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Essential Zombie Survival Tips

24

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  • Registered Users, Registered Users 2 Posts: 15,219 ✭✭✭✭Grizzly 45


    Living close to an order of Ninja Nuns,or having a parish preist who is a black belt in kung fu who kicks ass for the Lord is also quite helpful.

    "If you want to keep someone away from your house, Just fire the shotgun through the door."

    Vice President [and former lawyer] Joe Biden Field& Stream Magazine interview Feb 2013 "



  • Registered Users, Registered Users 2 Posts: 1,559 ✭✭✭blaze1


    start reading manuals now, you never know when this info will come in handy, physics, bear grhyls, shure throw in some delia smith for good measure make sure you eat well to keep up the energy levels for battering zombies.

    Make sure you dont eat of the same knives you kill with tho, bad way to go!


  • Registered Users, Registered Users 2 Posts: 2,283 ✭✭✭Ross_Mahon


    So Ireland is over run by zombies, heres my plan...

    Protection

    I'll first browse the news, internet and papers for information on the situation, where the crisis has hit, and if it is under control. I would then run to the shed and equip lots of items, my dads in the army, so i would get the gas mask lying about in the shed, because sure as hell this virus could be airborne. There is also a full Irish army suit that i can put on, body armor and helmet.

    Rations/Location

    I have a huge freezer in the shed that is always full of food, the presses in the kitchen have lots of tinned food, so i lash that into the back of the two cars. If the zombie situation gets too out of hand, the cars are ready to go, my destination would be away from large cities or towns, so the best place would be some desolate island on the west coast of Ireland.

    Weapons

    My dad works in the gun warehouse in the army, so he has access to all the guns and ammo which is in a separate warehouse, The only problem is getting out there, and it might be over run by zombies. (gun wielding zombies) :D

    There is no way i would use close combat weapons, infected blood will spill on your clothes and skin, and that could mean turning into a zombie, You don't want to take chances. I would rather use long rage weapons like guns, throwing knifes, ninja death stars and anything thats sharp.

    Team work

    The reason why its good to use two cars, is because you can divide the family between the cars and get more supplies or if one car cuts out, you can jump in the other. Imagine your car cutting out in the middle of O Connels street with zombies everywhere...Team work is essential in a disaster, a team could mean your family or friends....

    Note to self:

    -Don't put yourself in danger to help other strangers, Every man for himself
    -If your friend/family is a flesh eater, take 'it' out
    -Check how many bullets you have left, nobody likes the sound of an empty clip


  • Closed Accounts Posts: 862 ✭✭✭cautioner


    This is crazy, me and my mate are always planning what to do when the zombies rise. We've decided on the pub where I work, it's in a small village by a lake (boats=good escape). It's a restaurant so there's lots of food. There's a few upstairs windows that you can escape out of onto the roof. Lots of knives. Lots of alcohol. TVs. Good shturdy building with good shturdy windows, all of which have blinds.
    Aye. It's sad how we've thought all this out.


  • Registered Users, Registered Users 2 Posts: 1,172 ✭✭✭Mweelrea


    This says it all tbh



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  • Registered Users, Registered Users 2 Posts: 8 Anxmc


    Always apply zombie repellent on foggy mornings and any other day types to look ripe for "the rise"


    ha! Pro


  • Closed Accounts Posts: 286 ✭✭SnowMonkey


    my firdt wepon of long ditance would be that of fire... and exsplovie matirals that help blow up so the idea of areo board and petrol is a good one makes a gooey type goo that flamble and turn's into plastic...

    Gun's something like a M14 carbine and for back up colt 45...

    malees id go with a base ball bat and a few axe's maybe a tyer iron/.

    protection... helmet googels
    arms shoulders and neck and above all

    I think the most important aspect of zombie protection is not alowing your self to be over run that seems to be the hardist thing to control ...

    but lets not fret id get a combine havister :cool: aand theres one minites from my house :) also hedge cutting tracters garded and have a spining blade ...

    above all farm machinery woul dbe qite handy in this sort of situation ....


