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Cyberpunk - CD Project Red

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Comments

  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    The first two have 'aged badly' because they were not an AAA developer, the first was a budget game and Witcher 2 was expanded but still done within pretty heavy restrictions....Witcher 3 was the first game they had the resources to really realise their vision.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    1st witcher is still the best in atmosphere and writing tbh. Combat isn't nearly as bad as people make it out to be and the RPG aspects are on point, comparing it to 3 where combat is essentially a dance. 2 is the weakest link but that doesn't mean it's bad.

    The series paints a positive picture for what we might get in Cyberpunk. I just hope it's not as simplified as W3 to appeal to a huge audience or dull any skill-based combat like precision aiming because of gamepad focus.


  • Moderators, Computer Games Moderators Posts: 23,213 Mod ✭✭✭✭Kiith


    Not sure i'd agree with that. The combat in the first game was not good, and was improved upon in the following games. The writing in the sequels is far better as well. They are all very good games, just the first has aged very badly imo.


  • Registered Users, Registered Users 2 Posts: 8,799 ✭✭✭MiskyBoyy




  • Registered Users, Registered Users 2 Posts: 2,932 ✭✭✭YouSavedMyLife


    MiskyBoyy wrote: »


    CDPR love paying hommage to other games and movies. I hope we get a Ciri easter egg, if not meeting her then some evidence that she was in NightCity


  • Registered Users, Registered Users 2 Posts: 23,220 ✭✭✭✭J. Marston


    This has dampened my enthusiasm, but only by about 0.5%...

    Spoilered, just in case...
    - CD Projekt describes the game as a "first-person RPG."
    - Gameplay is in first a first-person perspective, but switched to third-person during a cutscene.
    - You play a character named V (as in the letter).
    - V can be a man or a woman.
    - The stats you pick at the start include Strength, Constitution, Intelligence, Reflexes, Tech, and Cool.
    - These stats are all pulled from the original tabletop RPG.
    - There are no classes at the start. Instead, you evolve the class you want to be as you play instead of picking a role.
    - You can drive cars in the game, and seemingly toggle between first and third person during this.
    - While driving in first-person, the U.I. appears diegetically on the windshield.
    - CD Projekt also described Cyberpunk as a "mature experience intended for mature audiences."
    -Like Witcher, you take missions from NPCs and have dialogue options in conversations.
    - It's an open world that you open up more with "street cred." For example, a specific jacket might raise it by 5%, allowing you access to new places.
    - Completing a quest levels up your street cred.
    - The UI in the demo is extremely minimal at -- just a light compass and a small quest log.
    - UI expands during combat -- enemies have names, health bars, and what appear to be levels.
    - Some enemies have question marks instead of levels, possibly meaning they're much higher level than you.
    - Damage numbers pop up during combat.
    - There's a bullet-time-like ability that allows you to slow down time.
    - CD Projekt keeps emphasizing that choices have consequences, in the moment and to the world at large.
    - Obstacles have several solutions depending on your skills. For example, V got to a door, but his hacking skill was too low. However, his engineering skill was high enough, so he could open a panel and bypass the door.
    - There's an inspection system lets you look super close at items and learn more about lore.
    - You use an inhaler to heal.
    - Gunplay feels slower than Doom or Borderlands, but faster than Fallout 4

    http://ie.ign.com//articles/2018/06/12/e3-2018-first-cyberpunk-2077-details-game-is-a-first-person-rpg-more
    Was hoping they'd stick with the third-person view. With the setting and hearing you can create your character, I was looking forward to all the cool cyberpunk outfits and gear but if it's first person, you won't see it. Well, 95% of the time.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    ^
    - CD Projekt describes the game as a "first-person RPG."
    I'm ok with this.
    - You play a character named V (as in the letter).
    I hope we can still heavily customise.
    - V can be a man or a woman.
    Don't think anyone doubted this.
    - The stats you pick at the start include Strength, Constitution, Intelligence, Reflexes, Tech, and Cool.
    Most of that sounds standard.
    - There are no classes at the start. Instead, you evolve the class you want to be as you play instead of picking a role.
    I actually really like this. Pre-selected class systems don't belong in most games tbh.
    - While driving in first-person, the U.I. appears diegetically on the windshield.
    Loving the sound of that.
    - CD Projekt also described Cyberpunk as a "mature experience intended for mature audiences."
    Would expect nothing less.
    - It's an open world that you open up more with "street cred." For example, a specific jacket might raise it by 5%, allowing you access to new places.
    Hopefully it won't become too gimicky.
    - The UI in the demo is extremely minimal at -- just a light compass and a small quest log.
    Just the way I like it. I modded Witcher 3 to have no HUD except in combat.
    - Some enemies have question marks instead of levels, possibly meaning they're much higher level than you.
    I don't like this about a lot of RPGs. I think every combat situation should be winnable with skill. The higher the level the more skill needed but still possible.
    - Damage numbers pop up during combat.
    I like it. This supports the idea that it won't be too casualised. Hope there's a hotkey binding to turn on/off for when you know what kind of damage you do to certain enemies or in case it's not that complex, to clean the HUD.
    - There's a bullet-time-like ability that allows you to slow down time.
    Expected such things from augments.
    - CD Projekt keeps emphasizing that choices have consequences, in the moment and to the world at large.
    Have heard that before but if Witcher series is anything to go by then it's not Todd Howard-tier promises.
    - There's an inspection system lets you look super close at items and learn more about lore.
    Sweet. Zoom limits are often too low these days. Love me super closeups.
    - You use an inhaler to heal.
    Hmm, odd.
    - Gunplay feels slower than Doom or Borderlands, but faster than Fallout 4
    Doom 1995 or Doom 2016? Because the difference there is like the speed of sound vs a pram.
    Was hoping they'd stick with the third-person view. With the setting and hearing you can create your character, I was looking forward to all the cool cyberpunk outfits and gear but if it's first person, you won't see it. Well, 95% of the time.
    Would be nice if 1st person view had player model. So you can see your body as you look down. Nice way to assess damage to your body or just admire your boots, boobs and matrix coat.


