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PS1/PSone Mod Chips

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Comments

  • Banned (with Prison Access) Posts: 470 ✭✭Joe Musashi


    I view the assemblergames forum occasionally and there's some good info there. Maybe start a thread about it there? Someone should be able to clarify this.

    Others must have also encountered this problem so there should be more info on it somewhere.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    I view the assemblergames forum occasionally and there's some good info there. Maybe start a thread about it there? Someone should be able to clarify this.

    Others must have also encountered this problem so there should be more info on it somewhere.

    I'll take a look, cheers. This is the unfortunate problem with cheap, generic stuff like this, every batch could be different :(


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Ok some good news on this - Link.

    The six wire install method is working on the PSone, but that means a boot disc has to be used for import games. But now that the console is chipped, this boot disc is simply burned to a cd-r.

    I'll continue searching for an 8-wire install method for the PSone (SCPH-102), but at least it's progress.


  • Closed Accounts Posts: 23,315 ✭✭✭✭amacachi


    If you're in a hurry to get my 2 chips off your hands let me know, otherwise I'm ok with waiting a bit, possibly have enough time to pick up a console as well. :P


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    amacachi wrote: »
    If you're in a hurry to get my 2 chips off your hands let me know, otherwise I'm ok with waiting a bit, possibly have enough time to pick up a console as well. :P

    You don't need an install is that right? If so, you free to pick em up whnever really. I actually posted another chip there last week, so if you want I can do that too.


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  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Ok it seems between Kerdog & myself, we've blundered across the solution (or lack of). For those with PSone's (SCPH-102), there is no 8 wire install for the mm3 chip. The 6 wire method is working on o1s1n's (i think, I can't access a joypad to activate the region disc :o). This means all your pal games, both legit & dodge will boot without issue. When using an import disc, you'll either need to use the region disc (it's a free programme that you burn to a standard cd-r), and when that loads up the blue screen as seen in my install log, swap your disc in & hit start. If it's a dodge disc, the iso can apparentl be patched with another free programme. You patch the image (or files I'm not sure yet, I'll check that out to be sure) before burning, then when done, it boots as a PAL disc would.

    The ONEchip has an 8 wire install method for the PSone, which direct boots everything, but luck being luck we have the MM3's. Again, this is relevant to the PSone only. I think all the old models can be done with an 8 wire method on the mm3 chips (the ones from eurasia).

    Does this make sense to all who ordered?


  • Registered Users, Registered Users 2 Posts: 36,422 ✭✭✭✭o1s1n
    Master of the Universe


    I was going to ask if an Action Replay would solve the import disc issue, but then realized that the PSone doesn't have a port for it!

    If you can patch NSTC games to boot in it then that'd be perfect and definitely the way I'll be going.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    o1s1n wrote: »
    I was going to ask if an Action Replay would solve the import disc issue, but then realized that the PSone doesn't have a port for it!

    If you can patch NSTC games to boot in it then that'd be perfect and definitely the way I'll be going.

    Cool, I'm happy with it anyway. I'll try Policenauts tomorrow & let you know what happens. If it boots after patching, then we know we're in business.

    And kids, if your gonna patch iso images, it goes without saying you really should own the original disc too :)


  • Registered Users, Registered Users 2 Posts: 36,422 ✭✭✭✭o1s1n
    Master of the Universe


    Do you mind trying to patch Einhander and see if it'll run on it? It's one game I really feel like I'm missing out on!


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    o1s1n wrote: »
    Do you mind trying to patch Einhander and see if it'll run on it? It's one game I really feel like I'm missing out on!

    Oh sorry dude, I don't have that original disc so I will not be able to acquire the iso and patch it using the appropriate tool for testing purposes, & I will not be able to let you know how I get on with that.


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,285 CMod ✭✭✭✭Retr0gamer


    So will the chip work on my old school PS1? I already have an import and back up boot disc and want to never use it again because it's a pain in the arse.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    So will the chip work on my old school PS1? I already have an import and back up boot disc and want to never use it again because it's a pain in the arse.

    Should do, what model is it?


