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Essential Zombie Survival Tips

  • 22-05-2008 2:25pm
    #1
    Registered Users, Registered Users 2 Posts: 13,295 ✭✭✭✭


    Right, hopefully we can sticky this.

    This shall be the guide, the bible, for when the dead rises and walk the earth. Share your tips / strategies / etc.

    Top tip:

    Buy yourself a Combat Shotgun with plenty of shells. In the scenario that you are surrounded by many zombies the shotgun will provide a valuable path through it's wide blast area.

    Remember, aim for the heads!


«1

Comments

  • Registered Users, Registered Users 2 Posts: 5,584 ✭✭✭c - 13


    Choose you melee weaponry now. Buy it, store it in your house and practice with it daily. You dont want to be caught out in a zombie apocalypse with two hand axes and no skill in using them now do you ?


  • Registered Users, Registered Users 2 Posts: 3,005 ✭✭✭Creature


    Screwdrivers. Go in and out of the ear/eye easily and are small and very portable.


  • Registered Users, Registered Users 2 Posts: 3,123 ✭✭✭Sarn


    There are several things to consider that would affect weapon selection.

    1) Is there a risk of infection/curse from physical contact with the zombie?
    2) Fast moving or shambling?
    3) Individual or horde?

    Long range weapons e.g. rifle, shotgun (shorter range), essentially any firearm capable of penetrating the skull and damaging the brain.

    Advantages:
    Maintains distance - minimises infection etc.
    Thins out the horde rapidly.
    Take down fast movers before they get to you.

    Disdvantages:
    Finite ammunition (essential to have melee weapon).
    Access may be limited (if you live in a country were they are difficult to obtain).
    Noisy, will attract the attention of other zombies.

    Melee weapons e.g. axe, large blunt instrument (hurley, baseball bat), swords, flymo (needs electricity, not for on the move) etc.

    Advantages:
    Readily available.
    Not ammunition based.
    Effective against all zombie types.
    Ideal against individual shamblers (conserve ammunition).

    Disadvantages:
    Close range, increased risk of injury/infection.
    Physically demanding.
    Slower than firearms.
    Not ideal against a horde.
    Sharp weapons prone to getting stuck in zombies (essential to have secondary weapon).
    Not ideal for fast targets.

    Immobilisation of zombies
    Pitchfork: Offensive and defensive properties. Useful for holding zombies at a distance while fellow survivor dispatches.
    Netting: Temporarily disable the zombie while you bludgeon them.

    Protective equipment
    Shields: Riot shields, that 'Gladiator' shield you got for Halloween, large trays.
    Other protective equipment: Shin pads, sports helmets, modified life vest.
    Vehicle: Out distance zombies, incapacitate large numbers. Preferably a security van or military vehicle. SUVs also useful (environmental concerns irrelevant).


  • Registered Users, Registered Users 2 Posts: 7,687 ✭✭✭tritium


    Tip 1: Always give yourself options! By bringing a chainsaw and a boomstick (shotgun) you decide the range where you engage the undead horde

    Tip 2: Kung Fu priests make useful sidekicks


  • Posts: 0 [Deleted User]


    Gather as many people as you can, but make sure about 5 of them are heavily trained and equiped. These can be the strike force that will gather food/recon the area.

    Make out a list of places readily accessible for food scavenging. In the abscene of shops, learn to grow crops.


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  • Registered Users, Registered Users 2 Posts: 725 ✭✭✭KingLoser


    Prepare your zombie disguise now, before it's too late.

    In extreme circumstances, safely escaping is more important than bloody mayhem.





    ...in VERY RARE extreme circumstances...


  • Registered Users, Registered Users 2 Posts: 13,295 ✭✭✭✭Duggy747


    If you are in a group of survivors quickly scan for the weakest member, that person will be the bait in case hordes of zombies make their way through your safehouse. Quietly nform the others of the plan so nobody risks trying to save the poor fool. You could do the humane thing and shoot the bait once he's caught to give him a swift death, but zombies love a wiggler and it'll buy you those precious seconds.

