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Wii U Pre-Launch Discussion

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  • Registered Users, Registered Users 2 Posts: 30,184 ✭✭✭✭CastorTroy


    From a patent diagram, one suggestion could be playing a multiplayer game as if playing over a LAN. So imagine playing 2 player Mario Kart and not being able to see what the other player is at. Or something like Goldeneye where you can't see where the other player is from looking at their screen.


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Yes, I'm sure Player 2 would never think to look up at the big HD TV on the wall while hiding his tiny screen behind a small cushion.

    BTW, my car is parked about 10 feet from my TV, seperated only by a wall with a large window in it. If the range on the WiiU Controller thingy is that feeble, how are you supposed to even go into the next room with it? I had dreams of making sandwiches with one hand and pounding Haymakers into Andre The Giant's gut with the other.


  • Registered Users, Registered Users 2 Posts: 30,120 ✭✭✭✭Star Lord


    Banjo wrote: »
    I had dreams of making sandwiches with one hand and pounding Haymakers into Andre The Giant's gut with the other.

    What'd poor Andre the Giant do to you? :(


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    He got in the way of me making hay and sandwiches!

    Also, I may have imagined writing a paragraph about a sequel to WWF No Mercy. Being able to take food and loo breaks without having to stop the action in a 40-man royal rumble KO Elimination only challenge would be a godsend.


  • Registered Users, Registered Users 2 Posts: 30,184 ✭✭✭✭CastorTroy


    Interesting. The big Nintendo Wii U conference thing is on Thursday week and now Apple announce their next iPhone event for the day before.

    But apparently the Nintendo event will be streamed by gamestop or someone.


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  • Registered Users, Registered Users 2 Posts: 1,763 ✭✭✭wampyrus77


    Anyone know how much this will be?? Jesus that girl in hmv cost them a preorder and sale with her 500 euro quote I was like NOOOOOO way lol

    nintendo never gone that high before

    more around €300


  • Registered Users, Registered Users 2 Posts: 30,120 ✭✭✭✭Star Lord


    wampyrus77 wrote: »
    nintendo never gone that high before

    more around €300

    Wouldn't be surprised if it's a little more than that.


  • Registered Users, Registered Users 2 Posts: 4,457 ✭✭✭Josey Wales


    There is a report here about the pricing and release date being linked. The report says that the price will be $250 but also there will be three bundles in total.


  • Registered Users, Registered Users 2 Posts: 30,184 ✭✭✭✭CastorTroy


    Was just thinking, while we saw the launch window line up at E3, we still don't know what games Japan are getting at launch that may make their way over here, do we?

    So we have the American event next Thursday and the Japanese version is meant to be before it. Hopefully we get a European one soon as well


  • Registered Users, Registered Users 2 Posts: 1,763 ✭✭✭wampyrus77


    Wouldn't be surprised if it's a little more than that.

    i dont think so nintendo never charge that much money for their machines, on the 1st wii luanch 2006 december was about €200, while playstation 3 was 600 and xbox 360 about €400, and nintendo never be expensive as sony or microsoft.


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  • Registered Users, Registered Users 2 Posts: 30,120 ✭✭✭✭Star Lord


    wampyrus77 wrote: »
    i dont think so nintendo never charge that much money for their machines, on the 1st wii luanch 2006 december was about €200, while playstation 3 was 600 and xbox 360 about €400, and nintendo never be expensive as sony or microsoft.

    The Wii was €250, I was standing outside Game waiting for them to open that morning! (After finishing a 12 hour night shift!)

    There was leaked pricing that showed 3 different bundles, $250, $300, $350 (As far as I recall. Traditionally, those have been converted to Euro by simple changing the sign in front of the figure.

    [edit] Link: http://news.cnet.com/8301-17938_105-57505947-1/nintendo-wii-u-pricing-release-date-revealed/


  • Registered Users, Registered Users 2 Posts: 12,530 ✭✭✭✭Varik


    The Wii was €250, I was standing outside Game waiting for them to open that morning! (After finishing a 12 hour night shift!)