  • Closed Accounts Posts: 10,898 ✭✭✭✭seanybiker


    I still have my ps1 with the chip if anyone wants it. I'm in waterford so if anyone can collect it its free to a good home.
    Only seen it in attic last week. Cant guarantee controllers or wires (must be there to) but sure if is want it its there. Have a few games aswell.
    Ye would know more than I would. It was bought the day the ps1 was launched.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,285 CMod ✭✭✭✭Retr0gamer


    EnterNow wrote: »
    Should do, what model is it?

    Think the model number is SCH5xxxxx


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Well I see a 7 wire install for that model, what advantage that has over 6 wire I've no idea. Accurate info simply doesn't exist anymore it seems, so unless you can find that out I'll have to install it & see what can/can't be done. I would imagine it's direct multi-region booting, but can't confirm that for ya yet.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Alundra (US) patched for PAL, direct boot.

    dqsuxd.jpg

    I found an old import copy of Einhander I forgot about, so was able to do this

    2n7mduc.jpg

    353dtzl.jpg

    Presumably thats some kind of memory card screen, I can't bypass it because the nearest PS1 joypad in under piles of consoles & boxes.

    So I ran that very disc through ePSXe (which is even harder to get going than the bloody chip install nearly) and was able to continue through the menus, revealing this on my tv

    2m276l0.jpg

    6o0k0o.jpg

    2iiecxs.jpg

    So there you go, the patching method works perfectly. I'll do a quick write up about how to patch them shortly, there are three tools needed, & some games are easier than others (Einhander was a hoe to get going), but once you get the hang of it it's easy. A few coasters, but that's to be expected when learning something new.

    Happy now Retr0? :D


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,285 CMod ✭✭✭✭Retr0gamer


    Does patching them to PAL mean 20% slowdown and rotten borders or is the region encoding just changed?


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    Does patching them to PAL mean 20% slowdown and rotten borders or is the region encoding just changed?

    Looked full screen to me, the intro's certainly were. As I said I can't see gameplay 'coz my joypads are buried.

    No biggie though, if you don't see a point in it I'm sure I'll find a home for the chip :)

    It's really down to what model PS you have, that determines what you have to do in order to run stuff. That or order ONEchip's, I think Aurasia had them listed too.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,285 CMod ✭✭✭✭Retr0gamer


    Well we'll see how the others go, I've still got a load of US originals and it sounds like this will be awkward for them.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    Well we'll see how the others go, I've still got a load of US originals and it sounds like this will be awkward for them.

    Unless someone's getting an SCPH-5xxx done, I won't know though that's the problem. The PS1 is looking like the console that time forgot, when it comes to tech info re chips etc.


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,285 CMod ✭✭✭✭Retr0gamer


    Would it be that you got outdated modchips? I know there's different versions and later ones let you play some games that had extra mod chip security.

    http://www.modchip.ca/install/ps/

    Found that, it might be of some use although you might have a different chip from what they sell.

    Edit: Seems some chips are region specific as well.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,285 CMod ✭✭✭✭Retr0gamer


    This place has installation diagrams for different chips as well:

    http://www.eurasia.nu/modules.php?name=Content&pa=showpage&pid=7

    Edit seems you have to register to look at them.

    Double edit: seems that's where you bought them from :)


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    Would it be that you got outdated modchips? I know there's different versions and later ones let you play some games that had extra mod chip security.

    http://www.modchip.ca/install/ps/

    Found that, it might be of some use although you might have a different chip from what they sell.

    Edit: Seems some chips are region specific as well.
    Nope, the MM3 & ONEchip are the latest chips, it's the PSone that's the problem. It has extra security that checks the display mode as well as the region coding.
    Retr0gamer wrote: »
    This place has installation diagrams for different chips as well:

    http://www.eurasia.nu/modules.php?name=Content&pa=showpage&pid=7

    Edit seems you have to register to look at them.

    I have them, it's where I got the chips :D

    To use the MM3 with the PSone, 6 wires are only used, anything more and it doesn't work. See this post. The SCPH-5xxx may very well work perfectly with the 7 wire method, I just can't confirm that as info is innaccurate/scare, & I'd need the exact model of your PS1 too.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,285 CMod ✭✭✭✭Retr0gamer