    Never travel at night, zombies don't sleep and you can't see them. You could be so spooked out that you'll waste ammunition on your own shadow whenever you see it or possibly another survivor.

    Don't bother bringing meat around with you in hope that you can distract the zombies, they only desire warm flesh.

    Zombies have no concept of hunger so don't waste time watching one feast on your "bait" and hope he'll be too full to give a shìt about you, the have an insatiable craving for flesh.

    Camoflauge kakis can be a good idea but could only be well implemented if you need to hide in the woods, which in turn is never a good idea.

    Calor gas cannistors are extremely helpful when properly rigged (Use something to trigger the explosion like fireworks, petrol, etc)

    Find yourself a van (Transit van) as soon as you hear about an outbreak and armour it up to it's teeth, chain-saw slits are a must as well as crucifix-shaped holes on the side to give you up-down, left-right shooting angles.


  • Registered Users, Registered Users 2 Posts: 2,345 ✭✭✭Somnus


    Form a local resistance force of people you know. The greater the group the more chance for survival. Each peson may have a crucial skill! Make sure all are prepared with at least some form of weaponry.

    Choose a rendezvous point for said survival group


  • Registered Users, Registered Users 2 Posts: 1,778 ✭✭✭Sod'o swords


    Spend the rest of your life from now on sprinting, then gather a group of friends and encourage them to sit around all day doing nothing so when they do attack you can out run your friends.


  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    Get a girlfriend with a gun for a leg.


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  • Registered Users, Registered Users 2 Posts: 10,523 ✭✭✭✭Nerin


    this is my planned area to make a stronghold.it is 10 to 15 minutes walk from the town.
    there is an already existing fence, behind which is a forest. at the other end is a high outcrop. to the left, the liffey. infront is grazing fields,which become extremely marsh in wet weather.

    i propose to make camp beside the fence,at the clearing beside the river.
    reinforce the existing fence,and make another around the perimeter.
    make a fence beneath the outcrop and fill behind it with spike traps/petrol pit in case they try out flank us.

    the existing marsh can be made more marshy with a small diversion in the river, thus slowing them down more.

    the forest can be filled with traps in case of a perimeter breach,and as the stronghold grows,the camp can be taken to the tree tops.

    the plan is to collect as many survivors in a bus and bring them to the site, getting them to build and keep watch etc
    another team will make raids on the town for food supplies,useful things,survivors etc.

    further away is the army base, where team two will raid for weaponry.


  • Registered Users, Registered Users 2 Posts: 1,778 ✭✭✭Sod'o swords


    Nerin wrote: »
    behind which is a forest.

    There's a flaw, it will only end in a dramatic end chase, as the rain is pouring down and lightening hitting your very feet that the last batch will be picked off one by one from super fast tree lurking zombies, you are the last that remains and you cower under a old dying tree, then as thunder sounds a dark shadow lurches ever so slowly in your direction, then a crack of lighting and he's upon you!


  • Registered Users, Registered Users 2 Posts: 10,523 ✭✭✭✭Nerin


    There's a flaw, it will only end in a dramatic end chase, as the rain is pouring down and lightening hitting your very feet that the last batch will be picked off one by one from super fast tree lurking zombies, you are the last that remains and you cower under a old dying tree, then as thunder sounds a dark shadow lurches ever so slowly in your direction, then a crack of lighting and he's upon you!
    the forest is surrounded by fences. filled with traps. they can try attack though
    *serious look*


  • Registered Users, Registered Users 2 Posts: 589 ✭✭✭irish_boy90


    bedlam wrote: »
    Add:
    Noisy, will attract the attention of other zombies.
    your right. Get pistols or whatever gun has silencers. Keep the noisey ones for when theres no other way.


  • Closed Accounts Posts: 26 ryukobain


    If civilisation still stands elsewhere and you are in a group ie witnesses, try to find the zombie version of someone you really hate, eg. your boss.
    This way you get to brutally (kill) them without being done for murder, alternately if there is no law or witnesses try to feed the object of your hate to a zombie, before brutally dispatching them once they've (turned) therefore killing them twice!