    There was leaked pricing that showed 3 different bundles, $250, $300, $350 (As far as I recall. Traditionally, those have been converted to Euro by simple changing the sign in front of the figure.

    [edit] Link: http://news.cnet.com/8301-17938_105-57505947-1/nintendo-wii-u-pricing-release-date-revealed/

    Quick google and €259 showed up for the Europe, i got it in smyths and from what i can find on Boards now i paid that but it was €250/260 elsewhere.

    that's worse than the normal €=$ when the US price was $250.


  • Registered Users, Registered Users 2 Posts: 18,392 ✭✭✭✭RobbingBandit


    Smyths have most games up for €59.99 so may be it will be the games Nintendo make their money on for this.

    http://www.toys.ie/Nintendo-Wii-U-!WCAT85-cat.aspx


  • Registered Users, Registered Users 2 Posts: 30,120 ✭✭✭✭Star Lord


    Smyths have most games up for €59.99 so may be it will be the games Nintendo make their money on for this.

    http://www.toys.ie/Nintendo-Wii-U-!WCAT85-cat.aspx
    Nintendo tend to make a profit on the hardware too, unlike the others.


  • Registered Users, Registered Users 2 Posts: 4,030 ✭✭✭Mr.Saturn


    Gaygamer got a 'hands-on' crack at the Wii-U, and it seems to be really positive.

    http://www.thegaygamer.com/2012/09/my-er-wii-u-experience-experience.html
    My, er, Wii U Experience experience

    As some of you (i.e. those of you who follow me on Twitter) already know, I attended the "Wii U Experience" event Nintendo of America held in downtown Seattle last night.

    In case you've never heard of them before now, these invite-only events have been held in cities across the country over the last month or so and provide attendees with a bit of hands-on time with Nintendo's next console and a number of its games (both first- and third-party).

    As far as I can remember, the following games were demoed during the "Wii U Experience" I attended: Batman: Arkham City--Armored Edition, Game & Wario, Just Dance 4, Ninja Gaiden 3: Razor's Edge, Nintendo Land, New Super Mario Bros. U, Project P-100, Pikmin 3, Rayman Legends, Sing, Wii Fit U, Wii U Panorama View and ZombiU.


    I think Scribblenauts Unlimited, and possibly another game or two, may have been at the event as well, but I'm not sure about that. (The venue where the "Wii U Experience" was held had a number of rooms, and I didn't go into all of them, shockingly enough.)

    Anyway, of all of the aforementioned games, I personally got to, well, experience just four of them: Game & Wario, Nintendo Land, New Super Mario Bros. U and the still-tentatively-titled (I hope) Project P-100.

    Below are my impressions of each of those titles, as well as a few thoughts on some of the games I simply watched other people play.

    * Game & Wario--If there was a Wii U game at this event that disappointed me, or at least confused me, it was this one. For starters, I find the art style used here to be kind of off-putting, especially when compared to the style that's been used in the most recent WarioWare titles.

    The oddly childish (in a bad way) art style employed here isn't Game & Wario's main problem, though; no, that would be its rather unappealing gameplay. You see, rather than rapidly throwing a series of hilarious (or at least mildly humorous), single-player-focused mini-games at players like WarioWare does, this Wii U title tosses a bunch of slower-paced (as in, some of them have time limits that last for a number of minutes), multi-player-focused games at them.

    That would be all well and good, but the two Game & Watch mini-games I experienced at the event weren't multi-player experiences in the traditional sense. Instead, both of them involved one player holding and using the Wii U GamePad to interact with the TV and the rest simply watching the action and providing input (such as, "the guy you're looking for is in the lower-right corner!") when needed.

    There's nothing wrong with that kind of gameplay, and it's certainly unique in the world of console gaming, but I can't say it appealed to me all that much. As such, I hope either a bunch of Game & Wario's mini-games can be enjoyed alone or one of Nintendo's teams is hard at work on another WarioWare title.

