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Snipers....

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Comments

  • Closed Accounts Posts: 12 Woorist


    Surely sniping is just another way to play the game and everyone has the right to play it how they enjoy it most as obviously thats the whole point in playing a game isnt it?

    And no im not a sniper as i enjoy running around shooting alot :-)


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    Woorist wrote: »
    Surely sniping is just another way to play the game and everyone has the right to play it how they enjoy it most as obviously thats the whole point in playing a game isnt it?

    And no im not a sniper as i enjoy running around shooting alot :-)


    Slightly off topic but apparently the FM9s, Type 95 & CM901 are all due to be nerfed in a soon to be released patch. Fair enough on the FM9s but don't really have a problem with the other two. One of the commentators on nextgentactics was making the point that if enough people complain about something it will be acted upon.
    With several million people playing the game and it being impossible to keep everyone happy I really think a lot of the "balancing" is unnecessary.
    Sniping is just another way to play the game and it is a lot harder than running round with an smg/AR.


  • Registered Users, Registered Users 2 Posts: 11,139 ✭✭✭✭Mr. Manager


    Magill wrote: »
    I hate when people reply to someones post with just the one part where they can argue... why not reply to the rest of his post ? Because you know hes right ?

    And for the most part, what he said is right... nearly everyone that posts about how overpowered sniping/quickscoping is has barely touched a sniper.

    What are you talking about? His post was about snipers so my reply was about that. What more is there for me to talk about?


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    What are you talking about? His post was about snipers so my reply was about that. What more is there for me to talk about?

    Huh ?
    AdamD wrote: »
    TBH, I really can't justify complaining about snipers on this.

    I'm a fairly good player, and could certainly hold my own 'quick scoping' on mw2. I tried it on mw3 for the 1st time the other day, it is very difficult to do well. The technique itself is probably the easiest its ever been, but ARs/SMGs are far stronger than they have ever been, which is something people seem to be forgetting about. If you try it yourself you'll see pretty soon that those people who quick-scoped you probably went 2-26 and would have killed you more with a decent gun.

    Hightower* is the worst for it... comes in complaining about sniping and quickscoping like he knows what hes talking about and then doesn't reply to any of the reasonable arguments that prove he doesn't know what hes talking about. Really annoying when they come in with the same argument a few weeks/months later only to completely ignore anything others say...its like a roundabout of ignorance.


  • Registered Users, Registered Users 2 Posts: 11,139 ✭✭✭✭Mr. Manager


    Magill wrote: »
    Huh ?



    Creasy bear is the worst for it... comes in complaining about sniping and quickscoping like he knows what hes talking about and then doesn't reply to any of the reasonable arguments that prove he doesn't know what hes talking about. Really annoying.

    Well written post. What am I to say? So because I haven't agreed that AR's are stronger than they've ever been I know nothing about sniping? Or that people who QS usually go negative?

    It's a discussion forum. Not an agreeing forum.

    Just out of curiosity, what exactly do you want me to talk about?


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    It's a discussion forum. Not an agreeing forum.

    Correct.


  • Registered Users, Registered Users 2 Posts: 11,139 ✭✭✭✭Mr. Manager


    Magill wrote: »
    Correct.

    Another well articulated response.
    I hate when people reply to someones post with just the one part where they can argue... why not reply to the rest of his post ? Because you know hes right ?

    What's worse than the above is when someone doesn't answer the question.


  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    AdamD wrote: »
    Nope, they are underpowered. There are about 2 maps which have points long enough for the sniper to actually be useful, on every other map an assault rifle will beat the sniper from every distance.

    Type 95 is better than any sniper at any range, just like the FAMAS in mw2, G16 in Bops, M16 in cod4.

    I cant see how you are making that out? for example @ 30feet an AR user will need on average 3-4 body shots to down someone, they also have the recoil to deal with along with the fact they now need to adjust for movement as their opponent quick scoper can kill in just one body shot necessitating the AR user to get skeety as it were.

    Break it down to this example instance...

    in this case...
    AR user pros - larger mag, faster move speed.
    AR user cons - 4 times as many rounds needed, recoil to account for, movement needed consisatnly during engadgement.

    Quick scoper pros - one hit kill, less radar signature as only one shot needed, movement not needed during engadgement as only one hit needed on target.
    Cons - slower follow shot ability. single round kill leads to more "make or break" first shots.

    IMO here the sniper has far less work to do, the AR user has a lot more to account for and has to be on target more often and a lot longer than a quick scoper needs to be.

    Snipers are basically easy mode shotguns... same mag limitations, same slow follow up shots BUT with no range penalties which cripple shotguns and snipers are one hit kills where we all know shot guns are most definitly not one hit kills.