    Hmm, so when you do the 8 wire installation it somehow breaks the playstation. Sounds like an absolute nightmare. Can't tell you the exact model since it's in o1s1ns at the moment. I did find a website with a load of installation documents for the onechip for all different models if it's any use? they are at the bottom of the page and hosted on a filesharing site, the password to open them is displayed in the text on the right when you open the rar file. Hope it's some use:

    http://naveenmax.blogspot.com/2009/04/psx-modbo-diagrams_4632.html


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    Hmm, so when you do the 8 wire installation it somehow breaks the playstation. Sounds like an absolute nightmare. Can't tell you the exact model since it's in o1s1ns at the moment. I did find a website with a load of installation documents for the onechip for all different models if it's any use? they are at the bottom of the page and hosted on a filesharing site, the password to open them is displayed in the text on the right when you open the rar file. Hope it's some use:

    http://naveenmax.blogspot.com/2009/04/psx-modbo-diagrams_4632.html

    Nope, ONEchip has different soldering points. It doesn't break the Playstation, I broke mine by cracking two little resistors. There doesn't exist an 8 wire method for the MM3 for the PSone, simple as.

    o1s1n when you get a chance later on, let me know the model of Retr0's PS1 & I'll check what I can do for him, he must be worn out having to get up to use that swap disc the poor fella :rolleyes::D


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,285 CMod ✭✭✭✭Retr0gamer


    It does get really annoying after a while to be honest. It's even worse with multi disc games that don't save at the disc change and do a seperate check when you change disc so you only get to play the first disc. Happened to me with koudelka. Ended up buying it for quite a bit of money and then hating the game!


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    It does get really annoying after a while to be honest. It's even worse with multi disc games that don't save at the disc change and do a seperate check when you change disc so you only get to play the first disc. Happened to me with koudelka. Ended up buying it for quite a bit of money and then hating the game!

    Hence why chips are better. It's unfortunate that NTSC images must be patched with this chip on a PSone, but such is life. It takes a few minutes & then the game will direct boot, no boot disc needed at all.

    Or you can use the boot disc if you don't want to patch the image.

    Or you can order ONEchip's.

    We'll just have to wait till o1s1n tells us what model your PS1 is.


  • Registered Users, Registered Users 2 Posts: 36,422 ✭✭✭✭o1s1n
    Master of the Universe


    Retr0's Psx is a SCPH-5552


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Ok for anyone that's interested, this is the patching procedure for NTSC games if your using an MM3 on a PSone (SCPH-102)

    You can try your own methods, but I find this one failrly bulletproof. This doesn't defeat the copy protection on PSX games, only modifies the region information so it's safe for posting.

    Ok I'll keep this simple, as it is very simple. Three different tools, three different folders. Lets begin in number 1

    zukykw.jpg

    Inside folder one there is the first tool called patch-it. There's also a readme file, & the three different region files the tool needs. I've also placed my test image in here (bin & cue format).

    51zn2a.jpg

    Run patch-it, navigate to where your image is stored (it must be the same directory as the programe), click the pal region & hit patch.

    jtmpt5.jpg

    24wg9qe.jpg

    Now that's it, the region info has been patched. Unfortunately, the display protection hasn't been patched, meaning the image just rolls when you load it (it does on the PSone lcd screen anyway, I presume a tv is the same).

    Therefore we need to use the two other tools to sort that. Go into folder 2 now & load pal4u.

    Navigate the programe to where yor image is (it should still be in folder 1 from the first tool), & hit 'find seq's'

    mjvhvo.jpg

    2m2bz9v.jpg

    Once that's complete, the programme will have found the necessary changes & will ask you where to save these changes in the formate of a patch file. Save it in folder 1 alongside your image, for simplicity sake.

    Now, final step. Go into folder 3, which has the tool which will apply the patch we just created to the image.

    8xj2vb.jpg

    Load up p4upatch, tell it where the patch you made is, & tell it where the image is (both should be in folder 1)

    2hmfyfn.jpg

    Press start, and when done you'll get one of two results. Either a success or a fail. DO NOT WORRY if it's a fail, it just means any one of the nine patch steps were already done in the image prior to any of your work.

    125hlah.jpg

    That's it your done. Go back to folder 1 now & burn the image. Here's how folder 1 should look at the end, you can see the image files, & the p4u patch.

    6enoyx.jpg


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  • Registered Users, Registered Users 2 Posts: 36,422 ✭✭✭✭o1s1n
    Master of the Universe


    Holy crap dude, when you said you'd posted instructions, I didn't think you'd gone and pretty much made a Powerpoint presentation :pac: Cheers for that!


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