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[CoD MW3] General News and Discussion

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  • Registered Users, Registered Users 2 Posts: 3,456 ✭✭✭Jev/N


    I've a lot of thoughts, suggestions etc. but I'm beyond lazy so I won't bother putting a comprehensive list up here.

    However, one thing that came to mind is that, having heard the ghost arguments, I think it should still be included but, like MW2, be in a perk tier that makes it a tough choice.

    Ghost, Sleight of Hand, etc. would probably be the best as, IMO, SOH is probably the most common used perk in the game. Dual-mag could counteract but it would be more workable than the current situation.


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    AGB_Ghost wrote: »
    Duelmags and flame throwers wont be in MW3, im saying that because IW dont take ideas from Treyarch, they make their own.

    So no theatre mode ???????

    Besides, am i the only one that loves slight of hand because of the faster aim down sight ? :D Even if im using dualmags, i'll have slight of hand on also.


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    why not abandon SOH altogether and just make the reload speed on guns a bit quicker? its painfully slow on some guns, LMGs especially (I know thats meant to be accurate but c'mon, its COD, realism goes out the window) or have it so if you're moving its quicker to reload but standing still is slower, may not work that way though. Its not very realistic to have a guy casually reloading a gun in the middle of a firefight.

    or how about a Gears style reload system with a bar showing how long it takes to reload, then hit a specific point with the reload button again to speed it up? would make it a bit more skillful


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    AGB_Ghost wrote: »




    Best MW2 trailer by far, if they make an MW3 trailer like this i will actually cry

    i have no sound on my work pc, is that the Eminem track trailer? I hadnt read up much on MW2 before it came out until I saw that and thought it looked stunning. I still say its one of the best looking games on console at the moment, the beginning of The Only Easy Day Was Yesterday.. when you come out of the ocean on the bottom of the oilrig is jawdropping


  • Closed Accounts Posts: 14,127 ✭✭✭✭Leeg17


    It's nearly 10 seconds for a RPD reload in Mw2. I definitely think if they do put SOH and Ghost back in Mw3 they'll have to have them in the same class, or at least put a rival like Flak Jacket or SPP in a class with each of them.


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Magill wrote: »
    So no theatre mode ???????

    Besides, am i the only one that loves slight of hand because of the faster aim down sight ? :D Even if im using dualmags, i'll have slight of hand on also.

    yeah faster ADS is my main reason for SOH Pro, but I reload after every kill unless theres multiple enemies so I have SOH on all but one of my classes (marathon/lightweight/steady aim for SPAS goodness)


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    krudler wrote: »
    why not abandon SOH altogether and just make the reload speed on guns a bit quicker? its painfully slow on some guns, LMGs especially (I know thats meant to be accurate but c'mon, its COD, realism goes out the window) or have it so if you're moving its quicker to reload but standing still is slower, may not work that way though. Its not very realistic to have a guy casually reloading a gun in the middle of a firefight.

    or how about a Gears style reload system with a bar showing how long it takes to reload, then hit a specific point with the reload button again to speed it up? would make it a bit more skillful

    I use SOH primarly for the pro version tbh, faster reload is awesome aswel ofc.

    And lol ghost... bit premature to be choosing your go to guns ???


  • Registered Users, Registered Users 2 Posts: 16,280 ✭✭✭✭Witcher


    I think taking Ghost out or making it for snipers would take some strategy out of the game, yeah it's abused by campers but whenever a spy plane goes up and there's a dot or two missing it forces you to think of your rear and flank in case someone sneaks up on you.

    Then again most Cod players have no concept of guarding a flank etc anyway as I frequently exploit them facing towrds the battle oblivious.


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    AGB_Ghost wrote: »
    I think taking it out would make the game much more balanced or making Ninja in the same tier perk as it so you have to decide between no UAV or no footstep sounds and Heartbeat tracker


    I must remind you IW have a great sound lab, so you will be able to hear foot steps this time :P

    I thought ravensoft were developing the MP ?


