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Ultra Street Fighter 4 Discussion Thread

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Comments

  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    Found this while messin in training, so much for fixing UBs :pac: Delayed wakeup beats it but still a nasty setup



  • Registered Users, Registered Users 2 Posts: 800 ✭✭✭The Hound


    Save Sagat


  • Registered Users, Registered Users 2 Posts: 574 ✭✭✭TheMikenyan




    Buff Viper.


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Ultra da bes.



  • Closed Accounts Posts: 2,878 ✭✭✭bush


    Game is poo


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  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    bush wrote: »
    Game is poo

    No one believed me lol. :pac:


  • Registered Users, Registered Users 2 Posts: 11,138 ✭✭✭✭chopperbyrne


    bush wrote: »
    Game is poo

    The circle is complete.


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    is it that bad? reasons?


  • Registered Users, Registered Users 2 Posts: 332 ✭✭Simon_K


    It's not. People overreact I suppose


  • Closed Accounts Posts: 2,878 ✭✭✭bush


    Placebo wrote: »
    is it that bad? reasons?

    Characters are half finished. New stages are ugly and have really loud annoying music. You get this waiting for player messages in the middle of matches. Training mode doesnt have a delayed wakeup option. Announcer says some new really dumb stuff, could be a good thing I dunno.


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  • Registered Users, Registered Users 2 Posts: 346 ✭✭jimmypenguin


    the sound is def messed up.. the new characters sound effect are too loud.
    funny. i played it in glasgow and it felt great.. really smooth. now it doesn't.. anyone else think it felt diff at cannes?


  • Registered Users, Registered Users 2 Posts: 966 ✭✭✭Jun_DP101


    bush wrote: »
    Characters are half finished. New stages are ugly and have really loud annoying music. You get this waiting for player messages in the middle of matches. Training mode doesnt have a delayed wakeup option. Announcer says some new really dumb stuff, could be a good thing I dunno.
    Review is poo


  • Closed Accounts Posts: 2,878 ✭✭✭bush


    Jun_DP101 wrote: »
    Review is poo

    Ur poo


  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    no dwu option in training is so stupid, cmon capcom, get ur **** together


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    can someone play me to see if im laggy?

    XBL: antigirl


  • Registered Users, Registered Users 2 Posts: 574 ✭✭✭TheMikenyan


    Decapre's neutral stand hurtbox is too small for her character model - trying to use low attacks to where tip range should reasonably results in the attack going right through her leg without connecting. I'm sure there's other crap like this mixed in too. Definitely needs to be patched before disc release.


  • Registered Users, Registered Users 2 Posts: 1,113 ✭✭✭Danonino.


    Starting to click with decapre. cr.mp to hands was a nightmare to get into muscle memory, hitting it around 90℅ in training now.

    Cr.lk, cr.lp, cr.mk xx hands is tough but im getting there, the 1 frame link to cr.mk is a **** online though.

    Her cr.mk also goes under bisons devil reverse (think that's the name) like guys and her cr.lk, cr.lp, cr.mp, run xx something is really similar to what is use as guy. She's fun but a tough one to crack. Kinda want to switch to rolento but only because using a character who relys mostly on 1framers is a pain in the arse online.


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    Doing 1 frame links consistently doesn't have anything to do with online vs offline unless you're talking about spikes of lag though.


  • Registered Users, Registered Users 2 Posts: 1,113 ✭✭✭Danonino.


    Dreddybajs wrote: »
    Doing 1 frame links consistently doesn't have anything to do with online vs offline unless you're talking about spikes of lag though.

    Lag is my issue. That and everything is harder in a real match anyways. Its a combination of the two that's causing me to drop cr.mk hands still.

    I can land rufus's stand lk x2 plinked to HP xx tornado flawlessly against a friend on his couch every time but the two of us play online and I eat uppercuts all day due to missing the link. So yeah 1 framers seem to be an issue for me online. More practice I'd say. :)


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    I dont think anyone has ever been pleased with any of the SF4 iterations. But fair points Bush, i find the stages quite distracting too. Quick SF X Tekken ports


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  • Closed Accounts Posts: 2,878 ✭✭✭bush


    Placebo wrote: »
    I dont think anyone has ever been pleased with any of the SF4 iterations. But fair points Bush, i find the stages quite distracting too. Quick SF X Tekken ports

    Ultra will be grand if they fix the problems with it. I dont think they can leave it like it is. Red focus is pretty cool I think.


  • Registered Users, Registered Users 2 Posts: 1,113 ✭✭✭Danonino.


    The dinosaur stage looks terrible and makes no sense, I like the furnace stage and the pitstop but there is a weird filter on the pitstop that bleaches all the colours. Hopefully there will be a few fixes for the disc release, I love the button config on the select screen and training fight request although they probably should have been there since day one.

    Team battle is actually worth playing now too.


  • Registered Users, Registered Users 2 Posts: 20 LinkieFox


    Mike wanted to see Justin Wong's Elena stuff and I can't message him because I never post so heres a Justin Wong Stream with new character stuff and a bunch of Elena matches.

    twitch .tv/eg_jwong/b/535028244


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Xinkai


    Found this in arcade mode, thought it was interesting. Haven't tried it against any other big characters.



  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Rose can be hit out of U2 and keep the orbs, never seen that happen before.

    Have a replay in the log but hadn't the capture hardware there but will get footage if it's def a new glitch.


  • Registered Users, Registered Users 2 Posts: 2,396 ✭✭✭PPC


    Rose can be hit out of U2 and keep the orbs, never seen that happen before.

    Have a replay in the log but hadn't the capture hardware there but will get footage if it's def a new glitch.

    Just use the in game youtube uploader


  • Registered Users, Registered Users 2 Posts: 11,138 ✭✭✭✭chopperbyrne


    Rose can be hit out of U2 and keep the orbs, never seen that happen before.

    Have a replay in the log but hadn't the capture hardware there but will get footage if it's def a new glitch.

    I have a replay from AE 2012 that has that happening too. Stuff her on startup, she falls to the ground with the orbs still spinning, gets up and still has U2 active.


  • Closed Accounts Posts: 632 ✭✭✭Forest Demon




  • Registered Users, Registered Users 2 Posts: 19,050 ✭✭✭✭K.O.Kiki



    Hori also announced a HRAP 4 (and wireless WRAP 4) with PS3+PS4 support a few weeks ago.

    Considering the only other confirmed PS4 fighter is Guilty Gear Xrd, I think Ultra is a high possibility.

    Of course, it'll just be met by cries of "but I already bought it on PS3!" :pac:


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  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Rose can be hit out of U2 and keep the orbs, never seen that happen before.

    Have a replay in the log but hadn't the capture hardware there but will get footage if it's def a new glitch.

    Yup. That's been there since Super. Not sure what causes it and it's extremely rare. Probably only happened to me 6-10 times ever.


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