  • Registered Users, Registered Users 2 Posts: 1,129 ✭✭✭pljudge321


    Also remember to stay away from hot women, especially the up their own arse type, they'll be the first to be eaten/attacked.


  • Registered Users, Registered Users 2 Posts: 1,778 ✭✭✭Sod'o swords


    Always apply zombie repellent on foggy mornings and any other day types to look ripe for "the rise"


  • Registered Users, Registered Users 2 Posts: 14,739 ✭✭✭✭minidazzler


    Remember, Children are not the future they are a liability (but make great cover as they cant run too fast!!!)

    Zombies DO NOT DIE unless you take there head OFF. Messing up the brain wont do much for a parasitic type where there is a Parasite in the neck of the victim. (They grow out of the zombie "Venom") The Head must come off.

    With any gun you must have Dum-dum bullets to unless a Shottie cos they are good enough as they are.

    Invest in a Leather Suit with a Kevlar inner liner. (Id love to see em bite through that!!!)


  • Registered Users, Registered Users 2 Posts: 3,031 ✭✭✭Cravez


    Invest in a Leather Suit with a Kevlar inner liner. (Id love to see em bite through that!!!)

    Good point, i think most riot gear would suffice for this. Hard thick leather alround + full face guarded helmet should prevent any bites or unsuspecting bites. Id like to propose a prototype suit to be tried out which would be somthing like above - Riot Gear but also covering the entire gear with some sort of foul smelling substance like faeces or even old rotting flesh (NOT infected rotting flesh) or some sort of spray. The riot gear would have a gas mask so that the foul smell will not make the user feel sick but i think that such a suit could allow us to walk around without getting noticed by zombies. Zombies have quite poor sight and rely on smell of fresh human flesh to target prey, if they can't smell fresh human meat then they should not bother with those with the suits on as the foul smell will make them think it's one of them


  • Registered Users, Registered Users 2 Posts: 1,778 ✭✭✭Sod'o swords


    If you're traveling in a group make sure you're not the annoying loud guy, the really quiet guy,a normal backround guy or the black guy who for some reason is always eaten first. try and be the leader, the leader is usually the main character so you'll most likely survive until the final chase scene.


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  • Registered Users, Registered Users 2 Posts: 1,747 ✭✭✭MikeHoncho


    Start getting used to the taste of tined fruits and meats now. The will be your only source of sustinance in the long months following the Zombie Apocalypse.

    SPAM is the friend of the Zombie survivalist.


  • Registered Users, Registered Users 2 Posts: 2,345 ✭✭✭Somnus


    Try to discover if any other countries have been infected.

    You wouldnt want to cross the water to the UK only to find a port full of Zombies waiting there too :eek:

    So many people wasted in vain...


  • Closed Accounts Posts: 5 Anyenama


    well, this is all already done in Max Brooks-"The Zombie Survival Guide"
    :p


  • Registered Users, Registered Users 2 Posts: 3,835 ✭✭✭unreggd


    Max Brooks is a zombie

    if you read the book you will clearly see it concludes to itchy itchy tasty


  • Closed Accounts Posts: 2,837 ✭✭✭S.I.R


    if tit where me it would be me and 4000 ak-47 rounds... and a ak-47.... the worlds most deadly wepon, never breaks just needs oiling and a new firing pin now and then....



    the first round of a ak-47..... Deadly to say the least... its quiet heavy to so if you run out of bullets, swing like a Kerry hurler !


  • Registered Users, Registered Users 2 Posts: 1,668 ✭✭✭String


    Aim for the head and not the body. It really annoys me for some reason when watching movies they are aiming for the chest haha :p


  • Registered Users, Registered Users 2 Posts: 4,411 ✭✭✭Dartz


    Buy a motorcycle.

    Ride through the girdlock... filtering as you go.

    Live on farm on bog in Offaly. Plenty of food, fuel and isolated enough. Also, near enough source of water and a power-station, if you play your cards right.

