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EA UFC 4

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Comments

  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    Yupp, LW and boxer too, the standup stats are great to start off with. Ah that's good to hear you actually have to impress to get into the ufc first time around. I definitely suggest trying the blitz. I'm sure the 1 minute rule can be exploited by picking a wrestler and spam takedown for an easy decision but it feels dirty. I'm really liking Max in it.


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    Anyone on today see what the Blitz is? I wouldn't mind getting the trophy for winning it in the early days before everyone becomes a master. Same with the online champ trophy, the rest look easy enough to get.


  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Zero-Cool wrote: »
    Anyone on today see what the Blitz is? I wouldn't mind getting the trophy for winning it in the early days before everyone becomes a master. Same with the online champ trophy, the rest look easy enough to get.

    Heavyweight knockout mode lost in 2nd Rd


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    stephenl15 wrote: »
    Heavyweight knockout mode lost in 2nd Rd

    At least you get infinite goes at it and not just one entry a day kind of thing.


  • Moderators, Computer Games Moderators Posts: 10,462 Mod ✭✭✭✭Axwell


    Zero-Cool wrote: »
    Anyone on today see what the Blitz is? I wouldn't mind getting the trophy for winning it in the early days before everyone becomes a master. Same with the online champ trophy, the rest look easy enough to get.

    You need people available to play though, if you leave you lose your progress. I player it 3 tikes last night, twice i got to 2nd last fight and was beat. The last time I got to the final and it would keep saying 2 opponents available on the bottom left but when I search it wouldnt find anyone. I searched multiple times and nothing so in the end I had to give up and lose my progress and couldnt fight the finale.

    Started my career also - went with LW boxer same as everyone else. Had my contender series fight and won that so im in the UFC, Lauzon beat me then though so have to see who I get offered next. Its a but annoying that you can progress straight to the UFC like that and that to go the WFA route you have to lose early on. Rather than being able to fight in the WFA first and at one point decide if you want to try out for the contender or series or wait and continue in the WFA, get a belt and then maybe a direct call up to the UFC.

    Finding myself rusty enough and getting to grips with some of the new controls like clinch etc (playing on legacy for the rest) so its good to have career to guide you early on. Enjoying it but with UT gone I cant say yet I can see exactly where all that time and effort was spent elsewhere in the game. Its early days so I will reserve full judgement until I have a few more hours under my belt. I do like the new clinch system and how fluid that feels though.

    Can see myself playing through career (at least once) early on when the novelty is there from the new game and then mostly probably playing blitz battles and online championships. Hopefully they keep Blitz battles fresh and interesting enough to keep it appealing, theres so many options with ways to end the fight etc that they should be able.


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    Aw i thought you could leave and pick up your blitz progress as long as you hadn't lost. That sucks then if you can't find someone, would rightly put me off. They should think of a way around that.

    I read that in career when you are told about the fight that Dana will be at, that if you skip it, you'll go straight to wfa. Then you can keep turning down ufc offers to continue your wfa career. What difficulty you on?

    Yeah, it's bizarre they took out UT especially since they put a spin that people didn't want it because of MTX but more you can spend really money on lion masks instead.


  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Axwell wrote: »

    Started my career also - went with LW boxer same as everyone else. Had my contender series fight and won that so im in the UFC, Lauzon beat me then though so have to see who I get offered next. Its a but annoying that you can progress straight to the UFC like that and that to go the WFA route you have to lose early on. Rather than being able to fight in the WFA first and at one point decide if you want to try out for the contender or series or wait and continue in the WFA, get a belt and then maybe a direct call up to the UFC.

    You don't have to lose, you just reject the contender series at the start I think


  • Moderators, Computer Games Moderators Posts: 10,462 Mod ✭✭✭✭Axwell


    stephenl15 wrote: »
    You don't have to lose, you just reject the contender series at the start I think

    Maybe thats possible, id still rather you just didnt get the offer so early. Id rather go amateur to WFA, get spotted there and then get offered a chance to go UFC/ Contender series and turn that down to try pursue a WFA title and then later transition to UFC when they come knocking.


  • Moderators, Computer Games Moderators Posts: 10,462 Mod ✭✭✭✭Axwell


    Zero-Cool wrote: »
    Aw i thought you could leave and pick up your blitz progress as long as you hadn't lost. That sucks then if you can't find someone, would rightly put me off. They should think of a way around that.