    * Nintendo Land--I have to say, Game & Watch looks especially bad when experienced just after Nintendo's other multi-player-centric Wii U "launch window" title, Nintendo Land. Whereas the former game seems oddly unappealing, the latter features the kind of "anyone can enjoy it" magic that's injected into all of the company's best releases.

    Although five of Nintendo Land's mini-games were demoed at the Seattle "Wii U Experience," I only played two--Animal Crossing: Sweet Day and Luigi's Haunted Mansion. Both of them were loads of fun and caused me and the people I was playing with to smile, laugh, cheer and more. Well, except for the time my husband begrudgingly agreed to sit in on a round of Animal Crossing: Sweet Day. (Him: "Which one am I?" Me: "I don't know, move around a bit and figure out which one moves in the same way." Him: "None of them are moving in the same way." Me: "Of course one of them is moving in the same way! I'm the one in the lower-left corner, so you're one of the other three." Him: "What am I supposed to do again?" Me: Collect the candy!" Him: "Which ones are the candy?" Me: "Arrrrrrggggggh!!!")

    Sadly, my experiences with both mini-games were rather short, as me and my competitors/colleagues completely sucked. Still, we had a blast. I'd like it to be noted, by the way, that all of the mini-games on display looked great. I was especially impressed with Animal Crossing: Sweet Day, which gives me hope that the inevitable Wii U-based Animal Crossing sequel not only will look gorgeous but will look significantly different from its predecessors.

    * New Super Mario Bros. U--Would you be surprised to hear the biggest crowds were parked behind the two Wii Us that were playing this game? Yeah, I wouldn't be either. Was it worth waiting in line for? Oh, yeah. Although I've never been the biggest fan of the New Super Mario Bros. series (only the Wii iteration has really wetted my whistle), I've been interested in New Super Mario Bros. U since it was re-unveiled during the most recent E3--mainly due to its high-definition visuals.

    Speaking of which, this game's graphics are even more impressive in person than they were in the screenshots and YouTube videos I'd seen before the "Wii U Experience" event. Everything is so clean and crisp that you can't believe you ever thought this would be little more than an up-rezzed port of New Super Mario Bros. Wii.

    Anyway, enough about that. I was lucky enough to be able to play the "starry night" level that can be seen at the 50-second mark of this trailer. As was the case with my time with Nintendo Land, I completely sucked while playing this game for the first time (as in, I used up all of my lives before our time was up). In my defense, I was distracted from the task at hand due to my once-again-distressed husband, who had no idea what he was supposed to do. (Me: "It's a Mario game. You move to the right and hit the jump button once in a while." Him: "Which character am I?" Me: "I don't know! Move around a bit and see which one moves the same way." Him: "Which one is the jump button?" Me: "Aaaaahhhhh!!")

    Amazingly, I still left the New Super Mario Bros. U station with a grin on my face. Yes, it feels pretty much like New Super Mario Bros. Wii, but it looks so much better that I'll surely be buying it alongside the Wii U.

    * Project P-100--This is the first game that I sought out upon entering the "Wii U Experience," but it was the last one I played. That's because I was more than a bit intimidated by it. Why? Well, everything moves really fast, for starters. Also, it uses pretty much all of the Wii U GamePad's buttons as well as its touch screen. Trying to come to terms with all of that in front of a pack of slobbering witnesses (OK, so most of them weren't actually slobbering) wasn't all that appealing to me early on.

    I returned to the Project P-100 station (which was startlingly empty for most of the event) just before my husband and I left, though, due to a little voice in my head that kept telling me, "You readers are going to give you hell if you don't at least try it." So, I did. And you know what? I loved it. Yes, it was a bit confusing at first thanks to the plethora of control options, but after a minute or so (and a bit of help from the nice Nintendo employee who was manning that particular station) I figured things out and no longer felt like a floundering fish.