    Edenderry/Clonbullogue should be far enough.


  • Registered Users, Registered Users 2 Posts: 22,885 ✭✭✭✭Akrasia


    Its a little known fact about zombies that they are strangely attracted to the smell of Marmite.
    2541869776_06c780666c.jpg?v=0

    If you have any marmite near you you should definitely consider getting rid of it. Or better yet, spread some around areas where you have dug up mass zombie capturing pits (a bit like leaving a jam jar with water in it outside to kill wasps)


  • Registered Users, Registered Users 2 Posts: 589 ✭✭✭irish_boy90


    Dartz wrote: »
    Buy a motorcycle.

    Ride through the girdlock... filtering as you go.

    Live on farm on bog in Offaly. Plenty of food, fuel and isolated enough. Also, near enough source of water and a power-station, if you play your cards right.

    Edenderry/Clonbullogue should be far enough.

    Actually the power station wouldn't be a bad place to stay.
    Lots of power anyway and hopefully the zombies will sink into the bog.

    That or go like shaun of the dead and head to the pub, lots to choose from in edenderry.


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  • Registered Users, Registered Users 2 Posts: 4,411 ✭✭✭Dartz


    There's a perfectly decent pub in Clonbullogue. And it has a pool table. At least it did when I was there.

    Close to the powerplant. Much closer than Edenderry itself anyway

    Porblem with staying at the plant though, is that there's only a basic barrier across the gates... and I'm not too sure exactly about how it manages it's power. I'll have to check if it's blackstart capable...

    If it is... then it might be able to run off it's own electricity. If it isn't, it'll be like most large power stations, and will require energy coming in from the grid to be able to function correctly.

    Still... It'd be a reasonably secure building... and the isolation will be real good. Only an hour or so from my house too


  • Registered Users, Registered Users 2 Posts: 15,156 ✭✭✭✭Grizzly 45


    Living close to an order of Ninja Nuns,or having a parish preist who is a black belt in kung fu who kicks ass for the Lord is also quite helpful.

    "If you want to keep someone away from your house, Just fire the shotgun through the door."

    Vice President [and former lawyer] Joe Biden Field& Stream Magazine interview Feb 2013 "



  • Registered Users, Registered Users 2 Posts: 1,559 ✭✭✭blaze1


    start reading manuals now, you never know when this info will come in handy, physics, bear grhyls, shure throw in some delia smith for good measure make sure you eat well to keep up the energy levels for battering zombies.

    Make sure you dont eat of the same knives you kill with tho, bad way to go!


  • Registered Users, Registered Users 2 Posts: 2,283 ✭✭✭Ross_Mahon


    So Ireland is over run by zombies, heres my plan...

    Protection

    I'll first browse the news, internet and papers for information on the situation, where the crisis has hit, and if it is under control. I would then run to the shed and equip lots of items, my dads in the army, so i would get the gas mask lying about in the shed, because sure as hell this virus could be airborne. There is also a full Irish army suit that i can put on, body armor and helmet.

    Rations/Location

    I have a huge freezer in the shed that is always full of food, the presses in the kitchen have lots of tinned food, so i lash that into the back of the two cars. If the zombie situation gets too out of hand, the cars are ready to go, my destination would be away from large cities or towns, so the best place would be some desolate island on the west coast of Ireland.

    Weapons

    My dad works in the gun warehouse in the army, so he has access to all the guns and ammo which is in a separate warehouse, The only problem is getting out there, and it might be over run by zombies. (gun wielding zombies) :D

    There is no way i would use close combat weapons, infected blood will spill on your clothes and skin, and that could mean turning into a zombie, You don't want to take chances. I would rather use long rage weapons like guns, throwing knifes, ninja death stars and anything thats sharp.

    Team work

    The reason why its good to use two cars, is because you can divide the family between the cars and get more supplies or if one car cuts out, you can jump in the other. Imagine your car cutting out in the middle of O Connels street with zombies everywhere...Team work is essential in a disaster, a team could mean your family or friends....