    I read that in career when you are told about the fight that Dana will be at, that if you skip it, you'll go straight to wfa. Then you can keep turning down ufc offers to continue your wfa career. What difficulty you on?

    Yeah, it's bizarre they took out UT especially since they put a spin that people didn't want it because of MTX but more you can spend really money on lion masks instead.


    Yeah I assume once theres more people it will be easier to find someone but after getting to the final I was pretty pissed to have to lose progress and wasting time on my trial over and over again trying to find a fight.

    Just playing on moderate or whatever its called, figured id just play with the EA access trial and use it as a test run and when the game drops probably even start a new career at that stage as I really wanted to go the WFA route to start and then move to the UFC. Found the first few fights easy enough to win and get a KO etc but I imagine early on everything is dumbed down and having played the previous ones winning a fight with the few basics you get taught isnt a big deal and things will get a bit tougher as you progress. First proper play through Im happy enough to just go through it and enjoy it and do wfa to ufc and go for goat and the title and then next play through ill probably try jump to legendary and play through on that.


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  • Registered Users, Registered Users 2 Posts: 5,752 ✭✭✭Mr Blobby


    Played about 3hrs straight of career and a match online.

    Career is good so far. Currently 3-0 as a pro and just got invited to the contender series. Playing with the AI on hard. Decided to see what'd happen if i KOd my kickboxing partner and they basically become unavailable for next weeks practice. Overall its good so far.


  • Moderators, Computer Games Moderators Posts: 10,462 Mod ✭✭✭✭Axwell


    Yeah I KO’d my sparring partner in my second fight prep without even meaning to. I had done the tasks and was trying landing different punches and ended up clicking him with an uppercut.


  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Stamina needs a lot of tuning and body shots don't feel as rewarding as they should. You're better off head hunting.

    Played a couple of online fights and was able to just blitz through the opponent both times throwing nearly non stop. One was Ranked Championships and another was quick fight stand and bang.

    Very Fortnite-ish but I really enjoyed doing my player card and unlocking the achievements. I prob won't be bothered though in a day or two :P

    I really really hope/wish they covered more stats in online fights. So you could see your own/opps W/L record, types of wins, most used fighted etc. I think it was in UFC 2 and was really good to be able to go back and see what type of player you were up against and track your own stats.


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    Went back to career, 1st round ko's straight to ufc. Chose hard difficulty and but didn't do my first fight yet. The career seems better than last year already but sparring AI needs to be tweaked.

    Tried online ranked and I'm really liking Tony. First guy couldn't take the boxing so took me down so i armbarred him. 2nd guy I KO'd in the 2nd and then on my title fight, GSP took me down and finished me very early with strikes.

    I hate the new GnP system but probably cuz i just don't understand it yet. It's like you have to choose between blocking, posting hooks or dodging straights like rock paper scissors until the game breaks the posture up. The problem is gnp feels so weak that a KO comes out of nowhere.


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool




  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Zero-Cool wrote: »
    I think i killed this guy...

    Doesn't get sweeter than that! When I knock people out, they dont fckn move :)


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  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    I just read that someone win the wfa belt and defended 3 times before finally heading to the UFC. Started ranked 6 at LW and went straight into a 250 show/250 win bonus. That's fairly class and definitely more motivation to go the wfa route.

    I'm thinking of starting a new career to try balanced. I want to utilise standup, clinch, ground and subs.. like an actual mma fighter. I think it will suit the wfa route more as i doubt I'll be KOing anyone early on.


  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    I like how you can use your avatar in ranked. It'll let me pick and archetype and learn it well in terms of moves perks strengths and weaknesses rather then guessing with real fighters


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    stephenl15 wrote: »
    I like how you can use your avatar in ranked. It'll let me pick and archetype and learn it well in terms of moves perks strengths and weaknesses rather then guessing with real fighters

    Yeah i think that will be a popular option as you will have the same moves in all weight classes. You'll only be a 3.5 star fighter but if you find a good archetype, could be very handy.


  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Zero-Cool wrote: »
    Yeah i think that will be a popular option as you will have the same moves in all weight classes. You'll only be a 3.5 star fighter but if you find a good archetype, could be very handy.

    Ah I thought it was 4 no?

    Edit: yeah it's 4


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    stephenl15 wrote: »
    Ah I thought it was 4 no?

    Oh it could be, i saw a YouTube vid last week saying they were 3.5. 4 star cafs would be way more tempting, will check myself tonight.