  • Registered Users, Registered Users 2 Posts: 783 ✭✭✭Kromdar


    My Plan,

    Protection
    First and foremost, bite-proof clothes, leather jacket, flak vest [thanks, airsoft!], gas mask, welder's gloves and some canvas or heavy combats, shin pads [try running from a zombie when it's around your ankles, we cant all step on their heads, ms redfield!] also shinpads for your arms, or whtever, maybe with some mad-max-esque spikes in em. rope [you gotta need rope] and a "ballymun key" [crowbar] are essential for gathering supplies or making your way into your possible refuge.


    Rations/Location
    Backpack: edible foods that will not perish for a while, energy drinks, waterproof sheet of some sort, towel, change of clothes [keep it basic].
    Escape is by foot, acquiring bicycle/dirtbike/quad if possible.
    Objective is to make it to the train tracks, from there you can locate a stronghold.

    Weapons
    Improv Explosives #1! a zombie cant get you if it's in small pieces!
    crowbar acts as bat/axe style weapon, whereas your traditional sword or machete [however illegal] is better.
    long range weapons would be improv'd as needed.
    Realistically i will have no access to a rifle, nor would i want to for a while, as the noise and effort of ammo conservation/reloading is pointless at zero hour.
    keep em for defense!

    Team work
    Keep your team trained and informed of any changes to the basic plan.
    It is important to be able to rely on others to watch your back, but always have a contingency plan if one is lost.

    Notes:
    Survival is the key. your team is trained to survive in such an enviroment. unless you encounter another, well-informed and well-trained team or individual, accept no newcomers to your group.
    in the case of a 28-days later scenario, have rally points/defensive points set up and always think redundancy: what if your zomb-shelter was overrun? you will need to outlast the zombie holocaust, plan ahead!

    k


  • Closed Accounts Posts: 510 ✭✭✭gino85


    protection

    only need items to cover your arms and legs
    helmets/masks are a bad idea because the can dull your hearing/visual range
    thight clothing would be the best option so Zed-Head cant get a hold of you
    body armour is a bad idea while on the move as it will tire you out and it would to heavy to move around while ur on the move, best to stash it and come back on a later date if u need it
    transportation

    what ever is handy, most likly my car, 12 years only now and has always done right by me lol

    weaponry
    hand weapons due to lack of access to guns'n'****
    possably find longer range items when i get a base camp sorted

    group
    my family and some people i dislike so i always have someone to injure to give me and my family time to escape if it ever arose

    lodgings
    possably parks castle on lough gill, been awhile since i was there but im sure it has a decent door to stop the hordes of Zed-Heads from entering, once i get set up ill attempt to raid the surrounding countryside for supplies

    all i can think of now but ill update this post if i think of more


  • Registered Users, Registered Users 2 Posts: 27 Chinese Mafia


    You also need to know who is a zombie first, This should help:
    zombie_warn.jpg


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  • Posts: 14,266 ✭✭✭✭ [Deleted User]


    I don't know how i found this thread (*subscribes*) but its pretty interesting.


    Pretty unrealistic though. Am i the only one that doesn't have lots of armor and shotguns lying around the house?


    If such a thing happened, I'd be in a car with my immediate family, and I'd be on the first plane/boat out of the country (I'm sure the airports etc. would be catering to living people)


  • Registered Users, Registered Users 2 Posts: 6 Case Sensitive


    Having reviewed the extensive documentary material available on the net, in HMW and the pitiful selection in my public library, I've succeeded in identifying a few gotta-know points.

    1. Zombies won't continue a pursuit over water. In at least one case I reviewed the intended victim made a successful escape by means of appropriating a small boat and propeller of into the sunrise. This means that adapting to a naval lifestyle would get you out of reach of the Zombies. Instead of thinking about guns and ammo, why not consider a nice cruise?

    As an alternative, why not relocate to a remote Island?