    Note to self:

    -Don't put yourself in danger to help other strangers, Every man for himself
    -If your friend/family is a flesh eater, take 'it' out
    -Check how many bullets you have left, nobody likes the sound of an empty clip


  • Closed Accounts Posts: 862 ✭✭✭cautioner


    This is crazy, me and my mate are always planning what to do when the zombies rise. We've decided on the pub where I work, it's in a small village by a lake (boats=good escape). It's a restaurant so there's lots of food. There's a few upstairs windows that you can escape out of onto the roof. Lots of knives. Lots of alcohol. TVs. Good shturdy building with good shturdy windows, all of which have blinds.
    Aye. It's sad how we've thought all this out.


  • Registered Users, Registered Users 2 Posts: 1,172 ✭✭✭Mweelrea


    This says it all tbh



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  • Registered Users, Registered Users 2 Posts: 8 Anxmc


    Always apply zombie repellent on foggy mornings and any other day types to look ripe for "the rise"


    ha! Pro


  • Closed Accounts Posts: 286 ✭✭SnowMonkey


    my firdt wepon of long ditance would be that of fire... and exsplovie matirals that help blow up so the idea of areo board and petrol is a good one makes a gooey type goo that flamble and turn's into plastic...

    Gun's something like a M14 carbine and for back up colt 45...

    malees id go with a base ball bat and a few axe's maybe a tyer iron/.

    protection... helmet googels
    arms shoulders and neck and above all

    I think the most important aspect of zombie protection is not alowing your self to be over run that seems to be the hardist thing to control ...

    but lets not fret id get a combine havister :cool: aand theres one minites from my house :) also hedge cutting tracters garded and have a spining blade ...

    above all farm machinery woul dbe qite handy in this sort of situation ....


  • Registered Users, Registered Users 2 Posts: 783 ✭✭✭Kromdar


    My Plan,

    Protection
    First and foremost, bite-proof clothes, leather jacket, flak vest [thanks, airsoft!], gas mask, welder's gloves and some canvas or heavy combats, shin pads [try running from a zombie when it's around your ankles, we cant all step on their heads, ms redfield!] also shinpads for your arms, or whtever, maybe with some mad-max-esque spikes in em. rope [you gotta need rope] and a "ballymun key" [crowbar] are essential for gathering supplies or making your way into your possible refuge.


    Rations/Location
    Backpack: edible foods that will not perish for a while, energy drinks, waterproof sheet of some sort, towel, change of clothes [keep it basic].
    Escape is by foot, acquiring bicycle/dirtbike/quad if possible.
    Objective is to make it to the train tracks, from there you can locate a stronghold.

    Weapons
    Improv Explosives #1! a zombie cant get you if it's in small pieces!
    crowbar acts as bat/axe style weapon, whereas your traditional sword or machete [however illegal] is better.
    long range weapons would be improv'd as needed.
    Realistically i will have no access to a rifle, nor would i want to for a while, as the noise and effort of ammo conservation/reloading is pointless at zero hour.
    keep em for defense!

    Team work
    Keep your team trained and informed of any changes to the basic plan.
    It is important to be able to rely on others to watch your back, but always have a contingency plan if one is lost.

    Notes:
    Survival is the key. your team is trained to survive in such an enviroment. unless you encounter another, well-informed and well-trained team or individual, accept no newcomers to your group.
    in the case of a 28-days later scenario, have rally points/defensive points set up and always think redundancy: what if your zomb-shelter was overrun? you will need to outlast the zombie holocaust, plan ahead!

    k


  • Closed Accounts Posts: 510 ✭✭✭gino85


    protection

    only need items to cover your arms and legs
    helmets/masks are a bad idea because the can dull your hearing/visual range
    thight clothing would be the best option so Zed-Head cant get a hold of you
    body armour is a bad idea while on the move as it will tire you out and it would to heavy to move around while ur on the move, best to stash it and come back on a later date if u need it
    transportation

    what ever is handy, most likly my car, 12 years only now and has always done right by me lol

    weaponry
    hand weapons due to lack of access to guns'n'****
    possably find longer range items when i get a base camp sorted

    group
    my family and some people i dislike so i always have someone to injure to give me and my family time to escape if it ever arose

    lodgings
    possably parks castle on lough gill, been awhile since i was there but im sure it has a decent door to stop the hordes of Zed-Heads from entering, once i get set up ill attempt to raid the surrounding countryside for supplies

    all i can think of now but ill update this post if i think of more


  • Registered Users, Registered Users 2 Posts: 27 Chinese Mafia


    You also need to know who is a zombie first, This should help:
    zombie_warn.jpg