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  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Got a standing guillotine!!! Buzzing :)


  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Got a standing guillotine!!! Buzzing :)


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    Good scraps tonight Stephen, kicked my arse but had to upload our first fight as it had everything, great scrap.




    And for bonus footage, check out this combo that he lifted me off my feet with!

    https://twitter.com/Sheehy_83/status/1292593636241219584?s=19


  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Zero-Cool wrote: »
    Good scraps tonight Stephen, kicked my arse but had to upload our first fight as it had everything, great scrap.




    And for bonus footage, check out this combo that he lifted me off my feet with!

    https://twitter.com/Sheehy_83/status/1292593636241219584?s=19

    Haha great fights! Yeah first one had it all! None went the distance haha very enjoyable. Such a good game if they can iron out the kinks


  • Registered Users, Registered Users 2 Posts: 21,475 ✭✭✭✭martyos121


    Great stuff lads, I’ll be on tomorrow night if anyone has time left in their trial for a few scraps. Put my first 2 hours in tonight trying for the blitz battle trophy but no luck, not gonna bother with career until the game drops fully.


  • Moderators, Computer Games Moderators Posts: 10,462 Mod ✭✭✭✭Axwell


    Ground game is broken, especially the ground and pound aspect. Feels like if you just get rained on and have no reply, or its too late by the time you can.

    One of the things that massively annoys me and it was in the last one too is the awful UX on the menu system. After a fight i just want to get to the next fight, dont make me have to scroll down to quit..it should be the first option, stats and all that stuff after it for those that are interested but just let get on with it ffs.

    Played a few blitz battles, same as last night, get to the last one and cant get a fight.

    Gonna restart career like i was saying when the game drops Friday as I wanna go the wfa route so just gonna soak up the few hours left messing around in it and blitz and call it a day.


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    For such an important aspect of mma, finishing the fight, gnp feels awful in this. It sucks when i get ko'd by it unexpectedly and i try not to use it when attacking as it doesn't feel satisfying to end a fight with it at all.

    I'm leaving blitz until full release, only a waste now if you can't find a Dubai opponent. Have to ask, what fighter/strategy are you using to make it to the final?

    I have 6 hours left so will be back on tonight for some scraps.


  • Moderators, Computer Games Moderators Posts: 10,462 Mod ✭✭✭✭Axwell


    Usually i just pick a fighter I like (max,tony or conor) and throw a few jabs, get them in the clinch and then batter them enough that after that they have to come at me to try win the round, then just pick them off with jabs and kicks. The odd time will come up against someone that goes to the ground but if they arent doing damage i find if I can get back to my feet then landing a few decent punches still gets me the win. Usually ill get past the first 3 no problem, then just depends on the next ones or if i can find a fight for the final - havent so far. Only have 30 mins left now after playing career a bit more so thats me done till Friday.


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    stephenl15 wrote: »
    Got a standing guillotine!!! Buzzing :)

    Meant to ask how you got this? I was using Jones in practice and said to do it, I had to press square from standing headlock but no idea how to get to that position.


  • Registered Users, Registered Users 2 Posts: 21,475 ✭✭✭✭martyos121


    Zero-Cool wrote: »
    For such an important aspect of mma, finishing the fight, gnp feels awful in this. It sucks when i get ko'd by it unexpectedly and i try not to use it when attacking as it doesn't feel satisfying to end a fight with it at all.

    I'm leaving blitz until full release, only a waste now if you can't find a Dubai opponent. Have to ask, what fighter/strategy are you using to make it to the final?

    I have 6 hours left so will be back on tonight for some scraps.

    I’ve been using Kevin Lee and every opponent assumes I’m going to wrestle them, so I usually fake a takedown, high kick.....and then of course I take them down and lie firmly on top of them for as long as I have left on the clock. :pac:

    I’ve actually done a lot better in with the likes of Poirier and Gaethje, come up against a lot of Khabibs and it’s just about landing a few strikes on the outside and stuffing their takedowns. It’s a great new mode, looking forward to seeing what else comes up in it.


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  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Zero-Cool wrote: »
    Meant to ask how you got this? I was using Jones in practice and said to do it, I had to press square from standing headlock but no idea how to get to that position.

    Get clinch, transition once to Thai. then you should put them up against the cage so it's much harder for them to escape and only way I've been able to lock it in, then L2 R1 and hold Square/triangle (not sure if it matters I use the same button I used to transition with) and it hopefully locks in if they don't escape. The fighter needs the move obvs, think it's 4* and 5* guillotines. Charles Oliveira and Brian Ortega both have it anyway

    A guy beat me in like 30 secs with it I was in shock but it was so cool so I spent the next few fights trying to learn it and get one myself haha.