    2. Zombies don't operate heavy equipment, trucks, cars or bikes. I believe that this should give us an advantage in the field. I believe the idea of fighting these enemies in the close quarter confinement of cities is where our defence forces usually gets it wrong under these circumstances. Clearly meeting the enemy head-on in single large scale engagements with the appropriate aerial and artillery support would make all the difference.

    3. Who are our allies? I find it likely that should a large scale zombie outbreak occur, we would need to review the choices we've done re allies and enemies. After all, Vampires are bad, but they tend to target individuals, and they have an interest in keeping a healthy community going. I believe we could build on these common interest to battle an enemy that would see the nations of the earth fall to dust.


  • Registered Users, Registered Users 2 Posts: 411 ✭✭v.e.r.b.a.l


    I'm more worried about sandworms like in Tremors!

    Although if my neighbours were a happily married couple of gun-totin' maniacs, then I reckon I should be alright waiting on my roof until they sort it out for me!



  • Registered Users, Registered Users 2 Posts: 15,219 ✭✭✭✭Grizzly 45


    1. Zombies won't continue a pursuit over water. In at least one case I reviewed the intended victim made a successful escape by means of appropriating a small boat and propeller of into the sunrise. This means that adapting to a naval lifestyle would get you out of reach of the Zombies. Instead of thinking about guns and ammo, why not consider a nice cruise?

    Errr two slight problems.Martial law and high sea piarcy?
    Are the authorthies going to allow you to simply leave via boat or plane???
    first things that are going to be shut down IMMEDIATELY is any type of travel,both national and international.After all they are not going to know what is causing the dead to rise from their graves are they??It could be airborne,a chemical,a ..whatever!!So a good possibility is the waters around Ireland[say hypothecially it breakes out here first].Could become a literal no go zone with anything trying to get in or out being at worst shot out of the sky or blown out of the water,by any EU/US whomever navy being put in charge of quarintine at best being turned back to Ireland.
    Dont think that they will allow air travel or innocent civillian speil work,to prevent a contaigen spreading like this.I wouldnt be surprised if they didnt consider nuking the country to prevent it spreading to the rest of mankind.
    Second part,so say the quarintine doesnt happen and off you sail in whatever craft.Belive me if you made it out to the sea there will be other folks out there looking for nice fat targets like your boat to pirate.Not the kind of eye patch parrot on shoulder types.More the like in high speed power boats toting 50 cal duce machine guns.Who shootb all survivors.
    As an alternative, why not relocate to a remote Island?
    see above points.



    2
    . Zombies don't operate heavy equipment, trucks, cars or bikes. I believe that this should give us an advantage in the field. I believe the idea of fighting these enemies in the close quarter confinement of cities is where our defence forces usually gets it wrong under these circumstances. Clearly meeting the enemy head-on in single large scale engagements with the appropriate aerial and artillery support would make all the differenc

    Ahh !but in day of the dead .They were figuring out how to use guns and petrol pumps again.:) Next ,it comes down to HOW did this disease[?]start?What happens if this is a man made plauge?First logical target might be a countries armed forces.Zs seem to disperse in the country,so it might be better just to evacuate as many living people from cities and nuke the Zs in a confined city???

    3Vamps dont exist.Nor are they much help if they did.They cant live on dead flesh and are useless once the Sun comes up.The Zs can live on anything and are not botherd by sunlight.

    "If you want to keep someone away from your house, Just fire the shotgun through the door."

    Vice President [and former lawyer] Joe Biden Field& Stream Magazine interview Feb 2013 "



  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    Zombies love synchronised dancing, have Michael Jacksons thriller on you at all times or be prepared to sing.


  • Registered Users, Registered Users 2 Posts: 99 ✭✭homergriffin


    Local pubs offer best protection against zombies!


  • Registered Users, Registered Users 2 Posts: 411 ✭✭v.e.r.b.a.l


    i like to beat them up with pool cues to "don't stop me now" by queen...


