    • Fixes an issue where in certain circumstances gravity ceased to apply to the player's horse.
    • Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map.
    • Fixes an issue whereby the player's horse would often stop abruptly before bridges or other narrow passages.
    • Fixes an issue whereby encumbrance was not updating correctly, resulting in players being overburdened where in fact they were not.
    • Fixes a rare issue where players were unable to choose different Signs.
    • Fixes an issue where the player was sometimes unable to craft glyphs.
    • Fixes an issue where not all merchants would accept junk loot.
    • All crafting components and alchemy ingredients now weigh nothing.
    • Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.
    • Fixes an issue where instances of the Quen Sign would occasionally burst during dialogue scenes.
    • Fixes a rare issue where the player could not play gwent with Madame Serenity at the Passiflora.
      [*]The Zoltan gwent card should now always be present beneath the Hanged Man's Tree if the player does not win it earlier in White Orchard.
    • Fixes a rare issue where players could not talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.
    • Includes a number of wording and spelling fixes in multiple localized versions.
    • Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.
    • Improves performance in the swamps of the No Man's Land region.
    • Fixes an issue whereby the presence of fog could adversely affect game performance.
    • Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.
    • Introduces a number of optimizations that improve overall performance throughout the game.
    • Improves overall game performance.
    • Fixes an issue where Keira's magic bubble could adversely affect performance.
    • Fixes an issue whereby the mouse cursor would remain visible during in-game video playback.
    • Adds a warning if the user runs out of disk space and wants to crate a new game save.
    • Fixes an issue whereby Colorblind mode was not properly saved.
    • Fixes an issue whereby Zoltan would sometimes appear in the incorrect location after the Novigrad, Closed City quest.
    • Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.
    • Fixes an issue where two simultaneous instances of some characters would appear in a scene in the Broken Flowers quest.
    • Fixes an issue whereby some objectives were not available to the player and would be automatically failed during the Battle of Kaer Morhen quest..
    • Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.
    • Fixes an issue where in certain circumstances Madame Serenity was improperly placed during the Deadly Plot quest.
    • Fixes an issue where the Fake Papers quest would be failed if the player did not mention that one of the brothers was dead.
    • Fixes an issue whereby players would sometimes be unable to start the final horse race, The Heroes' Pursuits: For the Goddess' Glory! in Skellige.
    • Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.
    • Fixes an issue where a progression break could occur if Geralt was knocked out by guards while following the Bloody Baron during the Family Matters quest.
    • Fixes an issue where players were sometimes unable to interact with a torch in the Get Junior quest.
    • Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.
    • Fixes an issue where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.
    • Fixes an issue whereby the player could get locked inside a room during the Through Time and Space quest.
    • Fixes an issue where on rare occasions players were unable to progress the game after the Get Junior quest, specifically upon reaching Vernon Roche's camp.
    • Fixes an issue whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.
    • Fixes an issue where the In Wolf's Clothing quest did not progress properly after the player read Morkvarg's journal.
    • Fixes an issue where on some rare occasions players were unable to interact with the Wild Hunt soldier's body during the Echoes of the Past quest.
    • Fixes an issue whereby Keira would not always properly use the portal during the For the Advancement of Learning quest if asked to go to Kaer Morhen.
    • Fixes an issue where the Scoia'tael from Novigrad was not always available to play in the Gwent quest.
    • Fixes an issue where the player could get blocked inside a cellar during the King's Gambit quest.
    • Fixes an issue where in certain situations the player was unable to find Triss during the Final Preparations quest.
    • Fixes an issue where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.
    • Fixes an issue where Yennefer was not spawned in Oxenfurt during the Great Escape quest.
    • Fixes a rare issue where Captain Wolverstone was not at the Golden Sturgeon when intended.
    • Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.
    • Fixes a rare issue where the griffin would not always appear in the Contract: The Creature from the Oxenfurt Forest quest.
    • Fixes an issue where the wyvern would not appear in the Contract: Phantom of the Trade Route quest.
    • Fixes an issue with enlisting Sukrus from Skellige to be Hattori's bodyguard in the Of Swords and Dumplings quest.
    • Fixes a rare issue whereby the visions in the Echoes of the Past quest were not displayed.
    • The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional achievement.
    • Fixes a rare issue when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.
    • Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.
    • Fixes an issue where players were sometimes unable to summon a horse after the Fencing Lessons quest.
    • Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.
    • Fixes an issue where players could not use Signs or swords after the fistfight at the Rosemary and Thyme during the Broken Flowers quest.
    • Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.
    • Fixes an issue with the Dirty Funds quest.
    • Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.
    • Fixes a issue with a loading screen at Aeramas' residence during the Of Dairy and Darkness quest.
    • Fixes an issue where quest givers for the Deadly Delights and Jenny o' the Woods contracts would disappear.
    • Introduces a number of improvements to overall game stability.
    • Fixes an issue where the Potion of Clearance would pop into the quick slot if the player ran out of food.
    • Adds a Books tab to the Inventory panel.
    • Introduces a number of additional loading screen hints.
    • Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the shop view. This should greatly facilitate the purchase of currently needed elements.
    • Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.
    • Adds a feature whereby read and unread books are marked differently in the Inventory panel.
    • The list of all available DLC packages is now displayed in the Main Menu/Options/Downloadable Content submenu for better clarity.


  • Registered Users Posts: 29,604 ✭✭✭✭Zero-Cool


    Mr Freeze wrote: »
    Please include the fix for the missing Scholars body at the Hanging Tree!!!!

    He has the Zoltan gwent card.

    .

    Wish granted, go get that Zoltan!


  • Registered Users Posts: 4,394 ✭✭✭Pac1Man


    I finished the main story last night with some bittersweet endings. This meme definitely applies.

    19447809609_f2742bed7a.jpg

    On another note, Ciri would slaughter Geralt in a fight.


  • Registered Users Posts: 8,942 ✭✭✭EoinMcLovin


    This week's free DLC
    11751435_10153138841879331_5035462543841997916_n.png?oh=e583f798a429c62ce25e9c1df7d1d06c&oe=565057B1


  • Registered Users Posts: 23,138 ✭✭✭✭J. Marston


    Finished it. Toss up between this and TLOU for the best game I've played.

    Incredible that they made a 50+ hour main plot (for me, not sure how long it took others) as engrossing as it was. Fantastic characters, brilliant gameplay, interesting sidequests and for a game that size, it looks stunning.

    Ending stuff:
    Thankfully I got the good ending where Ciri lived and Geralt met up with her at the White Orchard Inn and gave her the Witcher sword and they went on their Witching way. Minor downer was that I messed up the Radovid questline and didn't kill him so Novigrad was a mess but Geralt did live happily ever after with Yenn.

    Witcher 4 with Ciri, please.


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  • Registered Users Posts: 3,165 ✭✭✭Savage Tyrant


    I've just headed to the Isle of Mists (lvl 27, recommended 22)
    I know this question has been asked already, but to save me trolling back through the pages, have I still got a decent stretch of storyline left to go or am I in the endgame territory?


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