    I've been having huge success with armbars from full guard bottom btw! I literally went on a 6 fight streak of all armbars, not sure it's cheesy but some of the fights I was defo losing so was great to be able to steal the win!


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    stephenl15 wrote: »
    Get clinch, transition once to Thai. then you should put them up against the cage so it's much harder for them to escape and only way I've been able to lock it in, then L2 R1 and hold Square/triangle (not sure if it matters I use the same button I used to transition with) and it hopefully locks in if they don't escape. The fighter needs the move obvs, think it's 4* and 5* guillotines. Charles Oliveira and Brian Ortega both have it anyway

    A guy beat me in like 30 secs with it I was in shock but it was so cool so I spent the next few fights trying to learn it and get one myself haha.

    I've been having huge success with armbars from full guard bottom btw! I literally went on a 6 fight streak of all armbars, not sure it's cheesy but some of the fights I was defo losing so was great to be able to steal the win!

    Sound got it now, that's a very shnakey move :pac:

    I've been playing in practice a bit and the ground definitely feels wonky. I was practicing blocking different strikes and there was serious lag switching between blocking straights (R2) and blocking hooks (L1 & Direction). Sometimes, he would lay there not doing any defensive block. This happened in the beta as well so maybe it's something I'm doing wrong, feels off though.

    Also, playing against skilled ground ai in practice and subs felt off. I would have full stamina, he would have nearly nothing and he could finish subs and I couldn't. Made sure I was moving slowly and staying in his colour but no use.

    Overall, I'm really liking it, potential for great scraps if a few things can get ironed out like Stephen said.


  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Zero-Cool wrote: »
    .

    Also, playing against skilled ground ai in practice and subs felt off. I would have full stamina, he would have nearly nothing and he could finish subs and I couldn't. Made sure I was moving slowly and staying in his colour but no use.

    Overall, I'm really liking it, potential for great scraps if a few things can get ironed out like Stephen said.

    Haha yeah loving it too! I'm having no issue with subs I've a few wins by sub including online and ai on hard in career both in training and fights. Haven't tried legendary.

    I find joint sub game easier than choke.

    I'm having awful trouble defending takedowns though. I even went into practice and even though I'd know the takedown was coming, the only way I'd deny it is if I pre denied. And nearly never defending them online. I know you've to turn yourself to counter whatever way they're doing it, but can't get it down at all and getting slammed all the time


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    stephenl15 wrote: »
    Haha yeah loving it too! I'm having no issue with subs I've a few wins by sub including ai on hard in career both in training and fights. Haven't tried legendary.

    I find joint sub game easier than choke.

    I'm having awful trouble defending takedowns though. I even went into practice and even though I'd know the takedown was coming, the only way I'd deny it is if I pre denied. And nearly never defending them online. I know you've to turn yourself to counter whatever way they're doing it, but can't get it down at all and getting slammed all the time

    Yupp, defending the takedown is tough, easy pre denying but how often will you be doing that. Saw this vid this morning but haven't been able to test it out. Says you flick down on the left stick as well as L2 & R2. I'd be on for some grappling matches tonight if anyone wants to work on wrestling.



  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Zero-Cool wrote: »
    Yupp, defending the takedown is tough, easy pre denying but how often will you be doing that. Saw this vid this morning but haven't been able to test it out. Says you flick down on the left stick as well as L2 & R2. I'd be on for some grappling matches tonight if anyone wants to work on wrestling.


    Ya I've watched that too but still couldn't get it to work :( although I practiced against Khabib haha


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    Ah lads, the judging is shocking in this. Had my first UFC fight on Hard against Nik Lentz (honestly, who givva **** about Nik Lentz!) and he wrestle ****ed me for 3 rounds. I rocked him once and got more significant strikes but I spent most of each of the rounds on the bottom. Couldn't escape him, could only get up by the bell. I accepted defeat and then I was awarded the win. Absolute robbery :pac:

    It made me realise something, Hard mode is a lot more fun than Normal but my non existent ground game as a Boxer is a balls. I watched all the tape and learned he was susceptible to a guillotine from the bottom....except I didn't have that. I mean, who doesn't have a guillotine from the bottom. So, next camp, I went to invite a fighter to learn subs and saw I can learn about 4 subs total, none of them being a guillotine. I had hopes of eventually learning a counter takedown guillotine and standing guillotine but looks like I can't as a boxer.