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    All that has actually increased my enthusiasm!


  • Registered Users, Registered Users 2 Posts: 826 ✭✭✭Jayd0g




  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    I've seen a few people freak out over this that it's gonna be an FPS shooter but I always pictured it like Deus Ex (which can be a shooter, but never the way I played). Don't worry lads, CDPR got this!...... Only thing I'm cautious about is the driving.


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  • Closed Accounts Posts: 23,495 ✭✭✭✭Billy86


    Zero-Cool wrote: »
    I've seen a few people freak out over this that it's gonna be an FPS shooter but I always pictured it like Deus Ex (which can be a shooter, but never the way I played). Don't worry lads, CDPR got this!...... Only thing I'm cautious about is the driving.

    Well hey at least there's a reason now why your car is on the roof.


  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Mr Crispy


    Nothing there has dampened my enthusiasm. In fact, it may have risen a little (from the trailer reveal).


  • Registered Users, Registered Users 2 Posts: 21,476 ✭✭✭✭martyos121


    All of that sounds brilliant IMO. Have to agree with Zero, I’m only more hyped now. Hoping to see gameplay footage next year if not a tiny bit sooner.


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    Looks like Maul Cosplay is already getting into the spirit of things.

    https://twitter.com/CyberpunkGame/status/1006627117919100928?s=19


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    A lot of that trailer reminded me of the brilliant Shadowrun on the. Want to play me some Cyberpunk style games now, went to have a look at Deus Ex HR since I got it free with ps+. Turns out I never added it to my library, the only time I haven't even though I was fully sure I did.

    I have Dex, that indie game on psn as well that I only played a bit of.

    Anyone recommend anything similar on PlayStation?


  • Registered Users, Registered Users 2 Posts: 23,220 ✭✭✭✭J. Marston


    Jayd0g wrote: »

    Guessing it'll be like Jensen in DE then. You'll see the character during takedowns, when talking to NPCs and possibly in cover.


  • Registered Users, Registered Users 2 Posts: 423 ✭✭DarC_Kn1ght


    Love this



  • Registered Users Posts: 3,784 ✭✭✭froog


    hyped for this for sure.

    what i'm hoping for is a huge immersive open world city like GTA V but with much more depth; all sorts of factions, gangs, cops etc doing their own thing around the city. a bit of a sandbox but with a decent story and lore that you can dip in and out of.


  • Registered Users Posts: 3,784 ✭✭✭froog


    also not bothered at all about the first person side of it. we've had enough third person RPGs, i'm ready for something different.


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  • Registered Users, Registered Users 2 Posts: 423 ✭✭DarC_Kn1ght




  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    The amount of people giving out about the FPS and that means it's not a real RPG is still shyte. Skyrim, Deus ex, fallout, no one had problems with those.

    https://twitter.com/CyberpunkGame/status/1006648018651631616?s=19


  • Registered Users, Registered Users 2 Posts: 2,932 ✭✭✭YouSavedMyLife


    Zero-Cool wrote: »
    The amount of people giving out about the FPS and that means it's not a real RPG is still shyte. Skyrim, Deus ex, fallout, no one had problems with those.

    https://twitter.com/CyberpunkGame/status/1006648018651631616?s=19

    **** em. I have no doubt CDPR are gonna deliver us one of the best videogames every, FPS or not. I have never been so hyped for a game. Akira, Ghost in the Shell, Cyberpunk 2077, lets ****ing go


  • Registered Users, Registered Users 2 Posts: 8,000 ✭✭✭Mr Crispy


    PC Gamer are even calling it an FPS. :rolleyes: I guess a lot of people just wanted a Witcher 3 mod? Hopefully CDPR stick to their guns, pun intended (but not very funny).