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  • Posts: 14,344 ✭✭✭✭ [Deleted User]


    I don't know how i found this thread (*subscribes*) but its pretty interesting.


    Pretty unrealistic though. Am i the only one that doesn't have lots of armor and shotguns lying around the house?


    If such a thing happened, I'd be in a car with my immediate family, and I'd be on the first plane/boat out of the country (I'm sure the airports etc. would be catering to living people)


  • Registered Users, Registered Users 2 Posts: 6 Case Sensitive


    Having reviewed the extensive documentary material available on the net, in HMW and the pitiful selection in my public library, I've succeeded in identifying a few gotta-know points.

    1. Zombies won't continue a pursuit over water. In at least one case I reviewed the intended victim made a successful escape by means of appropriating a small boat and propeller of into the sunrise. This means that adapting to a naval lifestyle would get you out of reach of the Zombies. Instead of thinking about guns and ammo, why not consider a nice cruise?

    As an alternative, why not relocate to a remote Island?

    2. Zombies don't operate heavy equipment, trucks, cars or bikes. I believe that this should give us an advantage in the field. I believe the idea of fighting these enemies in the close quarter confinement of cities is where our defence forces usually gets it wrong under these circumstances. Clearly meeting the enemy head-on in single large scale engagements with the appropriate aerial and artillery support would make all the difference.

    3. Who are our allies? I find it likely that should a large scale zombie outbreak occur, we would need to review the choices we've done re allies and enemies. After all, Vampires are bad, but they tend to target individuals, and they have an interest in keeping a healthy community going. I believe we could build on these common interest to battle an enemy that would see the nations of the earth fall to dust.


  • Registered Users, Registered Users 2 Posts: 411 ✭✭v.e.r.b.a.l


    I'm more worried about sandworms like in Tremors!

    Although if my neighbours were a happily married couple of gun-totin' maniacs, then I reckon I should be alright waiting on my roof until they sort it out for me!



  • Registered Users, Registered Users 2 Posts: 15,156 ✭✭✭✭Grizzly 45


    1. Zombies won't continue a pursuit over water. In at least one case I reviewed the intended victim made a successful escape by means of appropriating a small boat and propeller of into the sunrise. This means that adapting to a naval lifestyle would get you out of reach of the Zombies. Instead of thinking about guns and ammo, why not consider a nice cruise?

    Errr two slight problems.Martial law and high sea piarcy?
    Are the authorthies going to allow you to simply leave via boat or plane???
    first things that are going to be shut down IMMEDIATELY is any type of travel,both national and international.After all they are not going to know what is causing the dead to rise from their graves are they??It could be airborne,a chemical,a ..whatever!!So a good possibility is the waters around Ireland[say hypothecially it breakes out here first].Could become a literal no go zone with anything trying to get in or out being at worst shot out of the sky or blown out of the water,by any EU/US whomever navy being put in charge of quarintine at best being turned back to Ireland.
    Dont think that they will allow air travel or innocent civillian speil work,to prevent a contaigen spreading like this.I wouldnt be surprised if they didnt consider nuking the country to prevent it spreading to the rest of mankind.
    Second part,so say the quarintine doesnt happen and off you sail in whatever craft.Belive me if you made it out to the sea there will be other folks out there looking for nice fat targets like your boat to pirate.Not the kind of eye patch parrot on shoulder types.More the like in high speed power boats toting 50 cal duce machine guns.Who shootb all survivors.
    As an alternative, why not relocate to a remote Island?
    see above points.