    Will start a new career later as a balanced and see if I get more options. I don't mind not having 1st round KO's if it means I can eventually become good everywhere.


  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Zero-Cool wrote: »
    Ah lads, the judging is shocking in this. Had my first UFC fight on Hard against Nik Lentz (honestly, who givva **** about Nik Lentz!) and he wrestle ****ed me for 3 rounds. I rocked him once and got more significant strikes but I spent most of each of the rounds on the bottom. Couldn't escape him, could only get up by the bell. I accepted defeat and then I was awarded the win. Absolute robbery :pac:

    It made me realise something, Hard mode is a lot more fun than Normal but my non existent ground game as a Boxer is a balls. I watched all the tape and learned he was susceptible to a guillotine from the bottom....except I didn't have that. I mean, who doesn't have a guillotine from the bottom. So, next camp, I went to invite a fighter to learn subs and saw I can learn about 4 subs total, none of them being a guillotine. I had hopes of eventually learning a counter takedown guillotine and standing guillotine but looks like I can't as a boxer.

    Will start a new career later as a balanced and see if I get more options. I don't mind not having 1st round KO's if it means I can eventually become good everywhere.

    I think I learned guillotines in career mode as a boxer, maybe it's random the moves you can learn


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool




  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    stephenl15 wrote: »
    I think I learned guillotines in career mode as a boxer, maybe it's random the moves you can learn

    Ok, my mistake. I started 3 new careers tonight as boxer again to see if it was random who you could invite, a balanced and a bjj guy. They all had the same offers on moves the could learn. You only get 6 bjj moves offered at the start for each and the bjj guy already has 4 of them. Biggest eye opener for me was balanced only has an armbar to start with which i think is same as boxer. His grappling is similar to boxer also, just has more health. Also to get the guillotine, you have to be ranked 15 in ufc before you can invite joey b to learn it which if you go the wfa route will be ages, bit disappointed by that.

    Out of the new builds, had the most fun with bjj guy. Ton of submissions to start with and still has an overhand and head kick. Much easier to learn strikes and build an all round fighter by the looks of things so think that's gonna be my main guy on hard difficulty.


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  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    Great fights with Marty tonight, this one was a banger. The only reason it went on so long was Rose has an iron chin but i was bate everywhere. Some great exchanges, lunges, counters and ground work.



  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    Did a bit more testing with BJJ in career mode and it's definitely the most fun for me. With Boxing & Balanced, I was just focusing on standup as I didn't have the ground moves to improve them. That led to spamming boxing sparring and becoming very bored in fight camp. On top of that, having zero ground game became very boring in fights also.

    With BJJ build, I actually used every aspect of fight camp and saw quick improvements across the board. Fought Nik Lentz again as my UFC debut and it was like night and day to last time. Playing on Hard, I stuffed his first 2 takedown attempts and countered his 3rd with a guillotine attempt. Was savage but he got out of it. Rocked him with an overhand, he took me down and threw a triangle from the bottom and tapped him out in the 1st. It's the closest I've felt to an mma fighter in a career mode since EA MMA. Also, grappling is a lot of fun this year, some great transitions and reversals added in. The gnp feels better once you know how it works, still not a huge fan of it though.

    I recommend giving it a go if boxing gets boring.


  • Registered Users, Registered Users 2 Posts: 6,054 ✭✭✭D.Q


    Whats the verdict on this lads, saw initial comments talking about the poor gameplay, have they been sorted?

    Really enjoyed 2 but struggled to get a handle on 3.

    Would you recommend?


  • Registered Users, Registered Users 2 Posts: 21,475 ✭✭✭✭martyos121


    D.Q wrote: »
    Whats the verdict on this lads, saw initial comments talking about the poor gameplay, have they been sorted?

    Really enjoyed 2 but struggled to get a handle on 3.

    Would you recommend?

    It does feel a lot better now than the beta, striking has a great feel to it (a greater sense of impact, if that makes sense) and the clinch is fun though I’ve yet to figure it out. Ground game is good and encourages more action than UFC 3, but again there are some changes that will take getting used to.

    Based on the few hours I’ve played so far, I’d recommend it but that’s based purely on gameplay. Haven’t tried career yet.


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    D.Q wrote: »
    Whats the verdict on this lads, saw initial comments talking about the poor gameplay, have they been sorted?