    It must be said, by the way, that in the end the bevy of control options made Project P-100 (or, rather, what little I played of it) feel like a much deeper experience than I expected it to be. It's not just a mindless run-and-punch or run-and-slash game. The question is: Will I be picking up this title alongside the Wii U (or whenever it's released), too? You bet your buttons.

    As for the rest of the on-hand games that I failed to play but still attracted my attention: Pikmin 3 was absolutely beautiful and deserved the rather sizable crowd that always seemed to be hovering around its tucked-away-in-the-corner station. Rayman Legends and ZombiU also looked fabulous, with the latter especially surprising me. Although I'm not entirely fond of its character models (something about them seems a bit "off" to me), the rest of ZombiU is as gorgeous as a game about killing zombies can be.

    Speaking of the Wii U's graphics in general, I wouldn't hesitate to say that all of the games I saw in motion (and I saw pretty much all of them in motion at one point or another) looked a lot better than I thought they would prior to the event. The overall visual fidelity of each and every game that was shown off last night easily put to shame similar games that were made for the regular ol' Wii.

    Did they look better or worse than PS3 or Xbox 360 offerings? I don't know--and, honestly, I don't care. All I care about is that they looked great (as opposed to, you know, looking "just like Wii games," as some haters would have you believe).

    Finally, a few thoughts on the Wii U GamePad, which I've been dying to get my hands on ever since it was unveiled during last year's E3. The first thing you have to know about it: It's amazingly light. As in, not much heavier than, say, a Wii Remote or an Xbox 360 controller. Even better: Somehow, it doesn't feel cheap. Also, the analog sticks as well as face and shoulder buttons feel great. Oh, and the GamePad's touch screen is really nice. I was pretty frazzled when I had to use it while playing Project P-100 (you have to draw a circle to attract citizens to your ever-growing swarm of super heroes), so I can't say how responsive or unresponsive it is, unfortunately, but everything else about it appears to be top-notch.

    So, there you have it. If I were forced to edit this post to just one line, I would go with something like: I'm sold. As in, I'm sold on buying a Wii U and a number of its games--assuming, of course, the system is sold at a reasonable cost (which is something we North Americans should hear more about this coming Thursday, Sept. 13).


  • Registered Users, Registered Users 2 Posts: 334 ✭✭jaydoxx


    I'm disappointed they just didn't make a regular old Warioware now:\


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    wampyrus77 wrote: »
    i dont think so nintendo never charge that much money for their machines, on the 1st wii luanch 2006 december was about €200, while playstation 3 was 600 and xbox 360 about €400, and nintendo never be expensive as sony or microsoft.

    As a 3DS launch owner, I can legitimately p1ss all over your post :p


  • Registered Users, Registered Users 2 Posts: 30,184 ✭✭✭✭CastorTroy


    I know there's the Nintendo conference thread, but I'll put this here.

    Nintendo Direct European Wii U preview on Thursday 13th at 4pm CEST, which is 3pm our time. Same time as the American conference.

    So hopefully this will give us the release date and price(s)


  • Registered Users, Registered Users 2 Posts: 55,684 ✭✭✭✭Mr E


    CastorTroy wrote: »
    I know there's the Nintendo conference thread, but I'll put this here.

    Nintendo Direct European Wii U preview on Thursday 13th at 4pm CEST, which is 3pm our time. Same time as the American conference.

    So hopefully this will give us the release date and price(s)

    They will...

    http://www.eurogamer.net/articles/2012-09-11-european-wii-u-launch-details-due-thursday-in-nintendo-direct-conference-report


  • Closed Accounts Posts: 1,555 ✭✭✭Kinski


    CastorTroy wrote: »
    So hopefully this will give us the release date and price(s)

    There won't be a price announcement because they can't set one; maybe a suggested one.