  • Registered Users, Registered Users 2 Posts: 111 ✭✭froodie


    I think we've forgotten an important lesson history has taught us...
    Viking beserkers were a lot like zombies, I guess. And those round tower thingies have a fair amount going for them.

    All's you need is a perimeter/fence with a decent warning system, a good enough distance from your central rallying point to enable people to run to it when the alarm goes off (you could use bells on a fence if you wanted to be old-school I guess)

    And your central building should have an elevated door (probably about 15 feet to be safe... just incase you off enough zed-heads to make a ramp for their easy access) and a rope-ladder that you pull up after a certain amount of time.

    Ideally, you should be situated somewhere relatively inaccessible/unpopulated so that you get your food-and-water stocks to a decent level in case you are overrun.

    Oh, and I plan on training my dog to know what the infection smells like and go off his nut if he can smell it anywhere... that way the teammate who says "oh, i tore my leg on some barbed wire" can be, eh, neutralised before they become a zed.

    Is it wrong for me to be mad excited about this?


  • Registered Users, Registered Users 2 Posts: 592 ✭✭✭kieranfitz


    froodie wrote: »
    I think we've forgotten an important lesson history has taught us...
    Viking beserkers were a lot like zombies, I guess. And those round tower thingies have a fair amount going for them.

    All's you need is a perimeter/fence with a decent warning system, a good enough distance from your central rallying point to enable people to run to it when the alarm goes off (you could use bells on a fence if you wanted to be old-school I guess)

    And your central building should have an elevated door (probably about 15 feet to be safe... just incase you off enough zed-heads to make a ramp for their easy access) and a rope-ladder that you pull up after a certain amount of time.

    Ideally, you should be situated somewhere relatively inaccessible/unpopulated so that you get your food-and-water stocks to a decent level in case you are overrun.

    Oh, and I plan on training my dog to know what the infection smells like and go off his nut if he can smell it anywhere... that way the teammate who says "oh, i tore my leg on some barbed wire" can be, eh, neutralised before they become a zed.

    Is it wrong for me to be mad excited about this?

    You forget that round towers tend to be in graveyards, z-day ground zero


  • Registered Users, Registered Users 2 Posts: 111 ✭✭froodie


    kieranfitz wrote: »
    You forget that round towers tend to be in graveyards, z-day ground zero

    They're only ground zero if the graveyards are relatively new though, right? Ancient monastic remains tend to be too skeletal to produce much in the way of zombage. I still think this could be a runner.

    In fact, when I get the money together to build me a house, the door is going to be reached by (easily burnable in an emergency) wooden steps :)


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  • Closed Accounts Posts: 121 ✭✭gabigeist


    froodie wrote: »
    I think we've forgotten an important lesson history has taught us...
    Viking beserkers were a lot like zombies, I guess. And those round tower thingies have a fair amount going for them.

    All's you need is a perimeter/fence with a decent warning system, a good enough distance from your central rallying point to enable people to run to it when the alarm goes off (you could use bells on a fence if you wanted to be old-school I guess)

    And your central building should have an elevated door (probably about 15 feet to be safe... just incase you off enough zed-heads to make a ramp for their easy access) and a rope-ladder that you pull up after a certain amount of time.

    Ideally, you should be situated somewhere relatively inaccessible/unpopulated so that you get your food-and-water stocks to a decent level in case you are overrun.

    Oh, and I plan on training my dog to know what the infection smells like and go off his nut if he can smell it anywhere... that way the teammate who says "oh, i tore my leg on some barbed wire" can be, eh, neutralised before they become a zed.

    Is it wrong for me to be mad excited about this?

    Thanks froodie. my friends and I were looking to escape the financial crisis and had basically set our sights on holing up in an oil tanker and defending it with machine guns on jetskis. Your plan above looks much more suited to us though as we can't swim.

    I don't want to turn up at glendalough on Saturday though, find it occupied, trip an early warning system and have my head blown off- so in the interests of public order, could people please post if they want to bags an easily defended spot.
    I bags glendalough obviously.