    Really enjoyed 2 but struggled to get a handle on 3.

    Would you recommend?

    Depends what you struggled with. If it was the ground game, there is a simpler control option now, basically 3 directions for Getup, Transition and Strike. A patch was released last week that has made a big difference from the Beta so the gameplay has improved. Finish the fight ground and pound could be a lot better but the standup is great and I'm really enjoying the grappling side as well. Clinch is a huge improvement, makes the fight feel really natural. The submissions are still tricky to get the hang of but they're okay.

    Career seems good but still not sure if there will be much replayability. EA seems to be stuck on the same core career with minor additions each year but enjoying it much more than last year already.

    The most fun I've had on it so far is playing with a couple of lads on here, whether it's been agreed training specific positions, rock em sock em or proper fighting, it's always been a great laugh.

    I'd recommend getting 1 month EA Access for I think 4 euro and download the trial of UFC 4 to see what you think.


  • Registered Users, Registered Users 2 Posts: 6,054 ✭✭✭D.Q


    Zero-Cool wrote: »
    Depends what you struggled with. If it was the ground game, there is a simpler control option now, basically 3 directions for Getup, Transition and Strike. A patch was released last week that has made a big difference from the Beta so the gameplay has improved. Finish the fight ground and pound could be a lot better but the standup is great and I'm really enjoying the grappling side as well. Clinch is a huge improvement, makes the fight feel really natural. The submissions are still tricky to get the hang of but they're okay.

    Career seems good but still not sure if there will be much replayability. EA seems to be stuck on the same core career with minor additions each year but enjoying it much more than last year already.

    The most fun I've had on it so far is playing with a couple of lads on here, whether it's been agreed training specific positions, rock em sock em or proper fighting, it's always been a great laugh.

    I'd recommend getting 1 month EA Access for I think 4 euro and download the trial of UFC 4 to see what you think.


    Nah it was actually the striking i struggled with, couldn't get the new movement style down at all.

    Yeah no harm, not too bothered with career would really just be into the ranked fights.


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  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    D.Q wrote: »
    Nah it was actually the striking i struggled with, couldn't get the new movement style down at all.

    Yeah no harm, not too bothered with career would really just be into the ranked fights.

    The striking feels great. Easier to throw flashier moves this year (less button presses), lunges in and out feel great, moving your head with or without blocking, feels really natural. Only thing is that you have a ton of stamina and it's leading to hectic brawls until someone gets knocked out. I'm sure they are gonna reduce stamina a bit to make it more realistic. Also, I'm finding it very dangerous to go for body shots as they aren't punishing on opponents stamina as they should be and you can get left open for a fast and deadly counter.


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    Ful game now is sitting at 50gb's on xbox store which means the day one patch is about 25gb's, same size as the base game. That's a hefty patch unless they left a few things out of the trial. I did notice there was no Live Event option which would be mad to leave out.


  • Registered Users, Registered Users 2 Posts: 5,886 ✭✭✭stephenl15


    Anyone who's played career, do you find in some fights you don't get any move Evo, or normal evolution points from some fights which is ridiculous?

    I've noticed it in YouTube career modes too but they just kinda accept it and move on, but it's annoying for me like I finished a fight by armbar and didnt get any improvements to my armbar??

    Would that be a bug or should it be like that does anyone know?


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    stephenl15 wrote: »
    Anyone who's played career, do you find in some fights you don't get any move Evo, or normal evolution points from some fights which is ridiculous?

    I've noticed it in YouTube career modes too but they just kinda accept it and move on, but it's annoying for me like I finished a fight by armbar and didnt get any improvements to my armbar??

    Would that be a bug or should it be like that does anyone know?

    I notice that as well, worked an armbar in training, got no EVO for it but got it for some moves I didn't even use. No idea if it's a glitch or the game not allowing you to fill a move too quickly.


  • Registered Users, Registered Users 2 Posts: 21,475 ✭✭✭✭martyos121


    Zero-Cool wrote: »
    Ful game now is sitting at 50gb's on xbox store which means the day one patch is about 25gb's, same size as the base game. That's a hefty patch unless they left a few things out of the trial. I did notice there was no Live Event option which would be mad to leave out.

    I loved the Live Event mode, it was something that kept me coming back to the game so often as there’d usually be an event on at the weekend. The only thing is the reward system was tied in with Ultimate Team so they might have just scrapped it along with that. Hope it’s patched in though.


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