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  • Registered Users, Registered Users 2 Posts: 30,184 ✭✭✭✭CastorTroy


    Kinski wrote: »
    There won't be a price announcement because they can't set one; maybe a suggested one.

    True. We'll hear the American price and then assume that figure will be close to ours. Advantage of not setting a price is that they may do what happened with 3DS with places going really low to compete


  • Registered Users, Registered Users 2 Posts: 30,184 ✭✭✭✭CastorTroy


    Japanese Nintendo Direct takes place at 8am our time tomorrow morning.

    Helix, if reading this, will you be at the press event tomorrow?


  • Registered Users, Registered Users 2 Posts: 1,507 ✭✭✭nitromaster


    Anyone know whether pre-orders are open in Gamestop/etc yet? :P
    Want to get it in as soon as possible...if not..hopefully post-conference tomorrow. :pac:


  • Registered Users, Registered Users 2 Posts: 30,184 ✭✭✭✭CastorTroy


    So Japanese conference is done and what we know from that is:
    - Release Date is Dec 8th
    - Price: Premium Set: 31,500 yen. Basic Set: 26,250. That’s roughly $350 and $300(Just copying from a live blog that I can actually access)
    - Launching in both Black and White
    - 2GB of memory: 1GB for games and 1GB for system memory.
    - Game discs will sport a 25 GB capacity.
    - Set contains Wii U Hardware, AC Adapter, Wii U GamePad, Game Pad AC Adapter, and HDMI Cable.
    - Basic Set: 8 GB of onboard storage for digital games, Premium Set: 32 GB.
    - The Premium Set will include a membership into “Nintendo Network Premium,” which will give users 10% off digital software purchases as well as other benefits.
    - The Premium Set will also include the stands for the system and the Game Pad.
    - They’ll sell a Wii Remote, Nunchuk and Sensor Bar as a set for customers who don’t already have it.
    - The Wii U Pro Controller will launch in both black and white for 5,040 yen (about $50)
    - Wii U stand, Wii U Game Pad stand and Wii U Game Pad charging stand will also launch. The Wii U Game Pad will include an AC Adapter and sell for about 13,000 yen (about $150).
    - Launch titles will be Mario U and Nintendoland in both disc and digital formats. Nintendoland not bundled. (No Pikmin 3 it looks like)


    So let's see how this translates to Europe @ 3pm today. Remember Japan didn't have Wii Sports bundled so we may still get Nintendoland, but I doubt it.


  • Registered Users, Registered Users 2 Posts: 13,652 ✭✭✭✭machiavellianme


    Wow. They really are tightening up on any extras. Soon you'l have to pay individually for every component down to transistor level. Not impressed by those prices.


  • Moderators, Education Moderators Posts: 9,715 Mod ✭✭✭✭mayordenis


    Wow. They really are tightening up on any extras. Soon you'l have to pay individually for every component down to transistor level. Not impressed by those prices.

    You must be reading a different report to me, what that they are selling separately strikes you as odd?


  • Closed Accounts Posts: 10,469 ✭✭✭✭GTR63


    mayordenis wrote: »
    You must be reading a different report to me, what that they are selling separately strikes you as odd?

    Nothing odd for me either. But I MUST stop throwing controllers in strops for (a) the cost of them and (b) I bet the wiiu one could do a fair bit of damage.


  • Registered Users, Registered Users 2 Posts: 55,684 ✭✭✭✭Mr E


    The Wii U one is allegedly incredibly light. I think the pain will come from just having to buy a new one.


  • Moderators, Computer Games Moderators Posts: 23,442 Mod ✭✭✭✭Kiith


    Hang on, this can't be true. A 2nd controller is going to set you back over $170?? :eek:

    http://kotaku.com/5942876/the-wii-us-controllers-are-really-expensive


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  • Registered Users, Registered Users 2 Posts: 30,184 ✭✭✭✭CastorTroy


    Yep. The conversion prices I used up there were from a live blog where he was probably just quickly converting so was a bit out.


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