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    AGB_Ghost wrote: »
    I think taking it out would make the game much more balanced or making Ninja in the same tier perk as it so you have to decide between no UAV or no footstep sounds and Heartbeat tracker


    I must remind you IW have a great sound lab
    , so you will be able to hear foot steps this time :P

    God yes, I plan on putting on my Sennheisers and just going banana sandwich with all available guns to hear how they sound :D


  • Registered Users, Registered Users 2 Posts: 2,692 ✭✭✭GEasy


    krudler wrote: »
    God yes, I plan on putting on my Sennheisers and just going banana sandwich with all available guns to hear how they sound :D

    Add an Astro Mix Amp to that .............. BOOOOOOOOOOOM!


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  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    No motion sensors/heartbeat sensors
    camera spikes
    claymores

    Theres no need for any of them.....they're basically just telling you...here sit in a room and we'll tell you when someone is coming. Maybe only snipers could have a claymore.

    Leave ghost in the game if you like but everyone should show up on the uav. EVERYONE. Ghost can leave you undetectable by aircraft so you can shoot stuff down. Noobtubes the same as in black ops.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    No motion sensors/heartbeat sensors
    camera spikes
    claymores

    Theres no need for any of them.....they're basically just telling you...here sit in a room and we'll tell you when someone is coming. Maybe only snipers could have a claymore.

    Leave ghost in the game if you like but everyone should show up on the uav. EVERYONE. Ghost can leave you undetectable by aircraft so you can shoot stuff down. Noobtubes the same as in black ops
    .

    thats a great idea, ghost/cold blooded only stops air support seeing you, no more gowlbags sitting in corners with claymores in front of them ADSing at a door.


  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    They also need to get rid of any mention of kd & win/loss stats.

    Call of duty is packed with spastics that are obcessed with their stats on a video game. I wouldn't mind if they were kids but they're actually grown men :confused:


  • Closed Accounts Posts: 2,219 ✭✭✭Lab_Mouse


    AGB_Ghost wrote: »
    @Lee, i dont mind ghost if it was for the fact that its so easy to abuse, make it for snipers only and problem solved
    or just get rid off both.Camping fag is camping fag:D


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    They also need to get rid of any mention of kd & win/loss stats.

    Call of duty is packed with spastics that are obcessed with their stats on a video game. I wouldn't mind if they were kids but they're actually grown men :confused:

    I couldnt care less about mine, its not reflective of how good a player you are at all, or if they wanna keep it at least include a "air support destroyed" one or something for people who bother their arse to do it.


  • Registered Users, Registered Users 2 Posts: 4,970 ✭✭✭mufcboy1999


    They also need to get rid of any mention of kd & win/loss stats.

    thats the stupidest thing i ever heard anyone request for, if anything they need more win/loss stats etc like WAW where you could view your score for each individual match you played i.e your score for FFA and TDM.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    What in god's name is wrong with the W/L ratio :confused: Bizarre. I have no quarrels about people being focused on this stat and wanting to improve, thus encouraging people to WIN instead of those who play for their K/D entirely at present.

    At the very least they need to remove the K/D ratio for all objective games ie: every game type other than TDM and FFA. I've been spamming fourzerotwo every now and again mentioning this point :pac:


  • Registered Users, Registered Users 2 Posts: 108 ✭✭Softair


    fourzerotwo latest reply to a follower on twitter -

    ''
    @MrDubbot Grenade launchers are a valuable tool in modern arsenals. There is no doubt they need rebalancing from MW2, but not removal. #MW3''

    looks like boopers are still in the game.


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  • Closed Accounts Posts: 14,127 ✭✭✭✭Leeg17


    If they reduce it to 1 and keep a DC type of perk I'm happy. Also if they keep a FJ type perk aswell they won't make too much of a difference.

    They're handy for clearing a room of a persistant camper. It's the OMA DC cross map spamming that plagued Mw2 that should NEVER be repeated.


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