    2
    . Zombies don't operate heavy equipment, trucks, cars or bikes. I believe that this should give us an advantage in the field. I believe the idea of fighting these enemies in the close quarter confinement of cities is where our defence forces usually gets it wrong under these circumstances. Clearly meeting the enemy head-on in single large scale engagements with the appropriate aerial and artillery support would make all the differenc

    Ahh !but in day of the dead .They were figuring out how to use guns and petrol pumps again.:) Next ,it comes down to HOW did this disease[?]start?What happens if this is a man made plauge?First logical target might be a countries armed forces.Zs seem to disperse in the country,so it might be better just to evacuate as many living people from cities and nuke the Zs in a confined city???

    3Vamps dont exist.Nor are they much help if they did.They cant live on dead flesh and are useless once the Sun comes up.The Zs can live on anything and are not botherd by sunlight.

    "If you want to keep someone away from your house, Just fire the shotgun through the door."

    Vice President [and former lawyer] Joe Biden Field& Stream Magazine interview Feb 2013 "



  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    Zombies love synchronised dancing, have Michael Jacksons thriller on you at all times or be prepared to sing.


  • Registered Users, Registered Users 2 Posts: 99 ✭✭homergriffin


    Local pubs offer best protection against zombies!


  • Registered Users, Registered Users 2 Posts: 411 ✭✭v.e.r.b.a.l


    i like to beat them up with pool cues to "don't stop me now" by queen...


  • Registered Users, Registered Users 2 Posts: 111 ✭✭froodie


    I think we've forgotten an important lesson history has taught us...
    Viking beserkers were a lot like zombies, I guess. And those round tower thingies have a fair amount going for them.

    All's you need is a perimeter/fence with a decent warning system, a good enough distance from your central rallying point to enable people to run to it when the alarm goes off (you could use bells on a fence if you wanted to be old-school I guess)

    And your central building should have an elevated door (probably about 15 feet to be safe... just incase you off enough zed-heads to make a ramp for their easy access) and a rope-ladder that you pull up after a certain amount of time.

    Ideally, you should be situated somewhere relatively inaccessible/unpopulated so that you get your food-and-water stocks to a decent level in case you are overrun.

    Oh, and I plan on training my dog to know what the infection smells like and go off his nut if he can smell it anywhere... that way the teammate who says "oh, i tore my leg on some barbed wire" can be, eh, neutralised before they become a zed.

    Is it wrong for me to be mad excited about this?


  • Registered Users, Registered Users 2 Posts: 592 ✭✭✭kieranfitz


    froodie wrote: »
    I think we've forgotten an important lesson history has taught us...
    Viking beserkers were a lot like zombies, I guess. And those round tower thingies have a fair amount going for them.

    All's you need is a perimeter/fence with a decent warning system, a good enough distance from your central rallying point to enable people to run to it when the alarm goes off (you could use bells on a fence if you wanted to be old-school I guess)

    And your central building should have an elevated door (probably about 15 feet to be safe... just incase you off enough zed-heads to make a ramp for their easy access) and a rope-ladder that you pull up after a certain amount of time.

    Ideally, you should be situated somewhere relatively inaccessible/unpopulated so that you get your food-and-water stocks to a decent level in case you are overrun.

    Oh, and I plan on training my dog to know what the infection smells like and go off his nut if he can smell it anywhere... that way the teammate who says "oh, i tore my leg on some barbed wire" can be, eh, neutralised before they become a zed.

    Is it wrong for me to be mad excited about this?

    You forget that round towers tend to be in graveyards, z-day ground zero


  • Registered Users, Registered Users 2 Posts: 111 ✭✭froodie


    kieranfitz wrote: »
    You forget that round towers tend to be in graveyards, z-day ground zero

    They're only ground zero if the graveyards are relatively new though, right? Ancient monastic remains tend to be too skeletal to produce much in the way of zombage. I still think this could be a runner.

    In fact, when I get the money together to build me a house, the door is going to be reached by (easily burnable in an emergency) wooden steps :)


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