  • Registered Users, Registered Users 2 Posts: 783 ✭✭✭Kromdar


    ratio of round towers to survivor groups? exactly.

    i reckon a lot can be said for martello towers, basically the same, lots more of them, generally situated in a good defendable position, next to the sea for the escape. remember: castles, fortified houses and the likes of round/martello towers were all built for defending against hand-to-hand combat, and light weaponry.

    its a safe bet they're still good at what they were originally designed to do.


  • Registered Users, Registered Users 2 Posts: 15,219 ✭✭✭✭Grizzly 45


    Slight trouble with monastic round towers.If they catch fire they burn very well.As the design becomes a giant chimmney,which the Vikings discoverd,and hence we dont have many of them anymore.Wether Zs can or cant use fire,it could happen that some klutz sets it on fire by accident.
    Martellos would be a better idea all right.Just that there isnt very many of them left either,and those that are,well expect it to get a bit crowded as everyone wil want in from the locale as well.:eek:

    "If you want to keep someone away from your house, Just fire the shotgun through the door."

    Vice President [and former lawyer] Joe Biden Field& Stream Magazine interview Feb 2013 "



  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    Another problem with round towers is there essentially very small buildings, how long could you survive in one? Vikings would probably give up and sail home eventually but zombies will just stand outside waiting for you to come out.

    You should find a building that will allow you to come and go as you need to while still holding out zombies.


  • Registered Users, Registered Users 2 Posts: 111 ✭✭froodie


    ScumLord wrote: »
    Another problem with round towers is there essentially very small buildings, how long could you survive in one? Vikings would probably give up and sail home eventually but zombies will just stand outside waiting for you to come out.

    You should find a building that will allow you to come and go as you need to while still holding out zombies.

    You make a good point. I was hoping that their isolated nature meant that the zombies would only come in small numbers and could be disposed of. (dumdums :D)

    I've refined my plan somewhat. Wait til I win the euromillions! It's ALL going on making monserrat zombie-proof!


  • Closed Accounts Posts: 121 ✭✭gabigeist


    I'm holding practice skirmishes every weekday morning if anyone is interested? This week's simulation is designed to maximise your chances of reaching safety when your bullets run out/last axe gets stuck in Zombie head -so no weapons allowed.
    We board the back of the luas at the Dundrum stop and wade through the crowd til we reach the front end in time for the gauntlet (running full tilt down grafton street).
    The beginners tram leaves at 8am sharp, intermediate tram is at 8.15am and the advanced tram is at 8.30am**

    ** To qualify for advanced, your intermediate time must be under 25 mins.


  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    gabigeist wrote: »
    I'm holding practice skirmishes every weekday morning if anyone is interested?
    This just made me think that maybe the airsoft sites around Ireland could do a Zombie survival day.


  • Registered Users, Registered Users 2 Posts: 783 ✭✭✭Kromdar


    that would be pretty awesome, but how many hits to take down a z? usually bullets take about 5-6 hits, course a shottie would do it in less, if anyone has an airsoft shottie that is. :D


  • Closed Accounts Posts: 121 ✭✭gabigeist


    Kromdar wrote: »
    that would be pretty awesome, but how many hits to take down a z? usually bullets take about 5-6 hits, course a shottie would do it in less, if anyone has an airsoft shottie that is. :D
    Yeah , the paintball place would get you in on the promise of shooting up some zombies then fleece you when you realise it takes 6 shots to actually take one down. Still something is needed... a friend of mine took a bullet to the face at Laois County Council's day-of-the-living-dead emergency evacuation rehearsal over the weekend. Ouch!


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  • Registered Users, Registered Users 2 Posts: 783 ✭✭✭Kromdar


    thats true, paintball is on the expensive side, but at least you can see who you've hit.
    gabigeist wrote: »
    . a friend of mine took a bullet to the face at Laois County Council's day-of-the-living-dead emergency evacuation rehearsal over the weekend. Ouch!

    so you're saying here that laois co. co. organized a zombie evacuation? :eek:


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