    Use a shotgun and your instantly more impressive than a quick scoper, you have no infintite range, same slow reload, same low mag size and takes double the amount of rounds to kill someone.


  • Posts: 12,836 ✭✭✭✭ [Deleted User]


    hightower1 wrote: »
    I cant see how you are making that out? for example @ 30feet an AR user will need on average 3-4 body shots to down someone, they also have the recoil to deal with along with the fact they now need to adjust for movement as their opponent quick scoper can kill in just one body shot necessitating the AR user to get skeety as it were.

    Break it down to this example instance...

    in this case...
    AR user pros - larger mag, faster move speed.
    AR user cons - 4 times as many rounds needed, recoil to account for, movement needed consisatnly during engadgement.

    Quick scoper pros - one hit kill, less radar signature as only one shot needed, movement not needed during engadgement as only one hit needed on target.
    Cons - slower follow shot ability. single round kill leads to more "make or break" first shots.

    IMO here the sniper has far less work to do, the AR user has a lot more to account for and has to be on target more often and a lot longer than a quick scoper needs to be.

    Snipers are basically easy mode shotguns... same mag limitations, same slow follow up shots BUT with no range penalties which cripple shotguns and snipers are one hit kills where we all know shot guns are most definitly not one hit kills.

    Use a shotgun and your instantly more impressive than a quick scoper, you have no infintite range, same slow reload, same low mag size and takes double the amount of rounds to kill someone.
    I'd throw a guess out and say it takes a 3rd of the time to ADS and shoot your AR than it does to shoot your sniper. Guns on cod don't have any particularly affective recoil so thats a bit irrelevant.

    Actually, not bothered explaining this. Anyone who thinks that the quick scoper has an easier job at 30 foot than an Assault Rifle player is either dillusional or has never attempted to quick scope. I don't do it, because it is far more difficult to do than anything else other than riot shield and throwing knife.

    I'm sorry that you've written a long post about this but all I can say is try it out, then comment, because what you've said is a bit ridiculous.


  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    gimli2112 wrote: »
    Slightly off topic but apparently the FM9s, Type 95 & CM901 are all due to be nerfed in a soon to be released patch. Fair enough on the FM9s but don't really have a problem with the other two..

    The fagpuls def need a patch asap, akimbo they are far too overpowered.
    Type 95 certainly needs a patch, the main drawback for that weapon is that yes its high damage but is burst fire.... as standard any burst fire weapon should only kill in one burst when one is a headshot. if they kill in one burst where all are body shots then its just point and click shooting which is bound for abuse. The cm901 doesnt really need it though? The damage is high but the recoil is equally as high balancing it out. Its almost akin to the ak from mw2 in that respect and no one had issue with that, it really made it a disipined gun where you can kill quickly with a fw rouds but you constantly need to excersise fire controll to be effective as opposed to other ARs where you could down in more rounds but had to excersise aim / movement controll to be effective.

    I think - like quick scoping - no weapon except for shoulder lauchers should be one hit kills. Every player should be given an oppertunity to get into a firefight and not one hit killed before any retaliation can be done. The game just devolves at that stage into point and click killing rather any firefighting tactics what so ever. That might have been fine for frickin duck hunt but modern shooters shouldinclude more to a gun fight than aim and click, it should always demand you to disiplin yourself in ammo, muzzle, aim and movement controll , litigation and managment in order to keep the games exciting.


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    The whole flinching thing is what usually makes an AR win most of the time in those 30ft encounters. If you get the first hit with an AR you'll pretty much always win unless you get unlucky.


  • Closed Accounts Posts: 2,329 ✭✭✭redzerologhlen


    I snipe 90% of the time (the msr is my baby:)) and 90% of the time I would go positive and get the odd quickscope but its not that easy. More often in a close up one on one encounter I will die but I play off its strong points, I move around the map and stay out of the main traffic areas. I love playing against a team of other snipers cause most of them are usually crap and go negative but you will meet an odd good lad. I dont think they are a problem at all, I get killed by AR's and SMG's a lot more than snipers. If there wasnt snipers in the game I wouldnt even have bought it. They are practically all I have used since I started playing COD. Being consistently good at quickscoping is a fair skill in itself, Have a bit of a soft spot for the throwing knife too, Thats a one hit kill....should it be changed so you have to hit someone with two knifes because its overpowered??


  • Registered Users, Registered Users 2 Posts: 2,692 ✭✭✭GEasy


    Just my tuppence.
    I used to snipe hella lot in mw2. The intervention was the weapon with which I had most kills. It probably still is. Then I started using ARs and SMGs in blops and mw3. Why? It's so so so much easier to do well with an AR and SMG. Only reason I'll snipe now is to piss people off (Recommended: Killcam abuse is beaUtiful) or to have fun.


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