  • Registered Users, Registered Users 2 Posts: 4,917 ✭✭✭nix


    I love that its a FPS, doesnt bother me at all, just means ill be getting it on PC as opposed to console. The witcher was great but after awhile the combat was boring/easy, FPS will be a welcome change.


  • Registered Users, Registered Users 2 Posts: 1,749 ✭✭✭Smiles35


    I didn't realize the opportunity CDR project were going to have with humour. TAKE MY MONEY
    TAKE

    MY

    MONEY


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  • Registered Users Posts: 876 ✭✭✭bigphil2


    Had to step away from twitter last night because of all the TPP Neckbeards whining..

    This game sounds like its going to be the Cyberpunk,dystopian game people didnt realise they wanted.. Leave it to the Modders to put in a 3rd person mode (good luck to them with that)


  • Registered Users Posts: 1,422 ✭✭✭ziggyman17


    Would not be suprised if this was held back till the next generation of consoles..


  • Registered Users Posts: 876 ✭✭✭bigphil2


    ziggyman17 wrote: »
    Would not be suprised if this was held back till the next generation of consoles..

    I wouldnt either but i reckon they would be mad not to release it for this console generation,but have it ready for the next one too.. (my guess is that PS5 is going to be backward compatible with ps4 games)


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,755 Mod ✭✭✭✭Sephiroth_dude


    I think the first person suits it better than third person view, third person was perfect for witcher but wouldn't work here I don't think.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,755 Mod ✭✭✭✭Sephiroth_dude


    ziggyman17 wrote: »
    Would not be suprised if this was held back till the next generation of consoles..

    Ya....hopefully that won't happen, I think we've waited long enough now to be fair.


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  • Closed Accounts Posts: 23,495 ✭✭✭✭Billy86


    The first person part could work really well, with the GTA comparisons popping up I thought that GTA first person mode was absolutely excellent. There was also a mod for TW3 that did similar and while extremely dizzying if you were fighting a bunch of enemies at once, it was also excellent to jump into for a few minutes here or there.

    There's so much promise to that world and if TW3 is anything to go by, there literally might not be a better studio to lovingly fill it with life, character, attention to minor details, and basically make it as immersive as possible - I think they need to churn another one or two out before it's formally accepted, but CDPR appear every bit as capable as Rockstar or Bethesda at making a world like this absolutely magical.

    It's so frustrating that we're probably looking at around 2 years yet for this to come out, but after TW3 it also just makes me more giddy for what they'll manage in that time. :o


  • Posts: 0 [Deleted User]


    CD Project Red have enough credit in the bank. They can do what they want. This will be the only game I will pre-order for the foreseeable future. If they **** it up, thems the breaks.


  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    Waiting for the preorder just to give them my money. Typical, they won't even put up a pre-order until they have more info on the game. Take note other greedy sneaky **** devs.


  • Posts: 0 [Deleted User]


    Zero-Cool wrote: »
    Waiting for the preorder just to give them my money. Typical, they won't even put up a pre-order until they have more info on the game. Take note other greedy sneaky **** devs.


    Or take note moronic consumers


  • Registered Users Posts: 876 ✭✭✭bigphil2




  • Posts: 0 [Deleted User]


    bigphil2 wrote: »


    Every time I'm disappointed to not see Danny Dyer


  • Registered Users, Registered Users 2 Posts: 6,503 ✭✭✭marcbrophy


    Every time I'm disappointed to not see Danny Dyer

    It's his Irish counterpart :D


  • Moderators, Education Moderators, Technology & Internet Moderators Posts: 35,100 Mod ✭✭✭✭AlmightyCushion


    Every time I'm disappointed to not see Danny Dyer

    I'd love to see Danny Dyer reviewing games. It'd be a laugh.


  • Registered Users, Registered Users 2 Posts: 23,246 ✭✭✭✭Dyr


    "Cor, she's a bit saucy this Yennifer sort"

    Danny Dyer: The pricks prick, as Kevin Bridges once described him


  • Registered Users, Registered Users 2 Posts: 12,775 ✭✭✭✭Gbear


    The world of GTA 5 is great but I thought the story was ****e and the writing was idiotic. I'm not sure has it gotten worse or do I simply not enjoy what I did as a teenager.

    Having a crowd with the pedigree of CDPR taking this kind of world on is a lot more exciting.

    FPS is good as far as I'm concerned but I'm really not that keen on the super-RPG-ness of it. On-screen damage numbers, character levels and such. I like to disappear into the world, and the world building, writing, consequences baked into your decisions and all that really facilitate that, but making it really gamey does the opposite.

    Not a huge deal, but it'd be nice to be able to hide it. Ideally they'd give you a intuitive idea of what you're facing rather than a number, and a visual impression of the damage you're dealing rather than a health bar.


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  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool




  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    https://www.gamasutra.com/view/news/319965/Cyberpunk_dev_QA_can_absolutely_help_your_team_prevent_offensive_moments.php

    So it seems CDPR are worried about offending people (mainly Americans) to the point that they treat anything that might cause offence to them as a QA issue that should be reported. That seems pretty counter to the attitude they had during the Witcher's development days and also to what they said about "mature experience intended for mature audiences.". :confused:


  • Posts: 0 [Deleted User]


    Gbear wrote: »
    The world of GTA 5 is great but I thought the story was ****e and the writing was idiotic. I'm not sure has it gotten worse or do I simply not enjoy what I did as a teenager.

    Having a crowd with the pedigree of CDPR taking this kind of world on is a lot more exciting.

    FPS is good as far as I'm concerned but I'm really not that keen on the super-RPG-ness of it. On-screen damage numbers, character levels and such. I like to disappear into the world, and the world building, writing, consequences baked into your decisions and all that really facilitate that, but making it really gamey does the opposite.

    Not a huge deal, but it'd be nice to be able to hide it. Ideally they'd give you a intuitive idea of what you're facing rather than a number, and a visual impression of the damage you're dealing rather than a health bar.

    I thought the same about the story in gta5. But they tried to go the super serious route in gta4 and it came out horribly boring.


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators Posts: 10,395 Mod ✭✭✭✭CatInABox


    https://www.gamasutra.com/view/news/319965/Cyberpunk_dev_QA_can_absolutely_help_your_team_prevent_offensive_moments.php

    So it seems CDPR are worried about offending people (mainly Americans) to the point that they treat anything that might cause offence to them as a QA issue that should be reported. That seems pretty counter to the attitude they had during the Witcher's development days and also to what they said about "mature experience intended for mature audiences.". :confused:

    I really don't see a problem with this, and very much doubt that it'll result in a less than mature experience. The fact that he can't even name one example of what he's talking about makes me think that this is something that has been blown out of proportion.

    Also, offensive doesn't automatically mean mature experience, and non offensive doesn't automatically mean a non mature experience.


  • Registered Users, Registered Users 2 Posts: 23,246 ✭✭✭✭Dyr


    CatInABox wrote: »
    I really don't see a problem with this, and very much doubt that it'll result in a less than mature experience. The fact that he can't even name one example of what he's talking about makes me think that this is something that has been blown out of proportion.

    Also, offensive doesn't automatically mean mature experience, and non offensive doesn't automatically mean a non mature experience.

    Offensive seems to mean anything and everything now

    Mary would be very proud :D
    Mary_Whitehouse_on_phone.jpg


  • Registered Users, Registered Users 2 Posts: 23,220 ✭✭✭✭J. Marston


    You're always gonna upset someone.

    Bet this game will have a group of "pure humans" who consider augments/cybernetics wrong. Someone will get pissy about it and what they represent and an article on Kotaku will get written.


  • Closed Accounts Posts: 23,495 ✭✭✭✭Billy86


    Pretty much, all the "not a racists" that got so upset over killing Nazis in Wolfenstein pretty much show how people will get offended no matter what you do.

    I'm guessing CDPR are looking at just making as good a world as they possibly can ad don't want to f*ck any of it up by mistake. If TW3 is anything to go by, they are serious perfectionists. Horse placement notwithstanding...


  • Moderators, Education Moderators, Technology & Internet Moderators Posts: 35,100 Mod ✭✭✭✭AlmightyCushion


    J. Marston wrote: »
    You're always gonna upset someone.

    Bet this game will have a group of "pure humans" who consider augments/cybernetics wrong. Someone will get pissy about it and what they represent and an article on Kotaku will get written.

    You had the same in the Deus Ex games, especially the latest one. Big pile of meh.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Hopefully he was just saying what he knew gamasutra wanted to hear.
    CatInABox wrote: »
    Also, offensive doesn't automatically mean mature experience, and non offensive doesn't automatically mean a non mature experience.

    Of course not. But mature experience assumes mature themes, which usually cause more controversy and people being offended compared to media without that. Drugs, sex, prostitution, discrimination, religion. Much more likely to get offence taken over these kinds of things.


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  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    I think it's more that they are a non native English speaking company and they have a team to double check how an American/whiney idiot audience might take things. I mean, who saw the racist complaint coming with the kingdom come launch and that completely overshadowed the release of that game. I think in this snowflake generation, most companies have to think about this kind of thing unfortunately as things can quickly pick up traction on social media and seriously effect sales.

    From the demo, it seems there was plenty of uber violence & arses sticking out and I have faith CDPR won't bend too easy to whiners.


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